diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 30 |
2 files changed, 32 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index c6e8286..7c1c046 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1048,6 +1048,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1048 | CAPSULE_RADIUS = 0.01f; | 1048 | CAPSULE_RADIUS = 0.01f; |
1049 | } | 1049 | } |
1050 | 1050 | ||
1051 | // lock (OdeScene.UniversalColliderSyncObject) | ||
1051 | Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); | 1052 | Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); |
1052 | 1053 | ||
1053 | d.GeomSetCategoryBits(Shell, (int)m_collisionCategories); | 1054 | d.GeomSetCategoryBits(Shell, (int)m_collisionCategories); |
@@ -1179,7 +1180,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1179 | 1180 | ||
1180 | if (Shell != IntPtr.Zero) | 1181 | if (Shell != IntPtr.Zero) |
1181 | { | 1182 | { |
1183 | // lock (OdeScene.UniversalColliderSyncObject) | ||
1182 | d.GeomDestroy(Shell); | 1184 | d.GeomDestroy(Shell); |
1185 | |||
1183 | _parent_scene.geom_name_map.Remove(Shell); | 1186 | _parent_scene.geom_name_map.Remove(Shell); |
1184 | _parent_scene.actor_name_map.Remove(Shell); | 1187 | _parent_scene.actor_name_map.Remove(Shell); |
1185 | 1188 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 37daf46..4530c09 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -105,6 +105,32 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
105 | private readonly ILog m_log; | 105 | private readonly ILog m_log; |
106 | // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>(); | 106 | // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>(); |
107 | 107 | ||
108 | /// <summary> | ||
109 | /// Provide a sync object so that only one thread calls d.Collide() at a time across all OdeScene instances. | ||
110 | /// </summary> | ||
111 | /// <remarks> | ||
112 | /// With ODE as of r1755 (though also tested on r1860), only one thread can call d.Collide() at a | ||
113 | /// time, even where physics objects are in entirely different ODE worlds. This is because generating contacts | ||
114 | /// uses a static cache at the ODE level. | ||
115 | /// | ||
116 | /// Without locking, simulators running multiple regions will eventually crash with a native stack trace similar | ||
117 | /// to | ||
118 | /// | ||
119 | /// mono() [0x489171] | ||
120 | /// mono() [0x4d154f] | ||
121 | /// /lib/x86_64-linux-gnu/libpthread.so.0(+0xfc60) [0x7f6ded592c60] | ||
122 | /// .../opensim/bin/libode-x86_64.so(_ZN6Opcode11OBBCollider8_CollideEPKNS_14AABBNoLeafNodeE+0xd7a) [0x7f6dd822628a] | ||
123 | /// | ||
124 | /// ODE provides an experimental option to cache in thread local storage but compiling ODE with this option | ||
125 | /// causes OpenSimulator to immediately crash with a native stack trace similar to | ||
126 | /// | ||
127 | /// mono() [0x489171] | ||
128 | /// mono() [0x4d154f] | ||
129 | /// /lib/x86_64-linux-gnu/libpthread.so.0(+0xfc60) [0x7f03c9849c60] | ||
130 | /// .../opensim/bin/libode-x86_64.so(_Z12dCollideCCTLP6dxGeomS0_iP12dContactGeomi+0x92) [0x7f03b44bcf82] | ||
131 | /// </remarks> | ||
132 | internal static Object UniversalColliderSyncObject = new Object(); | ||
133 | |||
108 | private Random fluidRandomizer = new Random(Environment.TickCount); | 134 | private Random fluidRandomizer = new Random(Environment.TickCount); |
109 | 135 | ||
110 | private const uint m_regionWidth = Constants.RegionSize; | 136 | private const uint m_regionWidth = Constants.RegionSize; |
@@ -799,7 +825,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
799 | if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact)) | 825 | if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact)) |
800 | return; | 826 | return; |
801 | 827 | ||
802 | count = d.Collide(g1, g2, contacts.Length, contacts, d.ContactGeom.SizeOf); | 828 | lock (OdeScene.UniversalColliderSyncObject) |
829 | count = d.Collide(g1, g2, contacts.Length, contacts, d.ContactGeom.SizeOf); | ||
830 | |||
803 | if (count > contacts.Length) | 831 | if (count > contacts.Length) |
804 | m_log.Error("[ODE SCENE]: Got " + count + " contacts when we asked for a maximum of " + contacts.Length); | 832 | m_log.Error("[ODE SCENE]: Got " + count + " contacts when we asked for a maximum of " + contacts.Length); |
805 | } | 833 | } |