diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 100 | ||||
-rw-r--r-- | bin/assets/TexturesAssetSet/TexturesAssetSet.xml | 6 | ||||
-rw-r--r-- | bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml | 28 |
3 files changed, 133 insertions, 1 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 55646dd..4738d88 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -35,6 +35,104 @@ using log4net; | |||
35 | 35 | ||
36 | namespace OpenSim.Framework | 36 | namespace OpenSim.Framework |
37 | { | 37 | { |
38 | // A special dictionary for avatar appearance | ||
39 | public struct LayerItem | ||
40 | { | ||
41 | public UUID ItemID; | ||
42 | public UUID AssetID; | ||
43 | |||
44 | public LayerItem(UUID itemID, UUID assetID) | ||
45 | { | ||
46 | ItemID = itemID; | ||
47 | AssetID = assetID; | ||
48 | } | ||
49 | } | ||
50 | |||
51 | public class Layer | ||
52 | { | ||
53 | protected int m_layerType; | ||
54 | protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>(); | ||
55 | protected List<UUID> m_ids = new List<UUID>(); | ||
56 | |||
57 | public Layer(int type) | ||
58 | { | ||
59 | m_layerType = type; | ||
60 | } | ||
61 | |||
62 | public int LayerType | ||
63 | { | ||
64 | get { return m_layerType; } | ||
65 | } | ||
66 | |||
67 | public int Count | ||
68 | { | ||
69 | get { return m_ids.Count; } | ||
70 | } | ||
71 | |||
72 | public void Add(UUID itemID, UUID assetID) | ||
73 | { | ||
74 | if (m_items.ContainsKey(itemID)) | ||
75 | return; | ||
76 | if (m_ids.Count >= 5) | ||
77 | return; | ||
78 | |||
79 | m_ids.Add(itemID); | ||
80 | m_items[itemID] = assetID; | ||
81 | } | ||
82 | |||
83 | public void Wear(UUID itemID, UUID assetID) | ||
84 | { | ||
85 | Clear(); | ||
86 | Add(itemID, assetID); | ||
87 | } | ||
88 | |||
89 | public void Clear() | ||
90 | { | ||
91 | m_ids.Clear(); | ||
92 | m_items.Clear(); | ||
93 | } | ||
94 | |||
95 | public void RemoveItem(UUID itemID) | ||
96 | { | ||
97 | if (m_items.ContainsKey(itemID)) | ||
98 | { | ||
99 | m_ids.Remove(itemID); | ||
100 | m_items.Remove(itemID); | ||
101 | } | ||
102 | } | ||
103 | |||
104 | public void RemoveAsset(UUID assetID) | ||
105 | { | ||
106 | UUID itemID = UUID.Zero; | ||
107 | |||
108 | foreach (KeyValuePair<UUID, UUID> kvp in m_items) | ||
109 | { | ||
110 | if (kvp.Value == assetID) | ||
111 | { | ||
112 | itemID = kvp.Key; | ||
113 | break; | ||
114 | } | ||
115 | } | ||
116 | |||
117 | if (itemID != UUID.Zero) | ||
118 | { | ||
119 | m_ids.Remove(itemID); | ||
120 | m_items.Remove(itemID); | ||
121 | } | ||
122 | } | ||
123 | |||
124 | public LayerItem this [int idx] | ||
125 | { | ||
126 | get | ||
127 | { | ||
128 | if (idx >= m_ids.Count || idx < 0) | ||
129 | return new LayerItem(UUID.Zero, UUID.Zero); | ||
130 | |||
131 | return new LayerItem(m_ids[idx], m_items[m_ids[idx]]); | ||
132 | } | ||
133 | } | ||
134 | } | ||
135 | |||
38 | /// <summary> | 136 | /// <summary> |
39 | /// Contains the Avatar's Appearance and methods to manipulate the appearance. | 137 | /// Contains the Avatar's Appearance and methods to manipulate the appearance. |
40 | /// </summary> | 138 | /// </summary> |
@@ -1456,4 +1554,4 @@ namespace OpenSim.Framework | |||
1456 | SKIRT_SKIRT_BLUE = 217 | 1554 | SKIRT_SKIRT_BLUE = 217 |
1457 | } | 1555 | } |
1458 | } | 1556 | } |
1459 | } \ No newline at end of file | 1557 | } |
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml index c5cafa7..7c74a48 100644 --- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml +++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml | |||
@@ -1,4 +1,10 @@ | |||
1 | <Nini> | 1 | <Nini> |
2 | <Section Name="Default Alpha"> | ||
3 | <Key Name="assetID" Value="1578a2b1-5179-4b53-b618-fe00ca5a5594" /> | ||
4 | <Key Name="name" Value="alpha" /> | ||
5 | <Key Name="assetType" Value="0" /> | ||
6 | <Key Name="fileName" Value="defaultalpha.jp2" /> | ||
7 | </Section> | ||
2 | <Section Name="texture1"> | 8 | <Section Name="texture1"> |
3 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000099" /> | 9 | <Key Name="assetID" Value="00000000-0000-2222-3333-000000000099" /> |
4 | <Key Name="name" Value="femface" /> | 10 | <Key Name="name" Value="femface" /> |
diff --git a/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml b/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml index aa8d9d9..5cb71c0 100644 --- a/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml +++ b/bin/inventory/BodyPartsLibrary/BodyPartsLibraryItems.xml | |||
@@ -16,6 +16,34 @@ | |||
16 | </Section> | 16 | </Section> |
17 | --> | 17 | --> |
18 | <!-- | 18 | <!-- |
19 | <Section Name="Tattoo"> | ||
20 | <Key Name="inventoryID" Value="c47e22bd-3021-4ba4-82aa-2b5cb34d35e1" /> | ||
21 | <Key Name="assetID" Value="00000000-0000-2222-3333-100000001007" /> | ||
22 | <Key Name="folderID" Value="d499e5e0-b9bf-11dc-95ff-0800200c9a66"/> | ||
23 | <Key Name="description" Value="Tattoo" /> | ||
24 | <Key Name="name" Value="Tattoo" /> | ||
25 | <Key Name="assetType" Value="13" /> | ||
26 | <Key Name="inventoryType" Value="18" /> | ||
27 | <Key Name="currentPermissions" Value="2147483647" /> | ||
28 | <Key Name="nextPermissions" Value="2147483647" /> | ||
29 | <Key Name="everyonePermissions" Value="2147483647" /> | ||
30 | <Key Name="basePermissions" Value="2147483647" /> | ||
31 | </Section> | ||
32 | |||
33 | <Section Name="Alpha"> | ||
34 | <Key Name="inventoryID" Value="bfb9923c-4838-4d2d-bf07-608c5b1165c8" /> | ||
35 | <Key Name="assetID" Value="1578a2b1-5179-4b53-b618-fe00ca5a5594" /> | ||
36 | <Key Name="folderID" Value="d499e5e0-b9bf-11dc-95ff-0800200c9a66"/> | ||
37 | <Key Name="description" Value="Hair" /> | ||
38 | <Key Name="name" Value="Hair" /> | ||
39 | <Key Name="assetType" Value="13" /> | ||
40 | <Key Name="inventoryType" Value="18" /> | ||
41 | <Key Name="currentPermissions" Value="2147483647" /> | ||
42 | <Key Name="nextPermissions" Value="2147483647" /> | ||
43 | <Key Name="everyonePermissions" Value="2147483647" /> | ||
44 | <Key Name="basePermissions" Value="2147483647" /> | ||
45 | </Section> | ||
46 | |||
19 | <Section Name="Hair"> | 47 | <Section Name="Hair"> |
20 | <Key Name="inventoryID" Value="d342e6c1-b9d2-11dc-95ff-0800200c9a66" /> | 48 | <Key Name="inventoryID" Value="d342e6c1-b9d2-11dc-95ff-0800200c9a66" /> |
21 | <Key Name="assetID" Value="d342e6c0-b9d2-11dc-95ff-0800200c9a66" /> | 49 | <Key Name="assetID" Value="d342e6c0-b9d2-11dc-95ff-0800200c9a66" /> |