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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs22
-rw-r--r--bin/Robust.HG.ini.example4
-rw-r--r--bin/config-include/StandaloneCommon.ini.example4
3 files changed, 5 insertions, 25 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 9080e1c..d81703a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -173,28 +173,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
173 173
174 InventoryCollection contents 174 InventoryCollection contents
175 = m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID); 175 = m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID);
176 //List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls();
177 //List<InventoryItemBase> items = inventoryFolder.RequestListOfItems();
178
179 /*
180 Dictionary identicalFolderNames = new Dictionary<string, int>();
181
182 foreach (InventoryFolderImpl folder in inventories)
183 {
184 if (!identicalFolderNames.ContainsKey(folder.Name))
185 identicalFolderNames[folder.Name] = 0;
186 else
187 identicalFolderNames[folder.Name] = identicalFolderNames[folder.Name]++;
188
189 int folderNameNumber = identicalFolderName[folder.Name];
190
191 SaveInvDir(
192 folder,
193 string.Format(
194 "{0}{1}{2}/",
195 path, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folderNameNumber));
196 }
197 */
198 176
199 foreach (InventoryFolderBase childFolder in contents.Folders) 177 foreach (InventoryFolderBase childFolder in contents.Folders)
200 { 178 {
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example
index b81642a..e1627c0 100644
--- a/bin/Robust.HG.ini.example
+++ b/bin/Robust.HG.ini.example
@@ -64,7 +64,9 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
64 LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" 64 LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
65 ; Realm = "regions" 65 ; Realm = "regions"
66 ; AllowDuplicateNames = "True" 66 ; AllowDuplicateNames = "True"
67 ; Check4096 = "False" 67
68 ;; Perform distance check for the creation of a linked region
69 ; Check4096 = "True"
68 70
69 ;; Next, we can specify properties of regions, including default and fallback regions 71 ;; Next, we can specify properties of regions, including default and fallback regions
70 ;; The syntax is: Region_<RegionName> = "<flags>" 72 ;; The syntax is: Region_<RegionName> = "<flags>"
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index 2f021d5..1fcf043 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -53,8 +53,8 @@
53 ;;--- For MySql region storage (alternative) 53 ;;--- For MySql region storage (alternative)
54 ;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData" 54 ;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
55 55
56 ; If HG, do you want this check on the distance to be performed? 56 ;; With hypergrid, perform distance check for the creation of a linked region
57 ; Check4096 = "False" 57 ; Check4096 = true
58 58
59 ;; Next, we can specify properties of regions, including default and fallback regions 59 ;; Next, we can specify properties of regions, including default and fallback regions
60 ;; The syntax is: Region_<RegioName> = "<flags>" 60 ;; The syntax is: Region_<RegioName> = "<flags>"