diff options
Diffstat (limited to '')
12 files changed, 159 insertions, 23 deletions
diff --git a/OpenSim/Data/Null/NullFriendsData.cs b/OpenSim/Data/Null/NullFriendsData.cs index d90788a..0a4b242 100644 --- a/OpenSim/Data/Null/NullFriendsData.cs +++ b/OpenSim/Data/Null/NullFriendsData.cs | |||
@@ -56,13 +56,21 @@ namespace OpenSim.Data.Null | |||
56 | /// <returns></returns> | 56 | /// <returns></returns> |
57 | public FriendsData[] GetFriends(string userID) | 57 | public FriendsData[] GetFriends(string userID) |
58 | { | 58 | { |
59 | List<FriendsData> lst = m_Data.FindAll(delegate (FriendsData fdata) | 59 | List<FriendsData> lst = m_Data.FindAll(fdata => |
60 | { | 60 | { |
61 | return fdata.PrincipalID == userID.ToString(); | 61 | return fdata.PrincipalID == userID.ToString(); |
62 | }); | 62 | }); |
63 | 63 | ||
64 | if (lst != null) | 64 | if (lst != null) |
65 | { | ||
66 | lst.ForEach(f => | ||
67 | { | ||
68 | FriendsData f2 = m_Data.Find(candidateF2 => f.Friend == candidateF2.PrincipalID); | ||
69 | if (f2 != null) { f.Data["TheirFlags"] = f2.Data["Flags"]; } | ||
70 | }); | ||
71 | |||
65 | return lst.ToArray(); | 72 | return lst.ToArray(); |
73 | } | ||
66 | 74 | ||
67 | return new FriendsData[0]; | 75 | return new FriendsData[0]; |
68 | } | 76 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 2e76acb..8fdbe7b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -11197,6 +11197,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11197 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText)); | 11197 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText)); |
11198 | return true; | 11198 | return true; |
11199 | } | 11199 | } |
11200 | |||
11200 | private bool HandleGrantUserRights(IClientAPI sender, Packet Pack) | 11201 | private bool HandleGrantUserRights(IClientAPI sender, Packet Pack) |
11201 | { | 11202 | { |
11202 | GrantUserRightsPacket GrantUserRights = | 11203 | GrantUserRightsPacket GrantUserRights = |
@@ -11217,6 +11218,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11217 | GrantUserRights.Rights[0].RelatedRights); | 11218 | GrantUserRights.Rights[0].RelatedRights); |
11218 | return true; | 11219 | return true; |
11219 | } | 11220 | } |
11221 | |||
11220 | private bool HandlePlacesQuery(IClientAPI sender, Packet Pack) | 11222 | private bool HandlePlacesQuery(IClientAPI sender, Packet Pack) |
11221 | { | 11223 | { |
11222 | PlacesQueryPacket placesQueryPacket = | 11224 | PlacesQueryPacket placesQueryPacket = |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs index eed7cd5..b557ffe 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -46,7 +46,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
46 | // Fields | 46 | // Fields |
47 | private bool m_dumpAssetsToFile; | 47 | private bool m_dumpAssetsToFile; |
48 | private Scene m_Scene; | 48 | private Scene m_Scene; |
49 | private UUID UserID; | ||
50 | private Dictionary<UUID, AssetXferUploader> XferUploaders = new Dictionary<UUID, AssetXferUploader>(); | 49 | private Dictionary<UUID, AssetXferUploader> XferUploaders = new Dictionary<UUID, AssetXferUploader>(); |
51 | 50 | ||
52 | // Methods | 51 | // Methods |
@@ -54,7 +53,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
54 | bool dumpAssetsToFile) | 53 | bool dumpAssetsToFile) |
55 | { | 54 | { |
56 | m_Scene = scene; | 55 | m_Scene = scene; |
57 | UserID = agentID; | ||
58 | m_dumpAssetsToFile = dumpAssetsToFile; | 56 | m_dumpAssetsToFile = dumpAssetsToFile; |
59 | } | 57 | } |
60 | 58 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index a5131ec..74f32e7 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -165,7 +165,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
165 | 165 | ||
166 | // Instantiate the request handler | 166 | // Instantiate the request handler |
167 | IHttpServer server = MainServer.GetHttpServer((uint)mPort); | 167 | IHttpServer server = MainServer.GetHttpServer((uint)mPort); |
168 | server.AddStreamHandler(new FriendsRequestHandler(this)); | 168 | |
169 | if (server != null) | ||
170 | server.AddStreamHandler(new FriendsRequestHandler(this)); | ||
169 | } | 171 | } |
170 | 172 | ||
171 | if (m_FriendsService == null) | 173 | if (m_FriendsService == null) |
@@ -352,20 +354,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
352 | continue; | 354 | continue; |
353 | } | 355 | } |
354 | 356 | ||
355 | PresenceInfo presence = null; | 357 | im.offline = 0; |
356 | PresenceInfo[] presences = PresenceService.GetAgents(new string[] { fid }); | ||
357 | if (presences != null && presences.Length > 0) | ||
358 | presence = presences[0]; | ||
359 | if (presence != null) | ||
360 | im.offline = 0; | ||
361 | |||
362 | im.fromAgentID = fromAgentID.Guid; | 358 | im.fromAgentID = fromAgentID.Guid; |
363 | im.fromAgentName = firstname + " " + lastname; | 359 | im.fromAgentName = firstname + " " + lastname; |
364 | im.offline = (byte)((presence == null) ? 1 : 0); | 360 | im.offline = (byte)((presence == null) ? 1 : 0); |
365 | im.imSessionID = im.fromAgentID; | 361 | im.imSessionID = im.fromAgentID; |
366 | im.message = FriendshipMessage(fid); | 362 | im.message = FriendshipMessage(fid); |
367 | 363 | ||
368 | // Finally | ||
369 | LocalFriendshipOffered(agentID, im); | 364 | LocalFriendshipOffered(agentID, im); |
370 | } | 365 | } |
371 | 366 | ||
@@ -576,9 +571,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
576 | 571 | ||
577 | private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders) | 572 | private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders) |
578 | { | 573 | { |
579 | m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", agentID, friendID); | 574 | m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", client.AgentId, friendID); |
580 | 575 | ||
581 | StoreFriendships(agentID, friendID); | 576 | AddFriend(client, friendID); |
577 | } | ||
578 | |||
579 | public void AddFriend(IClientAPI client, UUID friendID) | ||
580 | { | ||
581 | StoreFriendships(client.AgentId, friendID); | ||
582 | 582 | ||
583 | ICallingCardModule ccm = client.Scene.RequestModuleInterface<ICallingCardModule>(); | 583 | ICallingCardModule ccm = client.Scene.RequestModuleInterface<ICallingCardModule>(); |
584 | if (ccm != null) | 584 | if (ccm != null) |
@@ -594,7 +594,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
594 | // | 594 | // |
595 | 595 | ||
596 | // Try Local | 596 | // Try Local |
597 | if (LocalFriendshipApproved(agentID, client.Name, friendID)) | 597 | if (LocalFriendshipApproved(client.AgentId, client.Name, friendID)) |
598 | { | 598 | { |
599 | client.SendAgentOnline(new UUID[] { friendID }); | 599 | client.SendAgentOnline(new UUID[] { friendID }); |
600 | return; | 600 | return; |
@@ -608,7 +608,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
608 | if (friendSession != null) | 608 | if (friendSession != null) |
609 | { | 609 | { |
610 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); | 610 | GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID); |
611 | m_FriendsSimConnector.FriendshipApproved(region, agentID, client.Name, friendID); | 611 | m_FriendsSimConnector.FriendshipApproved(region, client.AgentId, client.Name, friendID); |
612 | client.SendAgentOnline(new UUID[] { friendID }); | 612 | client.SendAgentOnline(new UUID[] { friendID }); |
613 | } | 613 | } |
614 | } | 614 | } |
@@ -882,7 +882,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
882 | } | 882 | } |
883 | 883 | ||
884 | /// <summary> | 884 | /// <summary> |
885 | /// Update loca cache only | 885 | /// Update local cache only |
886 | /// </summary> | 886 | /// </summary> |
887 | /// <param name="userID"></param> | 887 | /// <param name="userID"></param> |
888 | /// <param name="friendID"></param> | 888 | /// <param name="friendID"></param> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs index dda67f9..02b417f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs | |||
@@ -141,7 +141,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
141 | { | 141 | { |
142 | List<string> fList = new List<string>(); | 142 | List<string> fList = new List<string>(); |
143 | foreach (string s in friendList) | 143 | foreach (string s in friendList) |
144 | fList.Add(s.Substring(0, 36)); | 144 | { |
145 | if (s.Length < 36) | ||
146 | m_log.WarnFormat( | ||
147 | "[HGFRIENDS MODULE]: Ignoring friend {0} ({1} chars) for {2} since identifier too short", | ||
148 | s, s.Length, userID); | ||
149 | else | ||
150 | fList.Add(s.Substring(0, 36)); | ||
151 | } | ||
145 | 152 | ||
146 | PresenceInfo[] presence = PresenceService.GetAgents(fList.ToArray()); | 153 | PresenceInfo[] presence = PresenceService.GetAgents(fList.ToArray()); |
147 | foreach (PresenceInfo pi in presence) | 154 | foreach (PresenceInfo pi in presence) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs new file mode 100644 index 0000000..942091c --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs | |||
@@ -0,0 +1,97 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Nini.Config; | ||
31 | using NUnit.Framework; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.CoreModules.Avatar.Friends; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using OpenSim.Tests.Common; | ||
37 | using OpenSim.Tests.Common.Mock; | ||
38 | |||
39 | namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests | ||
40 | { | ||
41 | [TestFixture] | ||
42 | public class FriendsModuleTests | ||
43 | { | ||
44 | private FriendsModule m_fm; | ||
45 | private TestScene m_scene; | ||
46 | |||
47 | [SetUp] | ||
48 | public void Init() | ||
49 | { | ||
50 | IConfigSource config = new IniConfigSource(); | ||
51 | config.AddConfig("Modules"); | ||
52 | // Not strictly necessary since FriendsModule assumes it is the default (!) | ||
53 | config.Configs["Modules"].Set("FriendsModule", "FriendsModule"); | ||
54 | config.AddConfig("Friends"); | ||
55 | config.Configs["Friends"].Set("Connector", "OpenSim.Services.FriendsService.dll"); | ||
56 | config.AddConfig("FriendsService"); | ||
57 | config.Configs["FriendsService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | ||
58 | |||
59 | m_scene = SceneHelpers.SetupScene(); | ||
60 | m_fm = new FriendsModule(); | ||
61 | SceneHelpers.SetupSceneModules(m_scene, config, m_fm); | ||
62 | } | ||
63 | |||
64 | [Test] | ||
65 | public void TestNoFriends() | ||
66 | { | ||
67 | TestHelpers.InMethod(); | ||
68 | // log4net.Config.XmlConfigurator.Configure(); | ||
69 | |||
70 | UUID userId = TestHelpers.ParseTail(0x1); | ||
71 | |||
72 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
73 | |||
74 | Assert.That(((TestClient)sp.ControllingClient).OfflineNotificationsReceived.Count, Is.EqualTo(0)); | ||
75 | Assert.That(((TestClient)sp.ControllingClient).OnlineNotificationsReceived.Count, Is.EqualTo(0)); | ||
76 | } | ||
77 | |||
78 | [Test] | ||
79 | public void TestAddFriendWhileOnline() | ||
80 | { | ||
81 | TestHelpers.InMethod(); | ||
82 | // log4net.Config.XmlConfigurator.Configure(); | ||
83 | |||
84 | UUID userId = TestHelpers.ParseTail(0x1); | ||
85 | UUID user2Id = TestHelpers.ParseTail(0x2); | ||
86 | |||
87 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
88 | SceneHelpers.AddScenePresence(m_scene, user2Id); | ||
89 | |||
90 | // This friendship is currently only one-way, which might be pathalogical in Second Life. | ||
91 | m_fm.AddFriend(sp.ControllingClient, user2Id); | ||
92 | |||
93 | Assert.That(((TestClient)sp.ControllingClient).OfflineNotificationsReceived.Count, Is.EqualTo(0)); | ||
94 | Assert.That(((TestClient)sp.ControllingClient).OnlineNotificationsReceived.Count, Is.EqualTo(1)); | ||
95 | } | ||
96 | } | ||
97 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs index 321a705..560d913 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs | |||
@@ -225,12 +225,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
225 | foreach (Scene scene in m_Scenes) | 225 | foreach (Scene scene in m_Scenes) |
226 | { | 226 | { |
227 | ScenePresence sp = scene.GetScenePresence(toAgentID); | 227 | ScenePresence sp = scene.GetScenePresence(toAgentID); |
228 | if(!sp.IsChildAgent) | 228 | if(sp != null && !sp.IsChildAgent) |
229 | { | 229 | { |
230 | scene.EventManager.TriggerIncomingInstantMessage(gim); | 230 | scene.EventManager.TriggerIncomingInstantMessage(gim); |
231 | successful = true; | 231 | successful = true; |
232 | } | 232 | } |
233 | } | 233 | } |
234 | |||
234 | if (!successful) | 235 | if (!successful) |
235 | { | 236 | { |
236 | // If the message can't be delivered to an agent, it | 237 | // If the message can't be delivered to an agent, it |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index 73ab4e3..10ab6d0 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -50,8 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
50 | /// </summary> | 50 | /// </summary> |
51 | public Scene Scene { get; set; } | 51 | public Scene Scene { get; set; } |
52 | 52 | ||
53 | private bool m_Enabled = false; | 53 | private bool m_Enabled; |
54 | private Scene m_Scene; | ||
55 | private XInventoryServicesConnector m_RemoteConnector; | 54 | private XInventoryServicesConnector m_RemoteConnector; |
56 | 55 | ||
57 | private IUserManagement m_UserManager; | 56 | private IUserManagement m_UserManager; |
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs index d4a6857..8143164 100644 --- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | |||
@@ -33,6 +33,20 @@ namespace OpenSim.Region.Framework.Interfaces | |||
33 | { | 33 | { |
34 | public interface IFriendsModule | 34 | public interface IFriendsModule |
35 | { | 35 | { |
36 | /// <summary> | ||
37 | /// Add a friend for the given user. | ||
38 | /// </summary> | ||
39 | /// <remarks> | ||
40 | /// This is a one-way friendship. To make a two way friendship you will need to call this again with the | ||
41 | /// client and friend reversed. | ||
42 | /// | ||
43 | /// Ultimately, it would be more useful to take in a user account here rather than having to have a user | ||
44 | /// present in the scene. | ||
45 | /// </remarks> | ||
46 | /// <param name="client"></param> | ||
47 | /// <param name="friendID"></param> | ||
48 | void AddFriend(IClientAPI client, UUID friendID); | ||
49 | |||
36 | uint GetFriendPerms(UUID PrincipalID, UUID FriendID); | 50 | uint GetFriendPerms(UUID PrincipalID, UUID FriendID); |
37 | bool SendFriendsOnlineIfNeeded(IClientAPI client); | 51 | bool SendFriendsOnlineIfNeeded(IClientAPI client); |
38 | } | 52 | } |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 087697f..8906c6f 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2862,6 +2862,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2862 | Velocity = Vector3.Zero; | 2862 | Velocity = Vector3.Zero; |
2863 | AbsolutePosition = pos; | 2863 | AbsolutePosition = pos; |
2864 | 2864 | ||
2865 | // m_log.DebugFormat("[SCENE PRESENCE]: Prevented flyoff for {0} at {1}", Name, AbsolutePosition); | ||
2866 | |||
2865 | AddToPhysicalScene(isFlying); | 2867 | AddToPhysicalScene(isFlying); |
2866 | } | 2868 | } |
2867 | } | 2869 | } |
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 60a23f5..5fe1985 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -56,6 +56,10 @@ namespace OpenSim.Tests.Common.Mock | |||
56 | 56 | ||
57 | private IScene m_scene; | 57 | private IScene m_scene; |
58 | 58 | ||
59 | // Properties so that we can get at received data for test purposes | ||
60 | public List<UUID> OfflineNotificationsReceived { get; private set; } | ||
61 | public List<UUID> OnlineNotificationsReceived { get; private set; } | ||
62 | |||
59 | // disable warning: public events, part of the public API | 63 | // disable warning: public events, part of the public API |
60 | #pragma warning disable 67 | 64 | #pragma warning disable 67 |
61 | 65 | ||
@@ -440,6 +444,9 @@ namespace OpenSim.Tests.Common.Mock | |||
440 | m_circuitCode = agentData.circuitcode; | 444 | m_circuitCode = agentData.circuitcode; |
441 | m_scene = scene; | 445 | m_scene = scene; |
442 | CapsSeedUrl = agentData.CapsPath; | 446 | CapsSeedUrl = agentData.CapsPath; |
447 | |||
448 | OfflineNotificationsReceived = new List<UUID>(); | ||
449 | OnlineNotificationsReceived = new List<UUID>(); | ||
443 | } | 450 | } |
444 | 451 | ||
445 | /// <summary> | 452 | /// <summary> |
@@ -827,12 +834,12 @@ namespace OpenSim.Tests.Common.Mock | |||
827 | 834 | ||
828 | public void SendAgentOffline(UUID[] agentIDs) | 835 | public void SendAgentOffline(UUID[] agentIDs) |
829 | { | 836 | { |
830 | 837 | OfflineNotificationsReceived.AddRange(agentIDs); | |
831 | } | 838 | } |
832 | 839 | ||
833 | public void SendAgentOnline(UUID[] agentIDs) | 840 | public void SendAgentOnline(UUID[] agentIDs) |
834 | { | 841 | { |
835 | 842 | OnlineNotificationsReceived.AddRange(agentIDs); | |
836 | } | 843 | } |
837 | 844 | ||
838 | public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, | 845 | public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, |
diff --git a/prebuild.xml b/prebuild.xml index ecc60fb..d1a1cf8 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -2947,6 +2947,7 @@ | |||
2947 | <Match path="Asset/Tests" pattern="*.cs" recurse="true"/> | 2947 | <Match path="Asset/Tests" pattern="*.cs" recurse="true"/> |
2948 | <Match path="Avatar/Attachments/Tests" pattern="*.cs" recurse="true"/> | 2948 | <Match path="Avatar/Attachments/Tests" pattern="*.cs" recurse="true"/> |
2949 | <Match path="Avatar/AvatarFactory/Tests" pattern="*.cs" recurse="true"/> | 2949 | <Match path="Avatar/AvatarFactory/Tests" pattern="*.cs" recurse="true"/> |
2950 | <Match path="Avatar/Friends/Tests" pattern="*.cs" recurse="true"/> | ||
2950 | <Match path="Avatar/Inventory/Archiver/Tests" pattern="*.cs" recurse="true"/> | 2951 | <Match path="Avatar/Inventory/Archiver/Tests" pattern="*.cs" recurse="true"/> |
2951 | <Match path="Framework/InventoryAccess/Tests" pattern="*.cs" recurse="true"/> | 2952 | <Match path="Framework/InventoryAccess/Tests" pattern="*.cs" recurse="true"/> |
2952 | <Match path="World/Archiver/Tests" pattern="*.cs" recurse="true"/> | 2953 | <Match path="World/Archiver/Tests" pattern="*.cs" recurse="true"/> |