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-rw-r--r--OpenSim/Region/Application/OpenSim.cs25
1 files changed, 13 insertions, 12 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index d5ea3ef..3db1615 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -268,23 +268,24 @@ namespace OpenSim
268 268
269 m_console.Commands.AddCommand("Archiving", false, "load oar", 269 m_console.Commands.AddCommand("Archiving", false, "load oar",
270 "load oar [--merge] [--skip-assets]" 270 "load oar [--merge] [--skip-assets]"
271 + " [--default-user \"User Name\"]"
271 + " [--force-terrain] [--force-parcels]" 272 + " [--force-terrain] [--force-parcels]"
272 + " [--no-objects]" 273 + " [--no-objects]"
273 + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]" 274 + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]"
274 + " [--displacement \"<x,y,z>\"]" 275 + " [--displacement \"<x,y,z>\"]"
275 + " [--default-user \"User Name\"]"
276 + " [<OAR path>]", 276 + " [<OAR path>]",
277 "Load a region's data from an OAR archive.", 277 "Load a region's data from an OAR archive.",
278 "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading)." + Environment.NewLine 278 "--merge will merge the OAR with the existing scene (suppresses terrain and parcel info loading).\n"
279 + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine 279 + "--default-user will use this user for any objects with an owner whose UUID is not found in the grid.\n"
280 + "--displacement will add this value to the position of every object loaded" + Environment.NewLine 280 + "--displacement will add this value to the position of every object loaded.\n"
281 + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge)" + Environment.NewLine 281 + "--force-terrain forces the loading of terrain from the oar (undoes suppression done by --merge).\n"
282 + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine 282 + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge).\n"
283 + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine 283 + "--no-objects suppresses the addition of any objects (good for loading only the terrain).\n"
284 + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine 284 + "--rotation specified rotation to be applied to the oar. Specified in degrees.\n"
285 + "--no-objects suppresses the addition of any objects (good for loading only the terrain)" + Environment.NewLine 285 + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>.\n"
286 + "The path can be either a filesystem location or a URI." 286 + "--skip-assets will load the OAR but ignore the assets it contains.\n\n"
287 + " If this is not given then the command looks for an OAR named region.oar in the current directory.", 287 + "The path can be either a filesystem location or a URI.\n"
288 + " If this is not given then the command looks for an OAR named region.oar in the current directory.",
288 LoadOar); 289 LoadOar);
289 290
290 m_console.Commands.AddCommand("Archiving", false, "save oar", 291 m_console.Commands.AddCommand("Archiving", false, "save oar",