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-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs new file mode 100644 index 0000000..a3d116d --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using Nini.Config; | ||
29 | using NUnit.Framework; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework.Communications; | ||
33 | using OpenSim.Region.Environment; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using OpenSim.Region.Environment.Modules.Communications.REST; | ||
36 | using OpenSim.Tests.Common.Mock; | ||
37 | |||
38 | namespace OpenSim.Region.Environment.Scenes.Tests | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Teleport tests in a standalone OpenSim | ||
42 | /// </summary> | ||
43 | [TestFixture] | ||
44 | public class StandaloneTeleportTests | ||
45 | { | ||
46 | /// <summary> | ||
47 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. | ||
48 | /// </summary> | ||
49 | /// Does not yet do what is says on the tin. | ||
50 | [Test] | ||
51 | public void TestSimpleNotNeighboursTeleport() | ||
52 | { | ||
53 | log4net.Config.XmlConfigurator.Configure(); | ||
54 | |||
55 | UUID sceneAId = UUID.Parse("00000000-0000-0000-0000-000000000100"); | ||
56 | UUID sceneBId = UUID.Parse("00000000-0000-0000-0000-000000000200"); | ||
57 | CommunicationsManager cm = new TestCommunicationsManager(); | ||
58 | |||
59 | // shared module | ||
60 | IRegionModule interregionComms = new RESTInterregionComms(); | ||
61 | |||
62 | // TODO: Clean this up | ||
63 | Scene sceneA = SceneTestUtils.SetupScene("sceneA", sceneAId, 1000, 1000, cm); | ||
64 | interregionComms.Initialise(sceneA, new IniConfigSource()); | ||
65 | sceneA.AddModule(interregionComms.Name, interregionComms); | ||
66 | sceneA.SetModuleInterfaces(); | ||
67 | sceneA.RegisterRegionWithGrid(); | ||
68 | |||
69 | // TODO: Clean this up | ||
70 | Scene sceneB = SceneTestUtils.SetupScene("sceneB", sceneBId, 1010, 1010, cm); | ||
71 | interregionComms.Initialise(sceneB, new IniConfigSource()); | ||
72 | sceneB.AddModule(interregionComms.Name, interregionComms); | ||
73 | sceneB.SetModuleInterfaces(); | ||
74 | sceneB.RegisterRegionWithGrid(); | ||
75 | |||
76 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | ||
77 | |||
78 | TestClient client = SceneTestUtils.AddRootAgent(sceneA, agentId); | ||
79 | |||
80 | client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); | ||
81 | |||
82 | // TODO: Check that everything is as it should be | ||
83 | |||
84 | // TODO: test what happens if we try to teleport to a region that doesn't exist | ||
85 | } | ||
86 | } | ||
87 | } \ No newline at end of file | ||