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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs2
8 files changed, 13 insertions, 13 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 316956b..2bcb3bc 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -11455,7 +11455,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11455 ScenePresence p; 11455 ScenePresence p;
11456 if (scene.TryGetScenePresence(sender.AgentId, out p)) 11456 if (scene.TryGetScenePresence(sender.AgentId, out p))
11457 { 11457 {
11458 if (p.GodController.GodLevel >= 200) 11458 if (p.isViewerUIGod)
11459 { 11459 {
11460 groupProfileReply.GroupData.OpenEnrollment = true; 11460 groupProfileReply.GroupData.OpenEnrollment = true;
11461 groupProfileReply.GroupData.MembershipFee = 0; 11461 groupProfileReply.GroupData.MembershipFee = 0;
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index adf5c68..5579dd0 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -229,7 +229,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
229 fromPos = avatar.AbsolutePosition; 229 fromPos = avatar.AbsolutePosition;
230 fromName = avatar.Name; 230 fromName = avatar.Name;
231 fromID = c.Sender.AgentId; 231 fromID = c.Sender.AgentId;
232 if (avatar.GodController.GodLevel >= 200) 232 if (avatar.isViewerUIGod)
233 { // let gods speak to outside or things may get confusing 233 { // let gods speak to outside or things may get confusing
234 fromNamePrefix = m_adminPrefix; 234 fromNamePrefix = m_adminPrefix;
235 checkParcelHide = false; 235 checkParcelHide = false;
@@ -305,7 +305,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
305 { 305 {
306 if (checkParcelHide) 306 if (checkParcelHide)
307 { 307 {
308 if (sourceParcelID != Presencecheck.LandData.GlobalID && presence.GodController.GodLevel < 200) 308 if (sourceParcelID != Presencecheck.LandData.GlobalID && !presence.isViewerUIGod)
309 return; 309 return;
310 } 310 }
311 if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) 311 if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true)
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
index 9843f2e..58fa42d 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
@@ -118,7 +118,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
118 // If we're in god mode, we reverse the meaning. Offer 118 // If we're in god mode, we reverse the meaning. Offer
119 // calling card becomes "Take a calling card" for that 119 // calling card becomes "Take a calling card" for that
120 // person, no matter if they agree or not. 120 // person, no matter if they agree or not.
121 if (sp.GodController.GodLevel >= 200) 121 if (sp.isViewerUIGod)
122 { 122 {
123 CreateCallingCard(client.AgentId, destID, UUID.Zero, true); 123 CreateCallingCard(client.AgentId, destID, UUID.Zero, true);
124 return; 124 return;
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
index 8116b3c..9664ae5 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
173 173
174 sp.GrantGodlikePowers(token, godLike); 174 sp.GrantGodlikePowers(token, godLike);
175 175
176 if (godLike && sp.GodController.GodLevel < 200 && DialogModule != null) 176 if (godLike && !sp.isViewerUIGod && DialogModule != null)
177 DialogModule.SendAlertToUser(agentID, "Request for god powers denied"); 177 DialogModule.SendAlertToUser(agentID, "Request for god powers denied");
178 } 178 }
179 179
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
index bd95ff0..9c80d0a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
169 169
170 GridInstantMessage m; 170 GridInstantMessage m;
171 171
172 if (scene.Permissions.IsAdministrator(client.AgentId) && presence.GodController.GodLevel >= 200 && (!scene.Permissions.IsAdministrator(targetid))) 172 if (scene.Permissions.IsAdministrator(client.AgentId) && presence.isViewerUIGod && (!scene.Permissions.IsAdministrator(targetid)))
173 { 173 {
174 m = new GridInstantMessage(scene, client.AgentId, 174 m = new GridInstantMessage(scene, client.AgentId,
175 client.FirstName+" "+client.LastName, targetid, 175 client.FirstName+" "+client.LastName, targetid,
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 92d6808..51ab5fd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -5029,7 +5029,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5029 else 5029 else
5030 { 5030 {
5031 // agent must not be a god 5031 // agent must not be a god
5032 if (presence.GodController.GodLevel >= 200) return; 5032 if (presence.isViewerUIGod) return;
5033 5033
5034 // agent must be over the owners land 5034 // agent must be over the owners land
5035 ILandObject agentLand = World.LandChannel.GetLandObject(presence.AbsolutePosition); 5035 ILandObject agentLand = World.LandChannel.GetLandObject(presence.AbsolutePosition);
@@ -5256,7 +5256,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5256 return; 5256 return;
5257 5257
5258 // Pushee is in GodMode this pushing object isn't owned by them 5258 // Pushee is in GodMode this pushing object isn't owned by them
5259 if (avatar.GodController.GodLevel > 0 && m_host.OwnerID != targetID) 5259 if (avatar.isViewerUIGod && m_host.OwnerID != targetID)
5260 return; 5260 return;
5261 5261
5262 pusheeav = avatar; 5262 pusheeav = avatar;
@@ -6687,7 +6687,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6687 delegate (ScenePresence ssp) 6687 delegate (ScenePresence ssp)
6688 { 6688 {
6689 // Gods are not listed in SL 6689 // Gods are not listed in SL
6690 if (!ssp.IsDeleted && ssp.GodController.GodLevel == 0.0 && !ssp.IsChildAgent) 6690 if (!ssp.IsDeleted && !ssp.isViewerUIGod && !ssp.IsChildAgent)
6691 { 6691 {
6692 if (!regionWide) 6692 if (!regionWide)
6693 { 6693 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 49e70bc..40ad291 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -721,7 +721,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
721 { 721 {
722 ScenePresence sp = World.GetScenePresence(m_host.OwnerID); 722 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
723 723
724 if (sp == null || sp.GodController.GodLevel < 200) 724 if (sp == null || !sp.isViewerUIGod)
725 { 725 {
726 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 726 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
727 return 0; 727 return 0;
@@ -768,7 +768,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
768 { 768 {
769 ScenePresence sp = World.GetScenePresence(m_host.OwnerID); 769 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
770 770
771 if (sp == null || sp.GodController.GodLevel < 200) 771 if (sp == null || !sp.isViewerUIGod)
772 { 772 {
773 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 773 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
774 return; 774 return;
@@ -799,7 +799,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
799 { 799 {
800 ScenePresence sp = World.GetScenePresence(m_host.OwnerID); 800 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
801 801
802 if (sp == null || sp.GodController.GodLevel < 200) 802 if (sp == null || !sp.isViewerUIGod)
803 { 803 {
804 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); 804 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
805 return 0; 805 return 0;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index c7e7f89..bd53700 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -540,7 +540,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
540 } 540 }
541 } 541 }
542 542
543 if (presence.IsDeleted || presence.IsChildAgent || presence.GodController.GodLevel > 0.0) 543 if (presence.IsDeleted || presence.IsChildAgent || presence.isViewerUIGod)
544 return; 544 return;
545 545
546 // if the object the script is in is attached and the avatar is the owner 546 // if the object the script is in is attached and the avatar is the owner