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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
-rw-r--r--bin/OpenSimDefaults.ini9
2 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2762312..a43de29 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1034,6 +1034,9 @@ namespace OpenSim.Region.Framework.Scenes
1034 ChildReprioritizationDistance 1034 ChildReprioritizationDistance
1035 = interestConfig.GetDouble("ChildReprioritizationDistance", ChildReprioritizationDistance); 1035 = interestConfig.GetDouble("ChildReprioritizationDistance", ChildReprioritizationDistance);
1036 1036
1037 RootTerseUpdatePeriod = interestConfig.GetInt("RootTerseUpdatePeriod", RootTerseUpdatePeriod);
1038 ChildTerseUpdatePeriod = interestConfig.GetInt("ChildTerseUpdatePeriod", ChildTerseUpdatePeriod);
1039
1037 RootPositionUpdateTolerance 1040 RootPositionUpdateTolerance
1038 = interestConfig.GetFloat("RootPositionUpdateTolerance", RootPositionUpdateTolerance); 1041 = interestConfig.GetFloat("RootPositionUpdateTolerance", RootPositionUpdateTolerance);
1039 RootRotationUpdateTolerance 1042 RootRotationUpdateTolerance
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 069d238..401abf0 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1737,6 +1737,15 @@
1737 ReprioritizationInterval = 2000.0 1737 ReprioritizationInterval = 2000.0
1738 RootReprioritizationDistance = 10.0 1738 RootReprioritizationDistance = 10.0
1739 ChildReprioritizationDistance = 20.0 1739 ChildReprioritizationDistance = 20.0
1740
1741 ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in the same region
1742 ; Updates will always be sent to the avatar that the update addresses and if av velocity is effectively zero (to prevent drift due to missing updates).
1743 ; n > 1 will reduce UDP traffic but will lead to laggier movement observed in other avatars.
1744 RootTerseUpdatePeriod = 0
1745
1746 ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region
1747 ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect.
1748 ChildTerseUpdatePeriod = 0
1740 1749
1741 ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance 1750 ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance
1742 RootPositionUpdateTolerance = 0.05 1751 RootPositionUpdateTolerance = 0.05