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-rw-r--r--OpenSim/Data/Null/NullAuthenticationData.cs3
-rw-r--r--OpenSim/Data/Null/NullUserAccountData.cs2
-rw-r--r--OpenSim/Data/SQLite/Resources/RegionStore.migrations57
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs66
-rw-r--r--OpenSim/Data/Tests/Resources/TestDataConnections.ini2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs58
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs13
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs473
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs38
-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs2
-rw-r--r--OpenSim/Server/Handlers/Login/LLLoginHandlers.cs2
-rw-r--r--OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs2
-rw-r--r--OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs2
-rw-r--r--OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs2
-rw-r--r--OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs9
-rw-r--r--OpenSim/Services/Connectors/SimianGrid/SimianAuthenticationServiceConnector.cs2
-rw-r--r--OpenSim/Services/LLLoginService/LLLoginService.cs2
-rw-r--r--OpenSim/Services/PresenceService/PresenceService.cs2
-rw-r--r--OpenSim/Services/UserAccountService/UserAccountService.cs8
-rw-r--r--OpenSim/Tests/Common/Mock/MockUserAccountService.cs46
-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs21
-rw-r--r--OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs5
-rw-r--r--prebuild.xml7
27 files changed, 372 insertions, 466 deletions
diff --git a/OpenSim/Data/Null/NullAuthenticationData.cs b/OpenSim/Data/Null/NullAuthenticationData.cs
index 3fb3105..620deb9 100644
--- a/OpenSim/Data/Null/NullAuthenticationData.cs
+++ b/OpenSim/Data/Null/NullAuthenticationData.cs
@@ -76,6 +76,5 @@ namespace OpenSim.Data.Null
76 76
77 return false; 77 return false;
78 } 78 }
79
80 } 79 }
81} 80} \ No newline at end of file
diff --git a/OpenSim/Data/Null/NullUserAccountData.cs b/OpenSim/Data/Null/NullUserAccountData.cs
index 9eb94e6..ede23fb 100644
--- a/OpenSim/Data/Null/NullUserAccountData.cs
+++ b/OpenSim/Data/Null/NullUserAccountData.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Data.Null
88 88
89 m_DataByUUID[data.PrincipalID] = data; 89 m_DataByUUID[data.PrincipalID] = data;
90 m_DataByName[data.FirstName + " " + data.LastName] = data; 90 m_DataByName[data.FirstName + " " + data.LastName] = data;
91 if (data.Data.ContainsKey("Email") && data.Data["Email"] != string.Empty) 91 if (data.Data.ContainsKey("Email") && data.Data["Email"] != null && data.Data["Email"] != string.Empty)
92 m_DataByEmail[data.Data["Email"]] = data; 92 m_DataByEmail[data.Data["Email"]] = data;
93 93
94 return true; 94 return true;
diff --git a/OpenSim/Data/SQLite/Resources/RegionStore.migrations b/OpenSim/Data/SQLite/Resources/RegionStore.migrations
index c47a85d..c461bf0 100644
--- a/OpenSim/Data/SQLite/Resources/RegionStore.migrations
+++ b/OpenSim/Data/SQLite/Resources/RegionStore.migrations
@@ -1,4 +1,4 @@
1:VERSION 1 1:VERSION 1
2 2
3BEGIN TRANSACTION; 3BEGIN TRANSACTION;
4 4
@@ -219,59 +219,6 @@ COMMIT;
219 219
220BEGIN TRANSACTION; 220BEGIN TRANSACTION;
221 221
222CREATE TABLE estate_groups (
223 EstateID int(10) NOT NULL,
224 uuid char(36) NOT NULL
225);
226
227CREATE TABLE estate_managers (
228 EstateID int(10) NOT NULL,
229 uuid char(36) NOT NULL
230);
231
232CREATE TABLE estate_map (
233 RegionID char(36) NOT NULL default '00000000-0000-0000-0000-000000000000',
234 EstateID int(11) NOT NULL
235);
236
237CREATE TABLE estate_settings (
238 EstateID INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
239 EstateName varchar(64) default NULL,
240 AbuseEmailToEstateOwner tinyint(4) NOT NULL,
241 DenyAnonymous tinyint(4) NOT NULL,
242 ResetHomeOnTeleport tinyint(4) NOT NULL,
243 FixedSun tinyint(4) NOT NULL,
244 DenyTransacted tinyint(4) NOT NULL,
245 BlockDwell tinyint(4) NOT NULL,
246 DenyIdentified tinyint(4) NOT NULL,
247 AllowVoice tinyint(4) NOT NULL,
248 UseGlobalTime tinyint(4) NOT NULL,
249 PricePerMeter int(11) NOT NULL,
250 TaxFree tinyint(4) NOT NULL,
251 AllowDirectTeleport tinyint(4) NOT NULL,
252 RedirectGridX int(11) NOT NULL,
253 RedirectGridY int(11) NOT NULL,
254 ParentEstateID int(10) NOT NULL,
255 SunPosition double NOT NULL,
256 EstateSkipScripts tinyint(4) NOT NULL,
257 BillableFactor float NOT NULL,
258 PublicAccess tinyint(4) NOT NULL
259);
260insert into estate_settings (EstateID,EstateName,AbuseEmailToEstateOwner,DenyAnonymous,ResetHomeOnTeleport,FixedSun,DenyTransacted,BlockDwell,DenyIdentified,AllowVoice,UseGlobalTime,PricePerMeter,TaxFree,AllowDirectTeleport,RedirectGridX,RedirectGridY,ParentEstateID,SunPosition,PublicAccess,EstateSkipScripts,BillableFactor) values ( 99, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '');
261delete from estate_settings;
262CREATE TABLE estate_users (
263 EstateID int(10) NOT NULL,
264 uuid char(36) NOT NULL
265);
266
267CREATE TABLE estateban (
268 EstateID int(10) NOT NULL,
269 bannedUUID varchar(36) NOT NULL,
270 bannedIp varchar(16) NOT NULL,
271 bannedIpHostMask varchar(16) NOT NULL,
272 bannedNameMask varchar(64) default NULL
273);
274
275drop table regionsettings; 222drop table regionsettings;
276CREATE TABLE regionsettings ( 223CREATE TABLE regionsettings (
277 regionUUID char(36) NOT NULL, 224 regionUUID char(36) NOT NULL,
@@ -307,7 +254,7 @@ CREATE TABLE regionsettings (
307 fixed_sun int(11) NOT NULL, 254 fixed_sun int(11) NOT NULL,
308 sun_position float NOT NULL, 255 sun_position float NOT NULL,
309 covenant char(36) default NULL, 256 covenant char(36) default NULL,
310 Sandbox tinyint(4) NOT NULL, 257 sandbox tinyint(4) NOT NULL,
311 PRIMARY KEY (regionUUID) 258 PRIMARY KEY (regionUUID)
312); 259);
313 260
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index 85703dc..81d0ac4 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Data.SQLite
93 93
94 ds = new DataSet("Region"); 94 ds = new DataSet("Region");
95 95
96 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); 96 m_log.Info("[SQLITE REGION DB]: Sqlite - connecting: " + connectionString);
97 m_conn = new SqliteConnection(m_connectionString); 97 m_conn = new SqliteConnection(m_connectionString);
98 m_conn.Open(); 98 m_conn.Open();
99 99
@@ -156,7 +156,7 @@ namespace OpenSim.Data.SQLite
156 } 156 }
157 catch (Exception) 157 catch (Exception)
158 { 158 {
159 m_log.Info("[REGION DB]: Caught fill error on prims table"); 159 m_log.Info("[SQLITE REGION DB]: Caught fill error on prims table");
160 } 160 }
161 161
162 try 162 try
@@ -165,16 +165,25 @@ namespace OpenSim.Data.SQLite
165 } 165 }
166 catch (Exception) 166 catch (Exception)
167 { 167 {
168 m_log.Info("[REGION DB]: Caught fill error on primshapes table"); 168 m_log.Info("[SQLITE REGION DB]: Caught fill error on primshapes table");
169 } 169 }
170 170
171 try 171 try
172 { 172 {
173 itemsDa.Fill(ds.Tables["primitems"]);
174 }
175 catch (Exception)
176 {
177 m_log.Info("[SQLITE REGION DB]: Caught fill error on primitems table");
178 }
179
180 try
181 {
173 terrainDa.Fill(ds.Tables["terrain"]); 182 terrainDa.Fill(ds.Tables["terrain"]);
174 } 183 }
175 catch (Exception) 184 catch (Exception)
176 { 185 {
177 m_log.Info("[REGION DB]: Caught fill error on terrain table"); 186 m_log.Info("[SQLITE REGION DB]: Caught fill error on terrain table");
178 } 187 }
179 188
180 try 189 try
@@ -183,7 +192,7 @@ namespace OpenSim.Data.SQLite
183 } 192 }
184 catch (Exception) 193 catch (Exception)
185 { 194 {
186 m_log.Info("[REGION DB]: Caught fill error on land table"); 195 m_log.Info("[SQLITE REGION DB]: Caught fill error on land table");
187 } 196 }
188 197
189 try 198 try
@@ -192,7 +201,7 @@ namespace OpenSim.Data.SQLite
192 } 201 }
193 catch (Exception) 202 catch (Exception)
194 { 203 {
195 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); 204 m_log.Info("[SQLITE REGION DB]: Caught fill error on landaccesslist table");
196 } 205 }
197 206
198 try 207 try
@@ -201,7 +210,7 @@ namespace OpenSim.Data.SQLite
201 } 210 }
202 catch (Exception) 211 catch (Exception)
203 { 212 {
204 m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); 213 m_log.Info("[SQLITE REGION DB]: Caught fill error on regionsettings table");
205 } 214 }
206 215
207 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! 216 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values!
@@ -434,7 +443,7 @@ namespace OpenSim.Data.SQLite
434 lock (ds) 443 lock (ds)
435 { 444 {
436 DataRow[] primsForRegion = prims.Select(byRegion); 445 DataRow[] primsForRegion = prims.Select(byRegion);
437 m_log.Info("[REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); 446// m_log.Info("[SQLITE REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID);
438 447
439 // First, create all groups 448 // First, create all groups
440 foreach (DataRow primRow in primsForRegion) 449 foreach (DataRow primRow in primsForRegion)
@@ -456,8 +465,8 @@ namespace OpenSim.Data.SQLite
456 } 465 }
457 else 466 else
458 { 467 {
459 m_log.Info( 468 m_log.Warn(
460 "[REGION DB]: No shape found for prim in storage, so setting default box shape"); 469 "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape");
461 prim.Shape = PrimitiveBaseShape.Default; 470 prim.Shape = PrimitiveBaseShape.Default;
462 } 471 }
463 472
@@ -469,11 +478,11 @@ namespace OpenSim.Data.SQLite
469 } 478 }
470 catch (Exception e) 479 catch (Exception e)
471 { 480 {
472 m_log.Error("[REGION DB]: Failed create prim object in new group, exception and data follows"); 481 m_log.Error("[SQLITE REGION DB]: Failed create prim object in new group, exception and data follows");
473 m_log.Info("[REGION DB]: " + e.ToString()); 482 m_log.Error("[SQLITE REGION DB]: ", e);
474 foreach (DataColumn col in prims.Columns) 483 foreach (DataColumn col in prims.Columns)
475 { 484 {
476 m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); 485 m_log.Error("[SQLITE REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]);
477 } 486 }
478 } 487 }
479 } 488 }
@@ -498,7 +507,7 @@ namespace OpenSim.Data.SQLite
498 else 507 else
499 { 508 {
500 m_log.Warn( 509 m_log.Warn(
501 "[REGION DB]: No shape found for prim in storage, so setting default box shape"); 510 "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape");
502 prim.Shape = PrimitiveBaseShape.Default; 511 prim.Shape = PrimitiveBaseShape.Default;
503 } 512 }
504 513
@@ -508,11 +517,11 @@ namespace OpenSim.Data.SQLite
508 } 517 }
509 catch (Exception e) 518 catch (Exception e)
510 { 519 {
511 m_log.Error("[REGION DB]: Failed create prim object in group, exception and data follows"); 520 m_log.Error("[SQLITE REGION DB]: Failed create prim object in group, exception and data follows");
512 m_log.Info("[REGION DB]: " + e.ToString()); 521 m_log.Error("[SQLITE REGION DB]: ", e);
513 foreach (DataColumn col in prims.Columns) 522 foreach (DataColumn col in prims.Columns)
514 { 523 {
515 m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); 524 m_log.Error("[SQLITE REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]);
516 } 525 }
517 } 526 }
518 } 527 }
@@ -525,20 +534,23 @@ namespace OpenSim.Data.SQLite
525 /// </summary> 534 /// </summary>
526 /// <param name="prim">the prim</param> 535 /// <param name="prim">the prim</param>
527 private void LoadItems(SceneObjectPart prim) 536 private void LoadItems(SceneObjectPart prim)
528 { 537 {
529 //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); 538// m_log.DebugFormat("[SQLITE REGION DB]: Loading inventory for {0} {1}", prim.Name, prim.UUID);
530 539
531 DataTable dbItems = ds.Tables["primitems"]; 540 DataTable dbItems = ds.Tables["primitems"];
532 String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); 541 String sql = String.Format("primID = '{0}'", prim.UUID.ToString());
533 DataRow[] dbItemRows = dbItems.Select(sql); 542 DataRow[] dbItemRows = dbItems.Select(sql);
534 IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); 543 IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>();
535 544
545// m_log.DebugFormat(
546// "[SQLITE REGION DB]: Found {0} items for {1} {2}", dbItemRows.Length, prim.Name, prim.UUID);
547
536 foreach (DataRow row in dbItemRows) 548 foreach (DataRow row in dbItemRows)
537 { 549 {
538 TaskInventoryItem item = buildItem(row); 550 TaskInventoryItem item = buildItem(row);
539 inventory.Add(item); 551 inventory.Add(item);
540 552
541 //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); 553// m_log.DebugFormat("[SQLITE REGION DB]: Restored item {0} {1}", item.Name, item.ItemID);
542 } 554 }
543 555
544 prim.Inventory.RestoreInventoryItems(inventory); 556 prim.Inventory.RestoreInventoryItems(inventory);
@@ -574,7 +586,7 @@ namespace OpenSim.Data.SQLite
574 586
575 // the following is an work around for .NET. The perf 587 // the following is an work around for .NET. The perf
576 // issues associated with it aren't as bad as you think. 588 // issues associated with it aren't as bad as you think.
577 m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString()); 589 m_log.Debug("[SQLITE REGION DB]: Storing terrain revision r" + revision.ToString());
578 String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + 590 String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" +
579 " values(:RegionUUID, :Revision, :Heightfield)"; 591 " values(:RegionUUID, :Revision, :Heightfield)";
580 592
@@ -630,11 +642,11 @@ namespace OpenSim.Data.SQLite
630 } 642 }
631 else 643 else
632 { 644 {
633 m_log.Info("[REGION DB]: No terrain found for region"); 645 m_log.Warn("[SQLITE REGION DB]: No terrain found for region");
634 return null; 646 return null;
635 } 647 }
636 648
637 m_log.Info("[REGION DB]: Loaded terrain revision r" + rev.ToString()); 649 m_log.Debug("[SQLITE REGION DB]: Loaded terrain revision r" + rev.ToString());
638 } 650 }
639 } 651 }
640 return terret; 652 return terret;
@@ -1417,7 +1429,7 @@ namespace OpenSim.Data.SQLite
1417 } 1429 }
1418 catch (InvalidCastException) 1430 catch (InvalidCastException)
1419 { 1431 {
1420 m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); 1432 m_log.ErrorFormat("[SQLITE REGION DB]: unable to get parcel telehub settings for {1}", newData.Name);
1421 newData.UserLocation = Vector3.Zero; 1433 newData.UserLocation = Vector3.Zero;
1422 newData.UserLookAt = Vector3.Zero; 1434 newData.UserLookAt = Vector3.Zero;
1423 } 1435 }
@@ -1926,7 +1938,7 @@ namespace OpenSim.Data.SQLite
1926 /// <param name="items"></param> 1938 /// <param name="items"></param>
1927 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) 1939 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
1928 { 1940 {
1929 //m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); 1941// m_log.DebugFormat("[SQLITE REGION DB]: Entered StorePrimInventory with prim ID {0}", primID);
1930 1942
1931 DataTable dbItems = ds.Tables["primitems"]; 1943 DataTable dbItems = ds.Tables["primitems"];
1932 1944
diff --git a/OpenSim/Data/Tests/Resources/TestDataConnections.ini b/OpenSim/Data/Tests/Resources/TestDataConnections.ini
index 5e68ab0..7b55467 100644
--- a/OpenSim/Data/Tests/Resources/TestDataConnections.ini
+++ b/OpenSim/Data/Tests/Resources/TestDataConnections.ini
@@ -21,4 +21,4 @@
21[TestConnections] 21[TestConnections]
22MySqlConnection="Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;" 22MySqlConnection="Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;"
23SqlConnection="Server=.\SQL2008;Database=opensim-nunit;Trusted_Connection=True;" 23SqlConnection="Server=.\SQL2008;Database=opensim-nunit;Trusted_Connection=True;"
24SqliteConnection="" \ No newline at end of file 24SqliteConnection="URI=file:opensim-nunit.db,version=3" \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 30eb9b8..b255415 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -111,10 +111,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
111 111
112 protected IGridService GridService 112 protected IGridService GridService
113 { 113 {
114 get 114 get { return m_Scenes[0].GridService; }
115 { 115 }
116 return m_Scenes[0].GridService; 116
117 } 117 public IUserAccountService UserAccountService
118 {
119 get { return m_Scenes[0].UserAccountService; }
118 } 120 }
119 121
120 public IScene Scene 122 public IScene Scene
@@ -221,33 +223,37 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
221 223
222 client.OnLogout += OnLogout; 224 client.OnLogout += OnLogout;
223 225
224 if (m_Friends.ContainsKey(client.AgentId)) 226 lock (m_Friends)
225 { 227 {
226 m_Friends[client.AgentId].Refcount++; 228 if (m_Friends.ContainsKey(client.AgentId))
227 return; 229 {
228 } 230 m_Friends[client.AgentId].Refcount++;
229 231 return;
230 UserFriendData newFriends = new UserFriendData(); 232 }
231 233
232 newFriends.PrincipalID = client.AgentId; 234 UserFriendData newFriends = new UserFriendData();
233 newFriends.Friends = m_FriendsService.GetFriends(client.AgentId);
234 newFriends.Refcount = 1;
235 newFriends.RegionID = UUID.Zero;
236 235
237 m_Friends.Add(client.AgentId, newFriends); 236 newFriends.PrincipalID = client.AgentId;
237 newFriends.Friends = m_FriendsService.GetFriends(client.AgentId);
238 newFriends.Refcount = 1;
239 newFriends.RegionID = UUID.Zero;
238 240
241 m_Friends.Add(client.AgentId, newFriends);
242 }
243
239 //StatusChange(client.AgentId, true); 244 //StatusChange(client.AgentId, true);
240 } 245 }
241 246
242 private void OnClientClosed(UUID agentID, Scene scene) 247 private void OnClientClosed(UUID agentID, Scene scene)
243 { 248 {
244 if (m_Friends.ContainsKey(agentID)) 249 lock (m_Friends)
245 { 250 if (m_Friends.ContainsKey(agentID))
246 if (m_Friends[agentID].Refcount == 1) 251 {
247 m_Friends.Remove(agentID); 252 if (m_Friends[agentID].Refcount == 1)
248 else 253 m_Friends.Remove(agentID);
249 m_Friends[agentID].Refcount--; 254 else
250 } 255 m_Friends[agentID].Refcount--;
256 }
251 } 257 }
252 258
253 private void OnLogout(IClientAPI client) 259 private void OnLogout(IClientAPI client)
@@ -555,12 +561,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
555 561
556 private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders) 562 private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
557 { 563 {
564 m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", agentID, friendID);
565
558 FriendsService.StoreFriend(agentID, friendID.ToString(), 1); 566 FriendsService.StoreFriend(agentID, friendID.ToString(), 1);
559 FriendsService.StoreFriend(friendID, agentID.ToString(), 1); 567 FriendsService.StoreFriend(friendID, agentID.ToString(), 1);
560 // update the local cache 568 // update the local cache
561 m_Friends[agentID].Friends = FriendsService.GetFriends(agentID); 569 m_Friends[agentID].Friends = FriendsService.GetFriends(agentID);
562 570
563 m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", agentID, friendID);
564 571
565 // 572 //
566 // Notify the friend 573 // Notify the friend
@@ -609,7 +616,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
609 if (friendSession != null) 616 if (friendSession != null)
610 { 617 {
611 GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); 618 GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
612 m_FriendsSimConnector.FriendshipDenied(region, agentID, client.Name, friendID); 619 if (region != null)
620 m_FriendsSimConnector.FriendshipDenied(region, agentID, client.Name, friendID);
621 else
622 m_log.WarnFormat("[FRIENDS]: Could not find region {0} in locating {1}", friendSession.RegionID, friendID);
613 } 623 }
614 } 624 }
615 } 625 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs
index 0883c5b..496f2ab 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs
@@ -35,6 +35,7 @@ using OpenSim.Framework;
35using OpenSim.Server.Base; 35using OpenSim.Server.Base;
36using OpenSim.Framework.Servers.HttpServer; 36using OpenSim.Framework.Servers.HttpServer;
37using FriendInfo = OpenSim.Services.Interfaces.FriendInfo; 37using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
38using OpenSim.Services.Interfaces;
38 39
39using OpenMetaverse; 40using OpenMetaverse;
40using log4net; 41using log4net;
@@ -61,7 +62,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
61 sr.Close(); 62 sr.Close();
62 body = body.Trim(); 63 body = body.Trim();
63 64
64 m_log.DebugFormat("[XXX]: query String: {0}", body); 65 //m_log.DebugFormat("[XXX]: query String: {0}", body);
65 66
66 try 67 try
67 { 68 {
@@ -115,9 +116,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
115 if (!UUID.TryParse(request["ToID"].ToString(), out toID)) 116 if (!UUID.TryParse(request["ToID"].ToString(), out toID))
116 return FailureResult(); 117 return FailureResult();
117 118
118 GridInstantMessage im = new GridInstantMessage(m_FriendsModule.Scene, fromID, "", toID, 119 UserAccount account = m_FriendsModule.UserAccountService.GetUserAccount(m_FriendsModule.Scene.RegionInfo.ScopeID, fromID);
120 string name = (account == null) ? "Unknown" : account.FirstName + " " + account.LastName;
121
122 GridInstantMessage im = new GridInstantMessage(m_FriendsModule.Scene, fromID, name, toID,
119 (byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero); 123 (byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero);
120 124
125 // !! HACK
126 im.imSessionID = im.fromAgentID;
127
121 if (m_FriendsModule.LocalFriendshipOffered(toID, im)) 128 if (m_FriendsModule.LocalFriendshipOffered(toID, im))
122 return SuccessResult(); 129 return SuccessResult();
123 130
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
index 307db97..ab5f485 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
@@ -390,7 +390,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
390 /// <returns></returns> 390 /// <returns></returns>
391 protected UserAccount GetUserInfo(string firstName, string lastName, string pass) 391 protected UserAccount GetUserInfo(string firstName, string lastName, string pass)
392 { 392 {
393 UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, firstName, lastName); 393 UserAccount account
394 = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, firstName, lastName);
395
394 if (null == account) 396 if (null == account)
395 { 397 {
396 m_log.ErrorFormat( 398 m_log.ErrorFormat(
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index c81f295..507662f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -55,14 +55,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
55 { 55 {
56 protected ManualResetEvent mre = new ManualResetEvent(false); 56 protected ManualResetEvent mre = new ManualResetEvent(false);
57 57
58 private void InventoryReceived(UUID userId)
59 {
60 lock (this)
61 {
62 Monitor.PulseAll(this);
63 }
64 }
65
66 private void SaveCompleted( 58 private void SaveCompleted(
67 Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, 59 Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream,
68 Exception reportedException) 60 Exception reportedException)
@@ -76,11 +68,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
76 // Commenting for now! The mock inventory service needs more beef, at least for 68 // Commenting for now! The mock inventory service needs more beef, at least for
77 // GetFolderForType 69 // GetFolderForType
78 // REFACTORING PROBLEM. This needs to be rewritten. 70 // REFACTORING PROBLEM. This needs to be rewritten.
79 //[Test] 71 [Test]
80 public void TestSaveIarV0_1() 72 public void TestSaveIarV0_1()
81 { 73 {
82 TestHelper.InMethod(); 74 TestHelper.InMethod();
83 log4net.Config.XmlConfigurator.Configure(); 75// log4net.Config.XmlConfigurator.Configure();
84 76
85 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 77 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
86 78
@@ -195,189 +187,175 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
195 /// </summary> 187 /// </summary>
196 /// 188 ///
197 /// This test also does some deeper probing of loading into nested inventory structures 189 /// This test also does some deeper probing of loading into nested inventory structures
198 /// REFACTORING PROBLEM. This needs to be rewritten. 190 [Test]
199// [Test] 191 public void TestLoadIarV0_1ExistingUsers()
200// public void TestLoadIarV0_1ExistingUsers() 192 {
201// { 193 TestHelper.InMethod();
202// TestHelper.InMethod(); 194 //log4net.Config.XmlConfigurator.Configure();
203 195
204// //log4net.Config.XmlConfigurator.Configure(); 196 string userFirstName = "Mr";
205 197 string userLastName = "Tiddles";
206// string userFirstName = "Mr"; 198 UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000555");
207// string userLastName = "Tiddles"; 199 string userItemCreatorFirstName = "Lord";
208// UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000555"); 200 string userItemCreatorLastName = "Lucan";
209// string userItemCreatorFirstName = "Lord"; 201 UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000000666");
210// string userItemCreatorLastName = "Lucan"; 202
211// UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); 203 string item1Name = "b.lsl";
212 204 string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(item1Name, UUID.Random());
213// string item1Name = "b.lsl"; 205
214// string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(item1Name, UUID.Random()); 206 MemoryStream archiveWriteStream = new MemoryStream();
215 207 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
216// MemoryStream archiveWriteStream = new MemoryStream(); 208
217// TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); 209 InventoryItemBase item1 = new InventoryItemBase();
218 210 item1.Name = item1Name;
219// InventoryItemBase item1 = new InventoryItemBase(); 211 item1.AssetID = UUID.Random();
220// item1.Name = item1Name; 212 item1.GroupID = UUID.Random();
221// item1.AssetID = UUID.Random(); 213 item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName);
222// item1.GroupID = UUID.Random(); 214 //item1.CreatorId = userUuid.ToString();
223// item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName); 215 //item1.CreatorId = "00000000-0000-0000-0000-000000000444";
224// //item1.CreatorId = userUuid.ToString(); 216 item1.Owner = UUID.Zero;
225// //item1.CreatorId = "00000000-0000-0000-0000-000000000444"; 217
226// item1.Owner = UUID.Zero; 218 string item1FileName
227 219 = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
228// string item1FileName 220 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
229// = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); 221 tar.Close();
230// tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 222
231// tar.Close(); 223 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
232 224 SerialiserModule serialiserModule = new SerialiserModule();
233// MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 225 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
234// SerialiserModule serialiserModule = new SerialiserModule(); 226
235// InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 227 // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
236 228 Scene scene = SceneSetupHelpers.SetupScene("inventory");
237// // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene 229
238// Scene scene = SceneSetupHelpers.SetupScene("inventory"); 230 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
239// IUserAdminService userAdminService = scene.CommsManager.UserAdminService; 231
240 232 UserProfileTestUtils.CreateUserWithInventory(
241// SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); 233 scene, userFirstName, userLastName, userUuid, "meowfood");
242// userAdminService.AddUser( 234 UserProfileTestUtils.CreateUserWithInventory(
243// userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); 235 scene, userItemCreatorFirstName, userItemCreatorLastName, userItemCreatorUuid, "hampshire");
244// userAdminService.AddUser( 236
245// userItemCreatorFirstName, userItemCreatorLastName, "hampshire", 237 archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream);
246// String.Empty, 1000, 1000, userItemCreatorUuid); 238
247 239 InventoryItemBase foundItem1
248// archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream); 240 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userUuid, item1Name);
249 241
250// CachedUserInfo userInfo 242 Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
251// = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); 243
252 244// We have to disable this check since loaded items that did find users via OSPA resolution are now only storing the
253// InventoryItemBase foundItem1 245// UUID, not the OSPA itself.
254// = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, item1Name);
255
256// Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
257
258//// We have to disable this check since loaded items that did find users via OSPA resolution are now only storing the
259//// UUID, not the OSPA itself.
260//// Assert.That(
261//// foundItem1.CreatorId, Is.EqualTo(item1.CreatorId),
262//// "Loaded item non-uuid creator doesn't match original");
263// Assert.That( 246// Assert.That(
264// foundItem1.CreatorId, Is.EqualTo(userItemCreatorUuid.ToString()), 247// foundItem1.CreatorId, Is.EqualTo(item1.CreatorId),
265// "Loaded item non-uuid creator doesn't match original"); 248// "Loaded item non-uuid creator doesn't match original");
249 Assert.That(
250 foundItem1.CreatorId, Is.EqualTo(userItemCreatorUuid.ToString()),
251 "Loaded item non-uuid creator doesn't match original");
252
253 Assert.That(
254 foundItem1.CreatorIdAsUuid, Is.EqualTo(userItemCreatorUuid),
255 "Loaded item uuid creator doesn't match original");
256 Assert.That(foundItem1.Owner, Is.EqualTo(userUuid),
257 "Loaded item owner doesn't match inventory reciever");
258
259 // Now try loading to a root child folder
260 UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userUuid, "xA");
261 archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
262 archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream);
263
264 InventoryItemBase foundItem2
265 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userUuid, "xA/" + item1Name);
266 Assert.That(foundItem2, Is.Not.Null, "Didn't find loaded item 2");
267
268 // Now try loading to a more deeply nested folder
269 UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userUuid, "xB/xC");
270 archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
271 archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
272
273 InventoryItemBase foundItem3
274 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userUuid, "xB/xC/" + item1Name);
275 Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
276 }
277
278 [Test]
279 public void TestIarV0_1WithEscapedChars()
280 {
281 TestHelper.InMethod();
282// log4net.Config.XmlConfigurator.Configure();
283
284 string itemName = "You & you are a mean/man/";
285 string humanEscapedItemName = @"You & you are a mean\/man\/";
286 string userPassword = "meowfood";
287
288 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
289
290 Scene scene = SceneSetupHelpers.SetupScene("Inventory");
291 SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
292
293 // Create user
294 string userFirstName = "Jock";
295 string userLastName = "Stirrup";
296 UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
297 UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood");
266 298
267// Assert.That( 299 // Create asset
268// foundItem1.CreatorIdAsUuid, Is.EqualTo(userItemCreatorUuid), 300 SceneObjectGroup object1;
269// "Loaded item uuid creator doesn't match original"); 301 SceneObjectPart part1;
270// Assert.That(foundItem1.Owner, Is.EqualTo(userUuid), 302 {
271// "Loaded item owner doesn't match inventory reciever"); 303 string partName = "part name";
272 304 UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
273// // Now try loading to a root child folder 305 PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
274// UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); 306 Vector3 groupPosition = new Vector3(10, 20, 30);
275// archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); 307 Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
276// archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); 308 Vector3 offsetPosition = new Vector3(5, 10, 15);
277
278// InventoryItemBase foundItem2
279// = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + item1Name);
280// Assert.That(foundItem2, Is.Not.Null, "Didn't find loaded item 2");
281
282// // Now try loading to a more deeply nested folder
283// UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC");
284// archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
285// archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
286
287// InventoryItemBase foundItem3
288// = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + item1Name);
289// Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
290 //}
291 309
292 // REFACTORING PROBLEM. Needs rewrite. 310 part1
293// [Test] 311 = new SceneObjectPart(
294// public void TestIarV0_1WithEscapedChars() 312 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
295// { 313 part1.Name = partName;
296// TestHelper.InMethod(); 314
297//// log4net.Config.XmlConfigurator.Configure(); 315 object1 = new SceneObjectGroup(part1);
298 316 scene.AddNewSceneObject(object1, false);
299// string itemName = "You & you are a mean/man/"; 317 }
300// string humanEscapedItemName = @"You & you are a mean\/man\/"; 318
301// string userPassword = "meowfood"; 319 UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
302 320 AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1);
303// InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 321 scene.AssetService.Store(asset1);
304 322
305// Scene scene = SceneSetupHelpers.SetupScene("Inventory"); 323 // Create item
306// SceneSetupHelpers.SetupSceneModules(scene, archiverModule); 324 UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080");
307// CommunicationsManager cm = scene.CommsManager; 325 InventoryItemBase item1 = new InventoryItemBase();
308 326 item1.Name = itemName;
309// // Create user 327 item1.AssetID = asset1.FullID;
310// string userFirstName = "Jock"; 328 item1.ID = item1Id;
311// string userLastName = "Stirrup"; 329 InventoryFolderBase objsFolder
312// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); 330 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
313 331 item1.Folder = objsFolder.ID;
314// lock (this) 332 scene.AddInventoryItem(userId, item1);
315// { 333
316// UserProfileTestUtils.CreateUserWithInventory( 334 MemoryStream archiveWriteStream = new MemoryStream();
317// cm, userFirstName, userLastName, userPassword, userId, InventoryReceived); 335 archiverModule.OnInventoryArchiveSaved += SaveCompleted;
318// Monitor.Wait(this, 60000); 336
319// } 337 mre.Reset();
320 338 archiverModule.ArchiveInventory(
321// // Create asset 339 Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream);
322// SceneObjectGroup object1; 340 mre.WaitOne(60000, false);
323// SceneObjectPart part1; 341
324// { 342 // LOAD ITEM
325// string partName = "part name"; 343 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
326// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); 344
327// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); 345 archiverModule.DearchiveInventory(userFirstName, userLastName, "Scripts", userPassword, archiveReadStream);
328// Vector3 groupPosition = new Vector3(10, 20, 30); 346
329// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); 347 InventoryItemBase foundItem1
330// Vector3 offsetPosition = new Vector3(5, 10, 15); 348 = InventoryArchiveUtils.FindItemByPath(
331 349 scene.InventoryService, userId, "Scripts/Objects/" + humanEscapedItemName);
332// part1 350
333// = new SceneObjectPart( 351 Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
334// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
335// part1.Name = partName;
336
337// object1 = new SceneObjectGroup(part1);
338// scene.AddNewSceneObject(object1, false);
339// }
340
341// UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
342// AssetBase asset1 = AssetHelpers.CreateAsset(asset1Id, object1);
343// scene.AssetService.Store(asset1);
344
345// // Create item
346// UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080");
347// InventoryItemBase item1 = new InventoryItemBase();
348// item1.Name = itemName;
349// item1.AssetID = asset1.FullID;
350// item1.ID = item1Id;
351// InventoryFolderBase objsFolder
352// = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
353// item1.Folder = objsFolder.ID;
354// scene.AddInventoryItem(userId, item1);
355
356// MemoryStream archiveWriteStream = new MemoryStream();
357// archiverModule.OnInventoryArchiveSaved += SaveCompleted;
358
359// mre.Reset();
360// archiverModule.ArchiveInventory(
361// Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream);
362// mre.WaitOne(60000, false);
363
364// // LOAD ITEM
365// MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
366
367// archiverModule.DearchiveInventory(userFirstName, userLastName, "Scripts", userPassword, archiveReadStream);
368
369// InventoryItemBase foundItem1
370// = InventoryArchiveUtils.FindItemByPath(
371// scene.InventoryService, userId, "Scripts/Objects/" + humanEscapedItemName);
372
373// Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
374//// Assert.That(
375//// foundItem1.CreatorId, Is.EqualTo(userUuid),
376//// "Loaded item non-uuid creator doesn't match that of the loading user");
377// Assert.That( 352// Assert.That(
378// foundItem1.Name, Is.EqualTo(itemName), 353// foundItem1.CreatorId, Is.EqualTo(userUuid),
379// "Loaded item name doesn't match saved name"); 354// "Loaded item non-uuid creator doesn't match that of the loading user");
380// } 355 Assert.That(
356 foundItem1.Name, Is.EqualTo(itemName),
357 "Loaded item name doesn't match saved name");
358 }
381 359
382 /// <summary> 360 /// <summary>
383 /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where 361 /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
@@ -386,76 +364,69 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
386 /// 364 ///
387 /// This may possibly one day get overtaken by the as yet incomplete temporary profiles feature 365 /// This may possibly one day get overtaken by the as yet incomplete temporary profiles feature
388 /// (as tested in the a later commented out test) 366 /// (as tested in the a later commented out test)
389 /// REFACTORING PROBLEM. Needs rewrite. 367 /// This test is currently disabled
390// [Test] 368 [Test]
391// public void TestLoadIarV0_1AbsentUsers() 369 public void TestLoadIarV0_1AbsentUsers()
392// { 370 {
393// TestHelper.InMethod(); 371 TestHelper.InMethod();
394 372 //log4net.Config.XmlConfigurator.Configure();
395// //log4net.Config.XmlConfigurator.Configure(); 373
396 374 string userFirstName = "Charlie";
397// string userFirstName = "Charlie"; 375 string userLastName = "Chan";
398// string userLastName = "Chan"; 376 UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000999");
399// UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000999"); 377 string userItemCreatorFirstName = "Bat";
400// string userItemCreatorFirstName = "Bat"; 378 string userItemCreatorLastName = "Man";
401// string userItemCreatorLastName = "Man"; 379 //UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000008888");
402// //UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000008888"); 380
403 381 string itemName = "b.lsl";
404// string itemName = "b.lsl"; 382 string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random());
405// string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); 383
406 384 MemoryStream archiveWriteStream = new MemoryStream();
407// MemoryStream archiveWriteStream = new MemoryStream(); 385 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
408// TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); 386
409 387 InventoryItemBase item1 = new InventoryItemBase();
410// InventoryItemBase item1 = new InventoryItemBase(); 388 item1.Name = itemName;
411// item1.Name = itemName; 389 item1.AssetID = UUID.Random();
412// item1.AssetID = UUID.Random(); 390 item1.GroupID = UUID.Random();
413// item1.GroupID = UUID.Random(); 391 item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName);
414// item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName); 392 //item1.CreatorId = userUuid.ToString();
415// //item1.CreatorId = userUuid.ToString(); 393 //item1.CreatorId = "00000000-0000-0000-0000-000000000444";
416// //item1.CreatorId = "00000000-0000-0000-0000-000000000444"; 394 item1.Owner = UUID.Zero;
417// item1.Owner = UUID.Zero; 395
418 396 string item1FileName
419// string item1FileName 397 = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
420// = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); 398 tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
421// tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); 399 tar.Close();
422// tar.Close(); 400
423 401 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
424// MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 402 SerialiserModule serialiserModule = new SerialiserModule();
425// SerialiserModule serialiserModule = new SerialiserModule(); 403 InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
426// InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); 404
427 405 // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
428// // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene 406 Scene scene = SceneSetupHelpers.SetupScene("inventory");
429// Scene scene = SceneSetupHelpers.SetupScene("inventory"); 407
430// IUserAdminService userAdminService = scene.CommsManager.UserAdminService; 408 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
431 409 UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userUuid, "meowfood");
432// SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); 410
433// userAdminService.AddUser( 411 archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream);
434// userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid); 412
435 413 InventoryItemBase foundItem1
436// archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream); 414 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userUuid, itemName);
437 415
438// CachedUserInfo userInfo 416 Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
439// = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName);
440
441// InventoryItemBase foundItem1
442// = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, itemName);
443
444// Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
445//// Assert.That(
446//// foundItem1.CreatorId, Is.EqualTo(userUuid),
447//// "Loaded item non-uuid creator doesn't match that of the loading user");
448// Assert.That( 417// Assert.That(
449// foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid), 418// foundItem1.CreatorId, Is.EqualTo(userUuid),
450// "Loaded item uuid creator doesn't match that of the loading user"); 419// "Loaded item non-uuid creator doesn't match that of the loading user");
451// } 420 Assert.That(
421 foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid),
422 "Loaded item uuid creator doesn't match that of the loading user");
423 }
452 424
453 /// <summary> 425 /// <summary>
454 /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where 426 /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
455 /// no account exists with the creator name 427 /// no account exists with the creator name
456 /// </summary> 428 /// </summary>
457 /// Disabled since temporary profiles have not yet been implemented. 429 /// Disabled since temporary profiles have not yet been implemented.
458 /// REFACTORING PROBLEM. Needs rewrite.
459 /// 430 ///
460 //[Test] 431 //[Test]
461 //public void TestLoadIarV0_1TempProfiles() 432 //public void TestLoadIarV0_1TempProfiles()
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs
index a355661..e1bc243 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs
@@ -44,10 +44,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
44 44
45 public UserAccountCache() 45 public UserAccountCache()
46 { 46 {
47 // Warning: the size values are a bit fuzzy. What matters
48 // most for this cache is the count value (128 entries).
49 m_UUIDCache = new ExpiringCache<UUID, UserAccount>(); 47 m_UUIDCache = new ExpiringCache<UUID, UserAccount>();
50 m_NameCache = new ExpiringCache<string, UUID>(); // this one is unbound 48 m_NameCache = new ExpiringCache<string, UUID>();
51 } 49 }
52 50
53 public void Cache(UUID userID, UserAccount account) 51 public void Cache(UUID userID, UserAccount account)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index 4d04af1..58698ee 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
69 SerialiserModule serialiserModule = new SerialiserModule(); 69 SerialiserModule serialiserModule = new SerialiserModule();
70 TerrainModule terrainModule = new TerrainModule(); 70 TerrainModule terrainModule = new TerrainModule();
71 71
72 m_scene = SceneSetupHelpers.SetupScene("useraccounts"); 72 m_scene = SceneSetupHelpers.SetupScene();
73 SceneSetupHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); 73 SceneSetupHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule);
74 } 74 }
75 75
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index ee17fbf..f8591ba 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Framework.Scenes
267 } 267 }
268 catch (Exception e) 268 catch (Exception e)
269 { 269 {
270 m_log.Error("[SCENE]: SceneBase.cs: Close() - Failed with exception " + e.ToString()); 270 m_log.Error(string.Format("[SCENE]: SceneBase.cs: Close() - Failed with exception ", e));
271 } 271 }
272 } 272 }
273 273
@@ -376,7 +376,7 @@ namespace OpenSim.Region.Framework.Scenes
376 /// <param name="mod"></param> 376 /// <param name="mod"></param>
377 public void RegisterModuleInterface<M>(M mod) 377 public void RegisterModuleInterface<M>(M mod)
378 { 378 {
379 m_log.DebugFormat("[SCENE BASE]: Registering interface {0}", typeof(M)); 379// m_log.DebugFormat("[SCENE BASE]: Registering interface {0}", typeof(M));
380 380
381 List<Object> l = null; 381 List<Object> l = null;
382 if (!ModuleInterfaces.TryGetValue(typeof(M), out l)) 382 if (!ModuleInterfaces.TryGetValue(typeof(M), out l))
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index f719683..cd8c67e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -32,7 +32,7 @@ using System.Globalization;
32using System.Reflection; 32using System.Reflection;
33using System.IO; 33using System.IO;
34using Microsoft.CSharp; 34using Microsoft.CSharp;
35using Microsoft.JScript; 35//using Microsoft.JScript;
36using Microsoft.VisualBasic; 36using Microsoft.VisualBasic;
37using log4net; 37using log4net;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
82 82
83 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); 83 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
84 private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); 84 private static VBCodeProvider VBcodeProvider = new VBCodeProvider();
85 private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider(); 85// private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider();
86 private static CSharpCodeProvider YPcodeProvider = new CSharpCodeProvider(); // YP is translated into CSharp 86 private static CSharpCodeProvider YPcodeProvider = new CSharpCodeProvider(); // YP is translated into CSharp
87 private static YP2CSConverter YP_Converter = new YP2CSConverter(); 87 private static YP2CSConverter YP_Converter = new YP2CSConverter();
88 88
@@ -398,9 +398,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
398 case enumCompileType.vb: 398 case enumCompileType.vb:
399 compileScript = CreateVBCompilerScript(compileScript); 399 compileScript = CreateVBCompilerScript(compileScript);
400 break; 400 break;
401 case enumCompileType.js: 401// case enumCompileType.js:
402 compileScript = CreateJSCompilerScript(compileScript); 402// compileScript = CreateJSCompilerScript(compileScript);
403 break; 403// break;
404 case enumCompileType.yp: 404 case enumCompileType.yp:
405 compileScript = CreateYPCompilerScript(compileScript); 405 compileScript = CreateYPCompilerScript(compileScript);
406 break; 406 break;
@@ -423,16 +423,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
423 } 423 }
424 } 424 }
425 425
426 private static string CreateJSCompilerScript(string compileScript) 426// private static string CreateJSCompilerScript(string compileScript)
427 { 427// {
428 compileScript = String.Empty + 428// compileScript = String.Empty +
429 "import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" + 429// "import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" +
430 "package SecondLife {\r\n" + 430// "package SecondLife {\r\n" +
431 "class Script extends OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + 431// "class Script extends OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
432 compileScript + 432// compileScript +
433 "} }\r\n"; 433// "} }\r\n";
434 return compileScript; 434// return compileScript;
435 } 435// }
436 436
437 private static string CreateCSCompilerScript(string compileScript) 437 private static string CreateCSCompilerScript(string compileScript)
438 { 438 {
@@ -583,10 +583,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
583 } 583 }
584 } while (!complete); 584 } while (!complete);
585 break; 585 break;
586 case enumCompileType.js: 586// case enumCompileType.js:
587 results = JScodeProvider.CompileAssemblyFromSource( 587// results = JScodeProvider.CompileAssemblyFromSource(
588 parameters, Script); 588// parameters, Script);
589 break; 589// break;
590 case enumCompileType.yp: 590 case enumCompileType.yp:
591 results = YPcodeProvider.CompileAssemblyFromSource( 591 results = YPcodeProvider.CompileAssemblyFromSource(
592 parameters, Script); 592 parameters, Script);
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index b0fee6d..6e580f1 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -149,7 +149,7 @@ namespace OpenSim.Server.Handlers.Asset
149 } 149 }
150 catch (Exception e) 150 catch (Exception e)
151 { 151 {
152 m_log.Debug("[XINVENTORY HANDLER]: Exception {0}" + e); 152 m_log.Debug("[XINVENTORY HANDLER]: Exception {0}", e);
153 } 153 }
154 154
155 return FailureResult(); 155 return FailureResult();
diff --git a/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs b/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs
index c9bf996..5bb529c 100644
--- a/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs
+++ b/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Server.Handlers.Login
83 clientVersion = requestData["version"].ToString(); 83 clientVersion = requestData["version"].ToString();
84 // We should do something interesting with the client version... 84 // We should do something interesting with the client version...
85 85
86 m_log.InfoFormat("[LOGIN]: XMLRPC Login Requested for {0} {1}, starting in {2}, using {3}", first, last, startLocation, clientVersion); 86 //m_log.InfoFormat("[LOGIN]: XMLRPC Login Requested for {0} {1}, starting in {2}, using {3}", first, last, startLocation, clientVersion);
87 87
88 LoginResponse reply = null; 88 LoginResponse reply = null;
89 reply = m_LocalService.Login(first, last, passwd, startLocation, scopeID, clientVersion, remoteClient); 89 reply = m_LocalService.Login(first, last, passwd, startLocation, scopeID, clientVersion, remoteClient);
diff --git a/OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs b/OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs
index 9af61a9..edc1097 100644
--- a/OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs
+++ b/OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Services.AuthenticationService
88 m_Database = LoadPlugin<IAuthenticationData>(dllName, 88 m_Database = LoadPlugin<IAuthenticationData>(dllName,
89 new Object[] {connString, realm}); 89 new Object[] {connString, realm});
90 if (m_Database == null) 90 if (m_Database == null)
91 throw new Exception("Could not find a storage interface in the given module"); 91 throw new Exception(string.Format("Could not find a storage interface in module {0}", dllName));
92 } 92 }
93 93
94 public bool Verify(UUID principalID, string token, int lifetime) 94 public bool Verify(UUID principalID, string token, int lifetime)
diff --git a/OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs b/OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
index 2fc9248..17619ff 100644
--- a/OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
+++ b/OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
@@ -71,7 +71,7 @@ namespace OpenSim.Services.AuthenticationService
71 string hashed = Util.Md5Hash(password + ":" + 71 string hashed = Util.Md5Hash(password + ":" +
72 data.Data["passwordSalt"].ToString()); 72 data.Data["passwordSalt"].ToString());
73 73
74 //m_log.DebugFormat("[PASS AUTH]: got {0}; hashed = {1}; stored = {2}", password, hashed, data.Data["passwordHash"].ToString()); 74 m_log.DebugFormat("[PASS AUTH]: got {0}; hashed = {1}; stored = {2}", password, hashed, data.Data["passwordHash"].ToString());
75 75
76 if (data.Data["passwordHash"].ToString() == hashed) 76 if (data.Data["passwordHash"].ToString() == hashed)
77 { 77 {
diff --git a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs b/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs
index baefebd..d7a5731 100644
--- a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs
@@ -196,7 +196,7 @@ namespace OpenSim.Services.Connectors
196 { 196 {
197 Dictionary<string, object> sendData = new Dictionary<string, object>(); 197 Dictionary<string, object> sendData = new Dictionary<string, object>();
198 sendData["PRINCIPALID"] = PrincipalID.ToString(); 198 sendData["PRINCIPALID"] = PrincipalID.ToString();
199 sendData["FRIENDS"] = Friend; 199 sendData["FRIEND"] = Friend;
200 sendData["METHOD"] = "deletefriend"; 200 sendData["METHOD"] = "deletefriend";
201 201
202 string reqString = ServerUtils.BuildQueryString(sendData); 202 string reqString = ServerUtils.BuildQueryString(sendData);
diff --git a/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs b/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs
index d7cb015..0a7b277 100644
--- a/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs
+++ b/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs
@@ -74,6 +74,9 @@ namespace OpenSim.Services.Connectors.Friends
74 74
75 public bool FriendshipDenied(GridRegion region, UUID userID, string userName, UUID friendID) 75 public bool FriendshipDenied(GridRegion region, UUID userID, string userName, UUID friendID)
76 { 76 {
77 if (region == null)
78 return false;
79
77 Dictionary<string, object> sendData = new Dictionary<string, object>(); 80 Dictionary<string, object> sendData = new Dictionary<string, object>();
78 //sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString(); 81 //sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
79 //sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString(); 82 //sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
@@ -131,7 +134,11 @@ namespace OpenSim.Services.Connectors.Friends
131 private bool Call(GridRegion region, Dictionary<string, object> sendData) 134 private bool Call(GridRegion region, Dictionary<string, object> sendData)
132 { 135 {
133 string reqString = ServerUtils.BuildQueryString(sendData); 136 string reqString = ServerUtils.BuildQueryString(sendData);
134 // m_log.DebugFormat("[FRIENDS CONNECTOR]: queryString = {0}", reqString); 137 //m_log.DebugFormat("[FRIENDS CONNECTOR]: queryString = {0}", reqString);
138 if (region == null)
139 return false;
140
141 m_log.DebugFormat("[FRIENDS CONNECTOR]: region: {0}", region.ExternalHostName + ":" + region.HttpPort);
135 try 142 try
136 { 143 {
137 string url = "http://" + region.ExternalHostName + ":" + region.HttpPort; 144 string url = "http://" + region.ExternalHostName + ":" + region.HttpPort;
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianAuthenticationServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianAuthenticationServiceConnector.cs
index b19135e..de3ee4e 100644
--- a/OpenSim/Services/Connectors/SimianGrid/SimianAuthenticationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/SimianGrid/SimianAuthenticationServiceConnector.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
116 { 116 {
117 string credential = identity["Credential"].AsString(); 117 string credential = identity["Credential"].AsString();
118 118
119 if (password == credential || "$1$" + Utils.MD5String(password) == credential || Utils.MD5String(password) == credential) 119 if (password == credential || "$1$" + password == credential || "$1$" + Utils.MD5String(password) == credential || Utils.MD5String(password) == credential)
120 return Authorize(principalID); 120 return Authorize(principalID);
121 121
122 md5hashFound = true; 122 md5hashFound = true;
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs
index 83f9ade..5c12a54 100644
--- a/OpenSim/Services/LLLoginService/LLLoginService.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginService.cs
@@ -209,6 +209,8 @@ namespace OpenSim.Services.LLLoginService
209 bool success = false; 209 bool success = false;
210 UUID session = UUID.Random(); 210 UUID session = UUID.Random();
211 211
212 m_log.InfoFormat("[LLOGIN SERVICE]: Login request for {0} {1} from {2} with user agent {3} starting in {4}",
213 firstName, lastName, clientIP.Address.ToString(), clientVersion, startLocation);
212 try 214 try
213 { 215 {
214 // 216 //
diff --git a/OpenSim/Services/PresenceService/PresenceService.cs b/OpenSim/Services/PresenceService/PresenceService.cs
index 601a69f..976153f 100644
--- a/OpenSim/Services/PresenceService/PresenceService.cs
+++ b/OpenSim/Services/PresenceService/PresenceService.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Services.PresenceService
55 UUID secureSessionID) 55 UUID secureSessionID)
56 { 56 {
57 //PresenceData[] d = m_Database.Get("UserID", userID); 57 //PresenceData[] d = m_Database.Get("UserID", userID);
58 m_Database.Get("UserID", userID); 58 //m_Database.Get("UserID", userID);
59 59
60 PresenceData data = new PresenceData(); 60 PresenceData data = new PresenceData();
61 61
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs
index eb588f0..063251a 100644
--- a/OpenSim/Services/UserAccountService/UserAccountService.cs
+++ b/OpenSim/Services/UserAccountService/UserAccountService.cs
@@ -97,6 +97,10 @@ namespace OpenSim.Services.UserAccountService
97 public UserAccount GetUserAccount(UUID scopeID, string firstName, 97 public UserAccount GetUserAccount(UUID scopeID, string firstName,
98 string lastName) 98 string lastName)
99 { 99 {
100// m_log.DebugFormat(
101// "[USER ACCOUNT SERVICE]: Retrieving account by username for {0} {1}, scope {2}",
102// firstName, lastName, scopeID);
103
100 UserAccountData[] d; 104 UserAccountData[] d;
101 105
102 if (scopeID != UUID.Zero) 106 if (scopeID != UUID.Zero)
@@ -231,6 +235,10 @@ namespace OpenSim.Services.UserAccountService
231 235
232 public bool StoreUserAccount(UserAccount data) 236 public bool StoreUserAccount(UserAccount data)
233 { 237 {
238// m_log.DebugFormat(
239// "[USER ACCOUNT SERVICE]: Storing user account for {0} {1} {2}, scope {3}",
240// data.FirstName, data.LastName, data.PrincipalID, data.ScopeID);
241
234 UserAccountData d = new UserAccountData(); 242 UserAccountData d = new UserAccountData();
235 243
236 d.FirstName = data.FirstName; 244 d.FirstName = data.FirstName;
diff --git a/OpenSim/Tests/Common/Mock/MockUserAccountService.cs b/OpenSim/Tests/Common/Mock/MockUserAccountService.cs
deleted file mode 100644
index 0769c7a..0000000
--- a/OpenSim/Tests/Common/Mock/MockUserAccountService.cs
+++ /dev/null
@@ -1,46 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using Nini.Config;
30using OpenMetaverse;
31using OpenSim.Services.Interfaces;
32
33namespace OpenSim.Tests.Common.Mock
34{
35 public class MockUserAccountService : IUserAccountService
36 {
37
38 public MockUserAccountService(IConfigSource config) {}
39
40 public UserAccount GetUserAccount(UUID scopeID, UUID userID) { return new UserAccount(); }
41 public UserAccount GetUserAccount(UUID scopeID, string FirstName, string LastName) { return new UserAccount(); }
42 public UserAccount GetUserAccount(UUID scopeID, string Email) { return new UserAccount(); }
43 public List<UserAccount> GetUserAccounts(UUID scopeID, string query) { return new List<UserAccount>(); }
44 public bool StoreUserAccount(UserAccount data) { return true; }
45 }
46} \ No newline at end of file
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index 2756324..4a356e2 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -191,7 +191,7 @@ namespace OpenSim.Tests.Common.Setup
191 if (realServices.Contains("grid")) 191 if (realServices.Contains("grid"))
192 StartGridService(testScene, true); 192 StartGridService(testScene, true);
193 193
194 StartUserAccountService(testScene, realServices.Contains("useraccounts")); 194 StartUserAccountService(testScene);
195 } 195 }
196 // If not, make sure the shared module gets references to this new scene 196 // If not, make sure the shared module gets references to this new scene
197 else 197 else
@@ -260,7 +260,7 @@ namespace OpenSim.Tests.Common.Setup
260 "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); 260 "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService");
261 else 261 else
262 config.Configs["AuthenticationService"].Set( 262 config.Configs["AuthenticationService"].Set(
263 "LocalServiceModule", "OpenSim.Tests.Common.dll:MockuthenticationService"); 263 "LocalServiceModule", "OpenSim.Tests.Common.dll:MockAuthenticationService");
264 config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); 264 config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
265 service.Initialise(config); 265 service.Initialise(config);
266 service.AddRegion(testScene); 266 service.AddRegion(testScene);
@@ -311,24 +311,18 @@ namespace OpenSim.Tests.Common.Setup
311 } 311 }
312 312
313 /// <summary> 313 /// <summary>
314 /// Start a user account service, whether real or mock 314 /// Start a user account service
315 /// </summary> 315 /// </summary>
316 /// <param name="testScene"></param> 316 /// <param name="testScene"></param>
317 /// <param name="real">Starts a real service if true, a mock service if not</param> 317 private static void StartUserAccountService(Scene testScene)
318 private static void StartUserAccountService(Scene testScene, bool real)
319 { 318 {
320 IConfigSource config = new IniConfigSource(); 319 IConfigSource config = new IniConfigSource();
321 config.AddConfig("Modules"); 320 config.AddConfig("Modules");
322 config.AddConfig("UserAccountService"); 321 config.AddConfig("UserAccountService");
323 config.Configs["Modules"].Set("UserAccountServices", "LocalUserAccountServicesConnector"); 322 config.Configs["Modules"].Set("UserAccountServices", "LocalUserAccountServicesConnector");
324 config.Configs["UserAccountService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); 323 config.Configs["UserAccountService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
325 324 config.Configs["UserAccountService"].Set(
326 if (real) 325 "LocalServiceModule", "OpenSim.Services.UserAccountService.dll:UserAccountService");
327 config.Configs["UserAccountService"].Set(
328 "LocalServiceModule", "OpenSim.Services.UserAccountService.dll:UserAccountService");
329 else
330 config.Configs["UserAccountService"].Set(
331 "LocalServiceModule", "OpenSim.Tests.Common.dll:MockUserAccountService");
332 326
333 if (m_userAccountService == null) 327 if (m_userAccountService == null)
334 { 328 {
@@ -336,8 +330,7 @@ namespace OpenSim.Tests.Common.Setup
336 userAccountService.Initialise(config); 330 userAccountService.Initialise(config);
337 m_userAccountService = userAccountService; 331 m_userAccountService = userAccountService;
338 } 332 }
339 //else 333
340 // config.Configs["GridService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:TestGridService");
341 m_userAccountService.AddRegion(testScene); 334 m_userAccountService.AddRegion(testScene);
342 m_userAccountService.RegionLoaded(testScene); 335 m_userAccountService.RegionLoaded(testScene);
343 testScene.AddRegionModule(m_userAccountService.Name, m_userAccountService); 336 testScene.AddRegionModule(m_userAccountService.Name, m_userAccountService);
diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
index e6a7818..380f258 100644
--- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
+++ b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System.Collections.Generic;
28using OpenMetaverse; 29using OpenMetaverse;
29using OpenSim.Framework.Communications; 30using OpenSim.Framework.Communications;
30using OpenSim.Region.Framework.Scenes; 31using OpenSim.Region.Framework.Scenes;
@@ -124,7 +125,9 @@ namespace OpenSim.Tests.Common.Setup
124 public static UserAccount CreateUserWithInventory( 125 public static UserAccount CreateUserWithInventory(
125 Scene scene, string firstName, string lastName, UUID userId, string pw) 126 Scene scene, string firstName, string lastName, UUID userId, string pw)
126 { 127 {
127 UserAccount ua = new UserAccount(userId) { FirstName = firstName, LastName = lastName }; 128 UserAccount ua
129 = new UserAccount(userId)
130 { FirstName = firstName, LastName = lastName, ServiceURLs = new Dictionary<string, object>() };
128 scene.UserAccountService.StoreUserAccount(ua); 131 scene.UserAccountService.StoreUserAccount(ua);
129 scene.InventoryService.CreateUserInventory(ua.PrincipalID); 132 scene.InventoryService.CreateUserInventory(ua.PrincipalID);
130 scene.AuthenticationService.SetPassword(ua.PrincipalID, pw); 133 scene.AuthenticationService.SetPassword(ua.PrincipalID, pw);
diff --git a/prebuild.xml b/prebuild.xml
index fb01d51..4158ed1 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -797,7 +797,6 @@
797 <Reference name="OpenSim.Region.Physics.Manager"/> 797 <Reference name="OpenSim.Region.Physics.Manager"/>
798 798
799 <!-- For scripting in funny languages by default --> 799 <!-- For scripting in funny languages by default -->
800 <Reference name="Microsoft.JScript"/>
801 <Reference name="XMLRPC.dll"/> 800 <Reference name="XMLRPC.dll"/>
802 <Reference name="OpenSim.Framework.Communications"/> 801 <Reference name="OpenSim.Framework.Communications"/>
803 <Reference name="Nini.dll" /> 802 <Reference name="Nini.dll" />
@@ -1436,7 +1435,6 @@
1436 <Reference name="GlynnTucker.Cache.dll"/> 1435 <Reference name="GlynnTucker.Cache.dll"/>
1437 1436
1438 <!-- For scripting in funny languages by default --> 1437 <!-- For scripting in funny languages by default -->
1439 <Reference name="Microsoft.JScript"/>
1440 <Reference name="XMLRPC.dll"/> 1438 <Reference name="XMLRPC.dll"/>
1441 <Reference name="OpenSim.Framework.Communications"/> 1439 <Reference name="OpenSim.Framework.Communications"/>
1442 <Reference name="Nini.dll" /> 1440 <Reference name="Nini.dll" />
@@ -1519,7 +1517,6 @@
1519 <Reference name="Mono.Addins.dll" /> 1517 <Reference name="Mono.Addins.dll" />
1520 1518
1521 <!-- For scripting in funny languages by default --> 1519 <!-- For scripting in funny languages by default -->
1522 <Reference name="Microsoft.JScript"/>
1523 <Reference name="XMLRPC.dll"/> 1520 <Reference name="XMLRPC.dll"/>
1524 <Reference name="OpenSim.Framework.Communications"/> 1521 <Reference name="OpenSim.Framework.Communications"/>
1525 <Reference name="Nini.dll" /> 1522 <Reference name="Nini.dll" />
@@ -2447,7 +2444,6 @@
2447 2444
2448 <ReferencePath>../../../../../bin/</ReferencePath> 2445 <ReferencePath>../../../../../bin/</ReferencePath>
2449 <Reference name="System"/> 2446 <Reference name="System"/>
2450 <Reference name="Microsoft.JScript"/>
2451 <Reference name="OpenSim.Framework" /> 2447 <Reference name="OpenSim.Framework" />
2452 <Reference name="OpenSim.Region.Framework" /> 2448 <Reference name="OpenSim.Region.Framework" />
2453 <Reference name="OpenSim.Region.ScriptEngine.Shared"/> 2449 <Reference name="OpenSim.Region.ScriptEngine.Shared"/>
@@ -2584,7 +2580,6 @@
2584 <Reference name="Mono.Addins"/> 2580 <Reference name="Mono.Addins"/>
2585 2581
2586 <!-- For scripting in funny languages by default --> 2582 <!-- For scripting in funny languages by default -->
2587 <Reference name="Microsoft.JScript"/>
2588 <Reference name="XMLRPC.dll"/> 2583 <Reference name="XMLRPC.dll"/>
2589 <Reference name="OpenSim.Framework.Communications"/> 2584 <Reference name="OpenSim.Framework.Communications"/>
2590 <Reference name="Nini.dll" /> 2585 <Reference name="Nini.dll" />
@@ -2999,7 +2994,6 @@
2999 <Reference name="nunit.framework.dll"/> 2994 <Reference name="nunit.framework.dll"/>
3000 2995
3001 <!-- For scripting in funny languages by default --> 2996 <!-- For scripting in funny languages by default -->
3002 <Reference name="Microsoft.JScript"/>
3003 <Reference name="XMLRPC.dll"/> 2997 <Reference name="XMLRPC.dll"/>
3004 <Reference name="OpenSim.Framework.Communications"/> 2998 <Reference name="OpenSim.Framework.Communications"/>
3005 <Reference name="Nini.dll" /> 2999 <Reference name="Nini.dll" />
@@ -3063,7 +3057,6 @@
3063 <Reference name="nunit.framework.dll"/> 3057 <Reference name="nunit.framework.dll"/>
3064 3058
3065 <!-- For scripting in funny languages by default --> 3059 <!-- For scripting in funny languages by default -->
3066 <Reference name="Microsoft.JScript"/>
3067 <Reference name="XMLRPC.dll"/> 3060 <Reference name="XMLRPC.dll"/>
3068 <Reference name="OpenSim.Framework.Communications"/> 3061 <Reference name="OpenSim.Framework.Communications"/>
3069 <Reference name="Nini.dll" /> 3062 <Reference name="Nini.dll" />