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-rw-r--r--.nant/local.include2
-rw-r--r--BUILDING.txt2
-rw-r--r--LICENSE.txt2
-rw-r--r--OpenSim/Data/SQLite/Resources/001_XInventoryStore.sql38
-rw-r--r--OpenSim/Data/SQLite/Resources/002_XInventoryStore.sql9
-rw-r--r--OpenSim/Data/SQLite/SQLiteAuthenticationData.cs6
-rw-r--r--OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteXInventoryData.cs2
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs6
-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs11
-rw-r--r--OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml1
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs628
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs556
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs111
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
-rw-r--r--bin/Robust.HG.ini.example9
-rw-r--r--bin/Robust.ini.example9
-rw-r--r--bin/config-include/Grid.ini2
-rw-r--r--bin/config-include/GridHypergrid.ini3
-rw-r--r--bin/config-include/Standalone.ini6
-rw-r--r--bin/config-include/StandaloneHypergrid.ini9
-rw-r--r--bin/config-include/storage/SQLiteStandalone.ini6
25 files changed, 456 insertions, 977 deletions
diff --git a/.nant/local.include b/.nant/local.include
index 2591aba..b78b3ef 100644
--- a/.nant/local.include
+++ b/.nant/local.include
@@ -7,8 +7,8 @@
7<property name="distbindir" value="distbin" /> 7<property name="distbindir" value="distbin" />
8<target name="distbin"> 8<target name="distbin">
9 <copy file="bin/OpenSim.ini.example" tofile="bin/OpenSim.ini"/> 9 <copy file="bin/OpenSim.ini.example" tofile="bin/OpenSim.ini"/>
10 <copy file="bin/config-include/StandaloneCommon.ini.example" tofile="bin/config-include/StandaloneCommon.ini"/>
10 <delete dir="${distbindir}"/> 11 <delete dir="${distbindir}"/>
11 <!-- <copy file="*" todir="${distbindir}"/> -->
12 <copy todir="${distbindir}"> 12 <copy todir="${distbindir}">
13 <fileset> 13 <fileset>
14 <include name="**"/> 14 <include name="**"/>
diff --git a/BUILDING.txt b/BUILDING.txt
index 03fb482..972fe46 100644
--- a/BUILDING.txt
+++ b/BUILDING.txt
@@ -1,4 +1,4 @@
1== Building OpenSim == 1=== Building OpenSim ===
2 2
3=== Building on Windows === 3=== Building on Windows ===
4 4
diff --git a/LICENSE.txt b/LICENSE.txt
index a004cad..570f732 100644
--- a/LICENSE.txt
+++ b/LICENSE.txt
@@ -1,4 +1,4 @@
1Copyright (c) Contributors, http://opensimulator.org/ 1Copyright (c) Contributors, http://opensimulator.org/
2See CONTRIBUTORS.TXT for a full list of copyright holders. 2See CONTRIBUTORS.TXT for a full list of copyright holders.
3 3
4Redistribution and use in source and binary forms, with or without 4Redistribution and use in source and binary forms, with or without
diff --git a/OpenSim/Data/SQLite/Resources/001_XInventoryStore.sql b/OpenSim/Data/SQLite/Resources/001_XInventoryStore.sql
new file mode 100644
index 0000000..7e21996
--- /dev/null
+++ b/OpenSim/Data/SQLite/Resources/001_XInventoryStore.sql
@@ -0,0 +1,38 @@
1BEGIN TRANSACTION;
2
3CREATE TABLE inventoryfolders(
4 folderName varchar(255),
5 type integer,
6 version integer,
7 folderID varchar(255) primary key,
8 agentID varchar(255) not null default '00000000-0000-0000-0000-000000000000',
9 parentFolderID varchar(255) not null default '00000000-0000-0000-0000-000000000000');
10
11CREATE TABLE inventoryitems(
12 assetID varchar(255),
13 assetType integer,
14 inventoryName varchar(255),
15 inventoryDescription varchar(255),
16 inventoryNextPermissions integer,
17 inventoryCurrentPermissions integer,
18 invType integer,
19 creatorID varchar(255),
20 inventoryBasePermissions integer,
21 inventoryEveryOnePermissions integer,
22 salePrice integer default 99,
23 saleType integer default 0,
24 creationDate integer default 2000,
25 groupID varchar(255) default '00000000-0000-0000-0000-000000000000',
26 groupOwned integer default 0,
27 flags integer default 0,
28 inventoryID varchar(255) primary key,
29 parentFolderID varchar(255) not null default '00000000-0000-0000-0000-000000000000',
30 avatarID varchar(255) not null default '00000000-0000-0000-0000-000000000000',
31 inventoryGroupPermissions integer not null default 0);
32
33create index inventoryfolders_agentid on inventoryfolders(agentID);
34create index inventoryfolders_parentid on inventoryfolders(parentFolderID);
35create index inventoryitems_parentfolderid on inventoryitems(parentFolderID);
36create index inventoryitems_avatarid on inventoryitems(avatarID);
37
38COMMIT;
diff --git a/OpenSim/Data/SQLite/Resources/002_XInventoryStore.sql b/OpenSim/Data/SQLite/Resources/002_XInventoryStore.sql
new file mode 100644
index 0000000..545d233
--- /dev/null
+++ b/OpenSim/Data/SQLite/Resources/002_XInventoryStore.sql
@@ -0,0 +1,9 @@
1BEGIN TRANSACTION;
2
3ATTACH 'inventoryStore.db' AS old;
4
5INSERT INTO inventoryfolders (folderName, type, version, folderID, agentID, parentFolderID) SELECT `name` AS folderName, `type` AS type, `version` AS version, `UUID` AS folderID, `agentID` AS agentID, `parentID` AS parentFolderID from old.inventoryfolders;
6
7INSERT INTO inventoryitems (assetID, assetType, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions, salePrice, saleType, creationDate, groupID, groupOwned, flags, inventoryID, parentFolderID, avatarID, inventoryGroupPermissions) SELECT `assetID`, `assetType` AS assetType, `inventoryName` AS inventoryName, `inventoryDescription` AS inventoryDescription, `inventoryNextPermissions` AS inventoryNextPermissions, `inventoryCurrentPermissions` AS inventoryCurrentPermissions, `invType` AS invType, `creatorsID` AS creatorID, `inventoryBasePermissions` AS inventoryBasePermissions, `inventoryEveryOnePermissions` AS inventoryEveryOnePermissions, `salePrice` AS salePrice, `saleType` AS saleType, `creationDate` AS creationDate, `groupID` AS groupID, `groupOwned` AS groupOwned, `flags` AS flags, `UUID` AS inventoryID, `parentFolderID` AS parentFolderID, `avatarID` AS avatarID, `inventoryGroupPermissions` AS inventoryGroupPermissions FROM old.inventoryitems;
8
9COMMIT;
diff --git a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
index 086ac0a..a1412ff 100644
--- a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
@@ -29,6 +29,8 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using System.Reflection;
33using log4net;
32using OpenMetaverse; 34using OpenMetaverse;
33using OpenSim.Framework; 35using OpenSim.Framework;
34using Mono.Data.Sqlite; 36using Mono.Data.Sqlite;
@@ -37,6 +39,8 @@ namespace OpenSim.Data.SQLite
37{ 39{
38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData 40 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
39 { 41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43
40 private string m_Realm; 44 private string m_Realm;
41 private List<string> m_ColumnNames; 45 private List<string> m_ColumnNames;
42 private int m_LastExpire; 46 private int m_LastExpire;
@@ -157,7 +161,7 @@ namespace OpenSim.Data.SQLite
157 } 161 }
158 catch (Exception e) 162 catch (Exception e)
159 { 163 {
160 Console.WriteLine(e.ToString()); 164 m_log.Error("[SQLITE]: Exception storing authentication data", e);
161 //CloseCommand(cmd); 165 //CloseCommand(cmd);
162 return false; 166 return false;
163 } 167 }
diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
index 3c70aef..9b8e2fa 100644
--- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Data.SQLite
59 if (!m_initialized) 59 if (!m_initialized)
60 { 60 {
61 m_Connection = new SqliteConnection(connectionString); 61 m_Connection = new SqliteConnection(connectionString);
62 Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString)); 62 //Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
63 m_Connection.Open(); 63 m_Connection.Open();
64 64
65 if (storeName != String.Empty) 65 if (storeName != String.Empty)
diff --git a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
index be1d041..6064538 100644
--- a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
+++ b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Data.SQLite
49 public SQLiteXInventoryData(string conn, string realm) 49 public SQLiteXInventoryData(string conn, string realm)
50 { 50 {
51 m_Folders = new SQLiteGenericTableHandler<XInventoryFolder>( 51 m_Folders = new SQLiteGenericTableHandler<XInventoryFolder>(
52 conn, "inventoryfolders", "InventoryStore"); 52 conn, "inventoryfolders", "XInventoryStore");
53 m_Items = new SqliteItemHandler( 53 m_Items = new SqliteItemHandler(
54 conn, "inventoryitems", String.Empty); 54 conn, "inventoryitems", String.Empty);
55 } 55 }
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
index c64830a..760221d 100644
--- a/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
@@ -29,6 +29,8 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using System.Reflection;
33using log4net;
32using OpenMetaverse; 34using OpenMetaverse;
33using OpenSim.Framework; 35using OpenSim.Framework;
34using Mono.Data.SqliteClient; 36using Mono.Data.SqliteClient;
@@ -37,6 +39,8 @@ namespace OpenSim.Data.SQLiteLegacy
37{ 39{
38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData 40 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
39 { 41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43
40 private string m_Realm; 44 private string m_Realm;
41 private List<string> m_ColumnNames; 45 private List<string> m_ColumnNames;
42 private int m_LastExpire; 46 private int m_LastExpire;
@@ -162,7 +166,7 @@ namespace OpenSim.Data.SQLiteLegacy
162 } 166 }
163 catch (Exception e) 167 catch (Exception e)
164 { 168 {
165 Console.WriteLine(e.ToString()); 169 m_log.Error("[SQLITE]: Exception storing authentication data", e);
166 CloseCommand(cmd); 170 CloseCommand(cmd);
167 return false; 171 return false;
168 } 172 }
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 2b0096b..2cb7895 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -122,6 +122,8 @@ namespace OpenSim.Framework
122 private int _type = 0; 122 private int _type = 0;
123 private UUID _oldID; 123 private UUID _oldID;
124 124
125 private bool _ownerChanged = false;
126
125 public UUID AssetID { 127 public UUID AssetID {
126 get { 128 get {
127 return _assetID; 129 return _assetID;
@@ -320,6 +322,15 @@ namespace OpenSim.Framework
320 } 322 }
321 } 323 }
322 324
325 public bool OwnerChanged {
326 get {
327 return _ownerChanged;
328 }
329 set {
330 _ownerChanged = value;
331 }
332 }
333
323 // See ICloneable 334 // See ICloneable
324 335
325 #region ICloneable Members 336 #region ICloneable Members
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index c738296..0a5ff3f 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -47,7 +47,6 @@
47 <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" /> 47 <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" />
48 <RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" /> 48 <RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" />
49 <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" /> 49 <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" />
50 <RegionModule id="HGInventoryBroker2" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker2" />
51 <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" /> 50 <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" />
52 <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" /> 51 <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" />
53 <RegionModule id="LocalLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.LocalLandServicesConnector" /> 52 <RegionModule id="LocalLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.LocalLandServicesConnector" />
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs
index 54508cc..e09db15 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs
@@ -41,20 +41,21 @@ using OpenMetaverse;
41 41
42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory 42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
43{ 43{
44 public class HGInventoryBroker : BaseInventoryConnector, INonSharedRegionModule, IInventoryService 44 public class HGInventoryBroker : ISharedRegionModule, IInventoryService
45 { 45 {
46 private static readonly ILog m_log = 46 private static readonly ILog m_log =
47 LogManager.GetLogger( 47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType); 48 MethodBase.GetCurrentMethod().DeclaringType);
49 49
50 private static bool m_Initialized = false;
51 private static bool m_Enabled = false; 50 private static bool m_Enabled = false;
52 51
53 private static IInventoryService m_GridService; 52 private static IInventoryService m_LocalGridInventoryService;
54 private static ISessionAuthInventoryService m_HGService; 53 private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
55 54
56 private Scene m_Scene; 55 // A cache of userIDs --> ServiceURLs, for HGBroker only
57 private IUserAccountService m_UserAccountService; 56 protected Dictionary<UUID, string> m_InventoryURLs = new Dictionary<UUID,string>();
57
58 private List<Scene> m_Scenes = new List<Scene>();
58 59
59 public Type ReplaceableInterface 60 public Type ReplaceableInterface
60 { 61 {
@@ -68,67 +69,45 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
68 69
69 public void Initialise(IConfigSource source) 70 public void Initialise(IConfigSource source)
70 { 71 {
71 if (!m_Initialized) 72 IConfig moduleConfig = source.Configs["Modules"];
73 if (moduleConfig != null)
72 { 74 {
73 IConfig moduleConfig = source.Configs["Modules"]; 75 string name = moduleConfig.GetString("InventoryServices", "");
74 if (moduleConfig != null) 76 if (name == Name)
75 { 77 {
76 string name = moduleConfig.GetString("InventoryServices", ""); 78 IConfig inventoryConfig = source.Configs["InventoryService"];
77 if (name == Name) 79 if (inventoryConfig == null)
78 { 80 {
79 IConfig inventoryConfig = source.Configs["InventoryService"]; 81 m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
80 if (inventoryConfig == null) 82 return;
81 { 83 }
82 m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
83 return;
84 }
85
86 string localDll = inventoryConfig.GetString("LocalGridInventoryService",
87 String.Empty);
88 string HGDll = inventoryConfig.GetString("HypergridInventoryService",
89 String.Empty);
90
91 if (localDll == String.Empty)
92 {
93 m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
94 //return;
95 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
96 }
97
98 if (HGDll == String.Empty)
99 {
100 m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
101 //return;
102 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
103 }
104
105 Object[] args = new Object[] { source };
106 m_GridService =
107 ServerUtils.LoadPlugin<IInventoryService>(localDll,
108 args);
109 84
110 m_HGService = 85 string localDll = inventoryConfig.GetString("LocalGridInventoryService",
111 ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll, 86 String.Empty);
112 args); 87 //string HGDll = inventoryConfig.GetString("HypergridInventoryService",
88 // String.Empty);
113 89
114 if (m_GridService == null) 90 if (localDll == String.Empty)
115 { 91 {
116 m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service"); 92 m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
117 return; 93 //return;
118 } 94 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
119 if (m_HGService == null) 95 }
120 {
121 m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
122 return;
123 }
124 96
125 Init(source); 97 Object[] args = new Object[] { source };
98 m_LocalGridInventoryService =
99 ServerUtils.LoadPlugin<IInventoryService>(localDll,
100 args);
126 101
127 m_Enabled = true; 102 if (m_LocalGridInventoryService == null)
128 m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled"); 103 {
104 m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
105 return;
129 } 106 }
107
108 m_Enabled = true;
109 m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
130 } 110 }
131 m_Initialized = true;
132 } 111 }
133 } 112 }
134 113
@@ -145,19 +124,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
145 if (!m_Enabled) 124 if (!m_Enabled)
146 return; 125 return;
147 126
148 m_Scene = scene; 127 m_Scenes.Add(scene);
149 m_UserAccountService = m_Scene.UserAccountService;
150 128
151 scene.RegisterModuleInterface<IInventoryService>(this); 129 scene.RegisterModuleInterface<IInventoryService>(this);
152 m_cache.AddRegion(scene); 130
131 scene.EventManager.OnClientClosed += OnClientClosed;
132
153 } 133 }
154 134
155 public void RemoveRegion(Scene scene) 135 public void RemoveRegion(Scene scene)
156 { 136 {
157 if (!m_Enabled) 137 if (!m_Enabled)
158 return; 138 return;
159 139
160 m_cache.RemoveRegion(scene); 140 m_Scenes.Remove(scene);
161 } 141 }
162 142
163 public void RegionLoaded(Scene scene) 143 public void RegionLoaded(Scene scene)
@@ -169,260 +149,307 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
169 149
170 } 150 }
171 151
152 #region URL Cache
153
154 void OnClientClosed(UUID clientID, Scene scene)
155 {
156 if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
157 {
158 ScenePresence sp = null;
159 foreach (Scene s in m_Scenes)
160 {
161 s.TryGetScenePresence(clientID, out sp);
162 if ((sp != null) && !sp.IsChildAgent && (s != scene))
163 {
164 m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
165 scene.RegionInfo.RegionName, clientID);
166 return;
167 }
168 }
169 DropInventoryServiceURL(clientID);
170 }
171 }
172
173 /// <summary>
174 /// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
175 /// and sticks it in the cache
176 /// </summary>
177 /// <param name="userID"></param>
178 private void CacheInventoryServiceURL(UUID userID)
179 {
180 if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
181 {
182 // The user does not have a local account; let's cache its service URL
183 string inventoryURL = string.Empty;
184 ScenePresence sp = null;
185 foreach (Scene scene in m_Scenes)
186 {
187 scene.TryGetScenePresence(userID, out sp);
188 if (sp != null)
189 {
190 AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
191 if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
192 {
193 inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
194 if (inventoryURL != null && inventoryURL != string.Empty)
195 {
196 inventoryURL = inventoryURL.Trim(new char[] { '/' });
197 m_InventoryURLs.Add(userID, inventoryURL);
198 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
199 return;
200 }
201 }
202 }
203 }
204 }
205
206 // else put a null; it means that the methods should forward to local grid's inventory
207 m_InventoryURLs.Add(userID, null);
208 }
209
210 private void DropInventoryServiceURL(UUID userID)
211 {
212 lock (m_InventoryURLs)
213 if (m_InventoryURLs.ContainsKey(userID))
214 {
215 string url = m_InventoryURLs[userID];
216 m_InventoryURLs.Remove(userID);
217 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
218 }
219 }
220
221 public string GetInventoryServiceURL(UUID userID)
222 {
223 if (m_InventoryURLs.ContainsKey(userID))
224 return m_InventoryURLs[userID];
225
226 else
227 CacheInventoryServiceURL(userID);
228
229 return m_InventoryURLs[userID];
230 }
231 #endregion
232
172 #region IInventoryService 233 #region IInventoryService
173 234
174 public override bool CreateUserInventory(UUID userID) 235 public bool CreateUserInventory(UUID userID)
175 { 236 {
176 return m_GridService.CreateUserInventory(userID); 237 return m_LocalGridInventoryService.CreateUserInventory(userID);
177 } 238 }
178 239
179 public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId) 240 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
180 { 241 {
181 return m_GridService.GetInventorySkeleton(userId); 242 return m_LocalGridInventoryService.GetInventorySkeleton(userId);
182 } 243 }
183 244
184 public override InventoryCollection GetUserInventory(UUID userID) 245 public InventoryCollection GetUserInventory(UUID userID)
185 { 246 {
186 return null; 247 return null;
187 } 248 }
188 249
189 public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback) 250 public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
190 { 251 {
191 } 252 }
192 253
193 // Inherited. See base 254 public InventoryFolderBase GetRootFolder(UUID userID)
194 //public override InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
195 //{
196 // if (IsLocalGridUser(userID))
197 // return m_GridService.GetFolderForType(userID, type);
198 // else
199 // {
200 // UUID sessionID = GetSessionID(userID);
201 // string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
202 // // !!!!!!
203 // return null;
204 // //return m_HGService.GetFolderForType(uri, sessionID, type);
205 // }
206 //}
207
208 public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
209 { 255 {
210 string uri = string.Empty; 256 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
211 if (!IsForeignUser(userID, out uri)) 257
212 return m_GridService.GetFolderContent(userID, folderID); 258 string invURL = GetInventoryServiceURL(userID);
213 else 259
214 { 260 if (invURL == null) // not there, forward to local inventory connector to resolve
215 UUID sessionID = GetSessionID(userID); 261 return m_LocalGridInventoryService.GetRootFolder(userID);
216 uri = uri + "/" + userID.ToString(); 262
217 return m_HGService.GetFolderContent(uri, folderID, sessionID); 263 IInventoryService connector = GetConnector(invURL);
218 } 264
265 return connector.GetRootFolder(userID);
219 } 266 }
220 267
221 public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID) 268 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
222 { 269 {
223 string uri = string.Empty; 270 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
224 if (!IsForeignUser(userID, out uri)) 271
225 { 272 string invURL = GetInventoryServiceURL(userID);
226 // This is not pretty, but it will have to do for now 273
227 if (m_GridService is BaseInventoryConnector) 274 if (invURL == null) // not there, forward to local inventory connector to resolve
228 { 275 return m_LocalGridInventoryService.GetFolderForType(userID, type);
229 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to RemoteInventoryServiceConnector module"); 276
230 return ((BaseInventoryConnector)m_GridService).GetSystemFolders(userID); 277 IInventoryService connector = GetConnector(invURL);
231 } 278
232 else 279 return connector.GetFolderForType(userID, type);
233 {
234 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to GetSystemFoldersLocal");
235 return GetSystemFoldersLocal(userID);
236 }
237 }
238 else
239 {
240 UUID sessionID = GetSessionID(userID);
241 uri = uri + "/" + userID.ToString();
242 return m_HGService.GetSystemFolders(uri, sessionID);
243 }
244 } 280 }
245 281
246 private Dictionary<AssetType, InventoryFolderBase> GetSystemFoldersLocal(UUID userID) 282 public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
247 { 283 {
248 InventoryFolderBase root = m_GridService.GetRootFolder(userID); 284 m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
249 if (root != null)
250 {
251 InventoryCollection content = m_GridService.GetFolderContent(userID, root.ID);
252 if (content != null)
253 {
254 Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
255 foreach (InventoryFolderBase folder in content.Folders)
256 {
257 //m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scanning folder type {0}", (AssetType)folder.Type);
258 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
259 folders[(AssetType)folder.Type] = folder;
260 }
261 // Put the root folder there, as type Folder
262 folders[AssetType.Folder] = root;
263 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: System folders count for {0}: {1}", userID, folders.Count);
264 return folders;
265 }
266 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder content not found for {0}", userID);
267 285
268 } 286 string invURL = GetInventoryServiceURL(userID);
287
288 if (invURL == null) // not there, forward to local inventory connector to resolve
289 return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
290
291 IInventoryService connector = GetConnector(invURL);
269 292
270 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder not found for {0}", userID); 293 return connector.GetFolderContent(userID, folderID);
271 294
272 return new Dictionary<AssetType, InventoryFolderBase>();
273 } 295 }
274 296
275 public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) 297 public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
276 { 298 {
277 string uri = string.Empty; 299 m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
278 if (!IsForeignUser(userID, out uri)) 300
279 return m_GridService.GetFolderItems(userID, folderID); 301 string invURL = GetInventoryServiceURL(userID);
280 else 302
281 { 303 if (invURL == null) // not there, forward to local inventory connector to resolve
282 UUID sessionID = GetSessionID(userID); 304 return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
283 uri = uri + "/" + userID.ToString(); 305
284 return m_HGService.GetFolderItems(uri, folderID, sessionID); 306 IInventoryService connector = GetConnector(invURL);
285 } 307
308 return connector.GetFolderItems(userID, folderID);
309
286 } 310 }
287 311
288 public override bool AddFolder(InventoryFolderBase folder) 312 public bool AddFolder(InventoryFolderBase folder)
289 { 313 {
290 if (folder == null) 314 if (folder == null)
291 return false; 315 return false;
292 316
293 string uri = string.Empty; 317 m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
294 if (!IsForeignUser(folder.Owner, out uri)) 318
295 return m_GridService.AddFolder(folder); 319 string invURL = GetInventoryServiceURL(folder.Owner);
296 else 320
297 { 321 if (invURL == null) // not there, forward to local inventory connector to resolve
298 UUID sessionID = GetSessionID(folder.Owner); 322 return m_LocalGridInventoryService.AddFolder(folder);
299 uri = uri + "/" + folder.Owner.ToString(); 323
300 return m_HGService.AddFolder(uri, folder, sessionID); 324 IInventoryService connector = GetConnector(invURL);
301 } 325
326 return connector.AddFolder(folder);
302 } 327 }
303 328
304 public override bool UpdateFolder(InventoryFolderBase folder) 329 public bool UpdateFolder(InventoryFolderBase folder)
305 { 330 {
306 if (folder == null) 331 if (folder == null)
307 return false; 332 return false;
308 333
309 string uri = string.Empty; 334 m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
310 if (!IsForeignUser(folder.Owner, out uri)) 335
311 return m_GridService.UpdateFolder(folder); 336 string invURL = GetInventoryServiceURL(folder.Owner);
312 else 337
313 { 338 if (invURL == null) // not there, forward to local inventory connector to resolve
314 UUID sessionID = GetSessionID(folder.Owner); 339 return m_LocalGridInventoryService.UpdateFolder(folder);
315 uri = uri + "/" + folder.Owner.ToString(); 340
316 return m_HGService.UpdateFolder(uri, folder, sessionID); 341 IInventoryService connector = GetConnector(invURL);
317 } 342
343 return connector.UpdateFolder(folder);
318 } 344 }
319 345
320 public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) 346 public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
321 { 347 {
322 if (folderIDs == null) 348 if (folderIDs == null)
323 return false; 349 return false;
324 if (folderIDs.Count == 0) 350 if (folderIDs.Count == 0)
325 return false; 351 return false;
326 352
327 string uri = string.Empty; 353 m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
328 if (!IsForeignUser(ownerID, out uri)) 354
329 return m_GridService.DeleteFolders(ownerID, folderIDs); 355 string invURL = GetInventoryServiceURL(ownerID);
330 else 356
331 { 357 if (invURL == null) // not there, forward to local inventory connector to resolve
332 UUID sessionID = GetSessionID(ownerID); 358 return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
333 uri = uri + "/" + ownerID.ToString(); 359
334 return m_HGService.DeleteFolders(uri, folderIDs, sessionID); 360 IInventoryService connector = GetConnector(invURL);
335 } 361
362 return connector.DeleteFolders(ownerID, folderIDs);
336 } 363 }
337 364
338 public override bool MoveFolder(InventoryFolderBase folder) 365 public bool MoveFolder(InventoryFolderBase folder)
339 { 366 {
340 if (folder == null) 367 if (folder == null)
341 return false; 368 return false;
342 369
343 string uri = string.Empty; 370 m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
344 if (!IsForeignUser(folder.Owner, out uri)) 371
345 return m_GridService.MoveFolder(folder); 372 string invURL = GetInventoryServiceURL(folder.Owner);
346 else 373
347 { 374 if (invURL == null) // not there, forward to local inventory connector to resolve
348 UUID sessionID = GetSessionID(folder.Owner); 375 return m_LocalGridInventoryService.MoveFolder(folder);
349 uri = uri + "/" + folder.Owner.ToString(); 376
350 return m_HGService.MoveFolder(uri, folder, sessionID); 377 IInventoryService connector = GetConnector(invURL);
351 } 378
379 return connector.MoveFolder(folder);
352 } 380 }
353 381
354 public override bool PurgeFolder(InventoryFolderBase folder) 382 public bool PurgeFolder(InventoryFolderBase folder)
355 { 383 {
356 if (folder == null) 384 if (folder == null)
357 return false; 385 return false;
358 386
359 string uri = string.Empty; 387 m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
360 if (!IsForeignUser(folder.Owner, out uri))
361 return m_GridService.PurgeFolder(folder);
362 else
363 {
364 UUID sessionID = GetSessionID(folder.Owner);
365 uri = uri + "/" + folder.Owner.ToString();
366 return m_HGService.PurgeFolder(uri, folder, sessionID);
367 }
368 }
369 388
370 // public bool AddItem(InventoryItemBase item) inherited 389 string invURL = GetInventoryServiceURL(folder.Owner);
371 // Uses AddItemPlain
372 390
373 protected override bool AddItemPlain(InventoryItemBase item) 391 if (invURL == null) // not there, forward to local inventory connector to resolve
392 return m_LocalGridInventoryService.PurgeFolder(folder);
393
394 IInventoryService connector = GetConnector(invURL);
395
396 return connector.PurgeFolder(folder);
397 }
398
399 public bool AddItem(InventoryItemBase item)
374 { 400 {
375 if (item == null) 401 if (item == null)
376 return false; 402 return false;
377 403
378 string uri = string.Empty; 404 m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
379 if (!IsForeignUser(item.Owner, out uri)) 405
380 { 406 string invURL = GetInventoryServiceURL(item.Owner);
381 return m_GridService.AddItem(item); 407
382 } 408 if (invURL == null) // not there, forward to local inventory connector to resolve
383 else 409 return m_LocalGridInventoryService.AddItem(item);
384 { 410
385 UUID sessionID = GetSessionID(item.Owner); 411 IInventoryService connector = GetConnector(invURL);
386 uri = uri + "/" + item.Owner.ToString(); 412
387 return m_HGService.AddItem(uri, item, sessionID); 413 return connector.AddItem(item);
388 }
389 } 414 }
390 415
391 public override bool UpdateItem(InventoryItemBase item) 416 public bool UpdateItem(InventoryItemBase item)
392 { 417 {
393 if (item == null) 418 if (item == null)
394 return false; 419 return false;
395 420
396 string uri = string.Empty; 421 m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
397 if (!IsForeignUser(item.Owner, out uri)) 422
398 return m_GridService.UpdateItem(item); 423 string invURL = GetInventoryServiceURL(item.Owner);
399 else 424
400 { 425 if (invURL == null) // not there, forward to local inventory connector to resolve
401 UUID sessionID = GetSessionID(item.Owner); 426 return m_LocalGridInventoryService.UpdateItem(item);
402 uri = uri + "/" + item.Owner.ToString(); 427
403 return m_HGService.UpdateItem(uri, item, sessionID); 428 IInventoryService connector = GetConnector(invURL);
404 } 429
430 return connector.UpdateItem(item);
405 } 431 }
406 432
407 public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) 433 public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
408 { 434 {
409 if (items == null) 435 if (items == null)
410 return false; 436 return false;
411 if (items.Count == 0) 437 if (items.Count == 0)
412 return true; 438 return true;
413 439
414 string uri = string.Empty; 440 m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
415 if (!IsForeignUser(ownerID, out uri)) 441
416 return m_GridService.MoveItems(ownerID, items); 442 string invURL = GetInventoryServiceURL(ownerID);
417 else 443
418 { 444 if (invURL == null) // not there, forward to local inventory connector to resolve
419 UUID sessionID = GetSessionID(ownerID); 445 return m_LocalGridInventoryService.MoveItems(ownerID, items);
420 uri = uri + "/" + ownerID.ToString(); 446
421 return m_HGService.MoveItems(uri, items, sessionID); 447 IInventoryService connector = GetConnector(invURL);
422 } 448
449 return connector.MoveItems(ownerID, items);
423 } 450 }
424 451
425 public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) 452 public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
426 { 453 {
427 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); 454 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
428 455
@@ -431,109 +458,98 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
431 if (itemIDs.Count == 0) 458 if (itemIDs.Count == 0)
432 return true; 459 return true;
433 460
434 string uri = string.Empty; 461 m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
435 if (!IsForeignUser(ownerID, out uri)) 462
436 return m_GridService.DeleteItems(ownerID, itemIDs); 463 string invURL = GetInventoryServiceURL(ownerID);
437 else 464
438 { 465 if (invURL == null) // not there, forward to local inventory connector to resolve
439 UUID sessionID = GetSessionID(ownerID); 466 return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
440 uri = uri + "/" + ownerID.ToString(); 467
441 return m_HGService.DeleteItems(uri, itemIDs, sessionID); 468 IInventoryService connector = GetConnector(invURL);
442 } 469
470 return connector.DeleteItems(ownerID, itemIDs);
443 } 471 }
444 472
445 public override InventoryItemBase GetItem(InventoryItemBase item) 473 public InventoryItemBase GetItem(InventoryItemBase item)
446 { 474 {
447 if (item == null) 475 if (item == null)
448 return null; 476 return null;
449 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetItem {0} for user {1}", item.ID, item.Owner); 477 m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
450 string uri = string.Empty; 478
451 if (!IsForeignUser(item.Owner, out uri)) 479 string invURL = GetInventoryServiceURL(item.Owner);
452 return m_GridService.GetItem(item); 480
453 else 481 if (invURL == null) // not there, forward to local inventory connector to resolve
454 { 482 return m_LocalGridInventoryService.GetItem(item);
455 UUID sessionID = GetSessionID(item.Owner); 483
456 uri = uri + "/" + item.Owner.ToString(); 484 IInventoryService connector = GetConnector(invURL);
457 return m_HGService.QueryItem(uri, item, sessionID); 485
458 } 486 return connector.GetItem(item);
459 } 487 }
460 488
461 public override InventoryFolderBase GetFolder(InventoryFolderBase folder) 489 public InventoryFolderBase GetFolder(InventoryFolderBase folder)
462 { 490 {
463 if (folder == null) 491 if (folder == null)
464 return null; 492 return null;
465 493
466 string uri = string.Empty; 494 m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
467 if (!IsForeignUser(folder.Owner, out uri)) 495
468 return m_GridService.GetFolder(folder); 496 string invURL = GetInventoryServiceURL(folder.Owner);
469 else 497
470 { 498 if (invURL == null) // not there, forward to local inventory connector to resolve
471 UUID sessionID = GetSessionID(folder.Owner); 499 return m_LocalGridInventoryService.GetFolder(folder);
472 uri = uri + "/" + folder.Owner.ToString(); 500
473 return m_HGService.QueryFolder(uri, folder, sessionID); 501 IInventoryService connector = GetConnector(invURL);
474 } 502
503 return connector.GetFolder(folder);
475 } 504 }
476 505
477 public override bool HasInventoryForUser(UUID userID) 506 public bool HasInventoryForUser(UUID userID)
478 { 507 {
479 return false; 508 return false;
480 } 509 }
481 510
482 public override List<InventoryItemBase> GetActiveGestures(UUID userId) 511 public List<InventoryItemBase> GetActiveGestures(UUID userId)
483 { 512 {
484 return new List<InventoryItemBase>(); 513 return new List<InventoryItemBase>();
485 } 514 }
486 515
487 public override int GetAssetPermissions(UUID userID, UUID assetID) 516 public int GetAssetPermissions(UUID userID, UUID assetID)
488 { 517 {
489 string uri = string.Empty; 518 m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
490 if (!IsForeignUser(userID, out uri))
491 return m_GridService.GetAssetPermissions(userID, assetID);
492 else
493 {
494 UUID sessionID = GetSessionID(userID);
495 uri = uri + "/" + userID.ToString();
496 return m_HGService.GetAssetPermissions(uri, assetID, sessionID);
497 }
498 }
499 519
500 #endregion 520 string invURL = GetInventoryServiceURL(userID);
501 521
502 private UUID GetSessionID(UUID userID) 522 if (invURL == null) // not there, forward to local inventory connector to resolve
503 { 523 return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
504 ScenePresence sp = null; 524
505 if (m_Scene.TryGetScenePresence(userID, out sp)) 525 IInventoryService connector = GetConnector(invURL);
506 {
507 return sp.ControllingClient.SessionId;
508 }
509 526
510 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scene presence for {0} not found", userID); 527 return connector.GetAssetPermissions(userID, assetID);
511 return UUID.Zero;
512 } 528 }
513 529
514 private bool IsForeignUser(UUID userID, out string inventoryURL) 530 #endregion
515 {
516 inventoryURL = string.Empty;
517 UserAccount account = null;
518 if (m_Scene.UserAccountService != null)
519 account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, userID);
520 531
521 if (account == null) // foreign user 532 private IInventoryService GetConnector(string url)
533 {
534 IInventoryService connector = null;
535 lock (m_connectors)
522 { 536 {
523 ScenePresence sp = null; 537 if (m_connectors.ContainsKey(url))
524 m_Scene.TryGetScenePresence(userID, out sp);
525 if (sp != null)
526 { 538 {
527 AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); 539 connector = m_connectors[url];
528 if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI")) 540 }
529 { 541 else
530 inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString(); 542 {
531 inventoryURL = inventoryURL.Trim(new char[] { '/' }); 543 // We're instantiating this class explicitly, but this won't
532 return true; 544 // work in general, because the remote grid may be running
533 } 545 // an inventory server that has a different protocol.
546 // Eventually we will want a piece of protocol asking
547 // the remote server about its kind. Definitely cool thing to do!
548 connector = new RemoteXInventoryServicesConnector(url);
549 m_connectors.Add(url, connector);
534 } 550 }
535 } 551 }
536 return false; 552 return connector;
537 } 553 }
538 554
539 } 555 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
deleted file mode 100644
index fc3393f..0000000
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
+++ /dev/null
@@ -1,556 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using Nini.Config;
30using System;
31using System.Collections.Generic;
32using System.Reflection;
33using OpenSim.Framework;
34
35using OpenSim.Server.Base;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Services.Interfaces;
39using OpenSim.Services.Connectors;
40using OpenMetaverse;
41
42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
43{
44 public class HGInventoryBroker2 : ISharedRegionModule, IInventoryService
45 {
46 private static readonly ILog m_log =
47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType);
49
50 private static bool m_Enabled = false;
51
52 private static IInventoryService m_LocalGridInventoryService;
53 private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
54
55 // A cache of userIDs --> ServiceURLs, for HGBroker only
56 protected Dictionary<UUID, string> m_InventoryURLs = new Dictionary<UUID,string>();
57
58 private List<Scene> m_Scenes = new List<Scene>();
59
60 public Type ReplaceableInterface
61 {
62 get { return null; }
63 }
64
65 public string Name
66 {
67 get { return "HGInventoryBroker2"; }
68 }
69
70 public void Initialise(IConfigSource source)
71 {
72 IConfig moduleConfig = source.Configs["Modules"];
73 if (moduleConfig != null)
74 {
75 string name = moduleConfig.GetString("InventoryServices", "");
76 if (name == Name)
77 {
78 IConfig inventoryConfig = source.Configs["InventoryService"];
79 if (inventoryConfig == null)
80 {
81 m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
82 return;
83 }
84
85 string localDll = inventoryConfig.GetString("LocalGridInventoryService",
86 String.Empty);
87 //string HGDll = inventoryConfig.GetString("HypergridInventoryService",
88 // String.Empty);
89
90 if (localDll == String.Empty)
91 {
92 m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
93 //return;
94 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
95 }
96
97 Object[] args = new Object[] { source };
98 m_LocalGridInventoryService =
99 ServerUtils.LoadPlugin<IInventoryService>(localDll,
100 args);
101
102 if (m_LocalGridInventoryService == null)
103 {
104 m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
105 return;
106 }
107
108 m_Enabled = true;
109 m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
110 }
111 }
112 }
113
114 public void PostInitialise()
115 {
116 }
117
118 public void Close()
119 {
120 }
121
122 public void AddRegion(Scene scene)
123 {
124 if (!m_Enabled)
125 return;
126
127 m_Scenes.Add(scene);
128
129 scene.RegisterModuleInterface<IInventoryService>(this);
130
131 scene.EventManager.OnClientClosed += OnClientClosed;
132
133 }
134
135 public void RemoveRegion(Scene scene)
136 {
137 if (!m_Enabled)
138 return;
139
140 m_Scenes.Remove(scene);
141 }
142
143 public void RegionLoaded(Scene scene)
144 {
145 if (!m_Enabled)
146 return;
147
148 m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
149
150 }
151
152 #region URL Cache
153
154 void OnClientClosed(UUID clientID, Scene scene)
155 {
156 if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
157 {
158 ScenePresence sp = null;
159 foreach (Scene s in m_Scenes)
160 {
161 s.TryGetScenePresence(clientID, out sp);
162 if ((sp != null) && !sp.IsChildAgent && (s != scene))
163 {
164 m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
165 scene.RegionInfo.RegionName, clientID);
166 return;
167 }
168 }
169 DropInventoryServiceURL(clientID);
170 }
171 }
172
173 /// <summary>
174 /// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
175 /// and sticks it in the cache
176 /// </summary>
177 /// <param name="userID"></param>
178 private void CacheInventoryServiceURL(UUID userID)
179 {
180 if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
181 {
182 // The user does not have a local account; let's cache its service URL
183 string inventoryURL = string.Empty;
184 ScenePresence sp = null;
185 foreach (Scene scene in m_Scenes)
186 {
187 scene.TryGetScenePresence(userID, out sp);
188 if (sp != null)
189 {
190 AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
191 if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
192 {
193 inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
194 if (inventoryURL != null && inventoryURL != string.Empty)
195 {
196 inventoryURL = inventoryURL.Trim(new char[] { '/' });
197 m_InventoryURLs.Add(userID, inventoryURL);
198 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
199 return;
200 }
201 }
202 }
203 }
204 }
205
206 // else put a null; it means that the methods should forward to local grid's inventory
207 m_InventoryURLs.Add(userID, null);
208 }
209
210 private void DropInventoryServiceURL(UUID userID)
211 {
212 lock (m_InventoryURLs)
213 if (m_InventoryURLs.ContainsKey(userID))
214 {
215 string url = m_InventoryURLs[userID];
216 m_InventoryURLs.Remove(userID);
217 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
218 }
219 }
220
221 public string GetInventoryServiceURL(UUID userID)
222 {
223 if (m_InventoryURLs.ContainsKey(userID))
224 return m_InventoryURLs[userID];
225
226 else
227 CacheInventoryServiceURL(userID);
228
229 return m_InventoryURLs[userID];
230 }
231 #endregion
232
233 #region IInventoryService
234
235 public bool CreateUserInventory(UUID userID)
236 {
237 return m_LocalGridInventoryService.CreateUserInventory(userID);
238 }
239
240 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
241 {
242 return m_LocalGridInventoryService.GetInventorySkeleton(userId);
243 }
244
245 public InventoryCollection GetUserInventory(UUID userID)
246 {
247 return null;
248 }
249
250 public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
251 {
252 }
253
254 public InventoryFolderBase GetRootFolder(UUID userID)
255 {
256 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
257
258 string invURL = GetInventoryServiceURL(userID);
259
260 if (invURL == null) // not there, forward to local inventory connector to resolve
261 return m_LocalGridInventoryService.GetRootFolder(userID);
262
263 IInventoryService connector = GetConnector(invURL);
264
265 return connector.GetRootFolder(userID);
266 }
267
268 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
269 {
270 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
271
272 string invURL = GetInventoryServiceURL(userID);
273
274 if (invURL == null) // not there, forward to local inventory connector to resolve
275 return m_LocalGridInventoryService.GetFolderForType(userID, type);
276
277 IInventoryService connector = GetConnector(invURL);
278
279 return connector.GetFolderForType(userID, type);
280 }
281
282 public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
283 {
284 m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
285
286 string invURL = GetInventoryServiceURL(userID);
287
288 if (invURL == null) // not there, forward to local inventory connector to resolve
289 return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
290
291 IInventoryService connector = GetConnector(invURL);
292
293 return connector.GetFolderContent(userID, folderID);
294
295 }
296
297 public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
298 {
299 m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
300
301 string invURL = GetInventoryServiceURL(userID);
302
303 if (invURL == null) // not there, forward to local inventory connector to resolve
304 return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
305
306 IInventoryService connector = GetConnector(invURL);
307
308 return connector.GetFolderItems(userID, folderID);
309
310 }
311
312 public bool AddFolder(InventoryFolderBase folder)
313 {
314 if (folder == null)
315 return false;
316
317 m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
318
319 string invURL = GetInventoryServiceURL(folder.Owner);
320
321 if (invURL == null) // not there, forward to local inventory connector to resolve
322 return m_LocalGridInventoryService.AddFolder(folder);
323
324 IInventoryService connector = GetConnector(invURL);
325
326 return connector.AddFolder(folder);
327 }
328
329 public bool UpdateFolder(InventoryFolderBase folder)
330 {
331 if (folder == null)
332 return false;
333
334 m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
335
336 string invURL = GetInventoryServiceURL(folder.Owner);
337
338 if (invURL == null) // not there, forward to local inventory connector to resolve
339 return m_LocalGridInventoryService.UpdateFolder(folder);
340
341 IInventoryService connector = GetConnector(invURL);
342
343 return connector.UpdateFolder(folder);
344 }
345
346 public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
347 {
348 if (folderIDs == null)
349 return false;
350 if (folderIDs.Count == 0)
351 return false;
352
353 m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
354
355 string invURL = GetInventoryServiceURL(ownerID);
356
357 if (invURL == null) // not there, forward to local inventory connector to resolve
358 return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
359
360 IInventoryService connector = GetConnector(invURL);
361
362 return connector.DeleteFolders(ownerID, folderIDs);
363 }
364
365 public bool MoveFolder(InventoryFolderBase folder)
366 {
367 if (folder == null)
368 return false;
369
370 m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
371
372 string invURL = GetInventoryServiceURL(folder.Owner);
373
374 if (invURL == null) // not there, forward to local inventory connector to resolve
375 return m_LocalGridInventoryService.MoveFolder(folder);
376
377 IInventoryService connector = GetConnector(invURL);
378
379 return connector.MoveFolder(folder);
380 }
381
382 public bool PurgeFolder(InventoryFolderBase folder)
383 {
384 if (folder == null)
385 return false;
386
387 m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
388
389 string invURL = GetInventoryServiceURL(folder.Owner);
390
391 if (invURL == null) // not there, forward to local inventory connector to resolve
392 return m_LocalGridInventoryService.PurgeFolder(folder);
393
394 IInventoryService connector = GetConnector(invURL);
395
396 return connector.PurgeFolder(folder);
397 }
398
399 public bool AddItem(InventoryItemBase item)
400 {
401 if (item == null)
402 return false;
403
404 m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
405
406 string invURL = GetInventoryServiceURL(item.Owner);
407
408 if (invURL == null) // not there, forward to local inventory connector to resolve
409 return m_LocalGridInventoryService.AddItem(item);
410
411 IInventoryService connector = GetConnector(invURL);
412
413 return connector.AddItem(item);
414 }
415
416 public bool UpdateItem(InventoryItemBase item)
417 {
418 if (item == null)
419 return false;
420
421 m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
422
423 string invURL = GetInventoryServiceURL(item.Owner);
424
425 if (invURL == null) // not there, forward to local inventory connector to resolve
426 return m_LocalGridInventoryService.UpdateItem(item);
427
428 IInventoryService connector = GetConnector(invURL);
429
430 return connector.UpdateItem(item);
431 }
432
433 public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
434 {
435 if (items == null)
436 return false;
437 if (items.Count == 0)
438 return true;
439
440 m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
441
442 string invURL = GetInventoryServiceURL(ownerID);
443
444 if (invURL == null) // not there, forward to local inventory connector to resolve
445 return m_LocalGridInventoryService.MoveItems(ownerID, items);
446
447 IInventoryService connector = GetConnector(invURL);
448
449 return connector.MoveItems(ownerID, items);
450 }
451
452 public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
453 {
454 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
455
456 if (itemIDs == null)
457 return false;
458 if (itemIDs.Count == 0)
459 return true;
460
461 m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
462
463 string invURL = GetInventoryServiceURL(ownerID);
464
465 if (invURL == null) // not there, forward to local inventory connector to resolve
466 return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
467
468 IInventoryService connector = GetConnector(invURL);
469
470 return connector.DeleteItems(ownerID, itemIDs);
471 }
472
473 public InventoryItemBase GetItem(InventoryItemBase item)
474 {
475 if (item == null)
476 return null;
477 m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
478
479 string invURL = GetInventoryServiceURL(item.Owner);
480
481 if (invURL == null) // not there, forward to local inventory connector to resolve
482 return m_LocalGridInventoryService.GetItem(item);
483
484 IInventoryService connector = GetConnector(invURL);
485
486 return connector.GetItem(item);
487 }
488
489 public InventoryFolderBase GetFolder(InventoryFolderBase folder)
490 {
491 if (folder == null)
492 return null;
493
494 m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
495
496 string invURL = GetInventoryServiceURL(folder.Owner);
497
498 if (invURL == null) // not there, forward to local inventory connector to resolve
499 return m_LocalGridInventoryService.GetFolder(folder);
500
501 IInventoryService connector = GetConnector(invURL);
502
503 return connector.GetFolder(folder);
504 }
505
506 public bool HasInventoryForUser(UUID userID)
507 {
508 return false;
509 }
510
511 public List<InventoryItemBase> GetActiveGestures(UUID userId)
512 {
513 return new List<InventoryItemBase>();
514 }
515
516 public int GetAssetPermissions(UUID userID, UUID assetID)
517 {
518 m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
519
520 string invURL = GetInventoryServiceURL(userID);
521
522 if (invURL == null) // not there, forward to local inventory connector to resolve
523 return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
524
525 IInventoryService connector = GetConnector(invURL);
526
527 return connector.GetAssetPermissions(userID, assetID);
528 }
529
530 #endregion
531
532 private IInventoryService GetConnector(string url)
533 {
534 IInventoryService connector = null;
535 lock (m_connectors)
536 {
537 if (m_connectors.ContainsKey(url))
538 {
539 connector = m_connectors[url];
540 }
541 else
542 {
543 // We're instantiating this class explicitly, but this won't
544 // work in general, because the remote grid may be running
545 // an inventory server that has a different protocol.
546 // Eventually we will want a piece of protocol asking
547 // the remote server about its kind. Definitely cool thing to do!
548 connector = new RemoteXInventoryServicesConnector(url);
549 m_connectors.Add(url, connector);
550 }
551 }
552 return connector;
553 }
554
555 }
556}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index a2f26d5..22bd04c 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -41,7 +41,7 @@ using OpenMetaverse;
41 41
42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory 42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
43{ 43{
44 public class LocalInventoryServicesConnector : BaseInventoryConnector, ISharedRegionModule, IInventoryService 44 public class LocalInventoryServicesConnector : ISharedRegionModule, IInventoryService
45 { 45 {
46 private static readonly ILog m_log = 46 private static readonly ILog m_log =
47 LogManager.GetLogger( 47 LogManager.GetLogger(
@@ -50,7 +50,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
50 private IInventoryService m_InventoryService; 50 private IInventoryService m_InventoryService;
51 51
52 private bool m_Enabled = false; 52 private bool m_Enabled = false;
53 private bool m_Initialized = false;
54 53
55 public Type ReplaceableInterface 54 public Type ReplaceableInterface
56 { 55 {
@@ -93,23 +92,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
93 if (m_InventoryService == null) 92 if (m_InventoryService == null)
94 { 93 {
95 m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: Can't load inventory service"); 94 m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: Can't load inventory service");
96 //return;
97 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); 95 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
98 } 96 }
99 97
100 //List<IInventoryDataPlugin> plugins
101 // = DataPluginFactory.LoadDataPlugins<IInventoryDataPlugin>(
102 // configSettings.StandaloneInventoryPlugin,
103 // configSettings.StandaloneInventorySource);
104
105 //foreach (IInventoryDataPlugin plugin in plugins)
106 //{
107 // // Using the OSP wrapper plugin for database plugins should be made configurable at some point
108 // m_InventoryService.AddPlugin(new OspInventoryWrapperPlugin(plugin, this));
109 //}
110
111 Init(source);
112
113 m_Enabled = true; 98 m_Enabled = true;
114 m_log.Info("[LOCAL INVENTORY SERVICES CONNECTOR]: Local inventory connector enabled"); 99 m_log.Info("[LOCAL INVENTORY SERVICES CONNECTOR]: Local inventory connector enabled");
115 } 100 }
@@ -128,99 +113,60 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
128 { 113 {
129 if (!m_Enabled) 114 if (!m_Enabled)
130 return; 115 return;
131
132 if (!m_Initialized)
133 {
134 m_Initialized = true;
135 }
136
137// m_log.DebugFormat(
138// "[LOCAL INVENTORY SERVICES CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName);
139 116
140 scene.RegisterModuleInterface<IInventoryService>(this); 117 scene.RegisterModuleInterface<IInventoryService>(this);
141 m_cache.AddRegion(scene);
142 } 118 }
143 119
144 public void RemoveRegion(Scene scene) 120 public void RemoveRegion(Scene scene)
145 { 121 {
146 if (!m_Enabled) 122 if (!m_Enabled)
147 return; 123 return;
148
149 m_cache.RemoveRegion(scene);
150 } 124 }
151 125
152 public void RegionLoaded(Scene scene) 126 public void RegionLoaded(Scene scene)
153 { 127 {
154 if (!m_Enabled) 128 if (!m_Enabled)
155 return; 129 return;
156
157 m_log.InfoFormat(
158 "[LOCAL INVENTORY SERVICES CONNECTOR]: Enabled local inventory for region {0}", scene.RegionInfo.RegionName);
159 } 130 }
160 131
161 #region IInventoryService 132 #region IInventoryService
162 133
163 public override bool CreateUserInventory(UUID user) 134 public bool CreateUserInventory(UUID user)
164 { 135 {
165 return m_InventoryService.CreateUserInventory(user); 136 return m_InventoryService.CreateUserInventory(user);
166 } 137 }
167 138
168 public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId) 139 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
169 { 140 {
170 return m_InventoryService.GetInventorySkeleton(userId); 141 return m_InventoryService.GetInventorySkeleton(userId);
171 } 142 }
172 143
173 public override InventoryCollection GetUserInventory(UUID id) 144 public InventoryCollection GetUserInventory(UUID id)
174 { 145 {
175 return m_InventoryService.GetUserInventory(id); 146 return m_InventoryService.GetUserInventory(id);
176 } 147 }
177 148
178 public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback) 149 public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
179 { 150 {
180 m_InventoryService.GetUserInventory(userID, callback); 151 m_InventoryService.GetUserInventory(userID, callback);
181 } 152 }
182 153
183 // Inherited. See base 154 public InventoryFolderBase GetRootFolder(UUID userID)
184 //public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
185 //{
186 // return m_InventoryService.GetFolderForType(userID, type);
187 //}
188
189 public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
190 { 155 {
191 InventoryFolderBase root = m_InventoryService.GetRootFolder(userID); 156 return m_InventoryService.GetRootFolder(userID);
192 if (root != null) 157 }
193 {
194 InventoryCollection content = GetFolderContent(userID, root.ID);
195 if (content != null)
196 {
197 Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
198 foreach (InventoryFolderBase folder in content.Folders)
199 {
200 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
201 {
202 //m_log.InfoFormat("[INVENTORY CONNECTOR]: folder type {0} ", folder.Type);
203 folders[(AssetType)folder.Type] = folder;
204 }
205 }
206 // Put the root folder there, as type Folder
207 folders[AssetType.Folder] = root;
208 //m_log.InfoFormat("[INVENTORY CONNECTOR]: root folder is type {0} ", root.Type);
209 158
210 return folders; 159 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
211 } 160 {
212 } 161 return m_InventoryService.GetFolderForType(userID, type);
213 m_log.WarnFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: System folders for {0} not found", userID);
214 return new Dictionary<AssetType, InventoryFolderBase>();
215 } 162 }
216 163
217 public override InventoryCollection GetFolderContent(UUID userID, UUID folderID) 164 public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
218 { 165 {
219 return m_InventoryService.GetFolderContent(userID, folderID); 166 return m_InventoryService.GetFolderContent(userID, folderID);
220 } 167 }
221 168
222 169 public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
223 public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
224 { 170 {
225 return m_InventoryService.GetFolderItems(userID, folderID); 171 return m_InventoryService.GetFolderItems(userID, folderID);
226 } 172 }
@@ -230,7 +176,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
230 /// </summary> 176 /// </summary>
231 /// <param name="folder"></param> 177 /// <param name="folder"></param>
232 /// <returns>true if the folder was successfully added</returns> 178 /// <returns>true if the folder was successfully added</returns>
233 public override bool AddFolder(InventoryFolderBase folder) 179 public bool AddFolder(InventoryFolderBase folder)
234 { 180 {
235 return m_InventoryService.AddFolder(folder); 181 return m_InventoryService.AddFolder(folder);
236 } 182 }
@@ -240,7 +186,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
240 /// </summary> 186 /// </summary>
241 /// <param name="folder"></param> 187 /// <param name="folder"></param>
242 /// <returns>true if the folder was successfully updated</returns> 188 /// <returns>true if the folder was successfully updated</returns>
243 public override bool UpdateFolder(InventoryFolderBase folder) 189 public bool UpdateFolder(InventoryFolderBase folder)
244 { 190 {
245 return m_InventoryService.UpdateFolder(folder); 191 return m_InventoryService.UpdateFolder(folder);
246 } 192 }
@@ -250,12 +196,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
250 /// </summary> 196 /// </summary>
251 /// <param name="folder">A folder containing the details of the new location</param> 197 /// <param name="folder">A folder containing the details of the new location</param>
252 /// <returns>true if the folder was successfully moved</returns> 198 /// <returns>true if the folder was successfully moved</returns>
253 public override bool MoveFolder(InventoryFolderBase folder) 199 public bool MoveFolder(InventoryFolderBase folder)
254 { 200 {
255 return m_InventoryService.MoveFolder(folder); 201 return m_InventoryService.MoveFolder(folder);
256 } 202 }
257 203
258 public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) 204 public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
259 { 205 {
260 return m_InventoryService.DeleteFolders(ownerID, folderIDs); 206 return m_InventoryService.DeleteFolders(ownerID, folderIDs);
261 } 207 }
@@ -265,18 +211,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
265 /// </summary> 211 /// </summary>
266 /// <param name="folder"></param> 212 /// <param name="folder"></param>
267 /// <returns>true if the folder was successfully purged</returns> 213 /// <returns>true if the folder was successfully purged</returns>
268 public override bool PurgeFolder(InventoryFolderBase folder) 214 public bool PurgeFolder(InventoryFolderBase folder)
269 { 215 {
270 return m_InventoryService.PurgeFolder(folder); 216 return m_InventoryService.PurgeFolder(folder);
271 } 217 }
272 218
273 /// <summary> 219 /// <summary>
274 /// Add a new item to the user's inventory, plain 220 /// Add a new item to the user's inventory
275 /// Called by base class AddItem
276 /// </summary> 221 /// </summary>
277 /// <param name="item"></param> 222 /// <param name="item"></param>
278 /// <returns>true if the item was successfully added</returns> 223 /// <returns>true if the item was successfully added</returns>
279 protected override bool AddItemPlain(InventoryItemBase item) 224 public bool AddItem(InventoryItemBase item)
280 { 225 {
281 return m_InventoryService.AddItem(item); 226 return m_InventoryService.AddItem(item);
282 } 227 }
@@ -286,13 +231,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
286 /// </summary> 231 /// </summary>
287 /// <param name="item"></param> 232 /// <param name="item"></param>
288 /// <returns>true if the item was successfully updated</returns> 233 /// <returns>true if the item was successfully updated</returns>
289 public override bool UpdateItem(InventoryItemBase item) 234 public bool UpdateItem(InventoryItemBase item)
290 { 235 {
291 return m_InventoryService.UpdateItem(item); 236 return m_InventoryService.UpdateItem(item);
292 } 237 }
293 238
294 239
295 public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) 240 public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
296 { 241 {
297 return m_InventoryService.MoveItems(ownerID, items); 242 return m_InventoryService.MoveItems(ownerID, items);
298 } 243 }
@@ -302,12 +247,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
302 /// </summary> 247 /// </summary>
303 /// <param name="item"></param> 248 /// <param name="item"></param>
304 /// <returns>true if the item was successfully deleted</returns> 249 /// <returns>true if the item was successfully deleted</returns>
305 public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) 250 public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
306 { 251 {
307 return m_InventoryService.DeleteItems(ownerID, itemIDs); 252 return m_InventoryService.DeleteItems(ownerID, itemIDs);
308 } 253 }
309 254
310 public override InventoryItemBase GetItem(InventoryItemBase item) 255 public InventoryItemBase GetItem(InventoryItemBase item)
311 { 256 {
312// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID); 257// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID);
313 258
@@ -322,7 +267,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
322 return item; 267 return item;
323 } 268 }
324 269
325 public override InventoryFolderBase GetFolder(InventoryFolderBase folder) 270 public InventoryFolderBase GetFolder(InventoryFolderBase folder)
326 { 271 {
327 return m_InventoryService.GetFolder(folder); 272 return m_InventoryService.GetFolder(folder);
328 } 273 }
@@ -332,17 +277,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
332 /// </summary> 277 /// </summary>
333 /// <param name="userID"></param> 278 /// <param name="userID"></param>
334 /// <returns></returns> 279 /// <returns></returns>
335 public override bool HasInventoryForUser(UUID userID) 280 public bool HasInventoryForUser(UUID userID)
336 { 281 {
337 return m_InventoryService.HasInventoryForUser(userID); 282 return m_InventoryService.HasInventoryForUser(userID);
338 } 283 }
339 284
340 public override List<InventoryItemBase> GetActiveGestures(UUID userId) 285 public List<InventoryItemBase> GetActiveGestures(UUID userId)
341 { 286 {
342 return m_InventoryService.GetActiveGestures(userId); 287 return m_InventoryService.GetActiveGestures(userId);
343 } 288 }
344 289
345 public override int GetAssetPermissions(UUID userID, UUID assetID) 290 public int GetAssetPermissions(UUID userID, UUID assetID)
346 { 291 {
347 return m_InventoryService.GetAssetPermissions(userID, assetID); 292 return m_InventoryService.GetAssetPermissions(userID, assetID);
348 } 293 }
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
index 56b50dc..a1a4f9e 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
@@ -135,7 +135,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
135 data.Y = 0; 135 data.Y = 0;
136 blocks.Add(data); 136 blocks.Add(data);
137 137
138 remoteClient.SendMapBlock(blocks, 0); 138 remoteClient.SendMapBlock(blocks, 2);
139 } 139 }
140 140
141 private Scene GetClientScene(IClientAPI client) 141 private Scene GetClientScene(IClientAPI client)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 8ceb109..3e78a08 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4556,6 +4556,7 @@ namespace OpenSim.Region.Framework.Scenes
4556 foreach (SceneObjectPart child in partList) 4556 foreach (SceneObjectPart child in partList)
4557 { 4557 {
4558 child.Inventory.ChangeInventoryOwner(remoteClient.AgentId); 4558 child.Inventory.ChangeInventoryOwner(remoteClient.AgentId);
4559 child.TriggerScriptChangedEvent(Changed.OWNER);
4559 child.ApplyNextOwnerPermissions(); 4560 child.ApplyNextOwnerPermissions();
4560 } 4561 }
4561 } 4562 }
@@ -4565,6 +4566,8 @@ namespace OpenSim.Region.Framework.Scenes
4565 4566
4566 group.HasGroupChanged = true; 4567 group.HasGroupChanged = true;
4567 part.GetProperties(remoteClient); 4568 part.GetProperties(remoteClient);
4569 part.TriggerScriptChangedEvent(Changed.OWNER);
4570 group.ResumeScripts();
4568 part.ScheduleFullUpdate(); 4571 part.ScheduleFullUpdate();
4569 4572
4570 break; 4573 break;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index bc3225a..64282d1 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -1082,12 +1082,11 @@ namespace OpenSim.Region.Framework.Scenes
1082 item.CurrentPermissions &= ~(uint)PermissionMask.Modify; 1082 item.CurrentPermissions &= ~(uint)PermissionMask.Modify;
1083 item.CurrentPermissions |= 8; 1083 item.CurrentPermissions |= 8;
1084 } 1084 }
1085 item.OwnerChanged = true;
1085 item.CurrentPermissions &= item.NextPermissions; 1086 item.CurrentPermissions &= item.NextPermissions;
1086 item.BasePermissions &= item.NextPermissions; 1087 item.BasePermissions &= item.NextPermissions;
1087 item.EveryonePermissions &= item.NextPermissions; 1088 item.EveryonePermissions &= item.NextPermissions;
1088 } 1089 }
1089
1090 m_part.TriggerScriptChangedEvent(Changed.OWNER);
1091 } 1090 }
1092 1091
1093 public void ApplyGodPermissions(uint perms) 1092 public void ApplyGodPermissions(uint perms)
@@ -1180,7 +1179,10 @@ namespace OpenSim.Region.Framework.Scenes
1180 foreach (IScriptModule engine in engines) 1179 foreach (IScriptModule engine in engines)
1181 { 1180 {
1182 if (engine != null) 1181 if (engine != null)
1182 {
1183 engine.PostScriptEvent(item.ItemID, "changed", new Object[] { Changed.OWNER });
1183 engine.ResumeScript(item.ItemID); 1184 engine.ResumeScript(item.ItemID);
1185 }
1184 } 1186 }
1185 } 1187 }
1186 } 1188 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index b3e4740..96f6486 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -549,5 +549,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
549 public const int STATS_ACTIVE_SCRIPTS = 19; 549 public const int STATS_ACTIVE_SCRIPTS = 19;
550 public const int STATS_SCRIPT_LPS = 20; 550 public const int STATS_SCRIPT_LPS = 20;
551 551
552 public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED";
553 public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED";
552 } 554 }
553} 555}
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example
index 5e3f9a7..489b66f 100644
--- a/bin/Robust.HG.ini.example
+++ b/bin/Robust.HG.ini.example
@@ -11,7 +11,7 @@
11;; 11;;
12 12
13[Startup] 13[Startup]
14ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:InventoryServiceInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8003/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:HGInventoryServiceInConnector,8002/OpenSim.Server.Handlers.dll:AssetServiceConnector" 14ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryServiceInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8003/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:AssetServiceConnector"
15 15
16; * This is common for all services, it's the network setup for the entire 16; * This is common for all services, it's the network setup for the entire
17; * server instance, if none if specified above 17; * server instance, if none if specified above
@@ -44,8 +44,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
44; * the function of the legacy inventory server 44; * the function of the legacy inventory server
45; * 45; *
46[InventoryService] 46[InventoryService]
47 LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" 47 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
48 SessionAuthentication = "false"
49 48
50; * This is the new style grid service. 49; * This is the new style grid service.
51; * "Realm" is the table that is used for user lookup. 50; * "Realm" is the table that is used for user lookup.
@@ -92,7 +91,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
92 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 91 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
93 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 92 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
94 GridService = "OpenSim.Services.GridService.dll:GridService" 93 GridService = "OpenSim.Services.GridService.dll:GridService"
95 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 94 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
96 95
97[PresenceService] 96[PresenceService]
98 ; for the server connector 97 ; for the server connector
@@ -116,7 +115,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
116 ; for the service 115 ; for the service
117 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" 116 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
118 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 117 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
119 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 118 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
120 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" 119 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
121 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 120 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
122 GridService = "OpenSim.Services.GridService.dll:GridService" 121 GridService = "OpenSim.Services.GridService.dll:GridService"
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example
index 9bedac6..cfc08bc 100644
--- a/bin/Robust.ini.example
+++ b/bin/Robust.ini.example
@@ -11,7 +11,7 @@
11; * 11; *
12[Startup] 12[Startup]
13 13
14ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:InventoryServiceInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector" 14ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
15 15
16; * This is common for all services, it's the network setup for the entire 16; * This is common for all services, it's the network setup for the entire
17; * server instance, if none if specified above 17; * server instance, if none if specified above
@@ -45,8 +45,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
45; * the function of the legacy inventory server 45; * the function of the legacy inventory server
46; * 46; *
47[InventoryService] 47[InventoryService]
48 LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" 48 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
49 SessionAuthentication = "false"
50 49
51; * This is the new style grid service. 50; * This is the new style grid service.
52; * "Realm" is the table that is used for user lookup. 51; * "Realm" is the table that is used for user lookup.
@@ -94,7 +93,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
94 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 93 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
95 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 94 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
96 GridService = "OpenSim.Services.GridService.dll:GridService" 95 GridService = "OpenSim.Services.GridService.dll:GridService"
97 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 96 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
98 97
99[PresenceService] 98[PresenceService]
100 ; for the server connector 99 ; for the server connector
@@ -118,7 +117,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
118 ; for the service 117 ; for the service
119 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" 118 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
120 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 119 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
121 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 120 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
122 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" 121 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
123 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 122 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
124 GridService = "OpenSim.Services.GridService.dll:GridService" 123 GridService = "OpenSim.Services.GridService.dll:GridService"
diff --git a/bin/config-include/Grid.ini b/bin/config-include/Grid.ini
index 9dff325..4767cbc 100644
--- a/bin/config-include/Grid.ini
+++ b/bin/config-include/Grid.ini
@@ -9,7 +9,7 @@
9 9
10[Modules] 10[Modules]
11 AssetServices = "RemoteAssetServicesConnector" 11 AssetServices = "RemoteAssetServicesConnector"
12 InventoryServices = "RemoteInventoryServicesConnector" 12 InventoryServices = "RemoteXInventoryServicesConnector"
13 GridServices = "RemoteGridServicesConnector" 13 GridServices = "RemoteGridServicesConnector"
14 AvatarServices = "RemoteAvatarServicesConnector" 14 AvatarServices = "RemoteAvatarServicesConnector"
15 NeighbourServices = "RemoteNeighbourServicesConnector" 15 NeighbourServices = "RemoteNeighbourServicesConnector"
diff --git a/bin/config-include/GridHypergrid.ini b/bin/config-include/GridHypergrid.ini
index b567817..051a87e 100644
--- a/bin/config-include/GridHypergrid.ini
+++ b/bin/config-include/GridHypergrid.ini
@@ -30,8 +30,7 @@
30 HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector" 30 HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
31 31
32[InventoryService] 32[InventoryService]
33 LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteInventoryServicesConnector" 33 LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteXInventoryServicesConnector"
34 HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
35 34
36[GridService] 35[GridService]
37 ; RemoteGridServicesConnector instantiates a LocalGridServicesConnector, 36 ; RemoteGridServicesConnector instantiates a LocalGridServicesConnector,
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini
index 92c2154..027b4ea 100644
--- a/bin/config-include/Standalone.ini
+++ b/bin/config-include/Standalone.ini
@@ -24,7 +24,7 @@
24 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" 24 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
25 25
26[InventoryService] 26[InventoryService]
27 LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" 27 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
28 28
29[LibraryService] 29[LibraryService]
30 LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" 30 LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
@@ -56,7 +56,7 @@
56 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 56 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
57 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 57 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
58 GridService = "OpenSim.Services.GridService.dll:GridService" 58 GridService = "OpenSim.Services.GridService.dll:GridService"
59 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 59 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
60 60
61[GridUserService] 61[GridUserService]
62 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" 62 LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
@@ -71,7 +71,7 @@
71 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" 71 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
72 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" 72 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
73 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 73 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
74 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 74 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
75 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 75 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
76 GridService = "OpenSim.Services.GridService.dll:GridService" 76 GridService = "OpenSim.Services.GridService.dll:GridService"
77 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" 77 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini
index 1d8e2ef..35e6f20 100644
--- a/bin/config-include/StandaloneHypergrid.ini
+++ b/bin/config-include/StandaloneHypergrid.ini
@@ -33,11 +33,10 @@
33 HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector" 33 HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
34 34
35[InventoryService] 35[InventoryService]
36 LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" 36 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
37 37
38 ; For HGInventoryBroker 38 ; For HGInventoryBroker
39 LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 39 LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
40 HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
41 40
42[AvatarService] 41[AvatarService]
43 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" 42 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
@@ -74,7 +73,7 @@
74 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 73 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
75 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 74 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
76 GridService = "OpenSim.Services.GridService.dll:GridService" 75 GridService = "OpenSim.Services.GridService.dll:GridService"
77 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 76 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
78 77
79[FriendsService] 78[FriendsService]
80 LocalServiceModule = "OpenSim.Services.FriendsService.dll" 79 LocalServiceModule = "OpenSim.Services.FriendsService.dll"
@@ -88,7 +87,7 @@
88 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" 87 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
89 UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" 88 UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
90 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 89 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
91 InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService" 90 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
92 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 91 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
93 GridService = "OpenSim.Services.GridService.dll:GridService" 92 GridService = "OpenSim.Services.GridService.dll:GridService"
94 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" 93 AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
diff --git a/bin/config-include/storage/SQLiteStandalone.ini b/bin/config-include/storage/SQLiteStandalone.ini
index 1ce0357..ed88a8a 100644
--- a/bin/config-include/storage/SQLiteStandalone.ini
+++ b/bin/config-include/storage/SQLiteStandalone.ini
@@ -3,6 +3,11 @@
3[DatabaseService] 3[DatabaseService]
4 StorageProvider = "OpenSim.Data.SQLite.dll" 4 StorageProvider = "OpenSim.Data.SQLite.dll"
5 5
6[InventoryService]
7 ;ConnectionString = "URI=file:inventory.db,version=3"
8 ; if you have a legacy inventory store use the connection string below
9 ConnectionString = "URI=file:inventory.db,version=3,UseUTF16Encoding=True"
10
6[AvatarService] 11[AvatarService]
7 ConnectionString = "URI=file:avatars.db,version=3" 12 ConnectionString = "URI=file:avatars.db,version=3"
8 13
@@ -14,3 +19,4 @@
14 19
15[FriendsService] 20[FriendsService]
16 ConnectionString = "URI=file:friends.db,version=3" 21 ConnectionString = "URI=file:friends.db,version=3"
22