diff options
Diffstat (limited to '')
25 files changed, 474 insertions, 339 deletions
diff --git a/CONTRIBUTORS.txt b/CONTRIBUTORS.txt index 5e50903..8ff55df 100644 --- a/CONTRIBUTORS.txt +++ b/CONTRIBUTORS.txt | |||
@@ -155,6 +155,7 @@ what it is today. | |||
155 | * tglion | 155 | * tglion |
156 | * tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud) | 156 | * tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud) |
157 | * tyre | 157 | * tyre |
158 | * Vegaslon <vegaslon@gmail.com> | ||
158 | * VikingErik | 159 | * VikingErik |
159 | * Vytek | 160 | * Vytek |
160 | * webmage (IBM) | 161 | * webmage (IBM) |
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs index d561c89..15ac921 100644 --- a/OpenSim/Data/MySQL/MySQLXAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs | |||
@@ -50,6 +50,11 @@ namespace OpenSim.Data.MySQL | |||
50 | get { return GetType().Assembly; } | 50 | get { return GetType().Assembly; } |
51 | } | 51 | } |
52 | 52 | ||
53 | /// <summary> | ||
54 | /// Number of days that must pass before we update the access time on an asset when it has been fetched. | ||
55 | /// </summary> | ||
56 | private const int DaysBetweenAccessTimeUpdates = 30; | ||
57 | |||
53 | private bool m_enableCompression = false; | 58 | private bool m_enableCompression = false; |
54 | private string m_connectionString; | 59 | private string m_connectionString; |
55 | private object m_dbLock = new object(); | 60 | private object m_dbLock = new object(); |
@@ -133,10 +138,10 @@ namespace OpenSim.Data.MySQL | |||
133 | dbcon.Open(); | 138 | dbcon.Open(); |
134 | 139 | ||
135 | using (MySqlCommand cmd = new MySqlCommand( | 140 | using (MySqlCommand cmd = new MySqlCommand( |
136 | "SELECT name, description, asset_type, local, temporary, asset_flags, creator_id, data FROM xassetsmeta JOIN xassetsdata ON xassetsmeta.hash = xassetsdata.hash WHERE id=?id", | 141 | "SELECT Name, Description, AccessTime, AssetType, Local, Temporary, AssetFlags, CreatorID, Data FROM XAssetsMeta JOIN XAssetsData ON XAssetsMeta.Hash = XAssetsData.Hash WHERE ID=?ID", |
137 | dbcon)) | 142 | dbcon)) |
138 | { | 143 | { |
139 | cmd.Parameters.AddWithValue("?id", assetID.ToString()); | 144 | cmd.Parameters.AddWithValue("?ID", assetID.ToString()); |
140 | 145 | ||
141 | try | 146 | try |
142 | { | 147 | { |
@@ -144,18 +149,18 @@ namespace OpenSim.Data.MySQL | |||
144 | { | 149 | { |
145 | if (dbReader.Read()) | 150 | if (dbReader.Read()) |
146 | { | 151 | { |
147 | asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["asset_type"], dbReader["creator_id"].ToString()); | 152 | asset = new AssetBase(assetID, (string)dbReader["Name"], (sbyte)dbReader["AssetType"], dbReader["CreatorID"].ToString()); |
148 | asset.Data = (byte[])dbReader["data"]; | 153 | asset.Data = (byte[])dbReader["Data"]; |
149 | asset.Description = (string)dbReader["description"]; | 154 | asset.Description = (string)dbReader["Description"]; |
150 | 155 | ||
151 | string local = dbReader["local"].ToString(); | 156 | string local = dbReader["Local"].ToString(); |
152 | if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase)) | 157 | if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase)) |
153 | asset.Local = true; | 158 | asset.Local = true; |
154 | else | 159 | else |
155 | asset.Local = false; | 160 | asset.Local = false; |
156 | 161 | ||
157 | asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); | 162 | asset.Temporary = Convert.ToBoolean(dbReader["Temporary"]); |
158 | asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); | 163 | asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]); |
159 | 164 | ||
160 | if (m_enableCompression) | 165 | if (m_enableCompression) |
161 | { | 166 | { |
@@ -171,12 +176,14 @@ namespace OpenSim.Data.MySQL | |||
171 | // asset.ID, asset.Name, asset.Data.Length, compressedLength); | 176 | // asset.ID, asset.Name, asset.Data.Length, compressedLength); |
172 | } | 177 | } |
173 | } | 178 | } |
179 | |||
180 | UpdateAccessTime(asset.Metadata, (int)dbReader["AccessTime"]); | ||
174 | } | 181 | } |
175 | } | 182 | } |
176 | } | 183 | } |
177 | catch (Exception e) | 184 | catch (Exception e) |
178 | { | 185 | { |
179 | m_log.Error("[MYSQL XASSET DATA]: MySql failure fetching asset " + assetID + ": " + e.Message); | 186 | m_log.Error(string.Format("[MYSQL XASSET DATA]: Failure fetching asset {0}", assetID), e); |
180 | } | 187 | } |
181 | } | 188 | } |
182 | } | 189 | } |
@@ -242,23 +249,23 @@ namespace OpenSim.Data.MySQL | |||
242 | { | 249 | { |
243 | using (MySqlCommand cmd = | 250 | using (MySqlCommand cmd = |
244 | new MySqlCommand( | 251 | new MySqlCommand( |
245 | "replace INTO xassetsmeta(id, hash, name, description, asset_type, local, temporary, create_time, access_time, asset_flags, creator_id)" + | 252 | "replace INTO XAssetsMeta(ID, Hash, Name, Description, AssetType, Local, Temporary, CreateTime, AccessTime, AssetFlags, CreatorID)" + |
246 | "VALUES(?id, ?hash, ?name, ?description, ?asset_type, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?creator_id)", | 253 | "VALUES(?ID, ?Hash, ?Name, ?Description, ?AssetType, ?Local, ?Temporary, ?CreateTime, ?AccessTime, ?AssetFlags, ?CreatorID)", |
247 | dbcon)) | 254 | dbcon)) |
248 | { | 255 | { |
249 | // create unix epoch time | 256 | // create unix epoch time |
250 | int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); | 257 | int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); |
251 | cmd.Parameters.AddWithValue("?id", asset.ID); | 258 | cmd.Parameters.AddWithValue("?ID", asset.ID); |
252 | cmd.Parameters.AddWithValue("?hash", hash); | 259 | cmd.Parameters.AddWithValue("?Hash", hash); |
253 | cmd.Parameters.AddWithValue("?name", assetName); | 260 | cmd.Parameters.AddWithValue("?Name", assetName); |
254 | cmd.Parameters.AddWithValue("?description", assetDescription); | 261 | cmd.Parameters.AddWithValue("?Description", assetDescription); |
255 | cmd.Parameters.AddWithValue("?asset_type", asset.Type); | 262 | cmd.Parameters.AddWithValue("?AssetType", asset.Type); |
256 | cmd.Parameters.AddWithValue("?local", asset.Local); | 263 | cmd.Parameters.AddWithValue("?Local", asset.Local); |
257 | cmd.Parameters.AddWithValue("?temporary", asset.Temporary); | 264 | cmd.Parameters.AddWithValue("?Temporary", asset.Temporary); |
258 | cmd.Parameters.AddWithValue("?create_time", now); | 265 | cmd.Parameters.AddWithValue("?CreateTime", now); |
259 | cmd.Parameters.AddWithValue("?access_time", now); | 266 | cmd.Parameters.AddWithValue("?AccessTime", now); |
260 | cmd.Parameters.AddWithValue("?creator_id", asset.Metadata.CreatorID); | 267 | cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID); |
261 | cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags); | 268 | cmd.Parameters.AddWithValue("?AssetFlags", (int)asset.Flags); |
262 | cmd.ExecuteNonQuery(); | 269 | cmd.ExecuteNonQuery(); |
263 | } | 270 | } |
264 | } | 271 | } |
@@ -278,11 +285,11 @@ namespace OpenSim.Data.MySQL | |||
278 | { | 285 | { |
279 | using (MySqlCommand cmd = | 286 | using (MySqlCommand cmd = |
280 | new MySqlCommand( | 287 | new MySqlCommand( |
281 | "INSERT INTO xassetsdata(hash, data) VALUES(?hash, ?data)", | 288 | "INSERT INTO XAssetsData(Hash, Data) VALUES(?Hash, ?Data)", |
282 | dbcon)) | 289 | dbcon)) |
283 | { | 290 | { |
284 | cmd.Parameters.AddWithValue("?hash", hash); | 291 | cmd.Parameters.AddWithValue("?Hash", hash); |
285 | cmd.Parameters.AddWithValue("?data", asset.Data); | 292 | cmd.Parameters.AddWithValue("?Data", asset.Data); |
286 | cmd.ExecuteNonQuery(); | 293 | cmd.ExecuteNonQuery(); |
287 | } | 294 | } |
288 | } | 295 | } |
@@ -303,41 +310,49 @@ namespace OpenSim.Data.MySQL | |||
303 | } | 310 | } |
304 | } | 311 | } |
305 | 312 | ||
306 | // private void UpdateAccessTime(AssetBase asset) | 313 | /// <summary> |
307 | // { | 314 | /// Updates the access time of the asset if it was accessed above a given threshhold amount of time. |
308 | // lock (m_dbLock) | 315 | /// </summary> |
309 | // { | 316 | /// <remarks> |
310 | // using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | 317 | /// This gives us some insight into assets which haven't ben accessed for a long period. This is only done |
311 | // { | 318 | /// over the threshold time to avoid excessive database writes as assets are fetched. |
312 | // dbcon.Open(); | 319 | /// </remarks> |
313 | // MySqlCommand cmd = | 320 | /// <param name='asset'></param> |
314 | // new MySqlCommand("update assets set access_time=?access_time where id=?id", | 321 | /// <param name='accessTime'></param> |
315 | // dbcon); | 322 | private void UpdateAccessTime(AssetMetadata assetMetadata, int accessTime) |
316 | // | 323 | { |
317 | // // need to ensure we dispose | 324 | DateTime now = DateTime.UtcNow; |
318 | // try | 325 | |
319 | // { | 326 | if ((now - Utils.UnixTimeToDateTime(accessTime)).TotalDays < DaysBetweenAccessTimeUpdates) |
320 | // using (cmd) | 327 | return; |
321 | // { | 328 | |
322 | // // create unix epoch time | 329 | lock (m_dbLock) |
323 | // int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); | 330 | { |
324 | // cmd.Parameters.AddWithValue("?id", asset.ID); | 331 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) |
325 | // cmd.Parameters.AddWithValue("?access_time", now); | 332 | { |
326 | // cmd.ExecuteNonQuery(); | 333 | dbcon.Open(); |
327 | // cmd.Dispose(); | 334 | MySqlCommand cmd = |
328 | // } | 335 | new MySqlCommand("update XAssetsMeta set AccessTime=?AccessTime where ID=?ID", dbcon); |
329 | // } | 336 | |
330 | // catch (Exception e) | 337 | try |
331 | // { | 338 | { |
332 | // m_log.ErrorFormat( | 339 | using (cmd) |
333 | // "[ASSETS DB]: " + | 340 | { |
334 | // "MySql failure updating access_time for asset {0} with name {1}" + Environment.NewLine + e.ToString() | 341 | // create unix epoch time |
335 | // + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name); | 342 | cmd.Parameters.AddWithValue("?ID", assetMetadata.ID); |
336 | // } | 343 | cmd.Parameters.AddWithValue("?AccessTime", (int)Utils.DateTimeToUnixTime(now)); |
337 | // } | 344 | cmd.ExecuteNonQuery(); |
338 | // } | 345 | } |
339 | // | 346 | } |
340 | // } | 347 | catch (Exception e) |
348 | { | ||
349 | m_log.ErrorFormat( | ||
350 | "[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}", | ||
351 | assetMetadata.ID, assetMetadata.Name); | ||
352 | } | ||
353 | } | ||
354 | } | ||
355 | } | ||
341 | 356 | ||
342 | /// <summary> | 357 | /// <summary> |
343 | /// We assume we already have the m_dbLock. | 358 | /// We assume we already have the m_dbLock. |
@@ -353,9 +368,9 @@ namespace OpenSim.Data.MySQL | |||
353 | 368 | ||
354 | bool exists = false; | 369 | bool exists = false; |
355 | 370 | ||
356 | using (MySqlCommand cmd = new MySqlCommand("SELECT hash FROM xassetsdata WHERE hash=?hash", dbcon)) | 371 | using (MySqlCommand cmd = new MySqlCommand("SELECT Hash FROM XAssetsData WHERE Hash=?Hash", dbcon)) |
357 | { | 372 | { |
358 | cmd.Parameters.AddWithValue("?hash", hash); | 373 | cmd.Parameters.AddWithValue("?Hash", hash); |
359 | 374 | ||
360 | try | 375 | try |
361 | { | 376 | { |
@@ -395,9 +410,9 @@ namespace OpenSim.Data.MySQL | |||
395 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | 410 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) |
396 | { | 411 | { |
397 | dbcon.Open(); | 412 | dbcon.Open(); |
398 | using (MySqlCommand cmd = new MySqlCommand("SELECT id FROM xassetsmeta WHERE id=?id", dbcon)) | 413 | using (MySqlCommand cmd = new MySqlCommand("SELECT ID FROM XAssetsMeta WHERE ID=?ID", dbcon)) |
399 | { | 414 | { |
400 | cmd.Parameters.AddWithValue("?id", uuid.ToString()); | 415 | cmd.Parameters.AddWithValue("?ID", uuid.ToString()); |
401 | 416 | ||
402 | try | 417 | try |
403 | { | 418 | { |
@@ -412,8 +427,7 @@ namespace OpenSim.Data.MySQL | |||
412 | } | 427 | } |
413 | catch (Exception e) | 428 | catch (Exception e) |
414 | { | 429 | { |
415 | m_log.ErrorFormat( | 430 | m_log.Error(string.Format("[XASSETS DB]: MySql failure fetching asset {0}", uuid), e); |
416 | "[XASSETS DB]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString(), uuid); | ||
417 | } | 431 | } |
418 | } | 432 | } |
419 | } | 433 | } |
@@ -422,6 +436,7 @@ namespace OpenSim.Data.MySQL | |||
422 | return assetExists; | 436 | return assetExists; |
423 | } | 437 | } |
424 | 438 | ||
439 | |||
425 | /// <summary> | 440 | /// <summary> |
426 | /// Returns a list of AssetMetadata objects. The list is a subset of | 441 | /// Returns a list of AssetMetadata objects. The list is a subset of |
427 | /// the entire data set offset by <paramref name="start" /> containing | 442 | /// the entire data set offset by <paramref name="start" /> containing |
@@ -439,7 +454,7 @@ namespace OpenSim.Data.MySQL | |||
439 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | 454 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) |
440 | { | 455 | { |
441 | dbcon.Open(); | 456 | dbcon.Open(); |
442 | MySqlCommand cmd = new MySqlCommand("SELECT name,description,asset_type,temporary,id,asset_flags,creator_id FROM xassetsmeta LIMIT ?start, ?count", dbcon); | 457 | MySqlCommand cmd = new MySqlCommand("SELECT Name, Description, AccessTime, AssetType, Temporary, ID, AssetFlags, CreatorID FROM XAssetsMeta LIMIT ?start, ?count", dbcon); |
443 | cmd.Parameters.AddWithValue("?start", start); | 458 | cmd.Parameters.AddWithValue("?start", start); |
444 | cmd.Parameters.AddWithValue("?count", count); | 459 | cmd.Parameters.AddWithValue("?count", count); |
445 | 460 | ||
@@ -450,17 +465,19 @@ namespace OpenSim.Data.MySQL | |||
450 | while (dbReader.Read()) | 465 | while (dbReader.Read()) |
451 | { | 466 | { |
452 | AssetMetadata metadata = new AssetMetadata(); | 467 | AssetMetadata metadata = new AssetMetadata(); |
453 | metadata.Name = (string)dbReader["name"]; | 468 | metadata.Name = (string)dbReader["Name"]; |
454 | metadata.Description = (string)dbReader["description"]; | 469 | metadata.Description = (string)dbReader["Description"]; |
455 | metadata.Type = (sbyte)dbReader["asset_type"]; | 470 | metadata.Type = (sbyte)dbReader["AssetType"]; |
456 | metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. | 471 | metadata.Temporary = Convert.ToBoolean(dbReader["Temporary"]); // Not sure if this is correct. |
457 | metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); | 472 | metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]); |
458 | metadata.FullID = DBGuid.FromDB(dbReader["id"]); | 473 | metadata.FullID = DBGuid.FromDB(dbReader["ID"]); |
459 | metadata.CreatorID = dbReader["creator_id"].ToString(); | 474 | metadata.CreatorID = dbReader["CreatorID"].ToString(); |
460 | 475 | ||
461 | // We'll ignore this for now - it appears unused! | 476 | // We'll ignore this for now - it appears unused! |
462 | // metadata.SHA1 = dbReader["hash"]); | 477 | // metadata.SHA1 = dbReader["hash"]); |
463 | 478 | ||
479 | UpdateAccessTime(metadata, (int)dbReader["AccessTime"]); | ||
480 | |||
464 | retList.Add(metadata); | 481 | retList.Add(metadata); |
465 | } | 482 | } |
466 | } | 483 | } |
@@ -485,9 +502,9 @@ namespace OpenSim.Data.MySQL | |||
485 | { | 502 | { |
486 | dbcon.Open(); | 503 | dbcon.Open(); |
487 | 504 | ||
488 | using (MySqlCommand cmd = new MySqlCommand("delete from xassetsmeta where id=?id", dbcon)) | 505 | using (MySqlCommand cmd = new MySqlCommand("delete from XAssetsMeta where ID=?ID", dbcon)) |
489 | { | 506 | { |
490 | cmd.Parameters.AddWithValue("?id", id); | 507 | cmd.Parameters.AddWithValue("?ID", id); |
491 | cmd.ExecuteNonQuery(); | 508 | cmd.ExecuteNonQuery(); |
492 | } | 509 | } |
493 | 510 | ||
diff --git a/OpenSim/Data/MySQL/Resources/XAssetStore.migrations b/OpenSim/Data/MySQL/Resources/XAssetStore.migrations index d3cca5e..0c49d0d 100644 --- a/OpenSim/Data/MySQL/Resources/XAssetStore.migrations +++ b/OpenSim/Data/MySQL/Resources/XAssetStore.migrations | |||
@@ -3,24 +3,24 @@ | |||
3 | 3 | ||
4 | BEGIN; | 4 | BEGIN; |
5 | 5 | ||
6 | CREATE TABLE `xassetsmeta` ( | 6 | CREATE TABLE `XAssetsMeta` ( |
7 | `id` char(36) NOT NULL, | 7 | `ID` char(36) NOT NULL, |
8 | `hash` binary(32) NOT NULL, | 8 | `Hash` binary(32) NOT NULL, |
9 | `name` varchar(64) NOT NULL, | 9 | `Name` varchar(64) NOT NULL, |
10 | `description` varchar(64) NOT NULL, | 10 | `Description` varchar(64) NOT NULL, |
11 | `asset_type` tinyint(4) NOT NULL, | 11 | `AssetType` tinyint(4) NOT NULL, |
12 | `local` tinyint(1) NOT NULL, | 12 | `Local` tinyint(1) NOT NULL, |
13 | `temporary` tinyint(1) NOT NULL, | 13 | `Temporary` tinyint(1) NOT NULL, |
14 | `create_time` int(11) NOT NULL, | 14 | `CreateTime` int(11) NOT NULL, |
15 | `access_time` int(11) NOT NULL, | 15 | `AccessTime` int(11) NOT NULL, |
16 | `asset_flags` int(11) NOT NULL, | 16 | `AssetFlags` int(11) NOT NULL, |
17 | `creator_id` varchar(128) NOT NULL, | 17 | `CreatorID` varchar(128) NOT NULL, |
18 | PRIMARY KEY (`id`) | 18 | PRIMARY KEY (`id`) |
19 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; | 19 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; |
20 | 20 | ||
21 | CREATE TABLE `xassetsdata` ( | 21 | CREATE TABLE `XAssetsData` ( |
22 | `hash` binary(32) NOT NULL, | 22 | `Hash` binary(32) NOT NULL, |
23 | `data` longblob NOT NULL, | 23 | `Data` longblob NOT NULL, |
24 | PRIMARY KEY (`hash`) | 24 | PRIMARY KEY (`hash`) |
25 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; | 25 | ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; |
26 | 26 | ||
diff --git a/OpenSim/Framework/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs index 869d4c8..c46c03c 100644 --- a/OpenSim/Framework/ILandChannel.cs +++ b/OpenSim/Framework/ILandChannel.cs | |||
@@ -56,6 +56,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
56 | ILandObject GetLandObject(float x, float y); | 56 | ILandObject GetLandObject(float x, float y); |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Get the parcel at the specified point | ||
60 | /// </summary> | ||
61 | /// <param name="position">Vector where x and y components are between 0 and 256. z component is ignored.</param> | ||
62 | /// <returns>Land object at the point supplied</returns> | ||
63 | ILandObject GetLandObject(Vector3 position); | ||
64 | |||
65 | /// <summary> | ||
59 | /// Get the parcels near the specified point | 66 | /// Get the parcels near the specified point |
60 | /// </summary> | 67 | /// </summary> |
61 | /// <param name="position"></param> | 68 | /// <param name="position"></param> |
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index cb47cbf..6c04c69 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -189,4 +189,4 @@ namespace OpenSim.Framework.Servers | |||
189 | } | 189 | } |
190 | } | 190 | } |
191 | } | 191 | } |
192 | } \ No newline at end of file | 192 | } |
diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs index 65ccd10..1ff8aca 100644 --- a/OpenSim/Framework/Servers/ServerBase.cs +++ b/OpenSim/Framework/Servers/ServerBase.cs | |||
@@ -113,6 +113,26 @@ namespace OpenSim.Framework.Servers | |||
113 | } | 113 | } |
114 | } | 114 | } |
115 | 115 | ||
116 | /// <summary> | ||
117 | /// Log information about the circumstances in which we're running (OpenSimulator version number, CLR details, | ||
118 | /// etc.). | ||
119 | /// </summary> | ||
120 | public void LogEnvironmentInformation() | ||
121 | { | ||
122 | // FIXME: This should be done down in ServerBase but we need to sort out and refactor the log4net | ||
123 | // XmlConfigurator calls first accross servers. | ||
124 | m_log.InfoFormat("[SERVER BASE]: Starting in {0}", m_startupDirectory); | ||
125 | |||
126 | m_log.InfoFormat("[SERVER BASE]: OpenSimulator version: {0}", m_version); | ||
127 | |||
128 | // clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and | ||
129 | // the clr version number doesn't match the project version number under Mono. | ||
130 | //m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine); | ||
131 | m_log.InfoFormat( | ||
132 | "[SERVER BASE]: Operating system version: {0}, .NET platform {1}, {2}-bit", | ||
133 | Environment.OSVersion, Environment.OSVersion.Platform, Util.Is64BitProcess() ? "64" : "32"); | ||
134 | } | ||
135 | |||
116 | public void RegisterCommonAppenders(IConfig startupConfig) | 136 | public void RegisterCommonAppenders(IConfig startupConfig) |
117 | { | 137 | { |
118 | ILoggerRepository repository = LogManager.GetRepository(); | 138 | ILoggerRepository repository = LogManager.GetRepository(); |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index a5b9443..a7e7d03 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -159,6 +159,7 @@ namespace OpenSim | |||
159 | 159 | ||
160 | MainConsole.Instance = m_console; | 160 | MainConsole.Instance = m_console; |
161 | 161 | ||
162 | LogEnvironmentInformation(); | ||
162 | RegisterCommonAppenders(Config.Configs["Startup"]); | 163 | RegisterCommonAppenders(Config.Configs["Startup"]); |
163 | RegisterConsoleCommands(); | 164 | RegisterConsoleCommands(); |
164 | 165 | ||
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7497d88..7361f50 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -138,10 +138,6 @@ namespace OpenSim | |||
138 | /// <param name="configSource"></param> | 138 | /// <param name="configSource"></param> |
139 | public OpenSimBase(IConfigSource configSource) : base() | 139 | public OpenSimBase(IConfigSource configSource) : base() |
140 | { | 140 | { |
141 | // FIXME: This should be done down in ServerBase but we need to sort out and refactor the log4net | ||
142 | // XmlConfigurator calls first accross servers. | ||
143 | m_log.InfoFormat("[SERVER BASE]: Starting in {0}", m_startupDirectory); | ||
144 | |||
145 | LoadConfigSettings(configSource); | 141 | LoadConfigSettings(configSource); |
146 | } | 142 | } |
147 | 143 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index d49f1f7..e07ce4c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -281,25 +281,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
281 | m_shouldCollectStats = false; | 281 | m_shouldCollectStats = false; |
282 | if (config != null) | 282 | if (config != null) |
283 | { | 283 | { |
284 | if (config.Contains("enabled") && config.GetBoolean("enabled")) | 284 | m_shouldCollectStats = config.GetBoolean("Enabled", false); |
285 | { | 285 | binStatsMaxFilesize = TimeSpan.FromSeconds(config.GetInt("packet_headers_period_seconds", 300)); |
286 | if (config.Contains("collect_packet_headers")) | 286 | binStatsDir = config.GetString("stats_dir", "."); |
287 | m_shouldCollectStats = config.GetBoolean("collect_packet_headers"); | 287 | m_aggregatedBWStats = config.GetBoolean("aggregatedBWStats", false); |
288 | if (config.Contains("packet_headers_period_seconds")) | 288 | } |
289 | { | 289 | #endregion BinaryStats |
290 | binStatsMaxFilesize = TimeSpan.FromSeconds(config.GetInt("region_stats_period_seconds")); | ||
291 | } | ||
292 | if (config.Contains("stats_dir")) | ||
293 | { | ||
294 | binStatsDir = config.GetString("stats_dir"); | ||
295 | } | ||
296 | } | ||
297 | else | ||
298 | { | ||
299 | m_shouldCollectStats = false; | ||
300 | } | ||
301 | } | ||
302 | #endregion BinaryStats | ||
303 | 290 | ||
304 | m_throttle = new TokenBucket(null, sceneThrottleBps); | 291 | m_throttle = new TokenBucket(null, sceneThrottleBps); |
305 | ThrottleRates = new ThrottleRates(configSource); | 292 | ThrottleRates = new ThrottleRates(configSource); |
@@ -1309,8 +1296,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1309 | static object binStatsLogLock = new object(); | 1296 | static object binStatsLogLock = new object(); |
1310 | static string binStatsDir = ""; | 1297 | static string binStatsDir = ""; |
1311 | 1298 | ||
1299 | //for Aggregated In/Out BW logging | ||
1300 | static bool m_aggregatedBWStats = false; | ||
1301 | static long m_aggregatedBytesIn = 0; | ||
1302 | static long m_aggregatedByestOut = 0; | ||
1303 | static object aggBWStatsLock = new object(); | ||
1304 | |||
1305 | public static long AggregatedLLUDPBytesIn | ||
1306 | { | ||
1307 | get { return m_aggregatedBytesIn; } | ||
1308 | } | ||
1309 | public static long AggregatedLLUDPBytesOut | ||
1310 | { | ||
1311 | get {return m_aggregatedByestOut;} | ||
1312 | } | ||
1313 | |||
1312 | public static void LogPacketHeader(bool incoming, uint circuit, byte flags, PacketType packetType, ushort size) | 1314 | public static void LogPacketHeader(bool incoming, uint circuit, byte flags, PacketType packetType, ushort size) |
1313 | { | 1315 | { |
1316 | if (m_aggregatedBWStats) | ||
1317 | { | ||
1318 | lock (aggBWStatsLock) | ||
1319 | { | ||
1320 | if (incoming) | ||
1321 | m_aggregatedBytesIn += size; | ||
1322 | else | ||
1323 | m_aggregatedByestOut += size; | ||
1324 | } | ||
1325 | } | ||
1326 | |||
1314 | if (!m_shouldCollectStats) return; | 1327 | if (!m_shouldCollectStats) return; |
1315 | 1328 | ||
1316 | // Binary logging format is TTTTTTTTCCCCFPPPSS, T=Time, C=Circuit, F=Flags, P=PacketType, S=size | 1329 | // Binary logging format is TTTTTTTTCCCCFPPPSS, T=Time, C=Circuit, F=Flags, P=PacketType, S=size |
diff --git a/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DAExampleModule.cs b/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DAExampleModule.cs index f874495..1f1568f 100644 --- a/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DAExampleModule.cs +++ b/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DAExampleModule.cs | |||
@@ -39,7 +39,7 @@ using OpenSim.Region.Framework; | |||
39 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
41 | 41 | ||
42 | namespace OpenSim.Region.Framework.DynamicAttributes.DAExampleModule | 42 | namespace OpenSim.Region.CoreModules.Framework.DynamicAttributes.DAExampleModule |
43 | { | 43 | { |
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DAExampleModule")] | 44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DAExampleModule")] |
45 | public class DAExampleModule : INonSharedRegionModule | 45 | public class DAExampleModule : INonSharedRegionModule |
@@ -48,6 +48,8 @@ namespace OpenSim.Region.Framework.DynamicAttributes.DAExampleModule | |||
48 | 48 | ||
49 | private static readonly bool ENABLED = false; // enable for testing | 49 | private static readonly bool ENABLED = false; // enable for testing |
50 | 50 | ||
51 | public const string DANamespace = "DAExample Module"; | ||
52 | |||
51 | protected Scene m_scene; | 53 | protected Scene m_scene; |
52 | protected IDialogModule m_dialogMod; | 54 | protected IDialogModule m_dialogMod; |
53 | 55 | ||
@@ -89,7 +91,7 @@ namespace OpenSim.Region.Framework.DynamicAttributes.DAExampleModule | |||
89 | if (sop == null) | 91 | if (sop == null) |
90 | return true; | 92 | return true; |
91 | 93 | ||
92 | if (!sop.DynAttrs.TryGetValue(Name, out attrs)) | 94 | if (!sop.DynAttrs.TryGetValue(DANamespace, out attrs)) |
93 | attrs = new OSDMap(); | 95 | attrs = new OSDMap(); |
94 | 96 | ||
95 | OSDInteger newValue; | 97 | OSDInteger newValue; |
@@ -104,8 +106,10 @@ namespace OpenSim.Region.Framework.DynamicAttributes.DAExampleModule | |||
104 | 106 | ||
105 | attrs["moves"] = newValue; | 107 | attrs["moves"] = newValue; |
106 | 108 | ||
107 | sop.DynAttrs[Name] = attrs; | 109 | sop.DynAttrs[DANamespace] = attrs; |
108 | } | 110 | } |
111 | |||
112 | sop.ParentGroup.HasGroupChanged = true; | ||
109 | 113 | ||
110 | m_dialogMod.SendGeneralAlert(string.Format("{0} {1} moved {2} times", sop.Name, sop.UUID, newValue)); | 114 | m_dialogMod.SendGeneralAlert(string.Format("{0} {1} moved {2} times", sop.Name, sop.UUID, newValue)); |
111 | 115 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs b/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs index 71bb3f0..650aa35 100644 --- a/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs +++ b/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs | |||
@@ -36,6 +36,7 @@ using OpenMetaverse.Packets; | |||
36 | using OpenMetaverse.StructuredData; | 36 | using OpenMetaverse.StructuredData; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework; | 38 | using OpenSim.Region.Framework; |
39 | using OpenSim.Region.CoreModules.Framework.DynamicAttributes.DAExampleModule; | ||
39 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
41 | 42 | ||
@@ -50,9 +51,14 @@ namespace OpenSim.Region.Framework.DynamicAttributes.DOExampleModule | |||
50 | public class MyObject | 51 | public class MyObject |
51 | { | 52 | { |
52 | public int Moves { get; set; } | 53 | public int Moves { get; set; } |
54 | |||
55 | public MyObject(int moves) | ||
56 | { | ||
57 | Moves = moves; | ||
58 | } | ||
53 | } | 59 | } |
54 | 60 | ||
55 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
56 | 62 | ||
57 | private static readonly bool ENABLED = false; // enable for testing | 63 | private static readonly bool ENABLED = false; // enable for testing |
58 | 64 | ||
@@ -92,7 +98,23 @@ namespace OpenSim.Region.Framework.DynamicAttributes.DOExampleModule | |||
92 | 98 | ||
93 | private void OnObjectAddedToScene(SceneObjectGroup so) | 99 | private void OnObjectAddedToScene(SceneObjectGroup so) |
94 | { | 100 | { |
95 | so.RootPart.DynObjs.Add(Name, new MyObject()); | 101 | SceneObjectPart rootPart = so.RootPart; |
102 | |||
103 | OSDMap attrs; | ||
104 | |||
105 | int movesSoFar = 0; | ||
106 | |||
107 | // Console.WriteLine("Here for {0}", so.Name); | ||
108 | |||
109 | if (rootPart.DynAttrs.TryGetValue(DAExampleModule.DANamespace, out attrs)) | ||
110 | { | ||
111 | movesSoFar = attrs["moves"].AsInteger(); | ||
112 | |||
113 | m_log.DebugFormat( | ||
114 | "[DO EXAMPLE MODULE]: Found saved moves {0} for {1} in {2}", movesSoFar, so.Name, m_scene.Name); | ||
115 | } | ||
116 | |||
117 | rootPart.DynObjs.Add(Name, new MyObject(movesSoFar)); | ||
96 | } | 118 | } |
97 | 119 | ||
98 | private bool OnSceneGroupMove(UUID groupId, Vector3 delta) | 120 | private bool OnSceneGroupMove(UUID groupId, Vector3 delta) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs index 7fc358d..73c592d 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs | |||
@@ -95,6 +95,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
95 | return null; | 95 | return null; |
96 | } | 96 | } |
97 | 97 | ||
98 | public ILandObject GetLandObject(Vector3 position) | ||
99 | { | ||
100 | return GetLandObject(position.X, position.Y); | ||
101 | } | ||
102 | |||
98 | public ILandObject GetLandObject(int x, int y) | 103 | public ILandObject GetLandObject(int x, int y) |
99 | { | 104 | { |
100 | if (m_landManagementModule != null) | 105 | if (m_landManagementModule != null) |
diff --git a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs index a3d2436..6e74ce0 100644 --- a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs +++ b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs | |||
@@ -140,9 +140,12 @@ public class ServerStats : ISharedRegionModule | |||
140 | } | 140 | } |
141 | #endregion ISharedRegionModule | 141 | #endregion ISharedRegionModule |
142 | 142 | ||
143 | private void MakeStat(string pName, string pUnit, string pContainer, Action<Stat> act) | 143 | private void MakeStat(string pName, string pDesc, string pUnit, string pContainer, Action<Stat> act) |
144 | { | 144 | { |
145 | Stat stat = new Stat(pName, pName, "", pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); | 145 | string desc = pDesc; |
146 | if (desc == null) | ||
147 | desc = pName; | ||
148 | Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); | ||
146 | StatsManager.RegisterStat(stat); | 149 | StatsManager.RegisterStat(stat); |
147 | RegisteredStats.Add(pName, stat); | 150 | RegisteredStats.Add(pName, stat); |
148 | } | 151 | } |
@@ -166,16 +169,16 @@ public class ServerStats : ISharedRegionModule | |||
166 | StatsManager.RegisterStat(tempStat); | 169 | StatsManager.RegisterStat(tempStat); |
167 | RegisteredStats.Add(tempName, tempStat); | 170 | RegisteredStats.Add(tempName, tempStat); |
168 | 171 | ||
169 | MakeStat("TotalProcessorTime", "sec", ContainerProcessor, | 172 | MakeStat("TotalProcessorTime", null, "sec", ContainerProcessor, |
170 | (s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; }); | 173 | (s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; }); |
171 | 174 | ||
172 | MakeStat("UserProcessorTime", "sec", ContainerProcessor, | 175 | MakeStat("UserProcessorTime", null, "sec", ContainerProcessor, |
173 | (s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; }); | 176 | (s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; }); |
174 | 177 | ||
175 | MakeStat("PrivilegedProcessorTime", "sec", ContainerProcessor, | 178 | MakeStat("PrivilegedProcessorTime", null, "sec", ContainerProcessor, |
176 | (s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; }); | 179 | (s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; }); |
177 | 180 | ||
178 | MakeStat("Threads", "threads", ContainerProcessor, | 181 | MakeStat("Threads", null, "threads", ContainerProcessor, |
179 | (s) => { s.Value = Process.GetCurrentProcess().Threads.Count; }); | 182 | (s) => { s.Value = Process.GetCurrentProcess().Threads.Count; }); |
180 | } | 183 | } |
181 | catch (Exception e) | 184 | catch (Exception e) |
@@ -196,8 +199,10 @@ public class ServerStats : ISharedRegionModule | |||
196 | string nicInterfaceType = nic.NetworkInterfaceType.ToString(); | 199 | string nicInterfaceType = nic.NetworkInterfaceType.ToString(); |
197 | if (!okInterfaceTypes.Contains(nicInterfaceType)) | 200 | if (!okInterfaceTypes.Contains(nicInterfaceType)) |
198 | { | 201 | { |
199 | m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'. To include, add to [Monitoring]NetworkInterfaceTypes='Ethernet,Loopback'", | 202 | m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'.", |
200 | LogHeader, nic.Name, nicInterfaceType); | 203 | LogHeader, nic.Name, nicInterfaceType); |
204 | m_log.DebugFormat("{0} To include, add to comma separated list in [Monitoring]NetworkInterfaceTypes={1}", | ||
205 | LogHeader, NetworkInterfaceTypes); | ||
201 | continue; | 206 | continue; |
202 | } | 207 | } |
203 | 208 | ||
@@ -206,14 +211,15 @@ public class ServerStats : ISharedRegionModule | |||
206 | IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics(); | 211 | IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics(); |
207 | if (nicStats != null) | 212 | if (nicStats != null) |
208 | { | 213 | { |
209 | MakeStat("BytesRcvd/" + nic.Name, "KB", ContainerNetwork, | 214 | MakeStat("BytesRcvd/" + nic.Name, nic.Name, "KB", ContainerNetwork, |
210 | (s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); }); | 215 | (s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); }); |
211 | MakeStat("BytesSent/" + nic.Name, "KB", ContainerNetwork, | 216 | MakeStat("BytesSent/" + nic.Name, nic.Name, "KB", ContainerNetwork, |
212 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); }); | 217 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); }); |
213 | MakeStat("TotalBytes/" + nic.Name, "KB", ContainerNetwork, | 218 | MakeStat("TotalBytes/" + nic.Name, nic.Name, "KB", ContainerNetwork, |
214 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); }); | 219 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); }); |
215 | } | 220 | } |
216 | } | 221 | } |
222 | // TODO: add IPv6 (it may actually happen someday) | ||
217 | } | 223 | } |
218 | } | 224 | } |
219 | catch (Exception e) | 225 | catch (Exception e) |
@@ -221,13 +227,13 @@ public class ServerStats : ISharedRegionModule | |||
221 | m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e); | 227 | m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e); |
222 | } | 228 | } |
223 | 229 | ||
224 | MakeStat("ProcessMemory", "MB", ContainerMemory, | 230 | MakeStat("ProcessMemory", null, "MB", ContainerMemory, |
225 | (s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; }); | 231 | (s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; }); |
226 | MakeStat("ObjectMemory", "MB", ContainerMemory, | 232 | MakeStat("ObjectMemory", null, "MB", ContainerMemory, |
227 | (s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; }); | 233 | (s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; }); |
228 | MakeStat("LastMemoryChurn", "MB/sec", ContainerMemory, | 234 | MakeStat("LastMemoryChurn", null, "MB/sec", ContainerMemory, |
229 | (s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); }); | 235 | (s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); }); |
230 | MakeStat("AverageMemoryChurn", "MB/sec", ContainerMemory, | 236 | MakeStat("AverageMemoryChurn", null, "MB/sec", ContainerMemory, |
231 | (s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); }); | 237 | (s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); }); |
232 | } | 238 | } |
233 | 239 | ||
@@ -263,6 +269,8 @@ public class ServerStats : ISharedRegionModule | |||
263 | } | 269 | } |
264 | } | 270 | } |
265 | 271 | ||
272 | // Lookup the nic that goes with this stat and set the value by using a fetch action. | ||
273 | // Not sure about closure with delegates inside delegates. | ||
266 | private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat); | 274 | private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat); |
267 | private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor) | 275 | private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor) |
268 | { | 276 | { |
@@ -275,7 +283,10 @@ public class ServerStats : ISharedRegionModule | |||
275 | { | 283 | { |
276 | IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics(); | 284 | IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics(); |
277 | if (intrStats != null) | 285 | if (intrStats != null) |
278 | stat.Value = Math.Round(getter(intrStats) / factor, 3); | 286 | { |
287 | double newVal = Math.Round(getter(intrStats) / factor, 3); | ||
288 | stat.Value = newVal; | ||
289 | } | ||
279 | break; | 290 | break; |
280 | } | 291 | } |
281 | } | 292 | } |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs index 235cefc..d347159 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | |||
@@ -1335,7 +1335,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin | |||
1335 | Vector3 unscaledContribVerticalErrorV = vertContributionV; // DEBUG DEBUG | 1335 | Vector3 unscaledContribVerticalErrorV = vertContributionV; // DEBUG DEBUG |
1336 | vertContributionV /= m_verticalAttractionTimescale; | 1336 | vertContributionV /= m_verticalAttractionTimescale; |
1337 | 1337 | ||
1338 | VehicleRotationalVelocity += vertContributionV * VehicleOrientation; | 1338 | VehicleRotationalVelocity += vertContributionV; |
1339 | 1339 | ||
1340 | VDetailLog("{0}, MoveAngular,verticalAttraction,,origRotVW={1},vertError={2},unscaledV={3},eff={4},ts={5},vertContribV={6}", | 1340 | VDetailLog("{0}, MoveAngular,verticalAttraction,,origRotVW={1},vertError={2},unscaledV={3},eff={4},ts={5},vertContribV={6}", |
1341 | Prim.LocalID, origRotVelW, verticalError, unscaledContribVerticalErrorV, | 1341 | Prim.LocalID, origRotVelW, verticalError, unscaledContribVerticalErrorV, |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs index a133e51..b4abc1d 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs | |||
@@ -68,6 +68,11 @@ public class RegionCombinerLargeLandChannel : ILandChannel | |||
68 | RootRegionLandChannel.Clear(setupDefaultParcel); | 68 | RootRegionLandChannel.Clear(setupDefaultParcel); |
69 | } | 69 | } |
70 | 70 | ||
71 | public ILandObject GetLandObject(Vector3 position) | ||
72 | { | ||
73 | return GetLandObject(position.X, position.Y); | ||
74 | } | ||
75 | |||
71 | public ILandObject GetLandObject(int x, int y) | 76 | public ILandObject GetLandObject(int x, int y) |
72 | { | 77 | { |
73 | //m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y); | 78 | //m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d634805..1fbfc52 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -371,6 +371,80 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
371 | } | 371 | } |
372 | } | 372 | } |
373 | 373 | ||
374 | /// <summary> | ||
375 | /// Get a given link entity from a linkset (linked objects and any sitting avatars). | ||
376 | /// </summary> | ||
377 | /// <remarks> | ||
378 | /// If there are any ScenePresence's in the linkset (i.e. because they are sat upon one of the prims), then | ||
379 | /// these are counted as extra entities that correspond to linknums beyond the number of prims in the linkset. | ||
380 | /// The ScenePresences receive linknums in the order in which they sat. | ||
381 | /// </remarks> | ||
382 | /// <returns> | ||
383 | /// The link entity. null if not found. | ||
384 | /// </returns> | ||
385 | /// <param name='linknum'> | ||
386 | /// Can be either a non-negative integer or ScriptBaseClass.LINK_THIS (-4). | ||
387 | /// If ScriptBaseClass.LINK_THIS then the entity containing the script is returned. | ||
388 | /// If the linkset has one entity and a linknum of zero is given, then the single entity is returned. If any | ||
389 | /// positive integer is given in this case then null is returned. | ||
390 | /// If the linkset has more than one entity and a linknum greater than zero but equal to or less than the number | ||
391 | /// of entities, then the entity which corresponds to that linknum is returned. | ||
392 | /// Otherwise, if a positive linknum is given which is greater than the number of entities in the linkset, then | ||
393 | /// null is returned. | ||
394 | /// </param> | ||
395 | public ISceneEntity GetLinkEntity(int linknum) | ||
396 | { | ||
397 | if (linknum < 0) | ||
398 | { | ||
399 | if (linknum == ScriptBaseClass.LINK_THIS) | ||
400 | return m_host; | ||
401 | else | ||
402 | return null; | ||
403 | } | ||
404 | |||
405 | int actualPrimCount = m_host.ParentGroup.PrimCount; | ||
406 | List<UUID> sittingAvatarIds = m_host.ParentGroup.GetSittingAvatars(); | ||
407 | int adjustedPrimCount = actualPrimCount + sittingAvatarIds.Count; | ||
408 | |||
409 | // Special case for a single prim. In this case the linknum is zero. However, this will not match a single | ||
410 | // prim that has any avatars sat upon it (in which case the root prim is link 1). | ||
411 | if (linknum == 0) | ||
412 | { | ||
413 | if (actualPrimCount == 1 && sittingAvatarIds.Count == 0) | ||
414 | return m_host; | ||
415 | |||
416 | return null; | ||
417 | } | ||
418 | // Special case to handle a single prim with sitting avatars. GetLinkPart() would only match zero but | ||
419 | // here we must match 1 (ScriptBaseClass.LINK_ROOT). | ||
420 | else if (linknum == ScriptBaseClass.LINK_ROOT && actualPrimCount == 1) | ||
421 | { | ||
422 | if (sittingAvatarIds.Count > 0) | ||
423 | return m_host.ParentGroup.RootPart; | ||
424 | else | ||
425 | return null; | ||
426 | } | ||
427 | else if (linknum <= adjustedPrimCount) | ||
428 | { | ||
429 | if (linknum <= actualPrimCount) | ||
430 | { | ||
431 | return m_host.ParentGroup.GetLinkNumPart(linknum); | ||
432 | } | ||
433 | else | ||
434 | { | ||
435 | ScenePresence sp = World.GetScenePresence(sittingAvatarIds[linknum - actualPrimCount - 1]); | ||
436 | if (sp != null) | ||
437 | return sp; | ||
438 | else | ||
439 | return null; | ||
440 | } | ||
441 | } | ||
442 | else | ||
443 | { | ||
444 | return null; | ||
445 | } | ||
446 | } | ||
447 | |||
374 | public List<SceneObjectPart> GetLinkParts(int linkType) | 448 | public List<SceneObjectPart> GetLinkParts(int linkType) |
375 | { | 449 | { |
376 | return GetLinkParts(m_host, linkType); | 450 | return GetLinkParts(m_host, linkType); |
@@ -4149,55 +4223,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4149 | { | 4223 | { |
4150 | m_host.AddScriptLPS(1); | 4224 | m_host.AddScriptLPS(1); |
4151 | 4225 | ||
4152 | if (linknum < 0) | 4226 | ISceneEntity entity = GetLinkEntity(linknum); |
4153 | { | ||
4154 | if (linknum == ScriptBaseClass.LINK_THIS) | ||
4155 | return m_host.Name; | ||
4156 | else | ||
4157 | return ScriptBaseClass.NULL_KEY; | ||
4158 | } | ||
4159 | |||
4160 | int actualPrimCount = m_host.ParentGroup.PrimCount; | ||
4161 | List<UUID> sittingAvatarIds = m_host.ParentGroup.GetSittingAvatars(); | ||
4162 | int adjustedPrimCount = actualPrimCount + sittingAvatarIds.Count; | ||
4163 | |||
4164 | // Special case for a single prim. In this case the linknum is zero. However, this will not match a single | ||
4165 | // prim that has any avatars sat upon it (in which case the root prim is link 1). | ||
4166 | if (linknum == 0) | ||
4167 | { | ||
4168 | if (actualPrimCount == 1 && sittingAvatarIds.Count == 0) | ||
4169 | return m_host.Name; | ||
4170 | 4227 | ||
4171 | return ScriptBaseClass.NULL_KEY; | 4228 | if (entity != null) |
4172 | } | 4229 | return entity.Name; |
4173 | // Special case to handle a single prim with sitting avatars. GetLinkPart() would only match zero but | ||
4174 | // here we must match 1 (ScriptBaseClass.LINK_ROOT). | ||
4175 | else if (linknum == 1 && actualPrimCount == 1) | ||
4176 | { | ||
4177 | if (sittingAvatarIds.Count > 0) | ||
4178 | return m_host.ParentGroup.RootPart.Name; | ||
4179 | else | ||
4180 | return ScriptBaseClass.NULL_KEY; | ||
4181 | } | ||
4182 | else if (linknum <= adjustedPrimCount) | ||
4183 | { | ||
4184 | if (linknum <= actualPrimCount) | ||
4185 | { | ||
4186 | return m_host.ParentGroup.GetLinkNumPart(linknum).Name; | ||
4187 | } | ||
4188 | else | ||
4189 | { | ||
4190 | ScenePresence sp = World.GetScenePresence(sittingAvatarIds[linknum - actualPrimCount - 1]); | ||
4191 | if (sp != null) | ||
4192 | return sp.Name; | ||
4193 | else | ||
4194 | return ScriptBaseClass.NULL_KEY; | ||
4195 | } | ||
4196 | } | ||
4197 | else | 4230 | else |
4198 | { | ||
4199 | return ScriptBaseClass.NULL_KEY; | 4231 | return ScriptBaseClass.NULL_KEY; |
4200 | } | ||
4201 | } | 4232 | } |
4202 | 4233 | ||
4203 | public LSL_Integer llGetInventoryNumber(int type) | 4234 | public LSL_Integer llGetInventoryNumber(int type) |
@@ -4562,8 +4593,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4562 | if (presence.UserLevel >= 200) return; | 4593 | if (presence.UserLevel >= 200) return; |
4563 | 4594 | ||
4564 | // agent must be over the owners land | 4595 | // agent must be over the owners land |
4565 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4596 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
4566 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | ||
4567 | { | 4597 | { |
4568 | if (!World.TeleportClientHome(agentId, presence.ControllingClient)) | 4598 | if (!World.TeleportClientHome(agentId, presence.ControllingClient)) |
4569 | { | 4599 | { |
@@ -4579,6 +4609,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4579 | } | 4609 | } |
4580 | } | 4610 | } |
4581 | } | 4611 | } |
4612 | |||
4582 | ScriptSleep(5000); | 4613 | ScriptSleep(5000); |
4583 | } | 4614 | } |
4584 | 4615 | ||
@@ -4598,10 +4629,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4598 | if (destination == String.Empty) | 4629 | if (destination == String.Empty) |
4599 | destination = World.RegionInfo.RegionName; | 4630 | destination = World.RegionInfo.RegionName; |
4600 | 4631 | ||
4601 | Vector3 pos = presence.AbsolutePosition; | ||
4602 | |||
4603 | // agent must be over the owners land | 4632 | // agent must be over the owners land |
4604 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | 4633 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
4605 | { | 4634 | { |
4606 | DoLLTeleport(presence, destination, targetPos, targetLookAt); | 4635 | DoLLTeleport(presence, destination, targetPos, targetLookAt); |
4607 | } | 4636 | } |
@@ -4631,10 +4660,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4631 | // agent must not be a god | 4660 | // agent must not be a god |
4632 | if (presence.GodLevel >= 200) return; | 4661 | if (presence.GodLevel >= 200) return; |
4633 | 4662 | ||
4634 | Vector3 pos = presence.AbsolutePosition; | ||
4635 | |||
4636 | // agent must be over the owners land | 4663 | // agent must be over the owners land |
4637 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | 4664 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
4638 | { | 4665 | { |
4639 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); | 4666 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); |
4640 | } | 4667 | } |
@@ -4849,7 +4876,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4849 | { | 4876 | { |
4850 | if (pushrestricted) | 4877 | if (pushrestricted) |
4851 | { | 4878 | { |
4852 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos.X, PusheePos.Y); | 4879 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos); |
4853 | 4880 | ||
4854 | // We didn't find the parcel but region is push restricted so assume it is NOT ok | 4881 | // We didn't find the parcel but region is push restricted so assume it is NOT ok |
4855 | if (targetlandObj == null) | 4882 | if (targetlandObj == null) |
@@ -4864,7 +4891,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4864 | } | 4891 | } |
4865 | else | 4892 | else |
4866 | { | 4893 | { |
4867 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos.X, PusheePos.Y); | 4894 | ILandObject targetlandObj = World.LandChannel.GetLandObject(PusheePos); |
4868 | if (targetlandObj == null) | 4895 | if (targetlandObj == null) |
4869 | { | 4896 | { |
4870 | // We didn't find the parcel but region isn't push restricted so assume it's ok | 4897 | // We didn't find the parcel but region isn't push restricted so assume it's ok |
@@ -6146,12 +6173,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6146 | } | 6173 | } |
6147 | 6174 | ||
6148 | ILandObject land; | 6175 | ILandObject land; |
6149 | Vector3 pos; | ||
6150 | UUID id = UUID.Zero; | 6176 | UUID id = UUID.Zero; |
6177 | |||
6151 | if (parcel || parcelOwned) | 6178 | if (parcel || parcelOwned) |
6152 | { | 6179 | { |
6153 | pos = m_host.ParentGroup.RootPart.GetWorldPosition(); | 6180 | land = World.LandChannel.GetLandObject(m_host.ParentGroup.RootPart.GetWorldPosition()); |
6154 | land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
6155 | if (land == null) | 6181 | if (land == null) |
6156 | { | 6182 | { |
6157 | id = UUID.Zero; | 6183 | id = UUID.Zero; |
@@ -6177,8 +6203,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6177 | { | 6203 | { |
6178 | if (!regionWide) | 6204 | if (!regionWide) |
6179 | { | 6205 | { |
6180 | pos = ssp.AbsolutePosition; | 6206 | land = World.LandChannel.GetLandObject(ssp.AbsolutePosition); |
6181 | land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
6182 | if (land != null) | 6207 | if (land != null) |
6183 | { | 6208 | { |
6184 | if (parcelOwned && land.LandData.OwnerID == id || | 6209 | if (parcelOwned && land.LandData.OwnerID == id || |
@@ -6308,10 +6333,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6308 | ScenePresence presence = World.GetScenePresence(agentID); | 6333 | ScenePresence presence = World.GetScenePresence(agentID); |
6309 | if (presence != null) | 6334 | if (presence != null) |
6310 | { | 6335 | { |
6311 | Vector3 pos = presence.AbsolutePosition; | ||
6312 | |||
6313 | // agent must be over the owners land | 6336 | // agent must be over the owners land |
6314 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | 6337 | ILandObject land = World.LandChannel.GetLandObject(presence.AbsolutePosition); |
6315 | if (land == null) | 6338 | if (land == null) |
6316 | return; | 6339 | return; |
6317 | 6340 | ||
@@ -6340,9 +6363,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6340 | ScenePresence presence = World.GetScenePresence(key); | 6363 | ScenePresence presence = World.GetScenePresence(key); |
6341 | if (presence != null) // object is an avatar | 6364 | if (presence != null) // object is an avatar |
6342 | { | 6365 | { |
6343 | Vector3 pos = presence.AbsolutePosition; | 6366 | if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) |
6344 | |||
6345 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | ||
6346 | return 1; | 6367 | return 1; |
6347 | } | 6368 | } |
6348 | else // object is not an avatar | 6369 | else // object is not an avatar |
@@ -6351,9 +6372,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6351 | 6372 | ||
6352 | if (obj != null) | 6373 | if (obj != null) |
6353 | { | 6374 | { |
6354 | Vector3 pos = obj.AbsolutePosition; | 6375 | if (m_host.OwnerID == World.LandChannel.GetLandObject(obj.AbsolutePosition).LandData.OwnerID) |
6355 | |||
6356 | if (m_host.OwnerID == World.LandChannel.GetLandObject(pos.X, pos.Y).LandData.OwnerID) | ||
6357 | return 1; | 6376 | return 1; |
6358 | } | 6377 | } |
6359 | } | 6378 | } |
@@ -6463,10 +6482,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6463 | // if the land is group owned and the object is group owned by the same group | 6482 | // if the land is group owned and the object is group owned by the same group |
6464 | // or | 6483 | // or |
6465 | // if the object is owned by a person with estate access. | 6484 | // if the object is owned by a person with estate access. |
6466 | 6485 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition); | |
6467 | Vector3 pos = av.AbsolutePosition; | ||
6468 | |||
6469 | ILandObject parcel = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
6470 | if (parcel != null) | 6486 | if (parcel != null) |
6471 | { | 6487 | { |
6472 | if (m_host.OwnerID == parcel.LandData.OwnerID || | 6488 | if (m_host.OwnerID == parcel.LandData.OwnerID || |
@@ -7053,9 +7069,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7053 | { | 7069 | { |
7054 | m_host.AddScriptLPS(1); | 7070 | m_host.AddScriptLPS(1); |
7055 | UUID key; | 7071 | UUID key; |
7056 | Vector3 pos = m_host.AbsolutePosition; | 7072 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
7057 | 7073 | ||
7058 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
7059 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 7074 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
7060 | { | 7075 | { |
7061 | int expires = 0; | 7076 | int expires = 0; |
@@ -8492,8 +8507,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8492 | { | 8507 | { |
8493 | m_host.AddScriptLPS(1); | 8508 | m_host.AddScriptLPS(1); |
8494 | 8509 | ||
8495 | Vector3 pos = m_host.AbsolutePosition; | 8510 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
8496 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
8497 | 8511 | ||
8498 | if (land.LandData.OwnerID != m_host.OwnerID) | 8512 | if (land.LandData.OwnerID != m_host.OwnerID) |
8499 | return; | 8513 | return; |
@@ -8507,8 +8521,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8507 | { | 8521 | { |
8508 | m_host.AddScriptLPS(1); | 8522 | m_host.AddScriptLPS(1); |
8509 | 8523 | ||
8510 | Vector3 pos = m_host.AbsolutePosition; | 8524 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
8511 | ILandObject land = World.LandChannel.GetLandObject(pos.X, pos.Y); | ||
8512 | 8525 | ||
8513 | if (land.LandData.OwnerID != m_host.OwnerID) | 8526 | if (land.LandData.OwnerID != m_host.OwnerID) |
8514 | return String.Empty; | 8527 | return String.Empty; |
@@ -8717,8 +8730,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8717 | 8730 | ||
8718 | public LSL_Vector llGetGeometricCenter() | 8731 | public LSL_Vector llGetGeometricCenter() |
8719 | { | 8732 | { |
8720 | Vector3 tmp = m_host.GetGeometricCenter(); | 8733 | return new LSL_Vector(m_host.GetGeometricCenter()); |
8721 | return new LSL_Vector(tmp.X, tmp.Y, tmp.Z); | ||
8722 | } | 8734 | } |
8723 | 8735 | ||
8724 | public LSL_List llGetPrimitiveParams(LSL_List rules) | 8736 | public LSL_List llGetPrimitiveParams(LSL_List rules) |
@@ -8825,9 +8837,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8825 | break; | 8837 | break; |
8826 | 8838 | ||
8827 | case (int)ScriptBaseClass.PRIM_SIZE: | 8839 | case (int)ScriptBaseClass.PRIM_SIZE: |
8828 | res.Add(new LSL_Vector(part.Scale.X, | 8840 | res.Add(new LSL_Vector(part.Scale)); |
8829 | part.Scale.Y, | ||
8830 | part.Scale.Z)); | ||
8831 | break; | 8841 | break; |
8832 | 8842 | ||
8833 | case (int)ScriptBaseClass.PRIM_ROTATION: | 8843 | case (int)ScriptBaseClass.PRIM_ROTATION: |
@@ -9188,9 +9198,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9188 | case (int)ScriptBaseClass.PRIM_DESC: | 9198 | case (int)ScriptBaseClass.PRIM_DESC: |
9189 | res.Add(new LSL_String(part.Description)); | 9199 | res.Add(new LSL_String(part.Description)); |
9190 | break; | 9200 | break; |
9191 | 9201 | case (int)ScriptBaseClass.PRIM_ROT_LOCAL: | |
9192 | case (int)ScriptBaseClass.PRIM_ROT_LOCAL: | 9202 | res.Add(new LSL_Rotation(part.RotationOffset)); |
9193 | res.Add(new LSL_Rotation(part.RotationOffset.X, part.RotationOffset.Y, part.RotationOffset.Z, part.RotationOffset.W)); | ||
9194 | break; | 9203 | break; |
9195 | 9204 | ||
9196 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: | 9205 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: |
@@ -10374,7 +10383,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10374 | 10383 | ||
10375 | // according to the docs, this command only works if script owner and land owner are the same | 10384 | // according to the docs, this command only works if script owner and land owner are the same |
10376 | // lets add estate owners and gods, too, and use the generic permission check. | 10385 | // lets add estate owners and gods, too, and use the generic permission check. |
10377 | ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10386 | ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10378 | if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return; | 10387 | if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return; |
10379 | 10388 | ||
10380 | bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? | 10389 | bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? |
@@ -10697,22 +10706,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10697 | m_host.AddScriptLPS(1); | 10706 | m_host.AddScriptLPS(1); |
10698 | 10707 | ||
10699 | if (m_item.PermsGranter == UUID.Zero) | 10708 | if (m_item.PermsGranter == UUID.Zero) |
10700 | return new LSL_Vector(); | 10709 | return Vector3.Zero; |
10701 | 10710 | ||
10702 | if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 10711 | if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
10703 | { | 10712 | { |
10704 | ShoutError("No permissions to track the camera"); | 10713 | ShoutError("No permissions to track the camera"); |
10705 | return new LSL_Vector(); | 10714 | return Vector3.Zero; |
10706 | } | 10715 | } |
10707 | 10716 | ||
10708 | // ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 10717 | // ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
10709 | ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); | 10718 | ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); |
10710 | if (presence != null) | 10719 | if (presence != null) |
10711 | { | 10720 | { |
10712 | LSL_Vector pos = new LSL_Vector(presence.CameraPosition.X, presence.CameraPosition.Y, presence.CameraPosition.Z); | 10721 | LSL_Vector pos = new LSL_Vector(presence.CameraPosition); |
10713 | return pos; | 10722 | return pos; |
10714 | } | 10723 | } |
10715 | return new LSL_Vector(); | 10724 | |
10725 | return Vector3.Zero; | ||
10716 | } | 10726 | } |
10717 | 10727 | ||
10718 | public LSL_Rotation llGetCameraRot() | 10728 | public LSL_Rotation llGetCameraRot() |
@@ -10720,22 +10730,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10720 | m_host.AddScriptLPS(1); | 10730 | m_host.AddScriptLPS(1); |
10721 | 10731 | ||
10722 | if (m_item.PermsGranter == UUID.Zero) | 10732 | if (m_item.PermsGranter == UUID.Zero) |
10723 | return new LSL_Rotation(); | 10733 | return Quaternion.Identity; |
10724 | 10734 | ||
10725 | if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 10735 | if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
10726 | { | 10736 | { |
10727 | ShoutError("No permissions to track the camera"); | 10737 | ShoutError("No permissions to track the camera"); |
10728 | return new LSL_Rotation(); | 10738 | return Quaternion.Identity; |
10729 | } | 10739 | } |
10730 | 10740 | ||
10731 | // ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 10741 | // ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
10732 | ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); | 10742 | ScenePresence presence = World.GetScenePresence(m_item.PermsGranter); |
10733 | if (presence != null) | 10743 | if (presence != null) |
10734 | { | 10744 | { |
10735 | return new LSL_Rotation(presence.CameraRotation.X, presence.CameraRotation.Y, presence.CameraRotation.Z, presence.CameraRotation.W); | 10745 | return new LSL_Rotation(presence.CameraRotation); |
10736 | } | 10746 | } |
10737 | 10747 | ||
10738 | return new LSL_Rotation(); | 10748 | return Quaternion.Identity; |
10739 | } | 10749 | } |
10740 | 10750 | ||
10741 | /// <summary> | 10751 | /// <summary> |
@@ -10816,7 +10826,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10816 | { | 10826 | { |
10817 | m_host.AddScriptLPS(1); | 10827 | m_host.AddScriptLPS(1); |
10818 | UUID key; | 10828 | UUID key; |
10819 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10829 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10820 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 10830 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
10821 | { | 10831 | { |
10822 | int expires = 0; | 10832 | int expires = 0; |
@@ -10857,7 +10867,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10857 | { | 10867 | { |
10858 | m_host.AddScriptLPS(1); | 10868 | m_host.AddScriptLPS(1); |
10859 | UUID key; | 10869 | UUID key; |
10860 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10870 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10861 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) | 10871 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) |
10862 | { | 10872 | { |
10863 | if (UUID.TryParse(avatar, out key)) | 10873 | if (UUID.TryParse(avatar, out key)) |
@@ -10884,7 +10894,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10884 | { | 10894 | { |
10885 | m_host.AddScriptLPS(1); | 10895 | m_host.AddScriptLPS(1); |
10886 | UUID key; | 10896 | UUID key; |
10887 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10897 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
10888 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 10898 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
10889 | { | 10899 | { |
10890 | if (UUID.TryParse(avatar, out key)) | 10900 | if (UUID.TryParse(avatar, out key)) |
@@ -11250,7 +11260,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11250 | public void llResetLandBanList() | 11260 | public void llResetLandBanList() |
11251 | { | 11261 | { |
11252 | m_host.AddScriptLPS(1); | 11262 | m_host.AddScriptLPS(1); |
11253 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 11263 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData; |
11254 | if (land.OwnerID == m_host.OwnerID) | 11264 | if (land.OwnerID == m_host.OwnerID) |
11255 | { | 11265 | { |
11256 | foreach (LandAccessEntry entry in land.ParcelAccessList) | 11266 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
@@ -11267,7 +11277,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11267 | public void llResetLandPassList() | 11277 | public void llResetLandPassList() |
11268 | { | 11278 | { |
11269 | m_host.AddScriptLPS(1); | 11279 | m_host.AddScriptLPS(1); |
11270 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 11280 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition).LandData; |
11271 | if (land.OwnerID == m_host.OwnerID) | 11281 | if (land.OwnerID == m_host.OwnerID) |
11272 | { | 11282 | { |
11273 | foreach (LandAccessEntry entry in land.ParcelAccessList) | 11283 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
@@ -11967,7 +11977,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11967 | World.ForEachScenePresence(delegate(ScenePresence sp) | 11977 | World.ForEachScenePresence(delegate(ScenePresence sp) |
11968 | { | 11978 | { |
11969 | Vector3 ac = sp.AbsolutePosition - rayStart; | 11979 | Vector3 ac = sp.AbsolutePosition - rayStart; |
11970 | Vector3 bc = sp.AbsolutePosition - rayEnd; | 11980 | // Vector3 bc = sp.AbsolutePosition - rayEnd; |
11971 | 11981 | ||
11972 | double d = Math.Abs(Vector3.Mag(Vector3.Cross(ab, ac)) / Vector3.Distance(rayStart, rayEnd)); | 11982 | double d = Math.Abs(Vector3.Mag(Vector3.Cross(ab, ac)) / Vector3.Distance(rayStart, rayEnd)); |
11973 | 11983 | ||
@@ -12057,7 +12067,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12057 | radius = Math.Abs(maxZ); | 12067 | radius = Math.Abs(maxZ); |
12058 | radius = radius*1.413f; | 12068 | radius = radius*1.413f; |
12059 | Vector3 ac = group.AbsolutePosition - rayStart; | 12069 | Vector3 ac = group.AbsolutePosition - rayStart; |
12060 | Vector3 bc = group.AbsolutePosition - rayEnd; | 12070 | // Vector3 bc = group.AbsolutePosition - rayEnd; |
12061 | 12071 | ||
12062 | double d = Math.Abs(Vector3.Mag(Vector3.Cross(ab, ac)) / Vector3.Distance(rayStart, rayEnd)); | 12072 | double d = Math.Abs(Vector3.Mag(Vector3.Cross(ab, ac)) / Vector3.Distance(rayStart, rayEnd)); |
12063 | 12073 | ||
@@ -12435,7 +12445,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12435 | list.Add(new LSL_Integer(linkNum)); | 12445 | list.Add(new LSL_Integer(linkNum)); |
12436 | 12446 | ||
12437 | if ((dataFlags & ScriptBaseClass.RC_GET_NORMAL) == ScriptBaseClass.RC_GET_NORMAL) | 12447 | if ((dataFlags & ScriptBaseClass.RC_GET_NORMAL) == ScriptBaseClass.RC_GET_NORMAL) |
12438 | list.Add(new LSL_Vector(result.Normal.X, result.Normal.Y, result.Normal.Z)); | 12448 | list.Add(new LSL_Vector(result.Normal)); |
12439 | 12449 | ||
12440 | values++; | 12450 | values++; |
12441 | if (values >= count) | 12451 | if (values >= count) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a214935..234ba34 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -372,7 +372,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
372 | //OSSL only may be used if object is in the same group as the parcel | 372 | //OSSL only may be used if object is in the same group as the parcel |
373 | if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_GROUP_MEMBER")) | 373 | if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_GROUP_MEMBER")) |
374 | { | 374 | { |
375 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 375 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
376 | 376 | ||
377 | if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero) | 377 | if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero) |
378 | { | 378 | { |
@@ -383,7 +383,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
383 | //Only Parcelowners may use the function | 383 | //Only Parcelowners may use the function |
384 | if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_OWNER")) | 384 | if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_OWNER")) |
385 | { | 385 | { |
386 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 386 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
387 | 387 | ||
388 | if (land.LandData.OwnerID == ownerID) | 388 | if (land.LandData.OwnerID == ownerID) |
389 | { | 389 | { |
@@ -1511,8 +1511,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1511 | 1511 | ||
1512 | m_host.AddScriptLPS(1); | 1512 | m_host.AddScriptLPS(1); |
1513 | 1513 | ||
1514 | ILandObject land | 1514 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
1515 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
1516 | 1515 | ||
1517 | if (land.LandData.OwnerID != m_host.OwnerID) | 1516 | if (land.LandData.OwnerID != m_host.OwnerID) |
1518 | return; | 1517 | return; |
@@ -1528,8 +1527,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1528 | 1527 | ||
1529 | m_host.AddScriptLPS(1); | 1528 | m_host.AddScriptLPS(1); |
1530 | 1529 | ||
1531 | ILandObject land | 1530 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); |
1532 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
1533 | 1531 | ||
1534 | if (land.LandData.OwnerID != m_host.OwnerID) | 1532 | if (land.LandData.OwnerID != m_host.OwnerID) |
1535 | { | 1533 | { |
@@ -2578,13 +2576,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2578 | ScenePresence sp = World.GetScenePresence(npcId); | 2576 | ScenePresence sp = World.GetScenePresence(npcId); |
2579 | 2577 | ||
2580 | if (sp != null) | 2578 | if (sp != null) |
2581 | { | 2579 | return new LSL_Vector(sp.AbsolutePosition); |
2582 | Vector3 pos = sp.AbsolutePosition; | ||
2583 | return new LSL_Vector(pos.X, pos.Y, pos.Z); | ||
2584 | } | ||
2585 | } | 2580 | } |
2586 | 2581 | ||
2587 | return new LSL_Vector(0, 0, 0); | 2582 | return Vector3.Zero; |
2588 | } | 2583 | } |
2589 | 2584 | ||
2590 | public void osNpcMoveTo(LSL_Key npc, LSL_Vector pos) | 2585 | public void osNpcMoveTo(LSL_Key npc, LSL_Vector pos) |
@@ -2652,7 +2647,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2652 | return new LSL_Rotation(sp.GetWorldRotation()); | 2647 | return new LSL_Rotation(sp.GetWorldRotation()); |
2653 | } | 2648 | } |
2654 | 2649 | ||
2655 | return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); | 2650 | return Quaternion.Identity; |
2656 | } | 2651 | } |
2657 | 2652 | ||
2658 | public void osNpcSetRot(LSL_Key npc, LSL_Rotation rotation) | 2653 | public void osNpcSetRot(LSL_Key npc, LSL_Rotation rotation) |
@@ -3098,20 +3093,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3098 | 3093 | ||
3099 | UUID avatarId = new UUID(avatar); | 3094 | UUID avatarId = new UUID(avatar); |
3100 | ScenePresence presence = World.GetScenePresence(avatarId); | 3095 | ScenePresence presence = World.GetScenePresence(avatarId); |
3101 | Vector3 pos = m_host.GetWorldPosition(); | 3096 | |
3102 | bool result = World.ScriptDanger(m_host.LocalId, new Vector3((float)pos.X, (float)pos.Y, (float)pos.Z)); | 3097 | if (presence != null && World.ScriptDanger(m_host.LocalId, m_host.GetWorldPosition())) |
3103 | if (result) | ||
3104 | { | 3098 | { |
3105 | if (presence != null) | 3099 | float health = presence.Health; |
3106 | { | 3100 | health += (float)healing; |
3107 | float health = presence.Health; | 3101 | |
3108 | health += (float)healing; | 3102 | if (health >= 100) |
3109 | if (health >= 100) | 3103 | health = 100; |
3110 | { | 3104 | |
3111 | health = 100; | 3105 | presence.setHealthWithUpdate(health); |
3112 | } | ||
3113 | presence.setHealthWithUpdate(health); | ||
3114 | } | ||
3115 | } | 3106 | } |
3116 | } | 3107 | } |
3117 | 3108 | ||
@@ -3188,8 +3179,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3188 | if (avatar != null && avatar.UUID != m_host.OwnerID) | 3179 | if (avatar != null && avatar.UUID != m_host.OwnerID) |
3189 | { | 3180 | { |
3190 | result.Add(new LSL_String(avatar.UUID.ToString())); | 3181 | result.Add(new LSL_String(avatar.UUID.ToString())); |
3191 | OpenMetaverse.Vector3 ap = avatar.AbsolutePosition; | 3182 | result.Add(new LSL_Vector(avatar.AbsolutePosition)); |
3192 | result.Add(new LSL_Vector(ap.X, ap.Y, ap.Z)); | ||
3193 | result.Add(new LSL_String(avatar.Name)); | 3183 | result.Add(new LSL_String(avatar.Name)); |
3194 | } | 3184 | } |
3195 | }); | 3185 | }); |
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs index 2e6d279..210a314 100644 --- a/OpenSim/Server/Base/ServerUtils.cs +++ b/OpenSim/Server/Base/ServerUtils.cs | |||
@@ -138,17 +138,17 @@ namespace OpenSim.Server.Base | |||
138 | case ExtensionChange.Add: | 138 | case ExtensionChange.Add: |
139 | if (a.AddinFile.Contains(Registry.DefaultAddinsFolder)) | 139 | if (a.AddinFile.Contains(Registry.DefaultAddinsFolder)) |
140 | { | 140 | { |
141 | m_log.InfoFormat("[SERVER]: Adding {0} from registry", a.Name); | 141 | m_log.InfoFormat("[SERVER UTILS]: Adding {0} from registry", a.Name); |
142 | connector.PluginPath = System.IO.Path.Combine(Registry.DefaultAddinsFolder,a.Name.Replace(',', '.')); } | 142 | connector.PluginPath = System.IO.Path.Combine(Registry.DefaultAddinsFolder,a.Name.Replace(',', '.')); } |
143 | else | 143 | else |
144 | { | 144 | { |
145 | m_log.InfoFormat("[SERVER]: Adding {0} from ./bin", a.Name); | 145 | m_log.InfoFormat("[SERVER UTILS]: Adding {0} from ./bin", a.Name); |
146 | connector.PluginPath = a.AddinFile; | 146 | connector.PluginPath = a.AddinFile; |
147 | } | 147 | } |
148 | LoadPlugin(connector); | 148 | LoadPlugin(connector); |
149 | break; | 149 | break; |
150 | case ExtensionChange.Remove: | 150 | case ExtensionChange.Remove: |
151 | m_log.InfoFormat("[SERVER]: Removing {0}", a.Name); | 151 | m_log.InfoFormat("[SERVER UTILS]: Removing {0}", a.Name); |
152 | UnloadPlugin(connector); | 152 | UnloadPlugin(connector); |
153 | break; | 153 | break; |
154 | } | 154 | } |
@@ -166,13 +166,13 @@ namespace OpenSim.Server.Base | |||
166 | } | 166 | } |
167 | else | 167 | else |
168 | { | 168 | { |
169 | m_log.InfoFormat("[SERVER]: {0} Disabled.", connector.ConfigName); | 169 | m_log.InfoFormat("[SERVER UTILS]: {0} Disabled.", connector.ConfigName); |
170 | } | 170 | } |
171 | } | 171 | } |
172 | 172 | ||
173 | private void UnloadPlugin(IRobustConnector connector) | 173 | private void UnloadPlugin(IRobustConnector connector) |
174 | { | 174 | { |
175 | m_log.InfoFormat("[Server]: Unloading {0}", connector.ConfigName); | 175 | m_log.InfoFormat("[SERVER UTILS]: Unloading {0}", connector.ConfigName); |
176 | 176 | ||
177 | connector.Unload(); | 177 | connector.Unload(); |
178 | } | 178 | } |
@@ -280,7 +280,7 @@ namespace OpenSim.Server.Base | |||
280 | { | 280 | { |
281 | if (!(e is System.MissingMethodException)) | 281 | if (!(e is System.MissingMethodException)) |
282 | { | 282 | { |
283 | m_log.ErrorFormat("Error loading plugin {0} from {1}. Exception: {2}, {3}", | 283 | m_log.ErrorFormat("[SERVER UTILS]: Error loading plugin {0} from {1}. Exception: {2}, {3}", |
284 | interfaceName, | 284 | interfaceName, |
285 | dllName, | 285 | dllName, |
286 | e.InnerException == null ? e.Message : e.InnerException.Message, | 286 | e.InnerException == null ? e.Message : e.InnerException.Message, |
@@ -298,14 +298,14 @@ namespace OpenSim.Server.Base | |||
298 | } | 298 | } |
299 | catch (ReflectionTypeLoadException rtle) | 299 | catch (ReflectionTypeLoadException rtle) |
300 | { | 300 | { |
301 | m_log.Error(string.Format("Error loading plugin from {0}:\n{1}", dllName, | 301 | m_log.Error(string.Format("[SERVER UTILS]: Error loading plugin from {0}:\n{1}", dllName, |
302 | String.Join("\n", Array.ConvertAll(rtle.LoaderExceptions, e => e.ToString()))), | 302 | String.Join("\n", Array.ConvertAll(rtle.LoaderExceptions, e => e.ToString()))), |
303 | rtle); | 303 | rtle); |
304 | return null; | 304 | return null; |
305 | } | 305 | } |
306 | catch (Exception e) | 306 | catch (Exception e) |
307 | { | 307 | { |
308 | m_log.Error(string.Format("Error loading plugin from {0}", dllName), e); | 308 | m_log.Error(string.Format("[SERVER UTILS]: Error loading plugin from {0}", dllName), e); |
309 | return null; | 309 | return null; |
310 | } | 310 | } |
311 | } | 311 | } |
@@ -517,7 +517,7 @@ namespace OpenSim.Server.Base | |||
517 | public static IConfigSource LoadInitialConfig(string url) | 517 | public static IConfigSource LoadInitialConfig(string url) |
518 | { | 518 | { |
519 | IConfigSource source = new XmlConfigSource(); | 519 | IConfigSource source = new XmlConfigSource(); |
520 | m_log.InfoFormat("[CONFIG]: {0} is a http:// URI, fetching ...", url); | 520 | m_log.InfoFormat("[SERVER UTILS]: {0} is a http:// URI, fetching ...", url); |
521 | 521 | ||
522 | // The ini file path is a http URI | 522 | // The ini file path is a http URI |
523 | // Try to read it | 523 | // Try to read it |
@@ -529,7 +529,7 @@ namespace OpenSim.Server.Base | |||
529 | } | 529 | } |
530 | catch (Exception e) | 530 | catch (Exception e) |
531 | { | 531 | { |
532 | m_log.FatalFormat("[CONFIG]: Exception reading config from URI {0}\n" + e.ToString(), url); | 532 | m_log.FatalFormat("[SERVER UTILS]: Exception reading config from URI {0}\n" + e.ToString(), url); |
533 | Environment.Exit(1); | 533 | Environment.Exit(1); |
534 | } | 534 | } |
535 | 535 | ||
diff --git a/OpenSim/Server/Base/ServicesServerBase.cs b/OpenSim/Server/Base/ServicesServerBase.cs index 5aff72a..7c8e6b7 100644 --- a/OpenSim/Server/Base/ServicesServerBase.cs +++ b/OpenSim/Server/Base/ServicesServerBase.cs | |||
@@ -186,10 +186,7 @@ namespace OpenSim.Server.Base | |||
186 | XmlConfigurator.Configure(); | 186 | XmlConfigurator.Configure(); |
187 | } | 187 | } |
188 | 188 | ||
189 | // FIXME: This should be done down in ServerBase but we need to sort out and refactor the log4net | 189 | LogEnvironmentInformation(); |
190 | // XmlConfigurator calls first accross servers. | ||
191 | m_log.InfoFormat("[SERVER BASE]: Starting in {0}", m_startupDirectory); | ||
192 | |||
193 | RegisterCommonAppenders(startupConfig); | 190 | RegisterCommonAppenders(startupConfig); |
194 | 191 | ||
195 | if (startupConfig.GetString("PIDFile", String.Empty) != String.Empty) | 192 | if (startupConfig.GetString("PIDFile", String.Empty) != String.Empty) |
diff --git a/OpenSim/Server/ServerMain.cs b/OpenSim/Server/ServerMain.cs index 8be69a9..65e9287 100644 --- a/OpenSim/Server/ServerMain.cs +++ b/OpenSim/Server/ServerMain.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Server | |||
145 | } | 145 | } |
146 | else | 146 | else |
147 | { | 147 | { |
148 | m_log.InfoFormat("[SERVER]: Failed to load {0}", conn); | 148 | m_log.ErrorFormat("[SERVER]: Failed to load {0}", conn); |
149 | } | 149 | } |
150 | } | 150 | } |
151 | 151 | ||
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index f1bffa4..90c30c8 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -123,46 +123,32 @@ namespace OpenSim.Services.AssetService | |||
123 | public virtual AssetMetadata GetMetadata(string id) | 123 | public virtual AssetMetadata GetMetadata(string id) |
124 | { | 124 | { |
125 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset metadata for {0}", id); | 125 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset metadata for {0}", id); |
126 | |||
127 | UUID assetID; | ||
128 | 126 | ||
129 | if (!UUID.TryParse(id, out assetID)) | 127 | AssetBase asset = Get(id); |
130 | return null; | ||
131 | 128 | ||
132 | AssetBase asset = m_Database.GetAsset(assetID); | ||
133 | if (asset != null) | 129 | if (asset != null) |
134 | return asset.Metadata; | 130 | return asset.Metadata; |
135 | 131 | else | |
136 | return null; | 132 | return null; |
137 | } | 133 | } |
138 | 134 | ||
139 | public virtual byte[] GetData(string id) | 135 | public virtual byte[] GetData(string id) |
140 | { | 136 | { |
141 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset data for {0}", id); | 137 | // m_log.DebugFormat("[ASSET SERVICE]: Get asset data for {0}", id); |
142 | |||
143 | UUID assetID; | ||
144 | 138 | ||
145 | if (!UUID.TryParse(id, out assetID)) | 139 | AssetBase asset = Get(id); |
146 | return null; | ||
147 | 140 | ||
148 | AssetBase asset = m_Database.GetAsset(assetID); | 141 | if (asset != null) |
149 | return asset.Data; | 142 | return asset.Data; |
143 | else | ||
144 | return null; | ||
150 | } | 145 | } |
151 | 146 | ||
152 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) | 147 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) |
153 | { | 148 | { |
154 | //m_log.DebugFormat("[AssetService]: Get asset async {0}", id); | 149 | //m_log.DebugFormat("[AssetService]: Get asset async {0}", id); |
155 | |||
156 | UUID assetID; | ||
157 | 150 | ||
158 | if (!UUID.TryParse(id, out assetID)) | 151 | handler(id, sender, Get(id)); |
159 | return false; | ||
160 | |||
161 | AssetBase asset = m_Database.GetAsset(assetID); | ||
162 | |||
163 | //m_log.DebugFormat("[AssetService]: Got asset {0}", asset); | ||
164 | |||
165 | handler(id, sender, asset); | ||
166 | 152 | ||
167 | return true; | 153 | return true; |
168 | } | 154 | } |
diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs index a1d10ed..8a2ca7c 100644 --- a/OpenSim/Services/AssetService/XAssetService.cs +++ b/OpenSim/Services/AssetService/XAssetService.cs | |||
@@ -39,8 +39,7 @@ using OpenMetaverse; | |||
39 | namespace OpenSim.Services.AssetService | 39 | namespace OpenSim.Services.AssetService |
40 | { | 40 | { |
41 | /// <summary> | 41 | /// <summary> |
42 | /// This will be developed into a de-duplicating asset service. | 42 | /// A de-duplicating asset service. |
43 | /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it. | ||
44 | /// </summary> | 43 | /// </summary> |
45 | public class XAssetService : XAssetServiceBase, IAssetService | 44 | public class XAssetService : XAssetServiceBase, IAssetService |
46 | { | 45 | { |
@@ -48,7 +47,9 @@ namespace OpenSim.Services.AssetService | |||
48 | 47 | ||
49 | protected static XAssetService m_RootInstance; | 48 | protected static XAssetService m_RootInstance; |
50 | 49 | ||
51 | public XAssetService(IConfigSource config) : base(config) | 50 | public XAssetService(IConfigSource config) : this(config, "AssetService") {} |
51 | |||
52 | public XAssetService(IConfigSource config, string configName) : base(config, configName) | ||
52 | { | 53 | { |
53 | if (m_RootInstance == null) | 54 | if (m_RootInstance == null) |
54 | { | 55 | { |
@@ -56,22 +57,21 @@ namespace OpenSim.Services.AssetService | |||
56 | 57 | ||
57 | if (m_AssetLoader != null) | 58 | if (m_AssetLoader != null) |
58 | { | 59 | { |
59 | IConfig assetConfig = config.Configs["AssetService"]; | 60 | IConfig assetConfig = config.Configs[configName]; |
60 | if (assetConfig == null) | 61 | if (assetConfig == null) |
61 | throw new Exception("No AssetService configuration"); | 62 | throw new Exception("No AssetService configuration"); |
62 | 63 | ||
63 | string loaderArgs = assetConfig.GetString("AssetLoaderArgs", | 64 | string loaderArgs = assetConfig.GetString("AssetLoaderArgs", String.Empty); |
64 | String.Empty); | ||
65 | 65 | ||
66 | bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); | 66 | bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); |
67 | 67 | ||
68 | if (assetLoaderEnabled) | 68 | if (assetLoaderEnabled && !HasChainedAssetService) |
69 | { | 69 | { |
70 | m_log.DebugFormat("[XASSET SERVICE]: Loading default asset set from {0}", loaderArgs); | 70 | m_log.DebugFormat("[XASSET SERVICE]: Loading default asset set from {0}", loaderArgs); |
71 | 71 | ||
72 | m_AssetLoader.ForEachDefaultXmlAsset( | 72 | m_AssetLoader.ForEachDefaultXmlAsset( |
73 | loaderArgs, | 73 | loaderArgs, |
74 | delegate(AssetBase a) | 74 | a => |
75 | { | 75 | { |
76 | AssetBase existingAsset = Get(a.ID); | 76 | AssetBase existingAsset = Get(a.ID); |
77 | // AssetMetadata existingMetadata = GetMetadata(a.ID); | 77 | // AssetMetadata existingMetadata = GetMetadata(a.ID); |
@@ -103,7 +103,23 @@ namespace OpenSim.Services.AssetService | |||
103 | 103 | ||
104 | try | 104 | try |
105 | { | 105 | { |
106 | return m_Database.GetAsset(assetID); | 106 | AssetBase asset = m_Database.GetAsset(assetID); |
107 | |||
108 | if (asset != null) | ||
109 | { | ||
110 | return asset; | ||
111 | } | ||
112 | else if (HasChainedAssetService) | ||
113 | { | ||
114 | asset = m_ChainedAssetService.Get(id); | ||
115 | |||
116 | if (asset != null) | ||
117 | MigrateFromChainedService(asset); | ||
118 | |||
119 | return asset; | ||
120 | } | ||
121 | |||
122 | return null; | ||
107 | } | 123 | } |
108 | catch (Exception e) | 124 | catch (Exception e) |
109 | { | 125 | { |
@@ -120,30 +136,25 @@ namespace OpenSim.Services.AssetService | |||
120 | public virtual AssetMetadata GetMetadata(string id) | 136 | public virtual AssetMetadata GetMetadata(string id) |
121 | { | 137 | { |
122 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); | 138 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); |
123 | |||
124 | UUID assetID; | ||
125 | 139 | ||
126 | if (!UUID.TryParse(id, out assetID)) | 140 | AssetBase asset = Get(id); |
127 | return null; | ||
128 | 141 | ||
129 | AssetBase asset = m_Database.GetAsset(assetID); | ||
130 | if (asset != null) | 142 | if (asset != null) |
131 | return asset.Metadata; | 143 | return asset.Metadata; |
132 | 144 | else | |
133 | return null; | 145 | return null; |
134 | } | 146 | } |
135 | 147 | ||
136 | public virtual byte[] GetData(string id) | 148 | public virtual byte[] GetData(string id) |
137 | { | 149 | { |
138 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); | 150 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); |
139 | 151 | ||
140 | UUID assetID; | 152 | AssetBase asset = Get(id); |
141 | 153 | ||
142 | if (!UUID.TryParse(id, out assetID)) | 154 | if (asset != null) |
155 | return asset.Data; | ||
156 | else | ||
143 | return null; | 157 | return null; |
144 | |||
145 | AssetBase asset = m_Database.GetAsset(assetID); | ||
146 | return asset.Data; | ||
147 | } | 158 | } |
148 | 159 | ||
149 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) | 160 | public virtual bool Get(string id, Object sender, AssetRetrieved handler) |
@@ -155,7 +166,7 @@ namespace OpenSim.Services.AssetService | |||
155 | if (!UUID.TryParse(id, out assetID)) | 166 | if (!UUID.TryParse(id, out assetID)) |
156 | return false; | 167 | return false; |
157 | 168 | ||
158 | AssetBase asset = m_Database.GetAsset(assetID); | 169 | AssetBase asset = Get(id); |
159 | 170 | ||
160 | //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); | 171 | //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); |
161 | 172 | ||
@@ -194,7 +205,15 @@ namespace OpenSim.Services.AssetService | |||
194 | if (!UUID.TryParse(id, out assetID)) | 205 | if (!UUID.TryParse(id, out assetID)) |
195 | return false; | 206 | return false; |
196 | 207 | ||
208 | // Don't bother deleting from a chained asset service. This isn't a big deal since deleting happens | ||
209 | // very rarely. | ||
210 | |||
197 | return m_Database.Delete(id); | 211 | return m_Database.Delete(id); |
198 | } | 212 | } |
213 | |||
214 | private void MigrateFromChainedService(AssetBase asset) | ||
215 | { | ||
216 | Util.FireAndForget(o => { Store(asset); m_ChainedAssetService.Delete(asset.ID); }); | ||
217 | } | ||
199 | } | 218 | } |
200 | } \ No newline at end of file | 219 | } \ No newline at end of file |
diff --git a/OpenSim/Services/AssetService/XAssetServiceBase.cs b/OpenSim/Services/AssetService/XAssetServiceBase.cs index 0c5c2c3..c118c9d 100644 --- a/OpenSim/Services/AssetService/XAssetServiceBase.cs +++ b/OpenSim/Services/AssetService/XAssetServiceBase.cs | |||
@@ -27,9 +27,11 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | ||
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
32 | using OpenSim.Data; | 33 | using OpenSim.Data; |
34 | using OpenSim.Server.Base; | ||
33 | using OpenSim.Services.Interfaces; | 35 | using OpenSim.Services.Interfaces; |
34 | using OpenSim.Services.Base; | 36 | using OpenSim.Services.Base; |
35 | 37 | ||
@@ -37,10 +39,15 @@ namespace OpenSim.Services.AssetService | |||
37 | { | 39 | { |
38 | public class XAssetServiceBase : ServiceBase | 40 | public class XAssetServiceBase : ServiceBase |
39 | { | 41 | { |
40 | protected IXAssetDataPlugin m_Database = null; | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
41 | protected IAssetLoader m_AssetLoader = null; | ||
42 | 43 | ||
43 | public XAssetServiceBase(IConfigSource config) : base(config) | 44 | protected IXAssetDataPlugin m_Database; |
45 | protected IAssetLoader m_AssetLoader; | ||
46 | protected IAssetService m_ChainedAssetService; | ||
47 | |||
48 | protected bool HasChainedAssetService { get { return m_ChainedAssetService != null; } } | ||
49 | |||
50 | public XAssetServiceBase(IConfigSource config, string configName) : base(config) | ||
44 | { | 51 | { |
45 | string dllName = String.Empty; | 52 | string dllName = String.Empty; |
46 | string connString = String.Empty; | 53 | string connString = String.Empty; |
@@ -48,7 +55,7 @@ namespace OpenSim.Services.AssetService | |||
48 | // | 55 | // |
49 | // Try reading the [AssetService] section first, if it exists | 56 | // Try reading the [AssetService] section first, if it exists |
50 | // | 57 | // |
51 | IConfig assetConfig = config.Configs["AssetService"]; | 58 | IConfig assetConfig = config.Configs[configName]; |
52 | if (assetConfig != null) | 59 | if (assetConfig != null) |
53 | { | 60 | { |
54 | dllName = assetConfig.GetString("StorageProvider", dllName); | 61 | dllName = assetConfig.GetString("StorageProvider", dllName); |
@@ -77,17 +84,35 @@ namespace OpenSim.Services.AssetService | |||
77 | if (m_Database == null) | 84 | if (m_Database == null) |
78 | throw new Exception("Could not find a storage interface in the given module"); | 85 | throw new Exception("Could not find a storage interface in the given module"); |
79 | 86 | ||
80 | m_Database.Initialise(connString); | 87 | string chainedAssetServiceDesignator = assetConfig.GetString("ChainedServiceModule", null); |
88 | |||
89 | if (chainedAssetServiceDesignator != null) | ||
90 | { | ||
91 | m_log.InfoFormat( | ||
92 | "[XASSET SERVICE BASE]: Loading chained asset service from {0}", chainedAssetServiceDesignator); | ||
81 | 93 | ||
82 | string loaderName = assetConfig.GetString("DefaultAssetLoader", | 94 | Object[] args = new Object[] { config, configName }; |
83 | String.Empty); | 95 | m_ChainedAssetService = ServerUtils.LoadPlugin<IAssetService>(chainedAssetServiceDesignator, args); |
84 | 96 | ||
85 | if (loaderName != String.Empty) | 97 | if (!HasChainedAssetService) |
98 | throw new Exception( | ||
99 | String.Format("Failed to load ChainedAssetService from {0}", chainedAssetServiceDesignator)); | ||
100 | } | ||
101 | |||
102 | m_Database.Initialise(connString); | ||
103 | |||
104 | if (HasChainedAssetService) | ||
86 | { | 105 | { |
87 | m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName); | 106 | string loaderName = assetConfig.GetString("DefaultAssetLoader", |
107 | String.Empty); | ||
108 | |||
109 | if (loaderName != String.Empty) | ||
110 | { | ||
111 | m_AssetLoader = LoadPlugin<IAssetLoader>(loaderName); | ||
88 | 112 | ||
89 | if (m_AssetLoader == null) | 113 | if (m_AssetLoader == null) |
90 | throw new Exception("Asset loader could not be loaded"); | 114 | throw new Exception("Asset loader could not be loaded"); |
115 | } | ||
91 | } | 116 | } |
92 | } | 117 | } |
93 | } | 118 | } |
diff --git a/OpenSim/Tests/Common/Mock/TestLandChannel.cs b/OpenSim/Tests/Common/Mock/TestLandChannel.cs index 4b4d52d..3115035 100644 --- a/OpenSim/Tests/Common/Mock/TestLandChannel.cs +++ b/OpenSim/Tests/Common/Mock/TestLandChannel.cs | |||
@@ -81,6 +81,11 @@ namespace OpenSim.Tests.Common.Mock | |||
81 | return obj; | 81 | return obj; |
82 | } | 82 | } |
83 | 83 | ||
84 | public ILandObject GetLandObject(Vector3 position) | ||
85 | { | ||
86 | return GetLandObject(position.X, position.Y); | ||
87 | } | ||
88 | |||
84 | public ILandObject GetLandObject(int x, int y) | 89 | public ILandObject GetLandObject(int x, int y) |
85 | { | 90 | { |
86 | return GetNoLand(); | 91 | return GetNoLand(); |
diff --git a/prebuild.xml b/prebuild.xml index d73f154..8c72aed 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -1019,6 +1019,7 @@ | |||
1019 | <Reference name="OpenSim.Framework"/> | 1019 | <Reference name="OpenSim.Framework"/> |
1020 | <Reference name="OpenSim.Framework.Console"/> | 1020 | <Reference name="OpenSim.Framework.Console"/> |
1021 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> | 1021 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> |
1022 | <Reference name="OpenSim.Server.Base"/> | ||
1022 | <Reference name="OpenSim.Services.Interfaces"/> | 1023 | <Reference name="OpenSim.Services.Interfaces"/> |
1023 | <Reference name="OpenSim.Services.Base"/> | 1024 | <Reference name="OpenSim.Services.Base"/> |
1024 | <Reference name="OpenSim.Services.Connectors"/> | 1025 | <Reference name="OpenSim.Services.Connectors"/> |