diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index eb6f512..15009a3 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -706,13 +706,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
706 | if (remoteClient.AgentId == oldAgentID) | 706 | if (remoteClient.AgentId == oldAgentID) |
707 | { | 707 | { |
708 | CreateNewInventoryItem( | 708 | CreateNewInventoryItem( |
709 | remoteClient, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, | 709 | remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, |
710 | item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); | 710 | item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); |
711 | } | 711 | } |
712 | else | 712 | else |
713 | { | 713 | { |
714 | CreateNewInventoryItem( | 714 | CreateNewInventoryItem( |
715 | remoteClient, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, | 715 | remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, |
716 | item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); | 716 | item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); |
717 | } | 717 | } |
718 | } | 718 | } |
@@ -808,11 +808,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
808 | /// <param name="asset"></param> | 808 | /// <param name="asset"></param> |
809 | /// <param name="invType"></param> | 809 | /// <param name="invType"></param> |
810 | /// <param name="nextOwnerMask"></param> | 810 | /// <param name="nextOwnerMask"></param> |
811 | private void CreateNewInventoryItem(IClientAPI remoteClient, UUID folderID, string name, uint flags, uint callbackID, | 811 | private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, |
812 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) | 812 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) |
813 | { | 813 | { |
814 | CreateNewInventoryItem( | 814 | CreateNewInventoryItem( |
815 | remoteClient, folderID, name, flags, callbackID, asset, invType, | 815 | remoteClient, creatorID, folderID, name, flags, callbackID, asset, invType, |
816 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); | 816 | (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); |
817 | } | 817 | } |
818 | 818 | ||
@@ -827,7 +827,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
827 | /// <param name="nextOwnerMask"></param> | 827 | /// <param name="nextOwnerMask"></param> |
828 | /// <param name="creationDate"></param> | 828 | /// <param name="creationDate"></param> |
829 | private void CreateNewInventoryItem( | 829 | private void CreateNewInventoryItem( |
830 | IClientAPI remoteClient, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, | 830 | IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, |
831 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) | 831 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) |
832 | { | 832 | { |
833 | CachedUserInfo userInfo | 833 | CachedUserInfo userInfo |
@@ -837,7 +837,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
837 | { | 837 | { |
838 | InventoryItemBase item = new InventoryItemBase(); | 838 | InventoryItemBase item = new InventoryItemBase(); |
839 | item.Owner = remoteClient.AgentId; | 839 | item.Owner = remoteClient.AgentId; |
840 | item.CreatorId = remoteClient.AgentId.ToString(); | 840 | item.CreatorId = creatorID; |
841 | item.ID = UUID.Random(); | 841 | item.ID = UUID.Random(); |
842 | item.AssetID = asset.FullID; | 842 | item.AssetID = asset.FullID; |
843 | item.Description = asset.Description; | 843 | item.Description = asset.Description; |
@@ -913,7 +913,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
913 | AssetBase asset = CreateAsset(name, description, assetType, data); | 913 | AssetBase asset = CreateAsset(name, description, assetType, data); |
914 | AssetService.Store(asset); | 914 | AssetService.Store(asset); |
915 | 915 | ||
916 | CreateNewInventoryItem(remoteClient, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); | 916 | CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); |
917 | } | 917 | } |
918 | else | 918 | else |
919 | { | 919 | { |