diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 366f30b..bfc16fd 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -390,7 +390,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
390 | } | 390 | } |
391 | if (contacts[i].depth >= 1.00f) | 391 | if (contacts[i].depth >= 1.00f) |
392 | { | 392 | { |
393 | OpenSim.Framework.Console.MainLog.Instance.Verbose("P", contacts[i].depth.ToString()); | 393 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("P", contacts[i].depth.ToString()); |
394 | if ((p2.PhysicsActorType == (int) ActorTypes.Agent && | 394 | if ((p2.PhysicsActorType == (int) ActorTypes.Agent && |
395 | p1.PhysicsActorType == (int) ActorTypes.Unknown) || | 395 | p1.PhysicsActorType == (int) ActorTypes.Unknown) || |
396 | (p1.PhysicsActorType == (int) ActorTypes.Agent && | 396 | (p1.PhysicsActorType == (int) ActorTypes.Agent && |