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-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs4
-rw-r--r--OpenSim/Data/SQLite/SQLiteAuthenticationData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteAuthenticationData.cs)2
-rw-r--r--OpenSim/Data/SQLite/SQLiteEstateData.cs101
-rw-r--r--OpenSim/Data/SQLite/SQLiteFramework.cs29
-rw-r--r--OpenSim/Data/SQLite/SQLiteFriendsData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteFriendsData.cs)2
-rw-r--r--OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs26
-rw-r--r--OpenSim/Data/SQLite/SQLiteInventoryStore.cs25
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs259
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserAccountData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteUserAccountData.cs)2
-rw-r--r--OpenSim/Data/SQLite/SQLiteUtils.cs2
-rw-r--r--OpenSim/Data/SQLite/SQLiteXInventoryData.cs6
-rw-r--r--OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs (renamed from OpenSim/Data/SQLiteNG/Properties/AssemblyInfo.cs)4
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_AuthStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_Avatar.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_FriendsStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_UserAccount.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/001_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_AuthStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_FriendsStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_UserAccount.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/002_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/003_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_AssetStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_InventoryStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/004_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/005_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/005_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/006_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/006_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/007_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/007_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/008_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/008_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/009_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/009_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/010_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/010_UserStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/011_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/012_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/013_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/014_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/015_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/016_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/017_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql (renamed from OpenSim/Data/SQLiteNG/Resources/018_RegionStore.sql)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml (renamed from OpenSim/Data/SQLiteNG/Resources/OpenSim.Data.SQLite.addin.xml)0
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteAssetData.cs)8
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs262
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteAvatarData.cs)10
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteEstateData.cs)50
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteFramework.cs)16
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs70
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs)20
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteInventoryStore.cs)15
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteRegionData.cs)261
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs81
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteUtils.cs)4
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs (renamed from OpenSim/Data/SQLiteNG/SQLiteXInventoryData.cs)6
-rw-r--r--OpenSim/Data/Tests/DataTestUtil.cs3
-rw-r--r--bin/OpenSim.ini.example10
-rw-r--r--bin/config-include/StandaloneCommon.ini.example12
-rw-r--r--prebuild.xml4
72 files changed, 922 insertions, 372 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index c52f60b..373c903 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -30,7 +30,7 @@ using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
@@ -339,4 +339,4 @@ namespace OpenSim.Data.SQLite
339 339
340 #endregion 340 #endregion
341 } 341 }
342} \ No newline at end of file 342}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
index 4a5dc2e..086ac0a 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteAuthenticationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLite
37{ 37{
38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData 38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
39 { 39 {
diff --git a/OpenSim/Data/SQLite/SQLiteEstateData.cs b/OpenSim/Data/SQLite/SQLiteEstateData.cs
index 1be99ee..ad4e2a2 100644
--- a/OpenSim/Data/SQLite/SQLiteEstateData.cs
+++ b/OpenSim/Data/SQLite/SQLiteEstateData.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
@@ -62,8 +62,8 @@ namespace OpenSim.Data.SQLite
62 Migration m = new Migration(m_connection, assem, "EstateStore"); 62 Migration m = new Migration(m_connection, assem, "EstateStore");
63 m.Update(); 63 m.Update();
64 64
65 m_connection.Close(); 65 //m_connection.Close();
66 m_connection.Open(); 66 // m_connection.Open();
67 67
68 Type t = typeof(EstateSettings); 68 Type t = typeof(EstateSettings);
69 m_Fields = t.GetFields(BindingFlags.NonPublic | 69 m_Fields = t.GetFields(BindingFlags.NonPublic |
@@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite
90 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 90 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
91 91
92 cmd.CommandText = sql; 92 cmd.CommandText = sql;
93 cmd.Parameters.Add(":RegionID", regionID.ToString()); 93 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
94 94
95 IDataReader r = cmd.ExecuteReader(); 95 IDataReader r = cmd.ExecuteReader();
96 96
@@ -140,13 +140,13 @@ namespace OpenSim.Data.SQLite
140 if (m_FieldMap[name].GetValue(es) is bool) 140 if (m_FieldMap[name].GetValue(es) is bool)
141 { 141 {
142 if ((bool)m_FieldMap[name].GetValue(es)) 142 if ((bool)m_FieldMap[name].GetValue(es))
143 cmd.Parameters.Add(":"+name, "1"); 143 cmd.Parameters.AddWithValue(":"+name, "1");
144 else 144 else
145 cmd.Parameters.Add(":"+name, "0"); 145 cmd.Parameters.AddWithValue(":"+name, "0");
146 } 146 }
147 else 147 else
148 { 148 {
149 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString()); 149 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString());
150 } 150 }
151 } 151 }
152 152
@@ -164,8 +164,8 @@ namespace OpenSim.Data.SQLite
164 r.Close(); 164 r.Close();
165 165
166 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; 166 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
167 cmd.Parameters.Add(":RegionID", regionID.ToString()); 167 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
168 cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); 168 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
169 169
170 // This will throw on dupe key 170 // This will throw on dupe key
171 try 171 try
@@ -222,13 +222,13 @@ namespace OpenSim.Data.SQLite
222 if (m_FieldMap[name].GetValue(es) is bool) 222 if (m_FieldMap[name].GetValue(es) is bool)
223 { 223 {
224 if ((bool)m_FieldMap[name].GetValue(es)) 224 if ((bool)m_FieldMap[name].GetValue(es))
225 cmd.Parameters.Add(":"+name, "1"); 225 cmd.Parameters.AddWithValue(":"+name, "1");
226 else 226 else
227 cmd.Parameters.Add(":"+name, "0"); 227 cmd.Parameters.AddWithValue(":"+name, "0");
228 } 228 }
229 else 229 else
230 { 230 {
231 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString()); 231 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString());
232 } 232 }
233 } 233 }
234 234
@@ -247,7 +247,7 @@ namespace OpenSim.Data.SQLite
247 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 247 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
248 248
249 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID"; 249 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID";
250 cmd.Parameters.Add(":EstateID", es.EstateID); 250 cmd.Parameters.AddWithValue(":EstateID", es.EstateID);
251 251
252 IDataReader r = cmd.ExecuteReader(); 252 IDataReader r = cmd.ExecuteReader();
253 253
@@ -271,7 +271,7 @@ namespace OpenSim.Data.SQLite
271 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 271 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
272 272
273 cmd.CommandText = "delete from estateban where EstateID = :EstateID"; 273 cmd.CommandText = "delete from estateban where EstateID = :EstateID";
274 cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); 274 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
275 275
276 cmd.ExecuteNonQuery(); 276 cmd.ExecuteNonQuery();
277 277
@@ -281,8 +281,8 @@ namespace OpenSim.Data.SQLite
281 281
282 foreach (EstateBan b in es.EstateBans) 282 foreach (EstateBan b in es.EstateBans)
283 { 283 {
284 cmd.Parameters.Add(":EstateID", es.EstateID.ToString()); 284 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString());
285 cmd.Parameters.Add(":bannedUUID", b.BannedUserID.ToString()); 285 cmd.Parameters.AddWithValue(":bannedUUID", b.BannedUserID.ToString());
286 286
287 cmd.ExecuteNonQuery(); 287 cmd.ExecuteNonQuery();
288 cmd.Parameters.Clear(); 288 cmd.Parameters.Clear();
@@ -294,7 +294,7 @@ namespace OpenSim.Data.SQLite
294 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 294 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
295 295
296 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID"; 296 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID";
297 cmd.Parameters.Add(":EstateID", EstateID.ToString()); 297 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString());
298 298
299 cmd.ExecuteNonQuery(); 299 cmd.ExecuteNonQuery();
300 300
@@ -304,8 +304,8 @@ namespace OpenSim.Data.SQLite
304 304
305 foreach (UUID uuid in data) 305 foreach (UUID uuid in data)
306 { 306 {
307 cmd.Parameters.Add(":EstateID", EstateID.ToString()); 307 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString());
308 cmd.Parameters.Add(":uuid", uuid.ToString()); 308 cmd.Parameters.AddWithValue(":uuid", uuid.ToString());
309 309
310 cmd.ExecuteNonQuery(); 310 cmd.ExecuteNonQuery();
311 cmd.Parameters.Clear(); 311 cmd.Parameters.Clear();
@@ -319,7 +319,7 @@ namespace OpenSim.Data.SQLite
319 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 319 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
320 320
321 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID"; 321 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID";
322 cmd.Parameters.Add(":EstateID", EstateID); 322 cmd.Parameters.AddWithValue(":EstateID", EstateID);
323 323
324 IDataReader r = cmd.ExecuteReader(); 324 IDataReader r = cmd.ExecuteReader();
325 325
@@ -336,5 +336,66 @@ namespace OpenSim.Data.SQLite
336 336
337 return uuids.ToArray(); 337 return uuids.ToArray();
338 } 338 }
339<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteEstateData.cs
340=======
341
342 public EstateSettings LoadEstateSettings(int estateID)
343 {
344 string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID :EstateID";
345
346 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
347
348 cmd.CommandText = sql;
349 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
350
351 return DoLoad(cmd, UUID.Zero, false);
352 }
353
354 public List<int> GetEstates(string search)
355 {
356 List<int> result = new List<int>();
357
358 string sql = "select EstateID from estate_settings where estate_settings.EstateName :EstateName";
359
360 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
361
362 cmd.CommandText = sql;
363 cmd.Parameters.AddWithValue(":EstateName", search);
364
365 IDataReader r = cmd.ExecuteReader();
366
367 while (r.Read())
368 {
369 result.Add(Convert.ToInt32(r["EstateID"]));
370 }
371 r.Close();
372
373 return result;
374 }
375
376 public bool LinkRegion(UUID regionID, int estateID)
377 {
378 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
379
380 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
381 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
382 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
383
384 if (cmd.ExecuteNonQuery() == 0)
385 return false;
386
387 return true;
388 }
389
390 public List<UUID> GetRegions(int estateID)
391 {
392 return new List<UUID>();
393 }
394
395 public bool DeleteEstate(int estateID)
396 {
397 return false;
398 }
399>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteEstateData.cs
339 } 400 }
340} 401}
diff --git a/OpenSim/Data/SQLite/SQLiteFramework.cs b/OpenSim/Data/SQLite/SQLiteFramework.cs
index 12b2750..79eaab3 100644
--- a/OpenSim/Data/SQLite/SQLiteFramework.cs
+++ b/OpenSim/Data/SQLite/SQLiteFramework.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.SqliteClient; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLite 36namespace OpenSim.Data.SQLite
37{ 37{
@@ -57,7 +57,19 @@ namespace OpenSim.Data.SQLite
57 { 57 {
58 lock (m_Connection) 58 lock (m_Connection)
59 { 59 {
60<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
60 cmd.Connection = m_Connection; 61 cmd.Connection = m_Connection;
62=======
63/*
64 SqliteConnection newConnection =
65 (SqliteConnection)((ICloneable)connection).Clone();
66 newConnection.Open();
67
68 cmd.Connection = newConnection;
69*/
70 cmd.Connection = connection;
71 //Console.WriteLine("XXX " + cmd.CommandText);
72>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
61 73
62 return cmd.ExecuteNonQuery(); 74 return cmd.ExecuteNonQuery();
63 } 75 }
@@ -65,12 +77,27 @@ namespace OpenSim.Data.SQLite
65 77
66 protected IDataReader ExecuteReader(SqliteCommand cmd) 78 protected IDataReader ExecuteReader(SqliteCommand cmd)
67 { 79 {
80<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
68 SqliteConnection newConnection = 81 SqliteConnection newConnection =
69 (SqliteConnection)((ICloneable)m_Connection).Clone(); 82 (SqliteConnection)((ICloneable)m_Connection).Clone();
70 newConnection.Open(); 83 newConnection.Open();
71 84
72 cmd.Connection = newConnection; 85 cmd.Connection = newConnection;
73 return cmd.ExecuteReader(); 86 return cmd.ExecuteReader();
87=======
88 lock (connection)
89 {
90 //SqliteConnection newConnection =
91 // (SqliteConnection)((ICloneable)connection).Clone();
92 //newConnection.Open();
93
94 //cmd.Connection = newConnection;
95 cmd.Connection = connection;
96 //Console.WriteLine("XXX " + cmd.CommandText);
97
98 return cmd.ExecuteReader();
99 }
100>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
74 } 101 }
75 102
76 protected void CloseReaderCommand(SqliteCommand cmd) 103 protected void CloseReaderCommand(SqliteCommand cmd)
diff --git a/OpenSim/Data/SQLiteNG/SQLiteFriendsData.cs b/OpenSim/Data/SQLite/SQLiteFriendsData.cs
index 702a1d8..b06853c 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteFriendsData.cs
+++ b/OpenSim/Data/SQLite/SQLiteFriendsData.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLite
37{ 37{
38 public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData 38 public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData
39 { 39 {
diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
index 8e91693..918cb3d 100644
--- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
@@ -54,7 +54,27 @@ namespace OpenSim.Data.SQLite
54 m_Realm = realm; 54 m_Realm = realm;
55 if (storeName != String.Empty) 55 if (storeName != String.Empty)
56 { 56 {
57<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
57 Assembly assem = GetType().Assembly; 58 Assembly assem = GetType().Assembly;
59=======
60 m_Connection = new SqliteConnection(connectionString);
61 Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
62 m_Connection.Open();
63
64 if (storeName != String.Empty)
65 {
66 Assembly assem = GetType().Assembly;
67 //SqliteConnection newConnection =
68 // (SqliteConnection)((ICloneable)m_Connection).Clone();
69 //newConnection.Open();
70
71 //Migration m = new Migration(newConnection, assem, storeName);
72 Migration m = new Migration(m_Connection, assem, storeName);
73 m.Update();
74 //newConnection.Close();
75 //newConnection.Dispose();
76 }
77>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
58 78
59 Migration m = new Migration(m_Connection, assem, storeName); 79 Migration m = new Migration(m_Connection, assem, storeName);
60 m.Update(); 80 m.Update();
@@ -180,7 +200,11 @@ namespace OpenSim.Data.SQLite
180 result.Add(row); 200 result.Add(row);
181 } 201 }
182 202
203<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
183 CloseReaderCommand(cmd); 204 CloseReaderCommand(cmd);
205=======
206 //CloseCommand(cmd);
207>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
184 208
185 return result.ToArray(); 209 return result.ToArray();
186 } 210 }
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
index 64591fd..0149838 100644
--- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
@@ -89,6 +89,7 @@ namespace OpenSim.Data.SQLite
89 89
90 ds = new DataSet(); 90 ds = new DataSet();
91 91
92<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteInventoryStore.cs
92 ds.Tables.Add(createInventoryFoldersTable()); 93 ds.Tables.Add(createInventoryFoldersTable());
93 invFoldersDa.Fill(ds.Tables["inventoryfolders"]); 94 invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
94 setupFoldersCommands(invFoldersDa, conn); 95 setupFoldersCommands(invFoldersDa, conn);
@@ -98,6 +99,19 @@ namespace OpenSim.Data.SQLite
98 invItemsDa.Fill(ds.Tables["inventoryitems"]); 99 invItemsDa.Fill(ds.Tables["inventoryitems"]);
99 setupItemsCommands(invItemsDa, conn); 100 setupItemsCommands(invItemsDa, conn);
100 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions"); 101 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
102=======
103 ds.Tables.Add(createInventoryFoldersTable());
104 invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
105 setupFoldersCommands(invFoldersDa, conn);
106 CreateDataSetMapping(invFoldersDa, "inventoryfolders");
107 m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
108
109 ds.Tables.Add(createInventoryItemsTable());
110 invItemsDa.Fill(ds.Tables["inventoryitems"]);
111 setupItemsCommands(invItemsDa, conn);
112 CreateDataSetMapping(invItemsDa, "inventoryitems");
113 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
114>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteInventoryStore.cs
101 115
102 ds.AcceptChanges(); 116 ds.AcceptChanges();
103 } 117 }
@@ -721,6 +735,15 @@ namespace OpenSim.Data.SQLite
721 * 735 *
722 **********************************************************************/ 736 **********************************************************************/
723 737
738 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
739 {
740 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
741 foreach (DataColumn col in ds.Tables[tableName].Columns)
742 {
743 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
744 }
745 }
746
724 /// <summary> 747 /// <summary>
725 /// Create the "inventoryitems" table 748 /// Create the "inventoryitems" table
726 /// </summary> 749 /// </summary>
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index 5a4ee2a..85368ab 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -32,7 +32,7 @@ using System.Drawing;
32using System.IO; 32using System.IO;
33using System.Reflection; 33using System.Reflection;
34using log4net; 34using log4net;
35using Mono.Data.SqliteClient; 35using Mono.Data.Sqlite;
36using OpenMetaverse; 36using OpenMetaverse;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
@@ -87,119 +87,142 @@ namespace OpenSim.Data.SQLite
87 /// <param name="connectionString">the connection string</param> 87 /// <param name="connectionString">the connection string</param>
88 public void Initialise(string connectionString) 88 public void Initialise(string connectionString)
89 { 89 {
90 m_connectionString = connectionString; 90 try
91 {
92 m_connectionString = connectionString;
91 93
92 ds = new DataSet(); 94 ds = new DataSet("Region");
93 95
94 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); 96 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString);
95 m_conn = new SqliteConnection(m_connectionString); 97 m_conn = new SqliteConnection(m_connectionString);
96 m_conn.Open(); 98 m_conn.Open();
97 99
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
101 primDa = new SqliteDataAdapter(primSelectCmd);
98 102
103 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
104 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
105 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
99 106
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); 107 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn);
101 primDa = new SqliteDataAdapter(primSelectCmd); 108 itemsDa = new SqliteDataAdapter(itemsSelectCmd);
102 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
103 109
104 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn); 110 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn);
105 shapeDa = new SqliteDataAdapter(shapeSelectCmd); 111 terrainDa = new SqliteDataAdapter(terrainSelectCmd);
106 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
107 112
108 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); 113 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn);
109 itemsDa = new SqliteDataAdapter(itemsSelectCmd); 114 landDa = new SqliteDataAdapter(landSelectCmd);
110 115
111 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); 116 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn);
112 terrainDa = new SqliteDataAdapter(terrainSelectCmd); 117 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd);
113 118
114 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); 119 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn);
115 landDa = new SqliteDataAdapter(landSelectCmd); 120 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd);
121 // This actually does the roll forward assembly stuff
122 Assembly assem = GetType().Assembly;
123 Migration m = new Migration(m_conn, assem, "RegionStore");
124 m.Update();
116 125
117 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); 126 lock (ds)
118 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); 127 {
128 ds.Tables.Add(createPrimTable());
129 setupPrimCommands(primDa, m_conn);
119 130
120 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); 131 ds.Tables.Add(createShapeTable());
121 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); 132 setupShapeCommands(shapeDa, m_conn);
122 // This actually does the roll forward assembly stuff
123 Assembly assem = GetType().Assembly;
124 Migration m = new Migration(m_conn, assem, "RegionStore");
125 m.Update();
126 133
127 lock (ds) 134 ds.Tables.Add(createItemsTable());
128 { 135 setupItemsCommands(itemsDa, m_conn);
129 ds.Tables.Add(createPrimTable());
130 setupPrimCommands(primDa, m_conn);
131 primDa.Fill(ds.Tables["prims"]);
132 136
133 ds.Tables.Add(createShapeTable()); 137 ds.Tables.Add(createTerrainTable());
134 setupShapeCommands(shapeDa, m_conn); 138 setupTerrainCommands(terrainDa, m_conn);
135 139
136 ds.Tables.Add(createItemsTable()); 140 ds.Tables.Add(createLandTable());
137 setupItemsCommands(itemsDa, m_conn); 141 setupLandCommands(landDa, m_conn);
138 itemsDa.Fill(ds.Tables["primitems"]);
139 142
140 ds.Tables.Add(createTerrainTable()); 143 ds.Tables.Add(createLandAccessListTable());
141 setupTerrainCommands(terrainDa, m_conn); 144 setupLandAccessCommands(landAccessListDa, m_conn);
142 145
143 ds.Tables.Add(createLandTable()); 146 ds.Tables.Add(createRegionSettingsTable());
144 setupLandCommands(landDa, m_conn); 147 setupRegionSettingsCommands(regionSettingsDa, m_conn);
145 148
146 ds.Tables.Add(createLandAccessListTable()); 149 // WORKAROUND: This is a work around for sqlite on
147 setupLandAccessCommands(landAccessListDa, m_conn); 150 // windows, which gets really unhappy with blob columns
151 // that have no sample data in them. At some point we
152 // need to actually find a proper way to handle this.
153 try
154 {
155 primDa.Fill(ds.Tables["prims"]);
156 }
157 catch (Exception)
158 {
159 m_log.Info("[REGION DB]: Caught fill error on prims table");
160 }
148 161
149 ds.Tables.Add(createRegionSettingsTable()); 162 try
150 163 {
151 setupRegionSettingsCommands(regionSettingsDa, m_conn); 164 shapeDa.Fill(ds.Tables["primshapes"]);
165 }
166 catch (Exception)
167 {
168 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
169 }
152 170
153 // WORKAROUND: This is a work around for sqlite on 171 try
154 // windows, which gets really unhappy with blob columns 172 {
155 // that have no sample data in them. At some point we 173 terrainDa.Fill(ds.Tables["terrain"]);
156 // need to actually find a proper way to handle this. 174 }
157 try 175 catch (Exception)
158 { 176 {
159 shapeDa.Fill(ds.Tables["primshapes"]); 177 m_log.Info("[REGION DB]: Caught fill error on terrain table");
160 } 178 }
161 catch (Exception)
162 {
163 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
164 }
165 179
166 try 180 try
167 { 181 {
168 terrainDa.Fill(ds.Tables["terrain"]); 182 landDa.Fill(ds.Tables["land"]);
169 } 183 }
170 catch (Exception) 184 catch (Exception)
171 { 185 {
172 m_log.Info("[REGION DB]: Caught fill error on terrain table"); 186 m_log.Info("[REGION DB]: Caught fill error on land table");
173 } 187 }
174 188
175 try 189 try
176 { 190 {
177 landDa.Fill(ds.Tables["land"]); 191 landAccessListDa.Fill(ds.Tables["landaccesslist"]);
178 } 192 }
179 catch (Exception) 193 catch (Exception)
180 { 194 {
181 m_log.Info("[REGION DB]: Caught fill error on land table"); 195 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table");
182 } 196 }
183 197
184 try 198 try
185 { 199 {
186 landAccessListDa.Fill(ds.Tables["landaccesslist"]); 200 regionSettingsDa.Fill(ds.Tables["regionsettings"]);
187 } 201 }
188 catch (Exception) 202 catch (Exception)
189 { 203 {
190 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); 204 m_log.Info("[REGION DB]: Caught fill error on regionsettings table");
191 } 205 }
192 206
193 try 207 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values!
194 { 208 // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409
195 regionSettingsDa.Fill(ds.Tables["regionsettings"]); 209 // Possibly because we manually set up our own DataTables before connecting to the database
196 } 210 CreateDataSetMapping(primDa, "prims");
197 catch (Exception) 211 CreateDataSetMapping(shapeDa, "primshapes");
198 { 212 CreateDataSetMapping(itemsDa, "primitems");
199 m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); 213 CreateDataSetMapping(terrainDa, "terrain");
214 CreateDataSetMapping(landDa, "land");
215 CreateDataSetMapping(landAccessListDa, "landaccesslist");
216 CreateDataSetMapping(regionSettingsDa, "regionsettings");
200 } 217 }
201 return;
202 } 218 }
219 catch (Exception e)
220 {
221 m_log.Error(e);
222 Environment.Exit(23);
223 }
224
225 return;
203 } 226 }
204 227
205 public void Dispose() 228 public void Dispose()
@@ -594,7 +617,7 @@ namespace OpenSim.Data.SQLite
594 } 617 }
595 } 618 }
596 } 619 }
597 rev = (int) row["Revision"]; 620 rev = Convert.ToInt32(row["Revision"]);
598 } 621 }
599 else 622 else
600 { 623 {
@@ -746,6 +769,7 @@ namespace OpenSim.Data.SQLite
746 /// </summary> 769 /// </summary>
747 public void Commit() 770 public void Commit()
748 { 771 {
772 m_log.Debug("[SQLITE]: Starting commit");
749 lock (ds) 773 lock (ds)
750 { 774 {
751 primDa.Update(ds, "prims"); 775 primDa.Update(ds, "prims");
@@ -760,18 +784,11 @@ namespace OpenSim.Data.SQLite
760 { 784 {
761 regionSettingsDa.Update(ds, "regionsettings"); 785 regionSettingsDa.Update(ds, "regionsettings");
762 } 786 }
763 catch (SqliteExecutionException SqlEx) 787 catch (SqliteException SqlEx)
764 { 788 {
765 if (SqlEx.Message.Contains("logic error")) 789 throw new Exception(
766 { 790 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
767 throw new Exception( 791 SqlEx);
768 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
769 SqlEx);
770 }
771 else
772 {
773 throw SqlEx;
774 }
775 } 792 }
776 ds.AcceptChanges(); 793 ds.AcceptChanges();
777 } 794 }
@@ -793,6 +810,15 @@ namespace OpenSim.Data.SQLite
793 * 810 *
794 **********************************************************************/ 811 **********************************************************************/
795 812
813 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
814 {
815 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
816 foreach (DataColumn col in ds.Tables[tableName].Columns)
817 {
818 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
819 }
820 }
821
796 /// <summary> 822 /// <summary>
797 /// 823 ///
798 /// </summary> 824 /// </summary>
@@ -1955,6 +1981,7 @@ namespace OpenSim.Data.SQLite
1955 sql += ") values (:"; 1981 sql += ") values (:";
1956 sql += String.Join(", :", cols); 1982 sql += String.Join(", :", cols);
1957 sql += ")"; 1983 sql += ")";
1984 m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql);
1958 SqliteCommand cmd = new SqliteCommand(sql); 1985 SqliteCommand cmd = new SqliteCommand(sql);
1959 1986
1960 // this provides the binding for all our parameters, so 1987 // this provides the binding for all our parameters, so
@@ -2250,6 +2277,36 @@ namespace OpenSim.Data.SQLite
2250 return DbType.String; 2277 return DbType.String;
2251 } 2278 }
2252 } 2279 }
2280
2281 static void PrintDataSet(DataSet ds)
2282 {
2283 // Print out any name and extended properties.
2284 Console.WriteLine("DataSet is named: {0}", ds.DataSetName);
2285 foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties)
2286 {
2287 Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value);
2288 }
2289 Console.WriteLine();
2290 foreach (DataTable dt in ds.Tables)
2291 {
2292 Console.WriteLine("=> {0} Table:", dt.TableName);
2293 // Print out the column names.
2294 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2295 {
2296 Console.Write(dt.Columns[curCol].ColumnName + "\t");
2297 }
2298 Console.WriteLine("\n----------------------------------");
2299 // Print the DataTable.
2300 for (int curRow = 0; curRow < dt.Rows.Count; curRow++)
2301 {
2302 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2303 {
2304 Console.Write(dt.Rows[curRow][curCol].ToString() + "\t");
2305 }
2306 Console.WriteLine();
2307 }
2308 }
2309 }
2253 2310
2254 } 2311 }
2255} 2312}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
index f77159c..893f105 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteUserAccountData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLite
37{ 37{
38 public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData 38 public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
39 { 39 {
diff --git a/OpenSim/Data/SQLite/SQLiteUtils.cs b/OpenSim/Data/SQLite/SQLiteUtils.cs
index 4a835ce..07c6b69 100644
--- a/OpenSim/Data/SQLite/SQLiteUtils.cs
+++ b/OpenSim/Data/SQLite/SQLiteUtils.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Data; 29using System.Data;
30using Mono.Data.SqliteClient; 30using Mono.Data.Sqlite;
31 31
32namespace OpenSim.Data.SQLite 32namespace OpenSim.Data.SQLite
33{ 33{
diff --git a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
index 5c93f88..0650a86 100644
--- a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
+++ b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs
@@ -29,7 +29,7 @@ using System;
29using System.Data; 29using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using Mono.Data.SqliteClient; 32using Mono.Data.Sqlite;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
@@ -147,7 +147,11 @@ namespace OpenSim.Data.SQLite
147 } 147 }
148 148
149 reader.Close(); 149 reader.Close();
150<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteXInventoryData.cs
150 CloseReaderCommand(cmd); 151 CloseReaderCommand(cmd);
152=======
153 //CloseCommand(cmd);
154>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteXInventoryData.cs
151 155
152 return perms; 156 return perms;
153 } 157 }
diff --git a/OpenSim/Data/SQLiteNG/Properties/AssemblyInfo.cs b/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs
index 4aeb67b..609a024 100644
--- a/OpenSim/Data/SQLiteNG/Properties/AssemblyInfo.cs
+++ b/OpenSim/Data/SQLiteLegacy/Properties/AssemblyInfo.cs
@@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
32// set of attributes. Change these attribute values to modify the information 32// set of attributes. Change these attribute values to modify the information
33// associated with an assembly. 33// associated with an assembly.
34 34
35[assembly : AssemblyTitle("OpenSim.Data.SQLiteNG")] 35[assembly : AssemblyTitle("OpenSim.Data.SQLiteLegacy")]
36[assembly : AssemblyDescription("")] 36[assembly : AssemblyDescription("")]
37[assembly : AssemblyConfiguration("")] 37[assembly : AssemblyConfiguration("")]
38[assembly : AssemblyCompany("http://opensimulator.org")] 38[assembly : AssemblyCompany("http://opensimulator.org")]
39[assembly : AssemblyProduct("OpenSim.Data.SQLiteNG")] 39[assembly : AssemblyProduct("OpenSim.Data.SQLiteLegacy")]
40[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")] 40[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")]
41[assembly : AssemblyTrademark("")] 41[assembly : AssemblyTrademark("")]
42[assembly : AssemblyCulture("")] 42[assembly : AssemblyCulture("")]
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql
index 2e026ca..2e026ca 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_AuthStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql
index 468567d..468567d 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_AuthStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_AuthStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_Avatar.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql
index 7ec906b..7ec906b 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_Avatar.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_Avatar.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_FriendsStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql
index f1b9ab9..f1b9ab9 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_FriendsStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_FriendsStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql
index 554d5c2..554d5c2 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql
index 39e8180..39e8180 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_UserAccount.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql
index c38d9a7..c38d9a7 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_UserAccount.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_UserAccount.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/001_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql
index b584594..b584594 100644
--- a/OpenSim/Data/SQLiteNG/Resources/001_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/001_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql
index 5339b84..5339b84 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_AuthStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql
index 3237b68..3237b68 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_AuthStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_AuthStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_FriendsStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql
index 6733502..6733502 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_FriendsStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_FriendsStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql
index 01951d6..01951d6 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql
index c5c7c99..c5c7c99 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_UserAccount.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql
index c7a6293..c7a6293 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_UserAccount.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_UserAccount.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/002_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql
index 48fc680..48fc680 100644
--- a/OpenSim/Data/SQLiteNG/Resources/002_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/002_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql
index f54f8d9..f54f8d9 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql
index 4c6da91..4c6da91 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql
index 4db2f75..4db2f75 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/003_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql
index 6f890ee..6f890ee 100644
--- a/OpenSim/Data/SQLiteNG/Resources/003_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/003_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_AssetStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql
index 39421c4..39421c4 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_AssetStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_AssetStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_InventoryStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql
index e8f4d46..e8f4d46 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_InventoryStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_InventoryStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql
index de328cb..de328cb 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/004_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql
index 03142af..03142af 100644
--- a/OpenSim/Data/SQLiteNG/Resources/004_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/004_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/005_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql
index 1f6d1bd..1f6d1bd 100644
--- a/OpenSim/Data/SQLiteNG/Resources/005_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/005_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/005_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql
index e45c09a..e45c09a 100644
--- a/OpenSim/Data/SQLiteNG/Resources/005_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/005_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/006_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql
index 94ed818..94ed818 100644
--- a/OpenSim/Data/SQLiteNG/Resources/006_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/006_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/006_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql
index f9454c5..f9454c5 100644
--- a/OpenSim/Data/SQLiteNG/Resources/006_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/006_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/007_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql
index 1c813a0..1c813a0 100644
--- a/OpenSim/Data/SQLiteNG/Resources/007_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/007_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/007_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql
index 8b0cd28..8b0cd28 100644
--- a/OpenSim/Data/SQLiteNG/Resources/007_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/007_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/008_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql
index 28bfbf5..28bfbf5 100644
--- a/OpenSim/Data/SQLiteNG/Resources/008_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/008_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/008_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql
index 97da818..97da818 100644
--- a/OpenSim/Data/SQLiteNG/Resources/008_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/008_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/009_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql
index 1f40548..1f40548 100644
--- a/OpenSim/Data/SQLiteNG/Resources/009_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/009_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/009_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql
index 8ab03ef..8ab03ef 100644
--- a/OpenSim/Data/SQLiteNG/Resources/009_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/009_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/010_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql
index b91ccf0..b91ccf0 100644
--- a/OpenSim/Data/SQLiteNG/Resources/010_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/010_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/010_UserStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql
index 5f956da..5f956da 100644
--- a/OpenSim/Data/SQLiteNG/Resources/010_UserStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/010_UserStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/011_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
index 42bef89..42bef89 100644
--- a/OpenSim/Data/SQLiteNG/Resources/011_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/011_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/012_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql
index d952b78..d952b78 100644
--- a/OpenSim/Data/SQLiteNG/Resources/012_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/012_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/013_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql
index 11529cd..11529cd 100644
--- a/OpenSim/Data/SQLiteNG/Resources/013_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/013_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/014_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql
index c59b27e..c59b27e 100644
--- a/OpenSim/Data/SQLiteNG/Resources/014_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/014_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/015_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql
index c43f356..c43f356 100644
--- a/OpenSim/Data/SQLiteNG/Resources/015_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/015_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/016_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql
index 52f160c..52f160c 100644
--- a/OpenSim/Data/SQLiteNG/Resources/016_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/016_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/017_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql
index 6c6b7b5..6c6b7b5 100644
--- a/OpenSim/Data/SQLiteNG/Resources/017_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/017_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/018_RegionStore.sql b/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql
index 6a390c2..6a390c2 100644
--- a/OpenSim/Data/SQLiteNG/Resources/018_RegionStore.sql
+++ b/OpenSim/Data/SQLiteLegacy/Resources/018_RegionStore.sql
diff --git a/OpenSim/Data/SQLiteNG/Resources/OpenSim.Data.SQLite.addin.xml b/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml
index e6764fa..e6764fa 100644
--- a/OpenSim/Data/SQLiteNG/Resources/OpenSim.Data.SQLite.addin.xml
+++ b/OpenSim/Data/SQLiteLegacy/Resources/OpenSim.Data.SQLite.addin.xml
diff --git a/OpenSim/Data/SQLiteNG/SQLiteAssetData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
index 9b34a21..0d63dea 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
@@ -30,11 +30,11 @@ using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
37namespace OpenSim.Data.SQLiteNG 37namespace OpenSim.Data.SQLiteLegacy
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// An asset storage interface for the SQLite database system 40 /// An asset storage interface for the SQLite database system
@@ -137,7 +137,7 @@ namespace OpenSim.Data.SQLiteNG
137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
140 140
141 cmd.ExecuteNonQuery(); 141 cmd.ExecuteNonQuery();
142 } 142 }
143 } 143 }
@@ -340,4 +340,4 @@ namespace OpenSim.Data.SQLiteNG
340 340
341 #endregion 341 #endregion
342 } 342 }
343} 343} \ No newline at end of file
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
new file mode 100644
index 0000000..c64830a
--- /dev/null
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAuthenticationData.cs
@@ -0,0 +1,262 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using Mono.Data.SqliteClient;
35
36namespace OpenSim.Data.SQLiteLegacy
37{
38 public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
39 {
40 private string m_Realm;
41 private List<string> m_ColumnNames;
42 private int m_LastExpire;
43 private string m_connectionString;
44
45 protected static SqliteConnection m_Connection;
46 private static bool m_initialized = false;
47
48 public SQLiteAuthenticationData(string connectionString, string realm)
49 : base(connectionString)
50 {
51 m_Realm = realm;
52 m_connectionString = connectionString;
53
54 if (!m_initialized)
55 {
56 m_Connection = new SqliteConnection(connectionString);
57 m_Connection.Open();
58
59 using (SqliteConnection dbcon = (SqliteConnection)((ICloneable)m_Connection).Clone())
60 {
61 dbcon.Open();
62 Migration m = new Migration(dbcon, GetType().Assembly, "AuthStore");
63 m.Update();
64 dbcon.Close();
65 }
66
67 m_initialized = true;
68 }
69 }
70
71 public AuthenticationData Get(UUID principalID)
72 {
73 AuthenticationData ret = new AuthenticationData();
74 ret.Data = new Dictionary<string, object>();
75
76 SqliteCommand cmd = new SqliteCommand("select * from `" + m_Realm + "` where UUID = :PrincipalID");
77 cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
78
79 IDataReader result = ExecuteReader(cmd, m_Connection);
80
81 try
82 {
83 if (result.Read())
84 {
85 ret.PrincipalID = principalID;
86
87 if (m_ColumnNames == null)
88 {
89 m_ColumnNames = new List<string>();
90
91 DataTable schemaTable = result.GetSchemaTable();
92 foreach (DataRow row in schemaTable.Rows)
93 m_ColumnNames.Add(row["ColumnName"].ToString());
94 }
95
96 foreach (string s in m_ColumnNames)
97 {
98 if (s == "UUID")
99 continue;
100
101 ret.Data[s] = result[s].ToString();
102 }
103
104 return ret;
105 }
106 else
107 {
108 return null;
109 }
110 }
111 catch
112 {
113 }
114 finally
115 {
116 CloseCommand(cmd);
117 }
118
119 return null;
120 }
121
122 public bool Store(AuthenticationData data)
123 {
124 if (data.Data.ContainsKey("UUID"))
125 data.Data.Remove("UUID");
126
127 string[] fields = new List<string>(data.Data.Keys).ToArray();
128 string[] values = new string[data.Data.Count];
129 int i = 0;
130 foreach (object o in data.Data.Values)
131 values[i++] = o.ToString();
132
133 SqliteCommand cmd = new SqliteCommand();
134
135 if (Get(data.PrincipalID) != null)
136 {
137
138
139 string update = "update `" + m_Realm + "` set ";
140 bool first = true;
141 foreach (string field in fields)
142 {
143 if (!first)
144 update += ", ";
145 update += "`" + field + "` = :" + field;
146 cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
147
148 first = false;
149 }
150
151 update += " where UUID = :UUID";
152 cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
153
154 cmd.CommandText = update;
155 try
156 {
157 if (ExecuteNonQuery(cmd, m_Connection) < 1)
158 {
159 CloseCommand(cmd);
160 return false;
161 }
162 }
163 catch (Exception e)
164 {
165 Console.WriteLine(e.ToString());
166 CloseCommand(cmd);
167 return false;
168 }
169 }
170
171 else
172 {
173 string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
174 String.Join("`, `", fields) +
175 "`) values (:UUID, :" + String.Join(", :", fields) + ")";
176
177 cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
178 foreach (string field in fields)
179 cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
180
181 cmd.CommandText = insert;
182
183 try
184 {
185 if (ExecuteNonQuery(cmd, m_Connection) < 1)
186 {
187 CloseCommand(cmd);
188 return false;
189 }
190 }
191 catch (Exception e)
192 {
193 Console.WriteLine(e.ToString());
194 CloseCommand(cmd);
195 return false;
196 }
197 }
198
199 CloseCommand(cmd);
200
201 return true;
202 }
203
204 public bool SetDataItem(UUID principalID, string item, string value)
205 {
206 SqliteCommand cmd = new SqliteCommand("update `" + m_Realm +
207 "` set `" + item + "` = " + value + " where UUID = '" + principalID.ToString() + "'");
208
209 if (ExecuteNonQuery(cmd, m_Connection) > 0)
210 return true;
211
212 return false;
213 }
214
215 public bool SetToken(UUID principalID, string token, int lifetime)
216 {
217 if (System.Environment.TickCount - m_LastExpire > 30000)
218 DoExpire();
219
220 SqliteCommand cmd = new SqliteCommand("insert into tokens (UUID, token, validity) values ('" + principalID.ToString() +
221 "', '" + token + "', datetime('now', 'localtime', '+" + lifetime.ToString() + " minutes'))");
222
223 if (ExecuteNonQuery(cmd, m_Connection) > 0)
224 {
225 cmd.Dispose();
226 return true;
227 }
228
229 cmd.Dispose();
230 return false;
231 }
232
233 public bool CheckToken(UUID principalID, string token, int lifetime)
234 {
235 if (System.Environment.TickCount - m_LastExpire > 30000)
236 DoExpire();
237
238 SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
239 " minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
240
241 if (ExecuteNonQuery(cmd, m_Connection) > 0)
242 {
243 cmd.Dispose();
244 return true;
245 }
246
247 cmd.Dispose();
248
249 return false;
250 }
251
252 private void DoExpire()
253 {
254 SqliteCommand cmd = new SqliteCommand("delete from tokens where validity < datetime('now', 'localtime')");
255 ExecuteNonQuery(cmd, m_Connection);
256
257 cmd.Dispose();
258
259 m_LastExpire = System.Environment.TickCount;
260 }
261 }
262}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteAvatarData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs
index d0fd49c..660632c 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteAvatarData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAvatarData.cs
@@ -33,9 +33,9 @@ using System.Threading;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using Mono.Data.Sqlite; 36using Mono.Data.SqliteClient;
37 37
38namespace OpenSim.Data.SQLiteNG 38namespace OpenSim.Data.SQLiteLegacy
39{ 39{
40 /// <summary> 40 /// <summary>
41 /// A SQLite Interface for Avatar Data 41 /// A SQLite Interface for Avatar Data
@@ -55,8 +55,8 @@ namespace OpenSim.Data.SQLiteNG
55 SqliteCommand cmd = new SqliteCommand(); 55 SqliteCommand cmd = new SqliteCommand();
56 56
57 cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = :PrincipalID and `Name` = :Name", m_Realm); 57 cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = :PrincipalID and `Name` = :Name", m_Realm);
58 cmd.Parameters.AddWithValue(":PrincipalID", principalID.ToString()); 58 cmd.Parameters.Add(":PrincipalID", principalID.ToString());
59 cmd.Parameters.AddWithValue(":Name", name); 59 cmd.Parameters.Add(":Name", name);
60 60
61 try 61 try
62 { 62 {
@@ -67,7 +67,7 @@ namespace OpenSim.Data.SQLiteNG
67 } 67 }
68 finally 68 finally
69 { 69 {
70 //CloseCommand(cmd); 70 CloseCommand(cmd);
71 } 71 }
72 } 72 }
73 } 73 }
diff --git a/OpenSim/Data/SQLiteNG/SQLiteEstateData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs
index 2e2d717..e135eaa 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteEstateData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteEstateData.cs
@@ -30,12 +30,12 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
37 37
38namespace OpenSim.Data.SQLiteNG 38namespace OpenSim.Data.SQLiteLegacy
39{ 39{
40 public class SQLiteEstateStore : IEstateDataStore 40 public class SQLiteEstateStore : IEstateDataStore
41 { 41 {
@@ -62,8 +62,8 @@ namespace OpenSim.Data.SQLiteNG
62 Migration m = new Migration(m_connection, assem, "EstateStore"); 62 Migration m = new Migration(m_connection, assem, "EstateStore");
63 m.Update(); 63 m.Update();
64 64
65 //m_connection.Close(); 65 m_connection.Close();
66 // m_connection.Open(); 66 m_connection.Open();
67 67
68 Type t = typeof(EstateSettings); 68 Type t = typeof(EstateSettings);
69 m_Fields = t.GetFields(BindingFlags.NonPublic | 69 m_Fields = t.GetFields(BindingFlags.NonPublic |
@@ -87,7 +87,7 @@ namespace OpenSim.Data.SQLiteNG
87 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 87 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
88 88
89 cmd.CommandText = sql; 89 cmd.CommandText = sql;
90 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString()); 90 cmd.Parameters.Add(":RegionID", regionID.ToString());
91 91
92 return DoLoad(cmd, regionID, create); 92 return DoLoad(cmd, regionID, create);
93 } 93 }
@@ -143,13 +143,13 @@ namespace OpenSim.Data.SQLiteNG
143 if (m_FieldMap[name].GetValue(es) is bool) 143 if (m_FieldMap[name].GetValue(es) is bool)
144 { 144 {
145 if ((bool)m_FieldMap[name].GetValue(es)) 145 if ((bool)m_FieldMap[name].GetValue(es))
146 cmd.Parameters.AddWithValue(":"+name, "1"); 146 cmd.Parameters.Add(":"+name, "1");
147 else 147 else
148 cmd.Parameters.AddWithValue(":"+name, "0"); 148 cmd.Parameters.Add(":"+name, "0");
149 } 149 }
150 else 150 else
151 { 151 {
152 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString()); 152 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString());
153 } 153 }
154 } 154 }
155 155
@@ -167,8 +167,8 @@ namespace OpenSim.Data.SQLiteNG
167 r.Close(); 167 r.Close();
168 168
169 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; 169 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
170 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString()); 170 cmd.Parameters.Add(":RegionID", regionID.ToString());
171 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString()); 171 cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
172 172
173 // This will throw on dupe key 173 // This will throw on dupe key
174 try 174 try
@@ -211,13 +211,13 @@ namespace OpenSim.Data.SQLiteNG
211 if (m_FieldMap[name].GetValue(es) is bool) 211 if (m_FieldMap[name].GetValue(es) is bool)
212 { 212 {
213 if ((bool)m_FieldMap[name].GetValue(es)) 213 if ((bool)m_FieldMap[name].GetValue(es))
214 cmd.Parameters.AddWithValue(":"+name, "1"); 214 cmd.Parameters.Add(":"+name, "1");
215 else 215 else
216 cmd.Parameters.AddWithValue(":"+name, "0"); 216 cmd.Parameters.Add(":"+name, "0");
217 } 217 }
218 else 218 else
219 { 219 {
220 cmd.Parameters.AddWithValue(":"+name, m_FieldMap[name].GetValue(es).ToString()); 220 cmd.Parameters.Add(":"+name, m_FieldMap[name].GetValue(es).ToString());
221 } 221 }
222 } 222 }
223 223
@@ -236,7 +236,7 @@ namespace OpenSim.Data.SQLiteNG
236 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 236 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
237 237
238 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID"; 238 cmd.CommandText = "select bannedUUID from estateban where EstateID = :EstateID";
239 cmd.Parameters.AddWithValue(":EstateID", es.EstateID); 239 cmd.Parameters.Add(":EstateID", es.EstateID);
240 240
241 IDataReader r = cmd.ExecuteReader(); 241 IDataReader r = cmd.ExecuteReader();
242 242
@@ -260,7 +260,7 @@ namespace OpenSim.Data.SQLiteNG
260 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 260 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
261 261
262 cmd.CommandText = "delete from estateban where EstateID = :EstateID"; 262 cmd.CommandText = "delete from estateban where EstateID = :EstateID";
263 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString()); 263 cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
264 264
265 cmd.ExecuteNonQuery(); 265 cmd.ExecuteNonQuery();
266 266
@@ -270,8 +270,8 @@ namespace OpenSim.Data.SQLiteNG
270 270
271 foreach (EstateBan b in es.EstateBans) 271 foreach (EstateBan b in es.EstateBans)
272 { 272 {
273 cmd.Parameters.AddWithValue(":EstateID", es.EstateID.ToString()); 273 cmd.Parameters.Add(":EstateID", es.EstateID.ToString());
274 cmd.Parameters.AddWithValue(":bannedUUID", b.BannedUserID.ToString()); 274 cmd.Parameters.Add(":bannedUUID", b.BannedUserID.ToString());
275 275
276 cmd.ExecuteNonQuery(); 276 cmd.ExecuteNonQuery();
277 cmd.Parameters.Clear(); 277 cmd.Parameters.Clear();
@@ -283,7 +283,7 @@ namespace OpenSim.Data.SQLiteNG
283 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 283 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
284 284
285 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID"; 285 cmd.CommandText = "delete from "+table+" where EstateID = :EstateID";
286 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString()); 286 cmd.Parameters.Add(":EstateID", EstateID.ToString());
287 287
288 cmd.ExecuteNonQuery(); 288 cmd.ExecuteNonQuery();
289 289
@@ -293,8 +293,8 @@ namespace OpenSim.Data.SQLiteNG
293 293
294 foreach (UUID uuid in data) 294 foreach (UUID uuid in data)
295 { 295 {
296 cmd.Parameters.AddWithValue(":EstateID", EstateID.ToString()); 296 cmd.Parameters.Add(":EstateID", EstateID.ToString());
297 cmd.Parameters.AddWithValue(":uuid", uuid.ToString()); 297 cmd.Parameters.Add(":uuid", uuid.ToString());
298 298
299 cmd.ExecuteNonQuery(); 299 cmd.ExecuteNonQuery();
300 cmd.Parameters.Clear(); 300 cmd.Parameters.Clear();
@@ -308,7 +308,7 @@ namespace OpenSim.Data.SQLiteNG
308 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 308 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
309 309
310 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID"; 310 cmd.CommandText = "select uuid from "+table+" where EstateID = :EstateID";
311 cmd.Parameters.AddWithValue(":EstateID", EstateID); 311 cmd.Parameters.Add(":EstateID", EstateID);
312 312
313 IDataReader r = cmd.ExecuteReader(); 313 IDataReader r = cmd.ExecuteReader();
314 314
@@ -333,7 +333,7 @@ namespace OpenSim.Data.SQLiteNG
333 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 333 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
334 334
335 cmd.CommandText = sql; 335 cmd.CommandText = sql;
336 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString()); 336 cmd.Parameters.Add(":EstateID", estateID.ToString());
337 337
338 return DoLoad(cmd, UUID.Zero, false); 338 return DoLoad(cmd, UUID.Zero, false);
339 } 339 }
@@ -347,7 +347,7 @@ namespace OpenSim.Data.SQLiteNG
347 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 347 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
348 348
349 cmd.CommandText = sql; 349 cmd.CommandText = sql;
350 cmd.Parameters.AddWithValue(":EstateName", search); 350 cmd.Parameters.Add(":EstateName", search);
351 351
352 IDataReader r = cmd.ExecuteReader(); 352 IDataReader r = cmd.ExecuteReader();
353 353
@@ -365,8 +365,8 @@ namespace OpenSim.Data.SQLiteNG
365 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); 365 SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
366 366
367 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)"; 367 cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
368 cmd.Parameters.AddWithValue(":RegionID", regionID.ToString()); 368 cmd.Parameters.Add(":RegionID", regionID.ToString());
369 cmd.Parameters.AddWithValue(":EstateID", estateID.ToString()); 369 cmd.Parameters.Add(":EstateID", estateID.ToString());
370 370
371 if (cmd.ExecuteNonQuery() == 0) 371 if (cmd.ExecuteNonQuery() == 0)
372 return false; 372 return false;
diff --git a/OpenSim/Data/SQLiteNG/SQLiteFramework.cs b/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs
index f0ddc59..606478e 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteFramework.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteFramework.cs
@@ -31,9 +31,9 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.Sqlite; 34using Mono.Data.SqliteClient;
35 35
36namespace OpenSim.Data.SQLiteNG 36namespace OpenSim.Data.SQLiteLegacy
37{ 37{
38 /// <summary> 38 /// <summary>
39 /// A database interface class to a user profile storage system 39 /// A database interface class to a user profile storage system
@@ -55,14 +55,11 @@ namespace OpenSim.Data.SQLiteNG
55 { 55 {
56 lock (connection) 56 lock (connection)
57 { 57 {
58/*
59 SqliteConnection newConnection = 58 SqliteConnection newConnection =
60 (SqliteConnection)((ICloneable)connection).Clone(); 59 (SqliteConnection)((ICloneable)connection).Clone();
61 newConnection.Open(); 60 newConnection.Open();
62 61
63 cmd.Connection = newConnection; 62 cmd.Connection = newConnection;
64*/
65 cmd.Connection = connection;
66 //Console.WriteLine("XXX " + cmd.CommandText); 63 //Console.WriteLine("XXX " + cmd.CommandText);
67 64
68 return cmd.ExecuteNonQuery(); 65 return cmd.ExecuteNonQuery();
@@ -73,12 +70,11 @@ namespace OpenSim.Data.SQLiteNG
73 { 70 {
74 lock (connection) 71 lock (connection)
75 { 72 {
76 //SqliteConnection newConnection = 73 SqliteConnection newConnection =
77 // (SqliteConnection)((ICloneable)connection).Clone(); 74 (SqliteConnection)((ICloneable)connection).Clone();
78 //newConnection.Open(); 75 newConnection.Open();
79 76
80 //cmd.Connection = newConnection; 77 cmd.Connection = newConnection;
81 cmd.Connection = connection;
82 //Console.WriteLine("XXX " + cmd.CommandText); 78 //Console.WriteLine("XXX " + cmd.CommandText);
83 79
84 return cmd.ExecuteReader(); 80 return cmd.ExecuteReader();
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs
new file mode 100644
index 0000000..d529d4d
--- /dev/null
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteFriendsData.cs
@@ -0,0 +1,70 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using Mono.Data.SqliteClient;
35
36namespace OpenSim.Data.SQLiteLegacy
37{
38 public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData
39 {
40 public SQLiteFriendsData(string connectionString, string realm)
41 : base(connectionString, realm, "FriendsStore")
42 {
43 }
44
45 public FriendsData[] GetFriends(UUID userID)
46 {
47 SqliteCommand cmd = new SqliteCommand();
48
49 cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = :PrincipalID", m_Realm);
50 cmd.Parameters.Add(":PrincipalID", userID.ToString());
51
52 return DoQuery(cmd);
53
54 }
55
56 public bool Delete(UUID principalID, string friend)
57 {
58 SqliteCommand cmd = new SqliteCommand();
59
60 cmd.CommandText = String.Format("delete from {0} where PrincipalID = :PrincipalID and Friend = :Friend", m_Realm);
61 cmd.Parameters.Add(":PrincipalID", principalID.ToString());
62 cmd.Parameters.Add(":Friend", friend);
63
64 ExecuteNonQuery(cmd, cmd.Connection);
65
66 return true;
67 }
68
69 }
70}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs
index 632c5bf..1c1fe8c 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteGenericTableHandler.cs
@@ -30,12 +30,12 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
37 37
38namespace OpenSim.Data.SQLiteNG 38namespace OpenSim.Data.SQLiteLegacy
39{ 39{
40 public class SQLiteGenericTableHandler<T> : SQLiteFramework where T: class, new() 40 public class SQLiteGenericTableHandler<T> : SQLiteFramework where T: class, new()
41 { 41 {
@@ -59,21 +59,19 @@ namespace OpenSim.Data.SQLiteNG
59 if (!m_initialized) 59 if (!m_initialized)
60 { 60 {
61 m_Connection = new SqliteConnection(connectionString); 61 m_Connection = new SqliteConnection(connectionString);
62 Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
63 m_Connection.Open(); 62 m_Connection.Open();
64 63
65 if (storeName != String.Empty) 64 if (storeName != String.Empty)
66 { 65 {
67 Assembly assem = GetType().Assembly; 66 Assembly assem = GetType().Assembly;
68 //SqliteConnection newConnection = 67 SqliteConnection newConnection =
69 // (SqliteConnection)((ICloneable)m_Connection).Clone(); 68 (SqliteConnection)((ICloneable)m_Connection).Clone();
70 //newConnection.Open(); 69 newConnection.Open();
71 70
72 //Migration m = new Migration(newConnection, assem, storeName); 71 Migration m = new Migration(newConnection, assem, storeName);
73 Migration m = new Migration(m_Connection, assem, storeName);
74 m.Update(); 72 m.Update();
75 //newConnection.Close(); 73 newConnection.Close();
76 //newConnection.Dispose(); 74 newConnection.Dispose();
77 } 75 }
78 76
79 m_initialized = true; 77 m_initialized = true;
@@ -199,7 +197,7 @@ namespace OpenSim.Data.SQLiteNG
199 result.Add(row); 197 result.Add(row);
200 } 198 }
201 199
202 //CloseCommand(cmd); 200 CloseCommand(cmd);
203 201
204 return result.ToArray(); 202 return result.ToArray();
205 } 203 }
diff --git a/OpenSim/Data/SQLiteNG/SQLiteInventoryStore.cs b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
index 9207ca3..726703b 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteInventoryStore.cs
@@ -30,11 +30,11 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.Sqlite; 33using Mono.Data.SqliteClient;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
37namespace OpenSim.Data.SQLiteNG 37namespace OpenSim.Data.SQLiteLegacy
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// An Inventory Interface to the SQLite database 40 /// An Inventory Interface to the SQLite database
@@ -98,13 +98,11 @@ namespace OpenSim.Data.SQLiteNG
98 ds.Tables.Add(createInventoryFoldersTable()); 98 ds.Tables.Add(createInventoryFoldersTable());
99 invFoldersDa.Fill(ds.Tables["inventoryfolders"]); 99 invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
100 setupFoldersCommands(invFoldersDa, conn); 100 setupFoldersCommands(invFoldersDa, conn);
101 CreateDataSetMapping(invFoldersDa, "inventoryfolders");
102 m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions"); 101 m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
103 102
104 ds.Tables.Add(createInventoryItemsTable()); 103 ds.Tables.Add(createInventoryItemsTable());
105 invItemsDa.Fill(ds.Tables["inventoryitems"]); 104 invItemsDa.Fill(ds.Tables["inventoryitems"]);
106 setupItemsCommands(invItemsDa, conn); 105 setupItemsCommands(invItemsDa, conn);
107 CreateDataSetMapping(invItemsDa, "inventoryitems");
108 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions"); 106 m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
109 107
110 ds.AcceptChanges(); 108 ds.AcceptChanges();
@@ -730,15 +728,6 @@ namespace OpenSim.Data.SQLiteNG
730 * 728 *
731 **********************************************************************/ 729 **********************************************************************/
732 730
733 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
734 {
735 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
736 foreach (DataColumn col in ds.Tables[tableName].Columns)
737 {
738 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
739 }
740 }
741
742 /// <summary> 731 /// <summary>
743 /// Create the "inventoryitems" table 732 /// Create the "inventoryitems" table
744 /// </summary> 733 /// </summary>
diff --git a/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs
index 289d626..eb78037 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs
@@ -32,13 +32,13 @@ using System.Drawing;
32using System.IO; 32using System.IO;
33using System.Reflection; 33using System.Reflection;
34using log4net; 34using log4net;
35using Mono.Data.Sqlite; 35using Mono.Data.SqliteClient;
36using OpenMetaverse; 36using OpenMetaverse;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
40 40
41namespace OpenSim.Data.SQLiteNG 41namespace OpenSim.Data.SQLiteLegacy
42{ 42{
43 /// <summary> 43 /// <summary>
44 /// A RegionData Interface to the SQLite database 44 /// A RegionData Interface to the SQLite database
@@ -87,142 +87,119 @@ namespace OpenSim.Data.SQLiteNG
87 /// <param name="connectionString">the connection string</param> 87 /// <param name="connectionString">the connection string</param>
88 public void Initialise(string connectionString) 88 public void Initialise(string connectionString)
89 { 89 {
90 try 90 m_connectionString = connectionString;
91 {
92 m_connectionString = connectionString;
93 91
94 ds = new DataSet("Region"); 92 ds = new DataSet();
95 93
96 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); 94 m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString);
97 m_conn = new SqliteConnection(m_connectionString); 95 m_conn = new SqliteConnection(m_connectionString);
98 m_conn.Open(); 96 m_conn.Open();
99 97
100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
101 primDa = new SqliteDataAdapter(primSelectCmd);
102 98
103 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
104 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
105 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
106 99
107 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn); 100 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
108 itemsDa = new SqliteDataAdapter(itemsSelectCmd); 101 primDa = new SqliteDataAdapter(primSelectCmd);
102 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
109 103
110 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn); 104 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, m_conn);
111 terrainDa = new SqliteDataAdapter(terrainSelectCmd); 105 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
106 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
112 107
113 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn); 108 SqliteCommand itemsSelectCmd = new SqliteCommand(itemsSelect, m_conn);
114 landDa = new SqliteDataAdapter(landSelectCmd); 109 itemsDa = new SqliteDataAdapter(itemsSelectCmd);
115 110
116 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); 111 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, m_conn);
117 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); 112 terrainDa = new SqliteDataAdapter(terrainSelectCmd);
118 113
119 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); 114 SqliteCommand landSelectCmd = new SqliteCommand(landSelect, m_conn);
120 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); 115 landDa = new SqliteDataAdapter(landSelectCmd);
121 // This actually does the roll forward assembly stuff
122 Assembly assem = GetType().Assembly;
123 Migration m = new Migration(m_conn, assem, "RegionStore");
124 m.Update();
125 116
126 lock (ds) 117 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn);
127 { 118 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd);
128 ds.Tables.Add(createPrimTable());
129 setupPrimCommands(primDa, m_conn);
130 119
131 ds.Tables.Add(createShapeTable()); 120 SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn);
132 setupShapeCommands(shapeDa, m_conn); 121 regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd);
122 // This actually does the roll forward assembly stuff
123 Assembly assem = GetType().Assembly;
124 Migration m = new Migration(m_conn, assem, "RegionStore");
125 m.Update();
133 126
134 ds.Tables.Add(createItemsTable()); 127 lock (ds)
135 setupItemsCommands(itemsDa, m_conn); 128 {
129 ds.Tables.Add(createPrimTable());
130 setupPrimCommands(primDa, m_conn);
131 primDa.Fill(ds.Tables["prims"]);
136 132
137 ds.Tables.Add(createTerrainTable()); 133 ds.Tables.Add(createShapeTable());
138 setupTerrainCommands(terrainDa, m_conn); 134 setupShapeCommands(shapeDa, m_conn);
139 135
140 ds.Tables.Add(createLandTable()); 136 ds.Tables.Add(createItemsTable());
141 setupLandCommands(landDa, m_conn); 137 setupItemsCommands(itemsDa, m_conn);
138 itemsDa.Fill(ds.Tables["primitems"]);
142 139
143 ds.Tables.Add(createLandAccessListTable()); 140 ds.Tables.Add(createTerrainTable());
144 setupLandAccessCommands(landAccessListDa, m_conn); 141 setupTerrainCommands(terrainDa, m_conn);
145 142
146 ds.Tables.Add(createRegionSettingsTable()); 143 ds.Tables.Add(createLandTable());
147 setupRegionSettingsCommands(regionSettingsDa, m_conn); 144 setupLandCommands(landDa, m_conn);
148 145
149 // WORKAROUND: This is a work around for sqlite on 146 ds.Tables.Add(createLandAccessListTable());
150 // windows, which gets really unhappy with blob columns 147 setupLandAccessCommands(landAccessListDa, m_conn);
151 // that have no sample data in them. At some point we
152 // need to actually find a proper way to handle this.
153 try
154 {
155 primDa.Fill(ds.Tables["prims"]);
156 }
157 catch (Exception)
158 {
159 m_log.Info("[REGION DB]: Caught fill error on prims table");
160 }
161 148
162 try 149 ds.Tables.Add(createRegionSettingsTable());
163 { 150
164 shapeDa.Fill(ds.Tables["primshapes"]); 151 setupRegionSettingsCommands(regionSettingsDa, m_conn);
165 }
166 catch (Exception)
167 {
168 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
169 }
170 152
171 try 153 // WORKAROUND: This is a work around for sqlite on
172 { 154 // windows, which gets really unhappy with blob columns
173 terrainDa.Fill(ds.Tables["terrain"]); 155 // that have no sample data in them. At some point we
174 } 156 // need to actually find a proper way to handle this.
175 catch (Exception) 157 try
176 { 158 {
177 m_log.Info("[REGION DB]: Caught fill error on terrain table"); 159 shapeDa.Fill(ds.Tables["primshapes"]);
178 } 160 }
161 catch (Exception)
162 {
163 m_log.Info("[REGION DB]: Caught fill error on primshapes table");
164 }
179 165
180 try 166 try
181 { 167 {
182 landDa.Fill(ds.Tables["land"]); 168 terrainDa.Fill(ds.Tables["terrain"]);
183 } 169 }
184 catch (Exception) 170 catch (Exception)
185 { 171 {
186 m_log.Info("[REGION DB]: Caught fill error on land table"); 172 m_log.Info("[REGION DB]: Caught fill error on terrain table");
187 } 173 }
188 174
189 try 175 try
190 { 176 {
191 landAccessListDa.Fill(ds.Tables["landaccesslist"]); 177 landDa.Fill(ds.Tables["land"]);
192 } 178 }
193 catch (Exception) 179 catch (Exception)
194 { 180 {
195 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); 181 m_log.Info("[REGION DB]: Caught fill error on land table");
196 } 182 }
197 183
198 try 184 try
199 { 185 {
200 regionSettingsDa.Fill(ds.Tables["regionsettings"]); 186 landAccessListDa.Fill(ds.Tables["landaccesslist"]);
201 } 187 }
202 catch (Exception) 188 catch (Exception)
203 { 189 {
204 m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); 190 m_log.Info("[REGION DB]: Caught fill error on landaccesslist table");
205 } 191 }
206 192
207 // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! 193 try
208 // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409 194 {
209 // Possibly because we manually set up our own DataTables before connecting to the database 195 regionSettingsDa.Fill(ds.Tables["regionsettings"]);
210 CreateDataSetMapping(primDa, "prims");
211 CreateDataSetMapping(shapeDa, "primshapes");
212 CreateDataSetMapping(itemsDa, "primitems");
213 CreateDataSetMapping(terrainDa, "terrain");
214 CreateDataSetMapping(landDa, "land");
215 CreateDataSetMapping(landAccessListDa, "landaccesslist");
216 CreateDataSetMapping(regionSettingsDa, "regionsettings");
217 } 196 }
197 catch (Exception)
198 {
199 m_log.Info("[REGION DB]: Caught fill error on regionsettings table");
200 }
201 return;
218 } 202 }
219 catch (Exception e)
220 {
221 m_log.Error(e);
222 Environment.Exit(23);
223 }
224
225 return;
226 } 203 }
227 204
228 public void Dispose() 205 public void Dispose()
@@ -626,7 +603,7 @@ namespace OpenSim.Data.SQLiteNG
626 } 603 }
627 } 604 }
628 } 605 }
629 rev = Convert.ToInt32(row["Revision"]); 606 rev = (int) row["Revision"];
630 } 607 }
631 else 608 else
632 { 609 {
@@ -778,7 +755,6 @@ namespace OpenSim.Data.SQLiteNG
778 /// </summary> 755 /// </summary>
779 public void Commit() 756 public void Commit()
780 { 757 {
781 m_log.Debug("[SQLITE]: Starting commit");
782 lock (ds) 758 lock (ds)
783 { 759 {
784 primDa.Update(ds, "prims"); 760 primDa.Update(ds, "prims");
@@ -793,11 +769,18 @@ namespace OpenSim.Data.SQLiteNG
793 { 769 {
794 regionSettingsDa.Update(ds, "regionsettings"); 770 regionSettingsDa.Update(ds, "regionsettings");
795 } 771 }
796 catch (SqliteException SqlEx) 772 catch (SqliteExecutionException SqlEx)
797 { 773 {
798 throw new Exception( 774 if (SqlEx.Message.Contains("logic error"))
799 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!", 775 {
800 SqlEx); 776 throw new Exception(
777 "There was a SQL error or connection string configuration error when saving the region settings. This could be a bug, it could also happen if ConnectionString is defined in the [DatabaseService] section of StandaloneCommon.ini in the config_include folder. This could also happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. If this is your first time running OpenSimulator, please restart the simulator and bug a developer to fix this!",
778 SqlEx);
779 }
780 else
781 {
782 throw SqlEx;
783 }
801 } 784 }
802 ds.AcceptChanges(); 785 ds.AcceptChanges();
803 } 786 }
@@ -819,15 +802,6 @@ namespace OpenSim.Data.SQLiteNG
819 * 802 *
820 **********************************************************************/ 803 **********************************************************************/
821 804
822 protected void CreateDataSetMapping(IDataAdapter da, string tableName)
823 {
824 ITableMapping dbMapping = da.TableMappings.Add(tableName, tableName);
825 foreach (DataColumn col in ds.Tables[tableName].Columns)
826 {
827 dbMapping.ColumnMappings.Add(col.ColumnName, col.ColumnName);
828 }
829 }
830
831 /// <summary> 805 /// <summary>
832 /// 806 ///
833 /// </summary> 807 /// </summary>
@@ -1990,7 +1964,6 @@ namespace OpenSim.Data.SQLiteNG
1990 sql += ") values (:"; 1964 sql += ") values (:";
1991 sql += String.Join(", :", cols); 1965 sql += String.Join(", :", cols);
1992 sql += ")"; 1966 sql += ")";
1993 m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql);
1994 SqliteCommand cmd = new SqliteCommand(sql); 1967 SqliteCommand cmd = new SqliteCommand(sql);
1995 1968
1996 // this provides the binding for all our parameters, so 1969 // this provides the binding for all our parameters, so
@@ -2286,36 +2259,6 @@ namespace OpenSim.Data.SQLiteNG
2286 return DbType.String; 2259 return DbType.String;
2287 } 2260 }
2288 } 2261 }
2289
2290 static void PrintDataSet(DataSet ds)
2291 {
2292 // Print out any name and extended properties.
2293 Console.WriteLine("DataSet is named: {0}", ds.DataSetName);
2294 foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties)
2295 {
2296 Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value);
2297 }
2298 Console.WriteLine();
2299 foreach (DataTable dt in ds.Tables)
2300 {
2301 Console.WriteLine("=> {0} Table:", dt.TableName);
2302 // Print out the column names.
2303 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2304 {
2305 Console.Write(dt.Columns[curCol].ColumnName + "\t");
2306 }
2307 Console.WriteLine("\n----------------------------------");
2308 // Print the DataTable.
2309 for (int curRow = 0; curRow < dt.Rows.Count; curRow++)
2310 {
2311 for (int curCol = 0; curCol < dt.Columns.Count; curCol++)
2312 {
2313 Console.Write(dt.Rows[curRow][curCol].ToString() + "\t");
2314 }
2315 Console.WriteLine();
2316 }
2317 }
2318 }
2319 2262
2320 } 2263 }
2321} 2264}
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs
new file mode 100644
index 0000000..27553c6
--- /dev/null
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteUserAccountData.cs
@@ -0,0 +1,81 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using Mono.Data.SqliteClient;
35
36namespace OpenSim.Data.SQLiteLegacy
37{
38 public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
39 {
40 public SQLiteUserAccountData(string connectionString, string realm)
41 : base(connectionString, realm, "UserAccount")
42 {
43 }
44
45 public UserAccountData[] GetUsers(UUID scopeID, string query)
46 {
47 string[] words = query.Split(new char[] {' '});
48
49 for (int i = 0 ; i < words.Length ; i++)
50 {
51 if (words[i].Length < 3)
52 {
53 if (i != words.Length - 1)
54 Array.Copy(words, i + 1, words, i, words.Length - i - 1);
55 Array.Resize(ref words, words.Length - 1);
56 }
57 }
58
59 if (words.Length == 0)
60 return new UserAccountData[0];
61
62 if (words.Length > 2)
63 return new UserAccountData[0];
64
65 SqliteCommand cmd = new SqliteCommand();
66
67 if (words.Length == 1)
68 {
69 cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
70 m_Realm, scopeID.ToString(), words[0]);
71 }
72 else
73 {
74 cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{3}%')",
75 m_Realm, scopeID.ToString(), words[0], words[1]);
76 }
77
78 return DoQuery(cmd);
79 }
80 }
81}
diff --git a/OpenSim/Data/SQLiteNG/SQLiteUtils.cs b/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs
index 82a2e37..095a262 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteUtils.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteUtils.cs
@@ -27,9 +27,9 @@
27 27
28using System; 28using System;
29using System.Data; 29using System.Data;
30using Mono.Data.Sqlite; 30using Mono.Data.SqliteClient;
31 31
32namespace OpenSim.Data.SQLiteNG 32namespace OpenSim.Data.SQLiteLegacy
33{ 33{
34 /// <summary> 34 /// <summary>
35 /// A base class for methods needed by all SQLite database classes 35 /// A base class for methods needed by all SQLite database classes
diff --git a/OpenSim/Data/SQLiteNG/SQLiteXInventoryData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs
index a0c17f8..5422cbf 100644
--- a/OpenSim/Data/SQLiteNG/SQLiteXInventoryData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteXInventoryData.cs
@@ -29,12 +29,12 @@ using System;
29using System.Data; 29using System.Data;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using Mono.Data.Sqlite; 32using Mono.Data.SqliteClient;
33using log4net; 33using log4net;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36 36
37namespace OpenSim.Data.SQLiteNG 37namespace OpenSim.Data.SQLiteLegacy
38{ 38{
39 /// <summary> 39 /// <summary>
40 /// A MySQL Interface for the Asset Server 40 /// A MySQL Interface for the Asset Server
@@ -147,7 +147,7 @@ namespace OpenSim.Data.SQLiteNG
147 } 147 }
148 148
149 reader.Close(); 149 reader.Close();
150 //CloseCommand(cmd); 150 CloseCommand(cmd);
151 151
152 return perms; 152 return perms;
153 } 153 }
diff --git a/OpenSim/Data/Tests/DataTestUtil.cs b/OpenSim/Data/Tests/DataTestUtil.cs
index d211ab3..5393529 100644
--- a/OpenSim/Data/Tests/DataTestUtil.cs
+++ b/OpenSim/Data/Tests/DataTestUtil.cs
@@ -39,7 +39,8 @@ namespace OpenSim.Data.Tests
39 public class DataTestUtil 39 public class DataTestUtil
40 { 40 {
41 public const uint UNSIGNED_INTEGER_MIN = uint.MinValue; 41 public const uint UNSIGNED_INTEGER_MIN = uint.MinValue;
42 public const uint UNSIGNED_INTEGER_MAX = uint.MaxValue; 42 //public const uint UNSIGNED_INTEGER_MAX = uint.MaxValue;
43 public const uint UNSIGNED_INTEGER_MAX = INTEGER_MAX;
43 44
44 public const int INTEGER_MIN = int.MinValue + 1; // Postgresql requires +1 to .NET int.MinValue 45 public const int INTEGER_MIN = int.MinValue + 1; // Postgresql requires +1 to .NET int.MinValue
45 public const int INTEGER_MAX = int.MaxValue; 46 public const int INTEGER_MAX = int.MaxValue;
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 5214718..3e9d376 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -126,9 +126,15 @@
126 ;storage_plugin = "OpenSim.Data.Null.dll" 126 ;storage_plugin = "OpenSim.Data.Null.dll"
127 127
128 ; --- To use sqlite as region storage: 128 ; --- To use sqlite as region storage:
129 ; NOTE: SQLite and OpenSim are not functioning properly with Mono 2.4.3 or greater. 129 ;
130 ; If you are using Mono you probably should be using MySQL 130 ; PLEASE NOTE: Unfortunately, the current SQLite database plugin (necessary to use SQLite with Mono on Linux) is
131 ; not compatible with the sqlite3 library installed on Mac OSX. If you're using Mono 2.4 you can still use the old sqlite
132 ; library by uncommenting the SQLiteLegacy.dll storage plugin (and commenting out SQLite.dll). Unfortunately, the older library
133 ; will not work with Mono 2.6 on Mac OSX so you will either need to replace the OSX sqlite3 system library or use MySQL instead
134 ;
135 ; You will also need to do the same thing in config-include/StandaloneCommon.ini if you are running in standalone mode
131 storage_plugin = "OpenSim.Data.SQLite.dll" 136 storage_plugin = "OpenSim.Data.SQLite.dll"
137 ;storage_plugin = "OpenSim.Data.SQLiteLegacy.dll"
132 storage_connection_string="URI=file:OpenSim.db,version=3"; 138 storage_connection_string="URI=file:OpenSim.db,version=3";
133 139
134 ; --- To use MySQL storage, supply your own connection string (this is only an example): 140 ; --- To use MySQL storage, supply your own connection string (this is only an example):
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index 1679f93..40ef228 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -4,7 +4,15 @@
4 ; 4 ;
5 ;--- For SQLite 5 ;--- For SQLite
6 StorageProvider = "OpenSim.Data.SQLite.dll" 6 StorageProvider = "OpenSim.Data.SQLite.dll"
7 ;--- For MySql 7
8 ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older
9 ; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite)
10 ; for more details
11 ;StorageProvider = "OpenSim.Data.SQLiteLegacy.dll";
12
13 ; MySql
14 ; Uncomment these lines if you want to use mysql storage
15 ; Change the connection string to your db details
8 ;StorageProvider = "OpenSim.Data.MySQL.dll" 16 ;StorageProvider = "OpenSim.Data.MySQL.dll"
9 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" 17 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
10 18
@@ -42,4 +50,4 @@
42 50
43[LibraryModule] 51[LibraryModule]
44 ; Set this if you want to change the name of the OpenSim Library 52 ; Set this if you want to change the name of the OpenSim Library
45 ;LibraryName = "My World's Library" \ No newline at end of file 53 ;LibraryName = "My World's Library"
diff --git a/prebuild.xml b/prebuild.xml
index 7c7e3c7..908855f 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2473,7 +2473,7 @@
2473 </Files> 2473 </Files>
2474 </Project> 2474 </Project>
2475 2475
2476 <Project frameworkVersion="v3_5" name="OpenSim.Data.SQLite" path="OpenSim/Data/SQLite" type="Library"> 2476 <Project frameworkVersion="v3_5" name="OpenSim.Data.SQLiteLegacy" path="OpenSim/Data/SQLiteLegacy" type="Library">
2477 <Configuration name="Debug"> 2477 <Configuration name="Debug">
2478 <Options> 2478 <Options>
2479 <OutputPath>../../../bin/</OutputPath> 2479 <OutputPath>../../../bin/</OutputPath>
@@ -2510,7 +2510,7 @@
2510 </Files> 2510 </Files>
2511 </Project> 2511 </Project>
2512 2512
2513 <Project frameworkVersion="v3_5" name="OpenSim.Data.SQLiteNG" path="OpenSim/Data/SQLiteNG" type="Library"> 2513 <Project frameworkVersion="v3_5" name="OpenSim.Data.SQLite" path="OpenSim/Data/SQLite" type="Library">
2514 <Configuration name="Debug"> 2514 <Configuration name="Debug">
2515 <Options> 2515 <Options>
2516 <OutputPath>../../../bin/</OutputPath> 2516 <OutputPath>../../../bin/</OutputPath>