diff options
Diffstat (limited to '')
5 files changed, 81 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 449e1d2..3a0e1b9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1249,6 +1249,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1249 | return avatar; | 1249 | return avatar; |
1250 | } | 1250 | } |
1251 | 1251 | ||
1252 | |||
1252 | protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) | 1253 | protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) |
1253 | { | 1254 | { |
1254 | if (m_AvatarFactory == null || | 1255 | if (m_AvatarFactory == null || |
@@ -2190,6 +2191,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2190 | scriptEngine.InitializeEngine(this, logger); | 2191 | scriptEngine.InitializeEngine(this, logger); |
2191 | } | 2192 | } |
2192 | 2193 | ||
2194 | public void TriggerObjectChanged(uint localID, uint change) | ||
2195 | { | ||
2196 | |||
2197 | m_eventManager.TriggerOnScriptChangedEvent(localID, change); | ||
2198 | } | ||
2199 | |||
2193 | #endregion | 2200 | #endregion |
2194 | 2201 | ||
2195 | #region InnerScene wrapper methods | 2202 | #region InnerScene wrapper methods |
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 739f86d..4e9a258 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -125,7 +125,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
125 | 125 | ||
126 | public event NewGridInstantMessage OnGridInstantMessageToGroupsModule; | 126 | public event NewGridInstantMessage OnGridInstantMessageToGroupsModule; |
127 | 127 | ||
128 | public delegate void ScriptChangedEvent(uint localID, uint change); | ||
129 | |||
130 | public event ScriptChangedEvent OnScriptChangedEvent; | ||
128 | 131 | ||
132 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | ||
133 | { | ||
134 | if (OnScriptChangedEvent != null) | ||
135 | OnScriptChangedEvent(localID,change); | ||
136 | } | ||
129 | 137 | ||
130 | public void TriggerOnClientMovement(ScenePresence avatar) | 138 | public void TriggerOnClientMovement(ScenePresence avatar) |
131 | { | 139 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index be2ddae..1a9e6c4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -203,6 +203,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
203 | lock (m_taskInventory) | 203 | lock (m_taskInventory) |
204 | { | 204 | { |
205 | m_taskInventory.Add(item.ItemID, item); | 205 | m_taskInventory.Add(item.ItemID, item); |
206 | TriggerScriptChangedEvent(Changed.INVENTORY); | ||
206 | } | 207 | } |
207 | 208 | ||
208 | m_inventorySerial++; | 209 | m_inventorySerial++; |
@@ -220,6 +221,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
220 | foreach (TaskInventoryItem item in items) | 221 | foreach (TaskInventoryItem item in items) |
221 | { | 222 | { |
222 | m_taskInventory.Add(item.ItemID, item); | 223 | m_taskInventory.Add(item.ItemID, item); |
224 | TriggerScriptChangedEvent(Changed.INVENTORY); | ||
223 | } | 225 | } |
224 | } | 226 | } |
225 | 227 | ||
@@ -265,7 +267,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
265 | { | 267 | { |
266 | m_taskInventory[item.ItemID] = item; | 268 | m_taskInventory[item.ItemID] = item; |
267 | m_inventorySerial++; | 269 | m_inventorySerial++; |
268 | 270 | TriggerScriptChangedEvent(Changed.INVENTORY); | |
271 | |||
269 | return true; | 272 | return true; |
270 | } | 273 | } |
271 | else | 274 | else |
@@ -295,6 +298,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
295 | int type = m_taskInventory[itemID].InvType; | 298 | int type = m_taskInventory[itemID].InvType; |
296 | m_taskInventory.Remove(itemID); | 299 | m_taskInventory.Remove(itemID); |
297 | m_inventorySerial++; | 300 | m_inventorySerial++; |
301 | TriggerScriptChangedEvent(Changed.INVENTORY); | ||
298 | 302 | ||
299 | return type; | 303 | return type; |
300 | } | 304 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 7866739..0cb4ae7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -42,6 +42,23 @@ using OpenSim.Region.Physics.Manager; | |||
42 | 42 | ||
43 | namespace OpenSim.Region.Environment.Scenes | 43 | namespace OpenSim.Region.Environment.Scenes |
44 | { | 44 | { |
45 | // I don't really know where to put this except here. | ||
46 | // Can't access the OpenSim.Region.ScriptEngine.Common.LSL_BaseClass.Changed constants | ||
47 | |||
48 | [Flags] | ||
49 | public enum Changed : uint | ||
50 | { | ||
51 | INVENTORY = 1, | ||
52 | COLOR = 2, | ||
53 | SHAPE = 4, | ||
54 | SCALE = 8, | ||
55 | TEXTURE = 16, | ||
56 | LINK = 32, | ||
57 | ALLOWED_DROP = 64, | ||
58 | OWNER = 128 | ||
59 | } | ||
60 | |||
61 | |||
45 | public partial class SceneObjectPart : IScriptHost | 62 | public partial class SceneObjectPart : IScriptHost |
46 | { | 63 | { |
47 | private const PermissionMask OBJFULL_MASK_GENERAL = | 64 | private const PermissionMask OBJFULL_MASK_GENERAL = |
@@ -94,7 +111,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
94 | private byte m_updateFlag; | 111 | private byte m_updateFlag; |
95 | 112 | ||
96 | #region Properties | 113 | #region Properties |
97 | 114 | ||
98 | public LLUUID CreatorID; | 115 | public LLUUID CreatorID; |
99 | 116 | ||
100 | public LLUUID ObjectCreator | 117 | public LLUUID ObjectCreator |
@@ -160,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
160 | /// <returns>A Linked Child Prim objects position in world</returns> | 177 | /// <returns>A Linked Child Prim objects position in world</returns> |
161 | public LLVector3 GetWorldPosition() | 178 | public LLVector3 GetWorldPosition() |
162 | { | 179 | { |
163 | 180 | ||
164 | Quaternion parentRot = new Quaternion( | 181 | Quaternion parentRot = new Quaternion( |
165 | ParentGroup.RootPart.RotationOffset.W, | 182 | ParentGroup.RootPart.RotationOffset.W, |
166 | ParentGroup.RootPart.RotationOffset.X, | 183 | ParentGroup.RootPart.RotationOffset.X, |
@@ -186,6 +203,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
186 | /// <returns></returns> | 203 | /// <returns></returns> |
187 | public LLQuaternion GetWorldRotation() | 204 | public LLQuaternion GetWorldRotation() |
188 | { | 205 | { |
206 | |||
189 | Quaternion newRot; | 207 | Quaternion newRot; |
190 | 208 | ||
191 | if (this.LinkNum == 0) | 209 | if (this.LinkNum == 0) |
@@ -277,6 +295,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
277 | { | 295 | { |
278 | // Hack to get the child prim to update world positions in the physics engine | 296 | // Hack to get the child prim to update world positions in the physics engine |
279 | ParentGroup.ResetChildPrimPhysicsPositions(); | 297 | ParentGroup.ResetChildPrimPhysicsPositions(); |
298 | |||
280 | } | 299 | } |
281 | catch (System.NullReferenceException) | 300 | catch (System.NullReferenceException) |
282 | { | 301 | { |
@@ -427,6 +446,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
427 | set | 446 | set |
428 | { | 447 | { |
429 | m_color = value; | 448 | m_color = value; |
449 | TriggerScriptChangedEvent(Changed.COLOR); | ||
450 | |||
430 | /* ScheduleFullUpdate() need not be called b/c after | 451 | /* ScheduleFullUpdate() need not be called b/c after |
431 | * setting the color, the text will be set, so then | 452 | * setting the color, the text will be set, so then |
432 | * ScheduleFullUpdate() will be called. */ | 453 | * ScheduleFullUpdate() will be called. */ |
@@ -477,7 +498,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
477 | public int LinkNum | 498 | public int LinkNum |
478 | { | 499 | { |
479 | get { return m_linkNum; } | 500 | get { return m_linkNum; } |
480 | set { m_linkNum = value; } | 501 | set |
502 | { | ||
503 | m_linkNum = value; | ||
504 | TriggerScriptChangedEvent(Changed.LINK); | ||
505 | |||
506 | } | ||
481 | } | 507 | } |
482 | 508 | ||
483 | private byte m_clickAction = 0; | 509 | private byte m_clickAction = 0; |
@@ -494,16 +520,35 @@ namespace OpenSim.Region.Environment.Scenes | |||
494 | 520 | ||
495 | protected PrimitiveBaseShape m_shape; | 521 | protected PrimitiveBaseShape m_shape; |
496 | 522 | ||
523 | public void TriggerScriptChangedEvent(Changed val) | ||
524 | { | ||
525 | if (m_parentGroup != null) | ||
526 | { | ||
527 | if (m_parentGroup.Scene != null) | ||
528 | m_parentGroup.Scene.TriggerObjectChanged(LocalID, (uint)val); | ||
529 | } | ||
530 | |||
531 | } | ||
532 | |||
497 | public PrimitiveBaseShape Shape | 533 | public PrimitiveBaseShape Shape |
498 | { | 534 | { |
499 | get { return m_shape; } | 535 | get { return m_shape; } |
500 | set { m_shape = value; } | 536 | set |
537 | { | ||
538 | |||
539 | m_shape = value; | ||
540 | TriggerScriptChangedEvent(Changed.SHAPE); | ||
541 | } | ||
501 | } | 542 | } |
502 | 543 | ||
503 | public LLVector3 Scale | 544 | public LLVector3 Scale |
504 | { | 545 | { |
505 | set { m_shape.Scale = value; } | ||
506 | get { return m_shape.Scale; } | 546 | get { return m_shape.Scale; } |
547 | set | ||
548 | { | ||
549 | m_shape.Scale = value; | ||
550 | TriggerScriptChangedEvent(Changed.SCALE); | ||
551 | } | ||
507 | } | 552 | } |
508 | 553 | ||
509 | public bool Stopped | 554 | public bool Stopped |
@@ -692,6 +737,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
692 | { | 737 | { |
693 | BaseMask = NextOwnerMask; | 738 | BaseMask = NextOwnerMask; |
694 | OwnerMask = NextOwnerMask; | 739 | OwnerMask = NextOwnerMask; |
740 | TriggerScriptChangedEvent(Changed.OWNER); | ||
741 | |||
695 | } | 742 | } |
696 | 743 | ||
697 | public void ApplySanePermissions() | 744 | public void ApplySanePermissions() |
@@ -918,6 +965,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
918 | public void SetAvatarOnSitTarget(LLUUID avatarID) | 965 | public void SetAvatarOnSitTarget(LLUUID avatarID) |
919 | { | 966 | { |
920 | m_SitTargetAvatar = avatarID; | 967 | m_SitTargetAvatar = avatarID; |
968 | TriggerScriptChangedEvent(Changed.LINK); | ||
921 | } | 969 | } |
922 | 970 | ||
923 | public LLUUID GetAvatarOnSitTarget() | 971 | public LLUUID GetAvatarOnSitTarget() |
@@ -1328,6 +1376,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1328 | public void UpdateTextureEntry(byte[] textureEntry) | 1376 | public void UpdateTextureEntry(byte[] textureEntry) |
1329 | { | 1377 | { |
1330 | m_shape.TextureEntry = textureEntry; | 1378 | m_shape.TextureEntry = textureEntry; |
1379 | TriggerScriptChangedEvent(Changed.TEXTURE); | ||
1331 | ScheduleFullUpdate(); | 1380 | ScheduleFullUpdate(); |
1332 | } | 1381 | } |
1333 | 1382 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index 0a8f7ea..a32a132 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |||
@@ -68,10 +68,17 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
68 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 68 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
69 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; | 69 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; |
70 | myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; | 70 | myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; |
71 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; | ||
71 | // TODO: HOOK ALL EVENTS UP TO SERVER! | 72 | // TODO: HOOK ALL EVENTS UP TO SERVER! |
72 | } | 73 | } |
73 | } | 74 | } |
74 | 75 | ||
76 | public void changed(uint localID, uint change) | ||
77 | { | ||
78 | // Add to queue for all scripts in localID, Object pass change. | ||
79 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID,"changed", new object[] {(int) change}); | ||
80 | } | ||
81 | |||
75 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 82 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
76 | { | 83 | { |
77 | // Add to queue for all scripts in ObjectID object | 84 | // Add to queue for all scripts in ObjectID object |