diff options
-rw-r--r-- | OpenSim/Servers/Asset/AssetServerGetHandler.cs | 19 | ||||
-rw-r--r-- | OpenSim/Servers/Asset/AssetServerPostHandler.cs | 68 | ||||
-rw-r--r-- | OpenSim/Servers/Base/ServerUtils.cs | 21 | ||||
-rw-r--r-- | OpenSim/Services/AssetService/AssetService.cs | 20 |
4 files changed, 108 insertions, 20 deletions
diff --git a/OpenSim/Servers/Asset/AssetServerGetHandler.cs b/OpenSim/Servers/Asset/AssetServerGetHandler.cs index 80226d4..1535fb5 100644 --- a/OpenSim/Servers/Asset/AssetServerGetHandler.cs +++ b/OpenSim/Servers/Asset/AssetServerGetHandler.cs | |||
@@ -78,7 +78,7 @@ namespace OpenSim.Servers.AssetServer | |||
78 | { | 78 | { |
79 | XmlSerializer xs = | 79 | XmlSerializer xs = |
80 | new XmlSerializer(typeof(AssetMetadata)); | 80 | new XmlSerializer(typeof(AssetMetadata)); |
81 | result = SerializeResult(xs, metadata); | 81 | result = ServerUtils.SerializeResult(xs, metadata); |
82 | 82 | ||
83 | httpResponse.StatusCode = (int)HttpStatusCode.OK; | 83 | httpResponse.StatusCode = (int)HttpStatusCode.OK; |
84 | httpResponse.ContentType = | 84 | httpResponse.ContentType = |
@@ -92,7 +92,7 @@ namespace OpenSim.Servers.AssetServer | |||
92 | if (asset != null) | 92 | if (asset != null) |
93 | { | 93 | { |
94 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 94 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
95 | result = SerializeResult(xs, asset); | 95 | result = ServerUtils.SerializeResult(xs, asset); |
96 | 96 | ||
97 | httpResponse.StatusCode = (int)HttpStatusCode.OK; | 97 | httpResponse.StatusCode = (int)HttpStatusCode.OK; |
98 | httpResponse.ContentType = | 98 | httpResponse.ContentType = |
@@ -101,20 +101,5 @@ namespace OpenSim.Servers.AssetServer | |||
101 | } | 101 | } |
102 | return result; | 102 | return result; |
103 | } | 103 | } |
104 | |||
105 | private byte[] SerializeResult(XmlSerializer xs, object data) | ||
106 | { | ||
107 | MemoryStream ms = new MemoryStream(); | ||
108 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); | ||
109 | xw.Formatting = Formatting.Indented; | ||
110 | xs.Serialize(xw, data); | ||
111 | xw.Flush(); | ||
112 | |||
113 | ms.Seek(0, SeekOrigin.Begin); | ||
114 | byte[] ret = ms.GetBuffer(); | ||
115 | Array.Resize<byte>(ref ret, (int)ms.Length); | ||
116 | |||
117 | return ret; | ||
118 | } | ||
119 | } | 104 | } |
120 | } | 105 | } |
diff --git a/OpenSim/Servers/Asset/AssetServerPostHandler.cs b/OpenSim/Servers/Asset/AssetServerPostHandler.cs new file mode 100644 index 0000000..fb626c6 --- /dev/null +++ b/OpenSim/Servers/Asset/AssetServerPostHandler.cs | |||
@@ -0,0 +1,68 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using Nini.Config; | ||
29 | using System; | ||
30 | using System.IO; | ||
31 | using System.Net; | ||
32 | using System.Text; | ||
33 | using System.Text.RegularExpressions; | ||
34 | using System.Xml; | ||
35 | using System.Xml.Serialization; | ||
36 | using OpenSim.Servers.Base; | ||
37 | using OpenSim.Services.Interfaces; | ||
38 | using OpenSim.Services.AssetService; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | |||
42 | namespace OpenSim.Servers.AssetServer | ||
43 | { | ||
44 | public class AssetServerPostHandler : BaseStreamHandler | ||
45 | { | ||
46 | private IAssetService m_AssetService; | ||
47 | |||
48 | public AssetServerPostHandler(IAssetService service) : | ||
49 | base("POST", "/assets") | ||
50 | { | ||
51 | m_AssetService = service; | ||
52 | } | ||
53 | |||
54 | public override byte[] Handle(string path, Stream request, | ||
55 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
56 | { | ||
57 | byte[] result = new byte[0]; | ||
58 | |||
59 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); | ||
60 | AssetBase asset = (AssetBase) xs.Deserialize(request); | ||
61 | |||
62 | string id = m_AssetService.Store(asset); | ||
63 | |||
64 | xs = new XmlSerializer(typeof(string)); | ||
65 | return ServerUtils.SerializeResult(xs, id); | ||
66 | } | ||
67 | } | ||
68 | } | ||
diff --git a/OpenSim/Servers/Base/ServerUtils.cs b/OpenSim/Servers/Base/ServerUtils.cs index b648e45..58d2b2b 100644 --- a/OpenSim/Servers/Base/ServerUtils.cs +++ b/OpenSim/Servers/Base/ServerUtils.cs | |||
@@ -25,6 +25,12 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Xml; | ||
31 | using System.Xml.Serialization; | ||
32 | using System.Text; | ||
33 | |||
28 | namespace OpenSim.Servers.AssetServer | 34 | namespace OpenSim.Servers.AssetServer |
29 | { | 35 | { |
30 | public static class ServerUtils | 36 | public static class ServerUtils |
@@ -71,5 +77,20 @@ namespace OpenSim.Servers.AssetServer | |||
71 | return "application/octet-stream"; | 77 | return "application/octet-stream"; |
72 | } | 78 | } |
73 | } | 79 | } |
80 | |||
81 | public static byte[] SerializeResult(XmlSerializer xs, object data) | ||
82 | { | ||
83 | MemoryStream ms = new MemoryStream(); | ||
84 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); | ||
85 | xw.Formatting = Formatting.Indented; | ||
86 | xs.Serialize(xw, data); | ||
87 | xw.Flush(); | ||
88 | |||
89 | ms.Seek(0, SeekOrigin.Begin); | ||
90 | byte[] ret = ms.GetBuffer(); | ||
91 | Array.Resize<byte>(ref ret, (int)ms.Length); | ||
92 | |||
93 | return ret; | ||
94 | } | ||
74 | } | 95 | } |
75 | } | 96 | } |
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index d6e5141..c279699 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -74,17 +74,31 @@ namespace OpenSim.Services.AssetService | |||
74 | 74 | ||
75 | public AssetMetadata GetMetadata(string id) | 75 | public AssetMetadata GetMetadata(string id) |
76 | { | 76 | { |
77 | return null; | 77 | UUID assetID; |
78 | |||
79 | if (!UUID.TryParse(id, out assetID)) | ||
80 | return null; | ||
81 | |||
82 | AssetBase asset = m_Database.FetchAsset(assetID); | ||
83 | return asset.Metadata; | ||
78 | } | 84 | } |
79 | 85 | ||
80 | public byte[] GetData(string id) | 86 | public byte[] GetData(string id) |
81 | { | 87 | { |
82 | return null; | 88 | UUID assetID; |
89 | |||
90 | if (!UUID.TryParse(id, out assetID)) | ||
91 | return null; | ||
92 | |||
93 | AssetBase asset = m_Database.FetchAsset(assetID); | ||
94 | return asset.Data; | ||
83 | } | 95 | } |
84 | 96 | ||
85 | public string Store(AssetBase asset) | 97 | public string Store(AssetBase asset) |
86 | { | 98 | { |
87 | return String.Empty; | 99 | m_Database.CreateAsset(asset); |
100 | |||
101 | return asset.ID; | ||
88 | } | 102 | } |
89 | 103 | ||
90 | public bool UpdateContent(string id, byte[] data) | 104 | public bool UpdateContent(string id, byte[] data) |