diff options
19 files changed, 762 insertions, 321 deletions
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs index d1c02db..f1cf66c 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs | |||
@@ -74,11 +74,8 @@ namespace OpenSim.Groups | |||
74 | { | 74 | { |
75 | IConfig groupsConfig = config.Configs["Groups"]; | 75 | IConfig groupsConfig = config.Configs["Groups"]; |
76 | string url = groupsConfig.GetString("GroupsServerURI", string.Empty); | 76 | string url = groupsConfig.GetString("GroupsServerURI", string.Empty); |
77 | if (url == string.Empty) | 77 | if (!Uri.IsWellFormedUriString(url, UriKind.Absolute)) |
78 | { | 78 | throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url)); |
79 | m_log.WarnFormat("[Groups.RemoteConnector]: Groups server URL not provided. Groups will not work."); | ||
80 | return; | ||
81 | } | ||
82 | 79 | ||
83 | m_GroupsService = new GroupsServiceRemoteConnector(url); | 80 | m_GroupsService = new GroupsServiceRemoteConnector(url); |
84 | m_Scenes = new List<Scene>(); | 81 | m_Scenes = new List<Scene>(); |
@@ -273,7 +270,7 @@ namespace OpenSim.Groups | |||
273 | public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason) | 270 | public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason) |
274 | { | 271 | { |
275 | string r = string.Empty; | 272 | string r = string.Empty; |
276 | bool success = m_CacheWrapper.AddGroupRole(roleID, description, name, powers, title, delegate | 273 | bool success = m_CacheWrapper.AddGroupRole(groupID, roleID, description, name, powers, title, delegate |
277 | { | 274 | { |
278 | return m_GroupsService.AddGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers, out r); | 275 | return m_GroupsService.AddGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers, out r); |
279 | }); | 276 | }); |
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs index 8c257ed..f991d01 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs | |||
@@ -371,7 +371,7 @@ namespace OpenSim.Groups | |||
371 | Dictionary<string, object> result = new Dictionary<string, object>(); | 371 | Dictionary<string, object> result = new Dictionary<string, object>(); |
372 | 372 | ||
373 | if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") || | 373 | if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") || |
374 | !request.ContainsKey("Name") || !request.ContainsKey("Descrption") || !request.ContainsKey("Title") || | 374 | !request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") || |
375 | !request.ContainsKey("Powers") || !request.ContainsKey("OP")) | 375 | !request.ContainsKey("Powers") || !request.ContainsKey("OP")) |
376 | NullResult(result, "Bad network data"); | 376 | NullResult(result, "Bad network data"); |
377 | 377 | ||
diff --git a/OpenSim/Addons/Groups/RemoteConnectorCacheWrapper.cs b/OpenSim/Addons/Groups/RemoteConnectorCacheWrapper.cs index f789626..e7d38c2 100644 --- a/OpenSim/Addons/Groups/RemoteConnectorCacheWrapper.cs +++ b/OpenSim/Addons/Groups/RemoteConnectorCacheWrapper.cs | |||
@@ -393,7 +393,7 @@ namespace OpenSim.Groups | |||
393 | } | 393 | } |
394 | } | 394 | } |
395 | 395 | ||
396 | public bool AddGroupRole(UUID roleID, string description, string name, ulong powers, string title, BooleanDelegate d) | 396 | public bool AddGroupRole(UUID groupID, UUID roleID, string description, string name, ulong powers, string title, BooleanDelegate d) |
397 | { | 397 | { |
398 | if (d()) | 398 | if (d()) |
399 | { | 399 | { |
@@ -406,8 +406,15 @@ namespace OpenSim.Groups | |||
406 | role.Title = title; | 406 | role.Title = title; |
407 | 407 | ||
408 | lock (m_Cache) | 408 | lock (m_Cache) |
409 | { | ||
409 | m_Cache.AddOrUpdate("role-" + roleID.ToString(), role, GROUPS_CACHE_TIMEOUT); | 410 | m_Cache.AddOrUpdate("role-" + roleID.ToString(), role, GROUPS_CACHE_TIMEOUT); |
410 | 411 | ||
412 | // also remove this list | ||
413 | if (m_Cache.Contains("roles-" + groupID.ToString())) | ||
414 | m_Cache.Remove("roles-" + groupID.ToString()); | ||
415 | |||
416 | } | ||
417 | |||
411 | return true; | 418 | return true; |
412 | } | 419 | } |
413 | 420 | ||
diff --git a/OpenSim/Addons/Groups/Service/GroupsService.cs b/OpenSim/Addons/Groups/Service/GroupsService.cs index fc567dd..0668870 100644 --- a/OpenSim/Addons/Groups/Service/GroupsService.cs +++ b/OpenSim/Addons/Groups/Service/GroupsService.cs | |||
@@ -785,10 +785,16 @@ namespace OpenSim.Groups | |||
785 | RoleData data = m_Database.RetrieveRole(groupID, roleID); | 785 | RoleData data = m_Database.RetrieveRole(groupID, roleID); |
786 | 786 | ||
787 | if (add && data != null) // it already exists, can't create | 787 | if (add && data != null) // it already exists, can't create |
788 | { | ||
789 | m_log.DebugFormat("[Groups]: Group {0} already exists. Can't create it again", groupID); | ||
788 | return false; | 790 | return false; |
791 | } | ||
789 | 792 | ||
790 | if (!add && data == null) // it deosn't exist, can't update | 793 | if (!add && data == null) // it deosn't exist, can't update |
794 | { | ||
795 | m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID); | ||
791 | return false; | 796 | return false; |
797 | } | ||
792 | 798 | ||
793 | if (add) | 799 | if (add) |
794 | data = new RoleData(); | 800 | data = new RoleData(); |
diff --git a/OpenSim/Framework/Monitoring/Stats/CounterStat.cs b/OpenSim/Framework/Monitoring/Stats/CounterStat.cs index d81f182..caea30d 100755 --- a/OpenSim/Framework/Monitoring/Stats/CounterStat.cs +++ b/OpenSim/Framework/Monitoring/Stats/CounterStat.cs | |||
@@ -1,211 +1,228 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSimulator Project nor the | 12 | * * Neither the name of the OpenSimulator Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Linq; | 30 | using System.Linq; |
31 | using System.Text; | 31 | using System.Text; |
32 | 32 | ||
33 | using OpenMetaverse.StructuredData; | 33 | using OpenMetaverse.StructuredData; |
34 | 34 | ||
35 | namespace OpenSim.Framework.Monitoring | 35 | namespace OpenSim.Framework.Monitoring |
36 | { | 36 | { |
37 | // Create a time histogram of events. The histogram is built in a wrap-around | 37 | // Create a time histogram of events. The histogram is built in a wrap-around |
38 | // array of equally distributed buckets. | 38 | // array of equally distributed buckets. |
39 | // For instance, a minute long histogram of second sized buckets would be: | 39 | // For instance, a minute long histogram of second sized buckets would be: |
40 | // new EventHistogram(60, 1000) | 40 | // new EventHistogram(60, 1000) |
41 | public class EventHistogram | 41 | public class EventHistogram |
42 | { | 42 | { |
43 | private int m_timeBase; | 43 | private int m_timeBase; |
44 | private int m_numBuckets; | 44 | private int m_numBuckets; |
45 | private int m_bucketMilliseconds; | 45 | private int m_bucketMilliseconds; |
46 | private int m_lastBucket; | 46 | private int m_lastBucket; |
47 | private int m_totalHistogramMilliseconds; | 47 | private int m_totalHistogramMilliseconds; |
48 | private long[] m_histogram; | 48 | private long[] m_histogram; |
49 | private object histoLock = new object(); | 49 | private object histoLock = new object(); |
50 | 50 | ||
51 | public EventHistogram(int numberOfBuckets, int millisecondsPerBucket) | 51 | public EventHistogram(int numberOfBuckets, int millisecondsPerBucket) |
52 | { | 52 | { |
53 | m_numBuckets = numberOfBuckets; | 53 | m_numBuckets = numberOfBuckets; |
54 | m_bucketMilliseconds = millisecondsPerBucket; | 54 | m_bucketMilliseconds = millisecondsPerBucket; |
55 | m_totalHistogramMilliseconds = m_numBuckets * m_bucketMilliseconds; | 55 | m_totalHistogramMilliseconds = m_numBuckets * m_bucketMilliseconds; |
56 | 56 | ||
57 | m_histogram = new long[m_numBuckets]; | 57 | m_histogram = new long[m_numBuckets]; |
58 | Zero(); | 58 | Zero(); |
59 | m_lastBucket = 0; | 59 | m_lastBucket = 0; |
60 | m_timeBase = Util.EnvironmentTickCount(); | 60 | m_timeBase = Util.EnvironmentTickCount(); |
61 | } | 61 | } |
62 | 62 | ||
63 | public void Event() | 63 | public void Event() |
64 | { | 64 | { |
65 | this.Event(1); | 65 | this.Event(1); |
66 | } | 66 | } |
67 | 67 | ||
68 | // Record an event at time 'now' in the histogram. | 68 | // Record an event at time 'now' in the histogram. |
69 | public void Event(int cnt) | 69 | public void Event(int cnt) |
70 | { | 70 | { |
71 | lock (histoLock) | 71 | lock (histoLock) |
72 | { | 72 | { |
73 | // The time as displaced from the base of the histogram | 73 | // The time as displaced from the base of the histogram |
74 | int bucketTime = Util.EnvironmentTickCountSubtract(m_timeBase); | 74 | int bucketTime = Util.EnvironmentTickCountSubtract(m_timeBase); |
75 | 75 | ||
76 | // If more than the total time of the histogram, we just start over | 76 | // If more than the total time of the histogram, we just start over |
77 | if (bucketTime > m_totalHistogramMilliseconds) | 77 | if (bucketTime > m_totalHistogramMilliseconds) |
78 | { | 78 | { |
79 | Zero(); | 79 | Zero(); |
80 | m_lastBucket = 0; | 80 | m_lastBucket = 0; |
81 | m_timeBase = Util.EnvironmentTickCount(); | 81 | m_timeBase = Util.EnvironmentTickCount(); |
82 | } | 82 | } |
83 | else | 83 | else |
84 | { | 84 | { |
85 | // To which bucket should we add this event? | 85 | // To which bucket should we add this event? |
86 | int bucket = bucketTime / m_bucketMilliseconds; | 86 | int bucket = bucketTime / m_bucketMilliseconds; |
87 | 87 | ||
88 | // Advance m_lastBucket to the new bucket. Zero any buckets skipped over. | 88 | // Advance m_lastBucket to the new bucket. Zero any buckets skipped over. |
89 | while (bucket != m_lastBucket) | 89 | while (bucket != m_lastBucket) |
90 | { | 90 | { |
91 | // Zero from just after the last bucket to the new bucket or the end | 91 | // Zero from just after the last bucket to the new bucket or the end |
92 | for (int jj = m_lastBucket + 1; jj <= Math.Min(bucket, m_numBuckets - 1); jj++) | 92 | for (int jj = m_lastBucket + 1; jj <= Math.Min(bucket, m_numBuckets - 1); jj++) |
93 | { | 93 | { |
94 | m_histogram[jj] = 0; | 94 | m_histogram[jj] = 0; |
95 | } | 95 | } |
96 | m_lastBucket = bucket; | 96 | m_lastBucket = bucket; |
97 | // If the new bucket is off the end, wrap around to the beginning | 97 | // If the new bucket is off the end, wrap around to the beginning |
98 | if (bucket > m_numBuckets) | 98 | if (bucket > m_numBuckets) |
99 | { | 99 | { |
100 | bucket -= m_numBuckets; | 100 | bucket -= m_numBuckets; |
101 | m_lastBucket = 0; | 101 | m_lastBucket = 0; |
102 | m_histogram[m_lastBucket] = 0; | 102 | m_histogram[m_lastBucket] = 0; |
103 | m_timeBase += m_totalHistogramMilliseconds; | 103 | m_timeBase += m_totalHistogramMilliseconds; |
104 | } | 104 | } |
105 | } | 105 | } |
106 | } | 106 | } |
107 | m_histogram[m_lastBucket] += cnt; | 107 | m_histogram[m_lastBucket] += cnt; |
108 | } | 108 | } |
109 | } | 109 | } |
110 | 110 | ||
111 | // Get a copy of the current histogram | 111 | // Get a copy of the current histogram |
112 | public long[] GetHistogram() | 112 | public long[] GetHistogram() |
113 | { | 113 | { |
114 | long[] ret = new long[m_numBuckets]; | 114 | long[] ret = new long[m_numBuckets]; |
115 | lock (histoLock) | 115 | lock (histoLock) |
116 | { | 116 | { |
117 | int indx = m_lastBucket + 1; | 117 | int indx = m_lastBucket + 1; |
118 | for (int ii = 0; ii < m_numBuckets; ii++, indx++) | 118 | for (int ii = 0; ii < m_numBuckets; ii++, indx++) |
119 | { | 119 | { |
120 | if (indx >= m_numBuckets) | 120 | if (indx >= m_numBuckets) |
121 | indx = 0; | 121 | indx = 0; |
122 | ret[ii] = m_histogram[indx]; | 122 | ret[ii] = m_histogram[indx]; |
123 | } | 123 | } |
124 | } | 124 | } |
125 | return ret; | 125 | return ret; |
126 | } | 126 | } |
127 | 127 | ||
128 | // Get a copy of the current histogram | 128 | public OSDMap GetHistogramAsOSDMap() |
129 | public OSDArray GetHistogramAsOSDArray() | 129 | { |
130 | { | 130 | OSDMap ret = new OSDMap(); |
131 | OSDArray ret = new OSDArray(m_numBuckets); | 131 | |
132 | lock (histoLock) | 132 | ret.Add("Buckets", OSD.FromInteger(m_numBuckets)); |
133 | { | 133 | ret.Add("BucketMilliseconds", OSD.FromInteger(m_bucketMilliseconds)); |
134 | int indx = m_lastBucket + 1; | 134 | ret.Add("TotalMilliseconds", OSD.FromInteger(m_totalHistogramMilliseconds)); |
135 | for (int ii = 0; ii < m_numBuckets; ii++, indx++) | 135 | |
136 | { | 136 | // Compute a number for the first bucket in the histogram. |
137 | if (indx >= m_numBuckets) | 137 | // This will allow readers to know how this histogram relates to any previously read histogram. |
138 | indx = 0; | 138 | int baseBucketNum = (m_timeBase / m_bucketMilliseconds) + m_lastBucket + 1; |
139 | ret[ii] = OSD.FromLong(m_histogram[indx]); | 139 | ret.Add("BaseNumber", OSD.FromInteger(baseBucketNum)); |
140 | } | 140 | |
141 | } | 141 | ret.Add("Values", GetHistogramAsOSDArray()); |
142 | return ret; | 142 | |
143 | } | 143 | return ret; |
144 | 144 | } | |
145 | // Zero out the histogram | 145 | // Get a copy of the current histogram |
146 | public void Zero() | 146 | public OSDArray GetHistogramAsOSDArray() |
147 | { | 147 | { |
148 | lock (histoLock) | 148 | OSDArray ret = new OSDArray(m_numBuckets); |
149 | { | 149 | lock (histoLock) |
150 | for (int ii = 0; ii < m_numBuckets; ii++) | 150 | { |
151 | m_histogram[ii] = 0; | 151 | int indx = m_lastBucket + 1; |
152 | } | 152 | for (int ii = 0; ii < m_numBuckets; ii++, indx++) |
153 | } | 153 | { |
154 | } | 154 | if (indx >= m_numBuckets) |
155 | 155 | indx = 0; | |
156 | // A statistic that wraps a counter. | 156 | ret[ii] = OSD.FromLong(m_histogram[indx]); |
157 | // Built this way mostly so histograms and history can be created. | 157 | } |
158 | public class CounterStat : Stat | 158 | } |
159 | { | 159 | return ret; |
160 | private SortedDictionary<string, EventHistogram> m_histograms; | 160 | } |
161 | private object counterLock = new object(); | 161 | |
162 | 162 | // Zero out the histogram | |
163 | public CounterStat( | 163 | public void Zero() |
164 | string shortName, | 164 | { |
165 | string name, | 165 | lock (histoLock) |
166 | string description, | 166 | { |
167 | string unitName, | 167 | for (int ii = 0; ii < m_numBuckets; ii++) |
168 | string category, | 168 | m_histogram[ii] = 0; |
169 | string container, | 169 | } |
170 | StatVerbosity verbosity) | 170 | } |
171 | : base(shortName, name, description, unitName, category, container, StatType.Push, null, verbosity) | 171 | } |
172 | { | 172 | |
173 | m_histograms = new SortedDictionary<string, EventHistogram>(); | 173 | // A statistic that wraps a counter. |
174 | } | 174 | // Built this way mostly so histograms and history can be created. |
175 | 175 | public class CounterStat : Stat | |
176 | // Histograms are presumably added at intialization time and the list does not change thereafter. | 176 | { |
177 | // Thus no locking of the histogram list. | 177 | private SortedDictionary<string, EventHistogram> m_histograms; |
178 | public void AddHistogram(string histoName, EventHistogram histo) | 178 | private object counterLock = new object(); |
179 | { | 179 | |
180 | m_histograms.Add(histoName, histo); | 180 | public CounterStat( |
181 | } | 181 | string shortName, |
182 | 182 | string name, | |
183 | public delegate void ProcessHistogram(string name, EventHistogram histo); | 183 | string description, |
184 | public void ForEachHistogram(ProcessHistogram process) | 184 | string unitName, |
185 | { | 185 | string category, |
186 | foreach (KeyValuePair<string, EventHistogram> kvp in m_histograms) | 186 | string container, |
187 | { | 187 | StatVerbosity verbosity) |
188 | process(kvp.Key, kvp.Value); | 188 | : base(shortName, name, description, unitName, category, container, StatType.Push, null, verbosity) |
189 | } | 189 | { |
190 | } | 190 | m_histograms = new SortedDictionary<string, EventHistogram>(); |
191 | 191 | } | |
192 | public void Event() | 192 | |
193 | { | 193 | // Histograms are presumably added at intialization time and the list does not change thereafter. |
194 | this.Event(1); | 194 | // Thus no locking of the histogram list. |
195 | } | 195 | public void AddHistogram(string histoName, EventHistogram histo) |
196 | 196 | { | |
197 | // Count the underlying counter. | 197 | m_histograms.Add(histoName, histo); |
198 | public void Event(int cnt) | 198 | } |
199 | { | 199 | |
200 | lock (counterLock) | 200 | public delegate void ProcessHistogram(string name, EventHistogram histo); |
201 | { | 201 | public void ForEachHistogram(ProcessHistogram process) |
202 | base.Value += cnt; | 202 | { |
203 | 203 | foreach (KeyValuePair<string, EventHistogram> kvp in m_histograms) | |
204 | foreach (EventHistogram histo in m_histograms.Values) | 204 | { |
205 | { | 205 | process(kvp.Key, kvp.Value); |
206 | histo.Event(cnt); | 206 | } |
207 | } | 207 | } |
208 | } | 208 | |
209 | } | 209 | public void Event() |
210 | } | 210 | { |
211 | } | 211 | this.Event(1); |
212 | } | ||
213 | |||
214 | // Count the underlying counter. | ||
215 | public void Event(int cnt) | ||
216 | { | ||
217 | lock (counterLock) | ||
218 | { | ||
219 | base.Value += cnt; | ||
220 | |||
221 | foreach (EventHistogram histo in m_histograms.Values) | ||
222 | { | ||
223 | histo.Event(cnt); | ||
224 | } | ||
225 | } | ||
226 | } | ||
227 | } | ||
228 | } | ||
diff --git a/OpenSim/Framework/Monitoring/Stats/Stat.cs b/OpenSim/Framework/Monitoring/Stats/Stat.cs index c8d9174..2e7665f 100644 --- a/OpenSim/Framework/Monitoring/Stats/Stat.cs +++ b/OpenSim/Framework/Monitoring/Stats/Stat.cs | |||
@@ -211,7 +211,7 @@ namespace OpenSim.Framework.Monitoring | |||
211 | public virtual string ToConsoleString() | 211 | public virtual string ToConsoleString() |
212 | { | 212 | { |
213 | StringBuilder sb = new StringBuilder(); | 213 | StringBuilder sb = new StringBuilder(); |
214 | sb.AppendFormat("{0}.{1}.{2} : {3}{4}", Category, Container, ShortName, Value, UnitName); | 214 | sb.AppendFormat("{0}.{1}.{2} : {3} {4}", Category, Container, ShortName, Value, UnitName); |
215 | 215 | ||
216 | AppendMeasuresOfInterest(sb); | 216 | AppendMeasuresOfInterest(sb); |
217 | 217 | ||
diff --git a/OpenSim/Framework/Monitoring/StatsManager.cs b/OpenSim/Framework/Monitoring/StatsManager.cs index 910907e..24db6d4 100644 --- a/OpenSim/Framework/Monitoring/StatsManager.cs +++ b/OpenSim/Framework/Monitoring/StatsManager.cs | |||
@@ -85,6 +85,7 @@ namespace OpenSim.Framework.Monitoring | |||
85 | if (cmd.Length > 2) | 85 | if (cmd.Length > 2) |
86 | { | 86 | { |
87 | var categoryName = cmd[2]; | 87 | var categoryName = cmd[2]; |
88 | var containerName = cmd.Length > 3 ? cmd[3] : String.Empty; | ||
88 | 89 | ||
89 | if (categoryName == AllSubCommand) | 90 | if (categoryName == AllSubCommand) |
90 | { | 91 | { |
@@ -108,7 +109,20 @@ namespace OpenSim.Framework.Monitoring | |||
108 | } | 109 | } |
109 | else | 110 | else |
110 | { | 111 | { |
111 | OutputCategoryStatsToConsole(con, category); | 112 | if (String.IsNullOrEmpty(containerName)) |
113 | OutputCategoryStatsToConsole(con, category); | ||
114 | else | ||
115 | { | ||
116 | SortedDictionary<string, Stat> container; | ||
117 | if (category.TryGetValue(containerName, out container)) | ||
118 | { | ||
119 | OutputContainerStatsToConsole(con, container); | ||
120 | } | ||
121 | else | ||
122 | { | ||
123 | con.OutputFormat("No such container {0} in category {1}", containerName, categoryName); | ||
124 | } | ||
125 | } | ||
112 | } | 126 | } |
113 | } | 127 | } |
114 | } | 128 | } |
@@ -124,10 +138,15 @@ namespace OpenSim.Framework.Monitoring | |||
124 | { | 138 | { |
125 | foreach (var container in category.Values) | 139 | foreach (var container in category.Values) |
126 | { | 140 | { |
127 | foreach (Stat stat in container.Values) | 141 | OutputContainerStatsToConsole(con, container); |
128 | { | 142 | } |
129 | con.Output(stat.ToConsoleString()); | 143 | } |
130 | } | 144 | |
145 | private static void OutputContainerStatsToConsole( ICommandConsole con, SortedDictionary<string, Stat> container) | ||
146 | { | ||
147 | foreach (Stat stat in container.Values) | ||
148 | { | ||
149 | con.Output(stat.ToConsoleString()); | ||
131 | } | 150 | } |
132 | } | 151 | } |
133 | 152 | ||
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index aadcdc8..96644ec 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -929,7 +929,25 @@ namespace OpenSim.Framework | |||
929 | /// <returns></returns> | 929 | /// <returns></returns> |
930 | public static T GetConfigVarFromSections<T>(IConfigSource config, string varname, string[] sections) | 930 | public static T GetConfigVarFromSections<T>(IConfigSource config, string varname, string[] sections) |
931 | { | 931 | { |
932 | object val = default(T); | 932 | return GetConfigVarFromSections<T>(config, varname, sections, default(T)); |
933 | } | ||
934 | |||
935 | /// <summary> | ||
936 | /// Gets the value of a configuration variable by looking into | ||
937 | /// multiple sections in order. The latter sections overwrite | ||
938 | /// any values previously found. | ||
939 | /// </summary> | ||
940 | /// <remarks> | ||
941 | /// If no value is found then the given default value is returned | ||
942 | /// </remarks> | ||
943 | /// <typeparam name="T">Type of the variable</typeparam> | ||
944 | /// <param name="config">The configuration object</param> | ||
945 | /// <param name="varname">The configuration variable</param> | ||
946 | /// <param name="sections">Ordered sequence of sections to look at</param> | ||
947 | /// <param name="val">Default value</param> | ||
948 | /// <returns></returns> | ||
949 | public static T GetConfigVarFromSections<T>(IConfigSource config, string varname, string[] sections, object val) | ||
950 | { | ||
933 | foreach (string section in sections) | 951 | foreach (string section in sections) |
934 | { | 952 | { |
935 | IConfig cnf = config.Configs[section]; | 953 | IConfig cnf = config.Configs[section]; |
@@ -937,11 +955,7 @@ namespace OpenSim.Framework | |||
937 | continue; | 955 | continue; |
938 | 956 | ||
939 | if (typeof(T) == typeof(String)) | 957 | if (typeof(T) == typeof(String)) |
940 | { | ||
941 | if (val == null) // no null strings, please | ||
942 | val = string.Empty; | ||
943 | val = cnf.GetString(varname, (string)val); | 958 | val = cnf.GetString(varname, (string)val); |
944 | } | ||
945 | else if (typeof(T) == typeof(Boolean)) | 959 | else if (typeof(T) == typeof(Boolean)) |
946 | val = cnf.GetBoolean(varname, (bool)val); | 960 | val = cnf.GetBoolean(varname, (bool)val); |
947 | else if (typeof(T) == typeof(Int32)) | 961 | else if (typeof(T) == typeof(Int32)) |
@@ -949,8 +963,9 @@ namespace OpenSim.Framework | |||
949 | else if (typeof(T) == typeof(float)) | 963 | else if (typeof(T) == typeof(float)) |
950 | val = cnf.GetFloat(varname, (int)val); | 964 | val = cnf.GetFloat(varname, (int)val); |
951 | else | 965 | else |
952 | m_log.WarnFormat("[UTIL]: Unhandled type {0}", typeof(T)); | 966 | m_log.ErrorFormat("[UTIL]: Unhandled type {0}", typeof(T)); |
953 | } | 967 | } |
968 | |||
954 | return (T)val; | 969 | return (T)val; |
955 | } | 970 | } |
956 | 971 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs index d84460a..4c9ee06 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs | |||
@@ -33,6 +33,7 @@ using log4net; | |||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Monitoring; | ||
36 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; | 38 | using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; |
38 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; | 39 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; |
@@ -100,6 +101,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
100 | "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); | 101 | "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); |
101 | 102 | ||
102 | AddMonitors(); | 103 | AddMonitors(); |
104 | RegisterStatsManagerRegionStatistics(); | ||
103 | } | 105 | } |
104 | 106 | ||
105 | public void RemoveRegion(Scene scene) | 107 | public void RemoveRegion(Scene scene) |
@@ -109,6 +111,9 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
109 | 111 | ||
110 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); | 112 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); |
111 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); | 113 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); |
114 | |||
115 | UnRegisterStatsManagerRegionStatistics(); | ||
116 | |||
112 | m_scene = null; | 117 | m_scene = null; |
113 | } | 118 | } |
114 | 119 | ||
@@ -399,6 +404,47 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
399 | { | 404 | { |
400 | m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); | 405 | m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); |
401 | } | 406 | } |
407 | |||
408 | private List<Stat> registeredStats = new List<Stat>(); | ||
409 | private void MakeStat(string pName, string pUnitName, Action<Stat> act) | ||
410 | { | ||
411 | Stat tempStat = new Stat(pName, pName, pName, pUnitName, "scene", m_scene.RegionInfo.RegionName, StatType.Pull, act, StatVerbosity.Info); | ||
412 | StatsManager.RegisterStat(tempStat); | ||
413 | registeredStats.Add(tempStat); | ||
414 | } | ||
415 | private void RegisterStatsManagerRegionStatistics() | ||
416 | { | ||
417 | string regionName = m_scene.RegionInfo.RegionName; | ||
418 | |||
419 | MakeStat("RootAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetRootAgentCount(); }); | ||
420 | MakeStat("ChildAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetChildAgentCount(); }); | ||
421 | MakeStat("TotalPrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetTotalObjectsCount(); }); | ||
422 | MakeStat("ActivePrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetActiveObjectsCount(); }); | ||
423 | MakeStat("ActiveScripts", "scripts", (s) => { s.Value = m_scene.SceneGraph.GetActiveScriptsCount(); }); | ||
424 | |||
425 | MakeStat("TimeDilation", "sec/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[0]; }); | ||
426 | MakeStat("SimFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[1]; }); | ||
427 | MakeStat("PhysicsFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[2]; }); | ||
428 | MakeStat("AgentUpdates", "updates/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[3]; }); | ||
429 | MakeStat("FrameTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[8]; }); | ||
430 | MakeStat("NetTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[9]; }); | ||
431 | MakeStat("OtherTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[12]; }); | ||
432 | MakeStat("PhysicsTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[10]; }); | ||
433 | MakeStat("AgentTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[16]; }); | ||
434 | MakeStat("ImageTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[11]; }); | ||
435 | MakeStat("ScriptLines", "lines/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[20]; }); | ||
436 | MakeStat("SimSpareMS", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[21]; }); | ||
437 | } | ||
438 | |||
439 | private void UnRegisterStatsManagerRegionStatistics() | ||
440 | { | ||
441 | foreach (Stat stat in registeredStats) | ||
442 | { | ||
443 | StatsManager.DeregisterStat(stat); | ||
444 | stat.Dispose(); | ||
445 | } | ||
446 | registeredStats.Clear(); | ||
447 | } | ||
402 | 448 | ||
403 | } | 449 | } |
404 | } | 450 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs index ec94420..7b11658 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs | |||
@@ -52,8 +52,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
52 | 52 | ||
53 | public override void Initialise(IConfigSource config) | 53 | public override void Initialise(IConfigSource config) |
54 | { | 54 | { |
55 | IConfig startupConfig = config.Configs["Startup"]; | 55 | if (Util.GetConfigVarFromSections<string>( |
56 | if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap") | 56 | config, "WorldMapModule", new string[] { "Map", "Startup" }, "WorldMap") == "HGWorldMap") |
57 | m_Enabled = true; | 57 | m_Enabled = true; |
58 | } | 58 | } |
59 | 59 | ||
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index e7065dc..40638f8 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | |||
@@ -80,17 +80,14 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
80 | bool generateMaptiles = true; | 80 | bool generateMaptiles = true; |
81 | Bitmap mapbmp; | 81 | Bitmap mapbmp; |
82 | 82 | ||
83 | try | 83 | string[] configSections = new string[] { "Map", "Startup" }; |
84 | { | 84 | |
85 | IConfig startupConfig = m_config.Configs["Startup"]; | 85 | drawPrimVolume |
86 | drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume); | 86 | = Util.GetConfigVarFromSections<bool>(m_config, "DrawPrimOnMapTile", configSections, drawPrimVolume); |
87 | textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain); | 87 | textureTerrain |
88 | generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", generateMaptiles); | 88 | = Util.GetConfigVarFromSections<bool>(m_config, "TextureOnMapTile", configSections, textureTerrain); |
89 | } | 89 | generateMaptiles |
90 | catch | 90 | = Util.GetConfigVarFromSections<bool>(m_config, "GenerateMaptiles", configSections, generateMaptiles); |
91 | { | ||
92 | m_log.Warn("[MAPTILE]: Failed to load StartupConfig"); | ||
93 | } | ||
94 | 91 | ||
95 | if (generateMaptiles) | 92 | if (generateMaptiles) |
96 | { | 93 | { |
@@ -148,9 +145,8 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
148 | { | 145 | { |
149 | m_config = source; | 146 | m_config = source; |
150 | 147 | ||
151 | IConfig startupConfig = m_config.Configs["Startup"]; | 148 | if (Util.GetConfigVarFromSections<string>( |
152 | if (startupConfig.GetString("MapImageModule", "MapImageModule") != | 149 | m_config, "MapImageModule", new string[] { "Startup", "Map" }, "MapImageModule") != "MapImageModule") |
153 | "MapImageModule") | ||
154 | return; | 150 | return; |
155 | 151 | ||
156 | m_Enabled = true; | 152 | m_Enabled = true; |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 7ef44db..d38f34b 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -74,8 +74,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
74 | { | 74 | { |
75 | m_config = source; | 75 | m_config = source; |
76 | 76 | ||
77 | IConfig startupConfig = m_config.Configs["Startup"]; | 77 | if (Util.GetConfigVarFromSections<string>( |
78 | if (startupConfig.GetString("MapImageModule", "MapImageModule") != "Warp3DImageModule") | 78 | m_config, "MapImageModule", new string[] { "Startup", "Map" }, "MapImageModule") != "Warp3DImageModule") |
79 | return; | 79 | return; |
80 | 80 | ||
81 | m_Enabled = true; | 81 | m_Enabled = true; |
@@ -157,16 +157,12 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
157 | bool drawPrimVolume = true; | 157 | bool drawPrimVolume = true; |
158 | bool textureTerrain = true; | 158 | bool textureTerrain = true; |
159 | 159 | ||
160 | try | 160 | string[] configSections = new string[] { "Map", "Startup" }; |
161 | { | 161 | |
162 | IConfig startupConfig = m_config.Configs["Startup"]; | 162 | drawPrimVolume |
163 | drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume); | 163 | = Util.GetConfigVarFromSections<bool>(m_config, "DrawPrimOnMapTile", configSections, drawPrimVolume); |
164 | textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain); | 164 | textureTerrain |
165 | } | 165 | = Util.GetConfigVarFromSections<bool>(m_config, "TextureOnMapTile", configSections, textureTerrain); |
166 | catch | ||
167 | { | ||
168 | m_log.Warn("[WARP 3D IMAGE MODULE]: Failed to load StartupConfig"); | ||
169 | } | ||
170 | 166 | ||
171 | m_colors.Clear(); | 167 | m_colors.Clear(); |
172 | 168 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 2184a59..c868ee4 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -89,11 +89,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
89 | #region INonSharedRegionModule Members | 89 | #region INonSharedRegionModule Members |
90 | public virtual void Initialise (IConfigSource config) | 90 | public virtual void Initialise (IConfigSource config) |
91 | { | 91 | { |
92 | IConfig startupConfig = config.Configs["Startup"]; | 92 | string[] configSections = new string[] { "Map", "Startup" }; |
93 | if (startupConfig.GetString("WorldMapModule", "WorldMap") == "WorldMap") | 93 | |
94 | if (Util.GetConfigVarFromSections<string>( | ||
95 | config, "WorldMapModule", configSections, "WorldMap") == "WorldMap") | ||
94 | m_Enabled = true; | 96 | m_Enabled = true; |
95 | 97 | ||
96 | blacklistTimeout = startupConfig.GetInt("BlacklistTimeout", 10*60) * 1000; | 98 | blacklistTimeout |
99 | = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000; | ||
97 | } | 100 | } |
98 | 101 | ||
99 | public virtual void AddRegion (Scene scene) | 102 | public virtual void AddRegion (Scene scene) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 1a1c3d2..a229a9a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -921,7 +921,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
921 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); | 921 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); |
922 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); | 922 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); |
923 | 923 | ||
924 | m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); | 924 | string[] possibleMapConfigSections = new string[] { "Map", "Startup" }; |
925 | |||
926 | m_generateMaptiles | ||
927 | = Util.GetConfigVarFromSections<bool>(config, "GenerateMaptiles", possibleMapConfigSections, true); | ||
928 | |||
925 | if (m_generateMaptiles) | 929 | if (m_generateMaptiles) |
926 | { | 930 | { |
927 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); | 931 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); |
@@ -935,7 +939,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
935 | } | 939 | } |
936 | else | 940 | else |
937 | { | 941 | { |
938 | string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); | 942 | string tile |
943 | = Util.GetConfigVarFromSections<string>( | ||
944 | config, "MaptileStaticUUID", possibleMapConfigSections, UUID.Zero.ToString()); | ||
945 | |||
939 | UUID tileID; | 946 | UUID tileID; |
940 | 947 | ||
941 | if (tile != UUID.Zero.ToString() && UUID.TryParse(tile, out tileID)) | 948 | if (tile != UUID.Zero.ToString() && UUID.TryParse(tile, out tileID)) |
diff --git a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs new file mode 100644 index 0000000..a3d2436 --- /dev/null +++ b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs | |||
@@ -0,0 +1,328 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Diagnostics; | ||
31 | using System.Linq; | ||
32 | using System.Net.NetworkInformation; | ||
33 | using System.Text; | ||
34 | using System.Threading; | ||
35 | |||
36 | using log4net; | ||
37 | using Mono.Addins; | ||
38 | using Nini.Config; | ||
39 | |||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Console; | ||
42 | using OpenSim.Framework.Monitoring; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | using OpenSim.Region.Framework.Scenes; | ||
45 | |||
46 | using OpenMetaverse.StructuredData; | ||
47 | |||
48 | namespace OpenSim.Region.OptionalModules.Framework.Monitoring | ||
49 | { | ||
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ServerStatistics")] | ||
51 | public class ServerStats : ISharedRegionModule | ||
52 | { | ||
53 | private readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | private readonly string LogHeader = "[SERVER STATS]"; | ||
55 | |||
56 | public bool Enabled = false; | ||
57 | private static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>(); | ||
58 | |||
59 | public readonly string CategoryServer = "server"; | ||
60 | |||
61 | public readonly string ContainerProcessor = "processor"; | ||
62 | public readonly string ContainerMemory = "memory"; | ||
63 | public readonly string ContainerNetwork = "network"; | ||
64 | public readonly string ContainerProcess = "process"; | ||
65 | |||
66 | public string NetworkInterfaceTypes = "Ethernet"; | ||
67 | |||
68 | readonly int performanceCounterSampleInterval = 500; | ||
69 | int lastperformanceCounterSampleTime = 0; | ||
70 | |||
71 | private class PerfCounterControl | ||
72 | { | ||
73 | public PerformanceCounter perfCounter; | ||
74 | public int lastFetch; | ||
75 | public string name; | ||
76 | public PerfCounterControl(PerformanceCounter pPc) | ||
77 | : this(pPc, String.Empty) | ||
78 | { | ||
79 | } | ||
80 | public PerfCounterControl(PerformanceCounter pPc, string pName) | ||
81 | { | ||
82 | perfCounter = pPc; | ||
83 | lastFetch = 0; | ||
84 | name = pName; | ||
85 | } | ||
86 | } | ||
87 | |||
88 | PerfCounterControl processorPercentPerfCounter = null; | ||
89 | |||
90 | #region ISharedRegionModule | ||
91 | // IRegionModuleBase.Name | ||
92 | public string Name { get { return "Server Stats"; } } | ||
93 | // IRegionModuleBase.ReplaceableInterface | ||
94 | public Type ReplaceableInterface { get { return null; } } | ||
95 | // IRegionModuleBase.Initialize | ||
96 | public void Initialise(IConfigSource source) | ||
97 | { | ||
98 | IConfig cfg = source.Configs["Monitoring"]; | ||
99 | |||
100 | if (cfg != null) | ||
101 | Enabled = cfg.GetBoolean("ServerStatsEnabled", true); | ||
102 | |||
103 | if (Enabled) | ||
104 | { | ||
105 | NetworkInterfaceTypes = cfg.GetString("NetworkInterfaceTypes", "Ethernet"); | ||
106 | } | ||
107 | } | ||
108 | // IRegionModuleBase.Close | ||
109 | public void Close() | ||
110 | { | ||
111 | if (RegisteredStats.Count > 0) | ||
112 | { | ||
113 | foreach (Stat stat in RegisteredStats.Values) | ||
114 | { | ||
115 | StatsManager.DeregisterStat(stat); | ||
116 | stat.Dispose(); | ||
117 | } | ||
118 | RegisteredStats.Clear(); | ||
119 | } | ||
120 | } | ||
121 | // IRegionModuleBase.AddRegion | ||
122 | public void AddRegion(Scene scene) | ||
123 | { | ||
124 | } | ||
125 | // IRegionModuleBase.RemoveRegion | ||
126 | public void RemoveRegion(Scene scene) | ||
127 | { | ||
128 | } | ||
129 | // IRegionModuleBase.RegionLoaded | ||
130 | public void RegionLoaded(Scene scene) | ||
131 | { | ||
132 | } | ||
133 | // ISharedRegionModule.PostInitialize | ||
134 | public void PostInitialise() | ||
135 | { | ||
136 | if (RegisteredStats.Count == 0) | ||
137 | { | ||
138 | RegisterServerStats(); | ||
139 | } | ||
140 | } | ||
141 | #endregion ISharedRegionModule | ||
142 | |||
143 | private void MakeStat(string pName, string pUnit, string pContainer, Action<Stat> act) | ||
144 | { | ||
145 | Stat stat = new Stat(pName, pName, "", pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); | ||
146 | StatsManager.RegisterStat(stat); | ||
147 | RegisteredStats.Add(pName, stat); | ||
148 | } | ||
149 | |||
150 | public void RegisterServerStats() | ||
151 | { | ||
152 | lastperformanceCounterSampleTime = Util.EnvironmentTickCount(); | ||
153 | PerformanceCounter tempPC; | ||
154 | Stat tempStat; | ||
155 | string tempName; | ||
156 | |||
157 | try | ||
158 | { | ||
159 | tempName = "CPUPercent"; | ||
160 | tempPC = new PerformanceCounter("Processor", "% Processor Time", "_Total"); | ||
161 | processorPercentPerfCounter = new PerfCounterControl(tempPC); | ||
162 | // A long time bug in mono is that CPU percent is reported as CPU percent idle. Windows reports CPU percent busy. | ||
163 | tempStat = new Stat(tempName, tempName, "", "percent", CategoryServer, ContainerProcessor, | ||
164 | StatType.Pull, (s) => { GetNextValue(s, processorPercentPerfCounter, Util.IsWindows() ? 1 : -1); }, | ||
165 | StatVerbosity.Info); | ||
166 | StatsManager.RegisterStat(tempStat); | ||
167 | RegisteredStats.Add(tempName, tempStat); | ||
168 | |||
169 | MakeStat("TotalProcessorTime", "sec", ContainerProcessor, | ||
170 | (s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; }); | ||
171 | |||
172 | MakeStat("UserProcessorTime", "sec", ContainerProcessor, | ||
173 | (s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; }); | ||
174 | |||
175 | MakeStat("PrivilegedProcessorTime", "sec", ContainerProcessor, | ||
176 | (s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; }); | ||
177 | |||
178 | MakeStat("Threads", "threads", ContainerProcessor, | ||
179 | (s) => { s.Value = Process.GetCurrentProcess().Threads.Count; }); | ||
180 | } | ||
181 | catch (Exception e) | ||
182 | { | ||
183 | m_log.ErrorFormat("{0} Exception creating 'Process': {1}", LogHeader, e); | ||
184 | } | ||
185 | |||
186 | try | ||
187 | { | ||
188 | List<string> okInterfaceTypes = new List<string>(NetworkInterfaceTypes.Split(',')); | ||
189 | |||
190 | IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces(); | ||
191 | foreach (NetworkInterface nic in nics) | ||
192 | { | ||
193 | if (nic.OperationalStatus != OperationalStatus.Up) | ||
194 | continue; | ||
195 | |||
196 | string nicInterfaceType = nic.NetworkInterfaceType.ToString(); | ||
197 | if (!okInterfaceTypes.Contains(nicInterfaceType)) | ||
198 | { | ||
199 | m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'. To include, add to [Monitoring]NetworkInterfaceTypes='Ethernet,Loopback'", | ||
200 | LogHeader, nic.Name, nicInterfaceType); | ||
201 | continue; | ||
202 | } | ||
203 | |||
204 | if (nic.Supports(NetworkInterfaceComponent.IPv4)) | ||
205 | { | ||
206 | IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics(); | ||
207 | if (nicStats != null) | ||
208 | { | ||
209 | MakeStat("BytesRcvd/" + nic.Name, "KB", ContainerNetwork, | ||
210 | (s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); }); | ||
211 | MakeStat("BytesSent/" + nic.Name, "KB", ContainerNetwork, | ||
212 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); }); | ||
213 | MakeStat("TotalBytes/" + nic.Name, "KB", ContainerNetwork, | ||
214 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); }); | ||
215 | } | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | catch (Exception e) | ||
220 | { | ||
221 | m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e); | ||
222 | } | ||
223 | |||
224 | MakeStat("ProcessMemory", "MB", ContainerMemory, | ||
225 | (s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; }); | ||
226 | MakeStat("ObjectMemory", "MB", ContainerMemory, | ||
227 | (s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; }); | ||
228 | MakeStat("LastMemoryChurn", "MB/sec", ContainerMemory, | ||
229 | (s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); }); | ||
230 | MakeStat("AverageMemoryChurn", "MB/sec", ContainerMemory, | ||
231 | (s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); }); | ||
232 | } | ||
233 | |||
234 | // Notes on performance counters: | ||
235 | // "How To Read Performance Counters": http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx | ||
236 | // "How to get the CPU Usage in C#": http://stackoverflow.com/questions/278071/how-to-get-the-cpu-usage-in-c | ||
237 | // "Mono Performance Counters": http://www.mono-project.com/Mono_Performance_Counters | ||
238 | private delegate double PerfCounterNextValue(); | ||
239 | private void GetNextValue(Stat stat, PerfCounterControl perfControl) | ||
240 | { | ||
241 | GetNextValue(stat, perfControl, 1.0); | ||
242 | } | ||
243 | private void GetNextValue(Stat stat, PerfCounterControl perfControl, double factor) | ||
244 | { | ||
245 | if (Util.EnvironmentTickCountSubtract(perfControl.lastFetch) > performanceCounterSampleInterval) | ||
246 | { | ||
247 | if (perfControl != null && perfControl.perfCounter != null) | ||
248 | { | ||
249 | try | ||
250 | { | ||
251 | // Kludge for factor to run double duty. If -1, subtract the value from one | ||
252 | if (factor == -1) | ||
253 | stat.Value = 1 - perfControl.perfCounter.NextValue(); | ||
254 | else | ||
255 | stat.Value = perfControl.perfCounter.NextValue() / factor; | ||
256 | } | ||
257 | catch (Exception e) | ||
258 | { | ||
259 | m_log.ErrorFormat("{0} Exception on NextValue fetching {1}: {2}", LogHeader, stat.Name, e); | ||
260 | } | ||
261 | perfControl.lastFetch = Util.EnvironmentTickCount(); | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | |||
266 | private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat); | ||
267 | private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor) | ||
268 | { | ||
269 | // Get the one nic that has the name of this stat | ||
270 | IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces().Where( | ||
271 | (network) => network.Name == stat.Description); | ||
272 | try | ||
273 | { | ||
274 | foreach (NetworkInterface nic in nics) | ||
275 | { | ||
276 | IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics(); | ||
277 | if (intrStats != null) | ||
278 | stat.Value = Math.Round(getter(intrStats) / factor, 3); | ||
279 | break; | ||
280 | } | ||
281 | } | ||
282 | catch | ||
283 | { | ||
284 | // There are times interfaces go away so we just won't update the stat for this | ||
285 | m_log.ErrorFormat("{0} Exception fetching stat on interface '{1}'", LogHeader, stat.Description); | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | |||
290 | public class ServerStatsAggregator : Stat | ||
291 | { | ||
292 | public ServerStatsAggregator( | ||
293 | string shortName, | ||
294 | string name, | ||
295 | string description, | ||
296 | string unitName, | ||
297 | string category, | ||
298 | string container | ||
299 | ) | ||
300 | : base( | ||
301 | shortName, | ||
302 | name, | ||
303 | description, | ||
304 | unitName, | ||
305 | category, | ||
306 | container, | ||
307 | StatType.Push, | ||
308 | MeasuresOfInterest.None, | ||
309 | null, | ||
310 | StatVerbosity.Info) | ||
311 | { | ||
312 | } | ||
313 | public override string ToConsoleString() | ||
314 | { | ||
315 | StringBuilder sb = new StringBuilder(); | ||
316 | |||
317 | return sb.ToString(); | ||
318 | } | ||
319 | |||
320 | public override OSDMap ToOSDMap() | ||
321 | { | ||
322 | OSDMap ret = new OSDMap(); | ||
323 | |||
324 | return ret; | ||
325 | } | ||
326 | } | ||
327 | |||
328 | } | ||
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index 1f186c3..f442ca2 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |||
@@ -204,7 +204,7 @@ public sealed class BSCharacter : BSPhysObject | |||
204 | // move. Thus, the velocity cannot be forced to zero. The problem is that small velocity | 204 | // move. Thus, the velocity cannot be forced to zero. The problem is that small velocity |
205 | // errors can creap in and the avatar will slowly float off in some direction. | 205 | // errors can creap in and the avatar will slowly float off in some direction. |
206 | // So, the problem is that, when an avatar is standing, we cannot tell creaping error | 206 | // So, the problem is that, when an avatar is standing, we cannot tell creaping error |
207 | // from real pushing.OMV.Vector3.Zero; | 207 | // from real pushing. |
208 | // The code below keeps setting the velocity to zero hoping the world will keep pushing. | 208 | // The code below keeps setting the velocity to zero hoping the world will keep pushing. |
209 | 209 | ||
210 | _velocityMotor.Step(timeStep); | 210 | _velocityMotor.Step(timeStep); |
@@ -254,9 +254,11 @@ public sealed class BSCharacter : BSPhysObject | |||
254 | } | 254 | } |
255 | 255 | ||
256 | // If falling, we keep the world's downward vector no matter what the other axis specify. | 256 | // If falling, we keep the world's downward vector no matter what the other axis specify. |
257 | // The check for _velocity.Z < 0 makes jumping work (temporary upward force). | ||
257 | if (!Flying && !IsColliding) | 258 | if (!Flying && !IsColliding) |
258 | { | 259 | { |
259 | stepVelocity.Z = _velocity.Z; | 260 | if (_velocity.Z < 0) |
261 | stepVelocity.Z = _velocity.Z; | ||
260 | // DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity); | 262 | // DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity); |
261 | } | 263 | } |
262 | 264 | ||
@@ -512,7 +514,7 @@ public sealed class BSCharacter : BSPhysObject | |||
512 | // just assign to "Position" because of potential call loops. | 514 | // just assign to "Position" because of potential call loops. |
513 | PhysicsScene.TaintedObject(inTaintTime, "BSCharacter.PositionSanityCheck", delegate() | 515 | PhysicsScene.TaintedObject(inTaintTime, "BSCharacter.PositionSanityCheck", delegate() |
514 | { | 516 | { |
515 | DetailLog("{0},BSCharacter.PositionSanityCheck,taint,pos={1},orient={2}", LocalID, _position, _orientation); | 517 | DetailLog("{0},BSCharacter.PositionSanityCheck,taint,pos={1},orient={2}", LocalID, _position, _orientation); |
516 | ForcePosition = _position; | 518 | ForcePosition = _position; |
517 | }); | 519 | }); |
518 | ret = true; | 520 | ret = true; |
@@ -572,7 +574,7 @@ public sealed class BSCharacter : BSPhysObject | |||
572 | m_targetVelocity = value; | 574 | m_targetVelocity = value; |
573 | OMV.Vector3 targetVel = value; | 575 | OMV.Vector3 targetVel = value; |
574 | if (_setAlwaysRun) | 576 | if (_setAlwaysRun) |
575 | targetVel *= BSParam.AvatarAlwaysRunFactor; | 577 | targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 0f); |
576 | 578 | ||
577 | PhysicsScene.TaintedObject("BSCharacter.setTargetVelocity", delegate() | 579 | PhysicsScene.TaintedObject("BSCharacter.setTargetVelocity", delegate() |
578 | { | 580 | { |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index b55ba0d..cf8b3e1 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -264,32 +264,6 @@ | |||
264 | ;; Default script engine to use. Currently, we only have XEngine | 264 | ;; Default script engine to use. Currently, we only have XEngine |
265 | ; DefaultScriptEngine = "XEngine" | 265 | ; DefaultScriptEngine = "XEngine" |
266 | 266 | ||
267 | ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true | ||
268 | ;; Map tile options. You can choose to generate normal maptiles or nominate an uploaded texture to | ||
269 | ;; be the map tile using the MaptileStaticUUID parameter in this section or for individual regions in | ||
270 | ;; the regions config file(s). If you do not want to upload map tiles at all, then you will need | ||
271 | ;; to disable the MapImageServiceModule entirely. | ||
272 | ; GenerateMaptiles = true | ||
273 | |||
274 | ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 | ||
275 | ;; If desired, a running region can update the map tiles periodically | ||
276 | ;; to reflect building activity. This names no sense of you don't have | ||
277 | ;; prims on maptiles. Value is in seconds. | ||
278 | ; MaptileRefresh = 0 | ||
279 | |||
280 | ;# {MaptileStaticUUID} {} {Asset ID for static map texture} {} 00000000-0000-0000-0000-000000000000 | ||
281 | ;; If not generating maptiles, use this static texture asset ID | ||
282 | ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | ||
283 | |||
284 | ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} true | ||
285 | ;; Use terrain texture for maptiles if true, use shaded green if false | ||
286 | ; TextureOnMapTile = true | ||
287 | |||
288 | ;# {DrawPrimOnMapTile} {} {Draw prim shapes on map tiles?} {true false} false | ||
289 | ;; Draw objects on maptile. This step might take a long time if you've | ||
290 | ;; got a large number of objects, so you can turn it off here if you'd like. | ||
291 | ; DrawPrimOnMapTile = true | ||
292 | |||
293 | ;# {HttpProxy} {} {Proxy URL for llHTTPRequest and dynamic texture loading} {} http://proxy.com:8080 | 267 | ;# {HttpProxy} {} {Proxy URL for llHTTPRequest and dynamic texture loading} {} http://proxy.com:8080 |
294 | ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if | 268 | ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if |
295 | ;; required | 269 | ;; required |
@@ -358,6 +332,35 @@ | |||
358 | ;; This is a default that can be overwritten in some sections. | 332 | ;; This is a default that can be overwritten in some sections. |
359 | ; GatekeeperURI = "http://127.0.0.1:9000" | 333 | ; GatekeeperURI = "http://127.0.0.1:9000" |
360 | 334 | ||
335 | |||
336 | [Map] | ||
337 | ;# {GenerateMaptiles} {} {Generate map tiles?} {true false} true | ||
338 | ;; Map tile options. You can choose to generate normal maptiles or nominate an uploaded texture to | ||
339 | ;; be the map tile using the MaptileStaticUUID parameter in this section or for individual regions in | ||
340 | ;; the regions config file(s). If you do not want to upload map tiles at all, then you will need | ||
341 | ;; to disable the MapImageServiceModule entirely. | ||
342 | ; GenerateMaptiles = true | ||
343 | |||
344 | ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 | ||
345 | ;; If desired, a running region can update the map tiles periodically | ||
346 | ;; to reflect building activity. This names no sense of you don't have | ||
347 | ;; prims on maptiles. Value is in seconds. | ||
348 | ; MaptileRefresh = 0 | ||
349 | |||
350 | ;# {MaptileStaticUUID} {} {Asset ID for static map texture} {} 00000000-0000-0000-0000-000000000000 | ||
351 | ;; If not generating maptiles, use this static texture asset ID | ||
352 | ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | ||
353 | |||
354 | ;# {TextureOnMapTile} {} {Use terrain textures for map tiles?} {true false} true | ||
355 | ;; Use terrain texture for maptiles if true, use shaded green if false | ||
356 | ; TextureOnMapTile = true | ||
357 | |||
358 | ;# {DrawPrimOnMapTile} {} {Draw prim shapes on map tiles?} {true false} false | ||
359 | ;; Draw objects on maptile. This step might take a long time if you've | ||
360 | ;; got a large number of objects, so you can turn it off here if you'd like. | ||
361 | ; DrawPrimOnMapTile = true | ||
362 | |||
363 | |||
361 | [Estates] | 364 | [Estates] |
362 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). | 365 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). |
363 | ; If these values are uncommented then they will be used to create a default estate as necessary. | 366 | ; If these values are uncommented then they will be used to create a default estate as necessary. |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index e2d952a..0a66523 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -281,32 +281,6 @@ | |||
281 | DefaultScriptEngine = "XEngine" | 281 | DefaultScriptEngine = "XEngine" |
282 | 282 | ||
283 | ; ## | 283 | ; ## |
284 | ; ## WORLD MAP | ||
285 | ; ## | ||
286 | |||
287 | ;WorldMapModule = "WorldMap" | ||
288 | ;MapImageModule = "MapImageModule" | ||
289 | |||
290 | ; World map blacklist timeout in seconds | ||
291 | ;BlacklistTimeout = 600 | ||
292 | |||
293 | ; Set to false to not generate any maptiles | ||
294 | ;GenerateMaptiles = true | ||
295 | |||
296 | ; Refresh (in seconds) the map tile periodically | ||
297 | ;MaptileRefresh = 0 | ||
298 | |||
299 | ; If not generating maptiles, use this static texture asset ID | ||
300 | ;MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | ||
301 | |||
302 | ; Draw objects on maptile. This step might take a long time if you've got a large number of | ||
303 | ; objects, so you can turn it off here if you'd like. | ||
304 | DrawPrimOnMapTile = true | ||
305 | |||
306 | ; Use terrain texture for maptiles if true, use shaded green if false | ||
307 | TextureOnMapTile = true | ||
308 | |||
309 | ; ## | ||
310 | ; ## EMAIL MODULE | 284 | ; ## EMAIL MODULE |
311 | ; ## | 285 | ; ## |
312 | 286 | ||
@@ -343,6 +317,30 @@ | |||
343 | UseTrashOnDelete = True | 317 | UseTrashOnDelete = True |
344 | 318 | ||
345 | 319 | ||
320 | [Map] | ||
321 | ;WorldMapModule = "WorldMap" | ||
322 | ;MapImageModule = "MapImageModule" | ||
323 | |||
324 | ; World map blacklist timeout in seconds | ||
325 | ;BlacklistTimeout = 600 | ||
326 | |||
327 | ; Set to false to not generate any maptiles | ||
328 | ;GenerateMaptiles = true | ||
329 | |||
330 | ; Refresh (in seconds) the map tile periodically | ||
331 | ;MaptileRefresh = 0 | ||
332 | |||
333 | ; If not generating maptiles, use this static texture asset ID | ||
334 | ;MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" | ||
335 | |||
336 | ; Draw objects on maptile. This step might take a long time if you've got a large number of | ||
337 | ; objects, so you can turn it off here if you'd like. | ||
338 | DrawPrimOnMapTile = true | ||
339 | |||
340 | ; Use terrain texture for maptiles if true, use shaded green if false | ||
341 | TextureOnMapTile = true | ||
342 | |||
343 | |||
346 | [RegionReady] | 344 | [RegionReady] |
347 | ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled | 345 | ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled |
348 | enabled = true | 346 | enabled = true |
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 445020f..53676a3 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example | |||
@@ -333,6 +333,7 @@ HGAssetServiceConnector = "HGAssetService@8002/OpenSim.Server.Handlers.dll:Asset | |||
333 | SRV_ProfileServerURI = "http://127.0.0.1:8002" | 333 | SRV_ProfileServerURI = "http://127.0.0.1:8002" |
334 | SRV_FriendsServerURI = "http://127.0.0.1:8002" | 334 | SRV_FriendsServerURI = "http://127.0.0.1:8002" |
335 | SRV_IMServerURI = "http://127.0.0.1:8002" | 335 | SRV_IMServerURI = "http://127.0.0.1:8002" |
336 | SRV_GroupsServerURI = "http://127.0.0.1:8002" | ||
336 | 337 | ||
337 | ;; Regular expressions for controlling which client versions are accepted/denied. | 338 | ;; Regular expressions for controlling which client versions are accepted/denied. |
338 | ;; An empty string means nothing is checked. | 339 | ;; An empty string means nothing is checked. |