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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs2
-rw-r--r--OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs6
2 files changed, 2 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs
index 24e2526..9187979 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs
@@ -170,7 +170,7 @@ namespace OpenSim.Region.ClientStack.Linden
170 for (uint i = 0; i < 3; i++) 170 for (uint i = 0; i < 3; i++)
171 { 171 {
172 m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests, 172 m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests,
173 String.Format("GetAssetWorker{0}", i), 173 String.Format("GetCapsAssetWorker{0}", i),
174 ThreadPriority.Normal, 174 ThreadPriority.Normal,
175 true, 175 true,
176 false, 176 false,
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
index 205426e..b636a7b 100644
--- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
@@ -136,11 +136,7 @@ namespace OpenSim.Services.Connectors
136 136
137 for (int i = 0 ; i < 2 ; i++) 137 for (int i = 0 ; i < 2 ; i++)
138 { 138 {
139 m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, 139 m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, String.Format("GetAssetsWorker{0}", i));
140 String.Format("GetTextureWorker{0}", i),
141 ThreadPriority.Normal,
142 true,
143 false);
144 } 140 }
145 } 141 }
146 142