diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1925daa..db9a95b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -4426,6 +4426,9 @@ if (m_animator.m_jumping) force.Z = m_animator.m_jumpVelocity; // add for ju | |||
4426 | if ((TeleportFlags & TeleportFlags.ViaLure) != 0) | 4426 | if ((TeleportFlags & TeleportFlags.ViaLure) != 0) |
4427 | return; | 4427 | return; |
4428 | 4428 | ||
4429 | if (m_scene.RegionInfo.EstateSettings.AllowDirectTeleport) | ||
4430 | return; | ||
4431 | |||
4429 | ILandObject land = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); | 4432 | ILandObject land = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); |
4430 | 4433 | ||
4431 | if (land.LandData.LandingType == (byte)LandingType.LandingPoint && | 4434 | if (land.LandData.LandingType == (byte)LandingType.LandingPoint && |