diff options
Diffstat (limited to '')
12 files changed, 120 insertions, 34 deletions
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs index 8849a59..4fa604f 100644 --- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Capabilities.Handlers | |||
117 | /// <param name="data"></param> | 117 | /// <param name="data"></param> |
118 | private void BakedTextureUploaded(UUID assetID, byte[] data) | 118 | private void BakedTextureUploaded(UUID assetID, byte[] data) |
119 | { | 119 | { |
120 | // m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); | 120 | m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); |
121 | 121 | ||
122 | AssetBase asset; | 122 | AssetBase asset; |
123 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); | 123 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); |
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 2183fb6..4df4fb6 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Framework | |||
66 | protected Vector3 m_avatarBoxSize = new Vector3(0.45f, 0.6f, 1.9f); | 66 | protected Vector3 m_avatarBoxSize = new Vector3(0.45f, 0.6f, 1.9f); |
67 | protected float m_avatarFeetOffset = 0; | 67 | protected float m_avatarFeetOffset = 0; |
68 | protected float m_avatarAnimOffset = 0; | 68 | protected float m_avatarAnimOffset = 0; |
69 | 69 | protected WearableCacheItem[] cacheitems; | |
70 | public virtual int Serial | 70 | public virtual int Serial |
71 | { | 71 | { |
72 | get { return m_serial; } | 72 | get { return m_serial; } |
@@ -115,6 +115,12 @@ namespace OpenSim.Framework | |||
115 | get { return m_avatarHeight; } | 115 | get { return m_avatarHeight; } |
116 | set { m_avatarHeight = value; } | 116 | set { m_avatarHeight = value; } |
117 | } | 117 | } |
118 | |||
119 | public virtual WearableCacheItem[] WearableCacheItems | ||
120 | { | ||
121 | get { return cacheitems; } | ||
122 | set { cacheitems = value; } | ||
123 | } | ||
118 | 124 | ||
119 | public AvatarAppearance() | 125 | public AvatarAppearance() |
120 | { | 126 | { |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index c9b67de..0465042 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Framework | |||
64 | 64 | ||
65 | public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes); | 65 | public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes); |
66 | 66 | ||
67 | public delegate void SetAppearance(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 AvSize); | 67 | public delegate void SetAppearance(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 AvSize, WearableCacheItem[] CacheItems); |
68 | 68 | ||
69 | public delegate void StartAnim(IClientAPI remoteClient, UUID animID); | 69 | public delegate void StartAnim(IClientAPI remoteClient, UUID animID); |
70 | 70 | ||
diff --git a/OpenSim/Framework/WearableCacheItem.cs b/OpenSim/Framework/WearableCacheItem.cs new file mode 100644 index 0000000..83b1346 --- /dev/null +++ b/OpenSim/Framework/WearableCacheItem.cs | |||
@@ -0,0 +1,39 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenMetaverse; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | public class WearableCacheItem | ||
34 | { | ||
35 | public uint TextureIndex { get; set; } | ||
36 | public UUID CacheId { get; set; } | ||
37 | public UUID TextureID { get; set; } | ||
38 | } | ||
39 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 363ee54..d18b026 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -6298,12 +6298,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6298 | byte[] visualparams = new byte[appear.VisualParam.Length]; | 6298 | byte[] visualparams = new byte[appear.VisualParam.Length]; |
6299 | for (int i = 0; i < appear.VisualParam.Length; i++) | 6299 | for (int i = 0; i < appear.VisualParam.Length; i++) |
6300 | visualparams[i] = appear.VisualParam[i].ParamValue; | 6300 | visualparams[i] = appear.VisualParam[i].ParamValue; |
6301 | 6301 | //var b = appear.WearableData[0]; | |
6302 | |||
6302 | Primitive.TextureEntry te = null; | 6303 | Primitive.TextureEntry te = null; |
6303 | if (appear.ObjectData.TextureEntry.Length > 1) | 6304 | if (appear.ObjectData.TextureEntry.Length > 1) |
6304 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); | 6305 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); |
6306 | |||
6307 | WearableCacheItem[] cacheitems = new WearableCacheItem[appear.WearableData.Length]; | ||
6308 | for (int i=0; i<appear.WearableData.Length;i++) | ||
6309 | cacheitems[i] = new WearableCacheItem(){CacheId = appear.WearableData[i].CacheID,TextureIndex=Convert.ToUInt32(appear.WearableData[i].TextureIndex)}; | ||
6305 | 6310 | ||
6306 | handlerSetAppearance(sender, te, visualparams,avSize); | 6311 | |
6312 | |||
6313 | handlerSetAppearance(sender, te, visualparams,avSize, cacheitems); | ||
6307 | } | 6314 | } |
6308 | catch (Exception e) | 6315 | catch (Exception e) |
6309 | { | 6316 | { |
@@ -11704,6 +11711,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11704 | 11711 | ||
11705 | if (cachedtex.AgentData.SessionID != SessionId) | 11712 | if (cachedtex.AgentData.SessionID != SessionId) |
11706 | return false; | 11713 | return false; |
11714 | |||
11707 | 11715 | ||
11708 | // TODO: don't create new blocks if recycling an old packet | 11716 | // TODO: don't create new blocks if recycling an old packet |
11709 | cachedresp.AgentData.AgentID = AgentId; | 11717 | cachedresp.AgentData.AgentID = AgentId; |
@@ -11713,6 +11721,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11713 | cachedresp.WearableData = | 11721 | cachedresp.WearableData = |
11714 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | 11722 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; |
11715 | 11723 | ||
11724 | //IAvatarFactoryModule fac = m_scene.RequestModuleInterface<IAvatarFactoryModule>(); | ||
11725 | // var item = fac.GetBakedTextureFaces(AgentId); | ||
11726 | //WearableCacheItem[] items = fac.GetCachedItems(AgentId); | ||
11727 | |||
11716 | IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); | 11728 | IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>(); |
11717 | if (cache == null) | 11729 | if (cache == null) |
11718 | { | 11730 | { |
@@ -11720,7 +11732,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11720 | { | 11732 | { |
11721 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 11733 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
11722 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 11734 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
11723 | cachedresp.WearableData[i].TextureID = UUID.Zero; | 11735 | cachedresp.WearableData[i].TextureID = UUID.Zero; //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); |
11724 | cachedresp.WearableData[i].HostName = new byte[0]; | 11736 | cachedresp.WearableData[i].HostName = new byte[0]; |
11725 | } | 11737 | } |
11726 | } | 11738 | } |
@@ -11730,10 +11742,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11730 | { | 11742 | { |
11731 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 11743 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
11732 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 11744 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
11733 | if(cache.Check(cachedtex.WearableData[i].ID.ToString())) | 11745 | |
11746 | |||
11747 | |||
11748 | if (cache.Check(cachedtex.WearableData[i].ID.ToString())) | ||
11734 | cachedresp.WearableData[i].TextureID = UUID.Zero; | 11749 | cachedresp.WearableData[i].TextureID = UUID.Zero; |
11750 | //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); | ||
11735 | else | 11751 | else |
11736 | cachedresp.WearableData[i].TextureID = UUID.Zero; | 11752 | cachedresp.WearableData[i].TextureID = UUID.Zero; // UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); |
11737 | cachedresp.WearableData[i].HostName = new byte[0]; | 11753 | cachedresp.WearableData[i].HostName = new byte[0]; |
11738 | } | 11754 | } |
11739 | } | 11755 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 3532b1d..3080023 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -140,18 +140,18 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
140 | /// <param name="sp"></param> | 140 | /// <param name="sp"></param> |
141 | /// <param name="texture"></param> | 141 | /// <param name="texture"></param> |
142 | /// <param name="visualParam"></param> | 142 | /// <param name="visualParam"></param> |
143 | public void SetAppearance(IScenePresence sp, AvatarAppearance appearance) | 143 | public void SetAppearance(IScenePresence sp, AvatarAppearance appearance, WearableCacheItem[] cacheItems) |
144 | { | 144 | { |
145 | SetAppearance(sp, appearance.Texture, appearance.VisualParams); | 145 | SetAppearance(sp, appearance.Texture, appearance.VisualParams, cacheItems); |
146 | } | 146 | } |
147 | 147 | ||
148 | 148 | ||
149 | public void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize) | 149 | public void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems) |
150 | { | 150 | { |
151 | float oldoff = sp.Appearance.AvatarFeetOffset; | 151 | float oldoff = sp.Appearance.AvatarFeetOffset; |
152 | Vector3 oldbox = sp.Appearance.AvatarBoxSize; | 152 | Vector3 oldbox = sp.Appearance.AvatarBoxSize; |
153 | 153 | ||
154 | SetAppearance(sp, textureEntry, visualParams); | 154 | SetAppearance(sp, textureEntry, visualParams, cacheItems); |
155 | sp.Appearance.SetSize(avSize); | 155 | sp.Appearance.SetSize(avSize); |
156 | 156 | ||
157 | float off = sp.Appearance.AvatarFeetOffset; | 157 | float off = sp.Appearance.AvatarFeetOffset; |
@@ -166,7 +166,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
166 | /// <param name="sp"></param> | 166 | /// <param name="sp"></param> |
167 | /// <param name="texture"></param> | 167 | /// <param name="texture"></param> |
168 | /// <param name="visualParam"></param> | 168 | /// <param name="visualParam"></param> |
169 | public void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams) | 169 | public void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams, WearableCacheItem[] cacheItems) |
170 | { | 170 | { |
171 | // m_log.DebugFormat( | 171 | // m_log.DebugFormat( |
172 | // "[AVFACTORY]: start SetAppearance for {0}, te {1}, visualParams {2}", | 172 | // "[AVFACTORY]: start SetAppearance for {0}, te {1}, visualParams {2}", |
@@ -205,11 +205,14 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
205 | // ((ScenePresence)sp).SetSize(box,off); | 205 | // ((ScenePresence)sp).SetSize(box,off); |
206 | 206 | ||
207 | } | 207 | } |
208 | 208 | //if (cacheItems.Length > 0) | |
209 | //{ | ||
210 | sp.Appearance.WearableCacheItems = cacheItems; | ||
211 | //} | ||
209 | // Process the baked texture array | 212 | // Process the baked texture array |
210 | if (textureEntry != null) | 213 | if (textureEntry != null) |
211 | { | 214 | { |
212 | // m_log.DebugFormat("[AVFACTORY]: Received texture update for {0} {1}", sp.Name, sp.UUID); | 215 | m_log.DebugFormat("[AVFACTORY]: Received texture update for {0} {1}", sp.Name, sp.UUID); |
213 | 216 | ||
214 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); | 217 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); |
215 | 218 | ||
@@ -278,6 +281,19 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
278 | return GetBakedTextureFaces(sp); | 281 | return GetBakedTextureFaces(sp); |
279 | } | 282 | } |
280 | 283 | ||
284 | public WearableCacheItem[] GetCachedItems(UUID agentId) | ||
285 | { | ||
286 | ScenePresence sp = m_scene.GetScenePresence(agentId); | ||
287 | Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures = GetBakedTextureFaces(sp); | ||
288 | |||
289 | WearableCacheItem[] items = sp.Appearance.WearableCacheItems; | ||
290 | //foreach (WearableCacheItem item in items) | ||
291 | //{ | ||
292 | |||
293 | //} | ||
294 | return items; | ||
295 | } | ||
296 | |||
281 | public bool SaveBakedTextures(UUID agentId) | 297 | public bool SaveBakedTextures(UUID agentId) |
282 | { | 298 | { |
283 | ScenePresence sp = m_scene.GetScenePresence(agentId); | 299 | ScenePresence sp = m_scene.GetScenePresence(agentId); |
@@ -660,12 +676,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
660 | /// <param name="client"></param> | 676 | /// <param name="client"></param> |
661 | /// <param name="texture"></param> | 677 | /// <param name="texture"></param> |
662 | /// <param name="visualParam"></param> | 678 | /// <param name="visualParam"></param> |
663 | private void Client_OnSetAppearance(IClientAPI client, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize) | 679 | private void Client_OnSetAppearance(IClientAPI client, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems) |
664 | { | 680 | { |
665 | // m_log.WarnFormat("[AVFACTORY]: Client_OnSetAppearance called for {0} ({1})", client.Name, client.AgentId); | 681 | // m_log.WarnFormat("[AVFACTORY]: Client_OnSetAppearance called for {0} ({1})", client.Name, client.AgentId); |
666 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); | 682 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); |
667 | if (sp != null) | 683 | if (sp != null) |
668 | SetAppearance(sp, textureEntry, visualParams,avSize); | 684 | SetAppearance(sp, textureEntry, visualParams,avSize, cacheItems); |
669 | else | 685 | else |
670 | m_log.WarnFormat("[AVFACTORY]: Client_OnSetAppearance unable to find presence for {0}", client.AgentId); | 686 | m_log.WarnFormat("[AVFACTORY]: Client_OnSetAppearance unable to find presence for {0}", client.AgentId); |
671 | } | 687 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs index 848b3bf..e21547c 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
61 | for (byte i = 0; i < visualParams.Length; i++) | 61 | for (byte i = 0; i < visualParams.Length; i++) |
62 | visualParams[i] = i; | 62 | visualParams[i] = i; |
63 | 63 | ||
64 | afm.SetAppearance(sp, new Primitive.TextureEntry(TestHelpers.ParseTail(0x10)), visualParams); | 64 | afm.SetAppearance(sp, new Primitive.TextureEntry(TestHelpers.ParseTail(0x10)), visualParams, new WearableCacheItem[0]); |
65 | 65 | ||
66 | // TODO: Check baked texture | 66 | // TODO: Check baked texture |
67 | Assert.AreEqual(visualParams, sp.Appearance.VisualParams); | 67 | Assert.AreEqual(visualParams, sp.Appearance.VisualParams); |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
102 | Primitive.TextureEntryFace eyesFace = bakedTextureEntry.CreateFace(eyesFaceIndex); | 102 | Primitive.TextureEntryFace eyesFace = bakedTextureEntry.CreateFace(eyesFaceIndex); |
103 | eyesFace.TextureID = eyesTextureId; | 103 | eyesFace.TextureID = eyesTextureId; |
104 | 104 | ||
105 | afm.SetAppearance(sp, bakedTextureEntry, visualParams); | 105 | afm.SetAppearance(sp, bakedTextureEntry, visualParams, new WearableCacheItem[0]); |
106 | afm.SaveBakedTextures(userId); | 106 | afm.SaveBakedTextures(userId); |
107 | // Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures = afm.GetBakedTextureFaces(userId); | 107 | // Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures = afm.GetBakedTextureFaces(userId); |
108 | 108 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 34aca33..d25c930 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -35,8 +35,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | 35 | ||
36 | public interface IAvatarFactoryModule | 36 | public interface IAvatarFactoryModule |
37 | { | 37 | { |
38 | void SetAppearance(IScenePresence sp, AvatarAppearance appearance); | 38 | void SetAppearance(IScenePresence sp, AvatarAppearance appearance, WearableCacheItem[] cacheItems); |
39 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | 39 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams, WearableCacheItem[] cacheItems); |
40 | 40 | ||
41 | /// <summary> | 41 | /// <summary> |
42 | /// Send the appearance of an avatar to others in the scene. | 42 | /// Send the appearance of an avatar to others in the scene. |
@@ -52,6 +52,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
52 | /// <returns>An empty list if this agent has no baked textures (e.g. because it's a child agent)</returns> | 52 | /// <returns>An empty list if this agent has no baked textures (e.g. because it's a child agent)</returns> |
53 | Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(UUID agentId); | 53 | Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(UUID agentId); |
54 | 54 | ||
55 | |||
56 | WearableCacheItem[] GetCachedItems(UUID agentId); | ||
55 | /// <summary> | 57 | /// <summary> |
56 | /// Save the baked textures for the given agent permanently in the asset database. | 58 | /// Save the baked textures for the given agent permanently in the asset database. |
57 | /// </summary> | 59 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 70e7af5..ff9df37 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -931,18 +931,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
931 | 931 | ||
932 | // ---------------------------------- | 932 | // ---------------------------------- |
933 | // Previous Agent Difference - AGNI sends an unsolicited AgentDataUpdate upon root agent status | 933 | // Previous Agent Difference - AGNI sends an unsolicited AgentDataUpdate upon root agent status |
934 | if (gm != null) | 934 | try |
935 | { | ||
936 | if (gm != null) | ||
937 | { | ||
938 | groupUUID = ControllingClient.ActiveGroupId; | ||
939 | GroupRecord record = gm.GetGroupRecord(groupUUID); | ||
940 | if (record != null) | ||
941 | GroupName = record.GroupName; | ||
942 | GroupMembershipData groupMembershipData = gm.GetMembershipData(groupUUID, m_uuid); | ||
943 | if (groupMembershipData != null) | ||
944 | groupPowers = groupMembershipData.GroupPowers; | ||
945 | } | ||
946 | ControllingClient.SendAgentDataUpdate(m_uuid, groupUUID, Firstname, Lastname, groupPowers, GroupName, | ||
947 | Grouptitle); | ||
948 | } | ||
949 | catch (Exception e) | ||
935 | { | 950 | { |
936 | groupUUID = ControllingClient.ActiveGroupId; | 951 | m_log.Debug("[AGENTUPDATE]: " + e.ToString()); |
937 | GroupRecord record = gm.GetGroupRecord(groupUUID); | ||
938 | if (record != null) | ||
939 | GroupName = record.GroupName; | ||
940 | GroupMembershipData groupMembershipData = gm.GetMembershipData(groupUUID, m_uuid); | ||
941 | if (groupMembershipData != null) | ||
942 | groupPowers = groupMembershipData.GroupPowers; | ||
943 | } | 952 | } |
944 | ControllingClient.SendAgentDataUpdate(m_uuid, groupUUID, Firstname, Lastname, groupPowers, GroupName, | ||
945 | Grouptitle); | ||
946 | // ------------------------------------ | 953 | // ------------------------------------ |
947 | 954 | ||
948 | if (ParentID == 0) | 955 | if (ParentID == 0) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 1b4ed1e..5ac4e27 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -911,7 +911,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
911 | // Mimicking LLClientView which gets always set appearance from client. | 911 | // Mimicking LLClientView which gets always set appearance from client. |
912 | AvatarAppearance appearance; | 912 | AvatarAppearance appearance; |
913 | m_scene.GetAvatarAppearance(this, out appearance); | 913 | m_scene.GetAvatarAppearance(this, out appearance); |
914 | OnSetAppearance(this, appearance.Texture, (byte[])appearance.VisualParams.Clone(),appearance.AvatarSize); | 914 | OnSetAppearance(this, appearance.Texture, (byte[])appearance.VisualParams.Clone(),appearance.AvatarSize, new WearableCacheItem[0]); |
915 | } | 915 | } |
916 | 916 | ||
917 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) | 917 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 52ed846..ef4005b 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
108 | // ScenePresence.SendInitialData() to reset our entire appearance. | 108 | // ScenePresence.SendInitialData() to reset our entire appearance. |
109 | m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); | 109 | m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); |
110 | 110 | ||
111 | m_afMod.SetAppearance(sp, originalTe, null); | 111 | m_afMod.SetAppearance(sp, originalTe, null, new WearableCacheItem[0] ); |
112 | 112 | ||
113 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); | 113 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); |
114 | 114 | ||
diff --git a/OpenSim/Tests/Performance/NPCPerformanceTests.cs b/OpenSim/Tests/Performance/NPCPerformanceTests.cs index 627765b..afda574 100644 --- a/OpenSim/Tests/Performance/NPCPerformanceTests.cs +++ b/OpenSim/Tests/Performance/NPCPerformanceTests.cs | |||
@@ -144,7 +144,7 @@ namespace OpenSim.Tests.Performance | |||
144 | // ScenePresence.SendInitialData() to reset our entire appearance. | 144 | // ScenePresence.SendInitialData() to reset our entire appearance. |
145 | scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); | 145 | scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); |
146 | 146 | ||
147 | afm.SetAppearance(sp, originalTe, null); | 147 | afm.SetAppearance(sp, originalTe, null, new WearableCacheItem[0]); |
148 | 148 | ||
149 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 149 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); |
150 | 150 | ||