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-rw-r--r--.nant/local.include11
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs63
-rw-r--r--OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs14
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs146
-rw-r--r--OpenSim/Tests/Common/Mock/TestOSHttpRequest.cs179
-rw-r--r--prebuild.xml50
6 files changed, 436 insertions, 27 deletions
diff --git a/.nant/local.include b/.nant/local.include
index 698af3f..94f510f 100644
--- a/.nant/local.include
+++ b/.nant/local.include
@@ -149,6 +149,11 @@
149 </exec> 149 </exec>
150 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" /> 150 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
151 151
152 <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.capabilities.handlers.tests">
153 <arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
154 </exec>
155 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
156
152 <delete dir="%temp%"/> 157 <delete dir="%temp%"/>
153 158
154</target> 159</target>
@@ -338,6 +343,11 @@
338 <arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" /> 343 <arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" />
339 </exec> 344 </exec>
340 345
346 <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.capabilities.handlers.tests">
347 <arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
348 <arg value="-xml=test-results/OpenSim.Capabilities.Handlers.Tests.dll-Results.xml" />
349 </exec>
350
341 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" /> 351 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
342 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" /> 352 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
343 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" /> 353 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
@@ -347,6 +357,7 @@
347 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> 357 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
348 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" /> 358 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
349 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" /> 359 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
360 <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
350 361
351</target> 362</target>
352<!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> --> 363<!-- <exec program="nunit-console.exe" failonerror="false" resultproperty="testresult.acceptancetestassembly"> -->
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs
new file mode 100644
index 0000000..fd152c3
--- /dev/null
+++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs
@@ -0,0 +1,63 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Net;
31using log4net;
32using log4net.Config;
33using NUnit.Framework;
34using OpenMetaverse;
35using OpenSim.Capabilities.Handlers;
36using OpenSim.Framework;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Tests.Common;
40using OpenSim.Tests.Common.Mock;
41
42namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
43{
44 [TestFixture]
45 public class GetTextureHandlerTests
46 {
47 [Test]
48 public void TestTextureNotFound()
49 {
50 TestHelpers.InMethod();
51
52 // Overkill - we only really need the asset service, not a whole scene.
53 Scene scene = SceneHelpers.SetupScene();
54
55 GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService);
56 TestOSHttpRequest req = new TestOSHttpRequest();
57 TestOSHttpResponse resp = new TestOSHttpResponse();
58 req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");
59 handler.Handle(null, null, req, resp);
60 Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
61 }
62 }
63} \ No newline at end of file
diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs
index e0ccc3c..e3bf8cf 100644
--- a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs
+++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureHandler.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Capabilities.Handlers
106 } 106 }
107 catch (Exception e) 107 catch (Exception e)
108 { 108 {
109 m_log.Error("[UPLOAD BAKED TEXTURE HANDLER]: " + e.ToString()); 109 m_log.Error("[CAPS]: " + e.ToString());
110 } 110 }
111 111
112 return null; 112 return null;
@@ -132,8 +132,6 @@ namespace OpenSim.Capabilities.Handlers
132 132
133 class BakedTextureUploader 133 class BakedTextureUploader
134 { 134 {
135// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
136
137 public event Action<UUID, byte[]> OnUpLoad; 135 public event Action<UUID, byte[]> OnUpLoad;
138 136
139 private string uploaderPath = String.Empty; 137 private string uploaderPath = String.Empty;
@@ -158,12 +156,10 @@ namespace OpenSim.Capabilities.Handlers
158 public string uploaderCaps(byte[] data, string path, string param) 156 public string uploaderCaps(byte[] data, string path, string param)
159 { 157 {
160 Action<UUID, byte[]> handlerUpLoad = OnUpLoad; 158 Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
161
162 // Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
163 // on another thread which might send out avatar updates before the asset has been put into the asset
164 // service.
165 if (handlerUpLoad != null) 159 if (handlerUpLoad != null)
166 handlerUpLoad(newAssetID, data); 160 {
161 Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
162 }
167 163
168 string res = String.Empty; 164 string res = String.Empty;
169 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); 165 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
@@ -175,7 +171,7 @@ namespace OpenSim.Capabilities.Handlers
175 171
176 httpListener.RemoveStreamHandler("POST", uploaderPath); 172 httpListener.RemoveStreamHandler("POST", uploaderPath);
177 173
178// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID); 174 // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
179 175
180 return res; 176 return res;
181 } 177 }
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index 28f04b3..89704d5 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -48,10 +48,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AppearanceInfoModule")] 48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AppearanceInfoModule")]
49 public class AppearanceInfoModule : ISharedRegionModule 49 public class AppearanceInfoModule : ISharedRegionModule
50 { 50 {
51// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 51// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 52
53 protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); 53 public const string SHOW_APPEARANCE_FORMAT = "{0,-9} {1}";
54 protected IAvatarFactoryModule m_avatarFactory; 54
55 private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
56 private IAvatarFactoryModule m_avatarFactory;
55 57
56 public string Name { get { return "Appearance Information Module"; } } 58 public string Name { get { return "Appearance Information Module"; } }
57 59
@@ -90,46 +92,154 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
90// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); 92// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
91 93
92 lock (m_scenes) 94 lock (m_scenes)
93 m_scenes[scene.RegionInfo.RegionID] = scene; 95 m_scenes[scene.RegionInfo.RegionID] = scene;
96
97 scene.AddCommand(
98 this, "show appearance",
99 "show appearance [<first-name> <last-name>]",
100 "Synonym for 'appearance show'",
101 HandleShowAppearanceCommand);
94 102
95 scene.AddCommand( 103 scene.AddCommand(
96 this, "appearance show", 104 this, "appearance show",
97 "appearance show", 105 "appearance show [<first-name> <last-name>]",
98 "Show appearance information for each avatar in the simulator.", 106 "Show appearance information for each avatar in the simulator.",
99 "At the moment this actually just checks that we have all the required baked textures. If not, then appearance is 'corrupt' and other avatars will continue to see a cloud.", 107 "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. "
100 ShowAppearanceInfo); 108 + "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud."
109 + "\nOptionally, you can view just a particular avatar's appearance information."
110 + "\nIn this case, the texture UUID for each bake type is also shown and whether the simulator can find the referenced texture.",
111 HandleShowAppearanceCommand);
101 112
102 scene.AddCommand( 113 scene.AddCommand(
103 this, "appearance send", 114 this, "appearance send",
104 "appearance send", 115 "appearance send [<first-name> <last-name>]",
105 "Send appearance data for each avatar in the simulator to viewers.", 116 "Send appearance data for each avatar in the simulator to other viewers.",
106 SendAppearance); 117 "Optionally, you can specify that only a particular avatar's appearance data is sent.",
118 HandleSendAppearanceCommand);
107 } 119 }
108 120
109 private void SendAppearance(string module, string[] cmd) 121 private void HandleSendAppearanceCommand(string module, string[] cmd)
110 { 122 {
123 if (cmd.Length != 2 && cmd.Length < 4)
124 {
125 MainConsole.Instance.OutputFormat("Usage: appearance send [<first-name> <last-name>]");
126 return;
127 }
128
129 bool targetNameSupplied = false;
130 string optionalTargetFirstName = null;
131 string optionalTargetLastName = null;
132
133 if (cmd.Length >= 4)
134 {
135 targetNameSupplied = true;
136 optionalTargetFirstName = cmd[2];
137 optionalTargetLastName = cmd[3];
138 }
139
111 lock (m_scenes) 140 lock (m_scenes)
112 { 141 {
113 foreach (Scene scene in m_scenes.Values) 142 foreach (Scene scene in m_scenes.Values)
114 { 143 {
115 scene.ForEachRootScenePresence(sp => scene.AvatarFactory.SendAppearance(sp.UUID)); 144 if (targetNameSupplied)
145 {
146 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
147 if (sp != null && !sp.IsChildAgent)
148 {
149 MainConsole.Instance.OutputFormat(
150 "Sending appearance information for {0} to all other avatars in {1}",
151 sp.Name, scene.RegionInfo.RegionName);
152
153 scene.AvatarFactory.SendAppearance(sp.UUID);
154 }
155 }
156 else
157 {
158 scene.ForEachRootScenePresence(
159 sp =>
160 {
161 MainConsole.Instance.OutputFormat(
162 "Sending appearance information for {0} to all other avatars in {1}",
163 sp.Name, scene.RegionInfo.RegionName);
164
165 scene.AvatarFactory.SendAppearance(sp.UUID);
166 }
167 );
168 }
116 } 169 }
117 } 170 }
118 } 171 }
119 172
120 protected void ShowAppearanceInfo(string module, string[] cmd) 173 protected void HandleShowAppearanceCommand(string module, string[] cmd)
121 { 174 {
175 if (cmd.Length != 2 && cmd.Length < 4)
176 {
177 MainConsole.Instance.OutputFormat("Usage: appearance show [<first-name> <last-name>]");
178 return;
179 }
180
181 bool targetNameSupplied = false;
182 string optionalTargetFirstName = null;
183 string optionalTargetLastName = null;
184
185 if (cmd.Length >= 4)
186 {
187 targetNameSupplied = true;
188 optionalTargetFirstName = cmd[2];
189 optionalTargetLastName = cmd[3];
190 }
191
122 lock (m_scenes) 192 lock (m_scenes)
123 { 193 {
124 foreach (Scene scene in m_scenes.Values) 194 foreach (Scene scene in m_scenes.Values)
125 { 195 {
126 scene.ForEachRootScenePresence( 196 if (targetNameSupplied)
127 delegate(ScenePresence sp) 197 {
198 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
199 if (sp != null && !sp.IsChildAgent)
128 { 200 {
201 MainConsole.Instance.OutputFormat("For {0} in {1}", sp.Name, scene.RegionInfo.RegionName);
202 MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, "Bake Type", "UUID");
203
204 Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures
205 = scene.AvatarFactory.GetBakedTextureFaces(sp.UUID);
206 foreach (BakeType bt in bakedTextures.Keys)
207 {
208 string rawTextureID;
209
210 if (bakedTextures[bt] == null)
211 {
212 rawTextureID = "not set";
213 }
214 else
215 {
216 rawTextureID = bakedTextures[bt].TextureID.ToString();
217
218 if (scene.AssetService.Get(rawTextureID) == null)
219 rawTextureID += " (not found)";
220 else
221 rawTextureID += " (uploaded)";
222 }
223
224 MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, bt, rawTextureID);
225 }
226
129 bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); 227 bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
130 MainConsole.Instance.OutputFormat( 228 MainConsole.Instance.OutputFormat(
131 "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); 229 "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
132 }); 230 }
231 }
232 else
233 {
234 scene.ForEachRootScenePresence(
235 sp =>
236 {
237 bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
238 MainConsole.Instance.OutputFormat(
239 "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
240 }
241 );
242 }
133 } 243 }
134 } 244 }
135 } 245 }
diff --git a/OpenSim/Tests/Common/Mock/TestOSHttpRequest.cs b/OpenSim/Tests/Common/Mock/TestOSHttpRequest.cs
new file mode 100644
index 0000000..e769d30
--- /dev/null
+++ b/OpenSim/Tests/Common/Mock/TestOSHttpRequest.cs
@@ -0,0 +1,179 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Collections.Specialized;
32using System.IO;
33using System.Net;
34using System.Text;
35using System.Web;
36using OpenSim.Framework.Servers.HttpServer;
37
38namespace OpenSim.Tests.Common.Mock
39{
40 public class TestOSHttpRequest : IOSHttpRequest
41 {
42 public string[] AcceptTypes
43 {
44 get
45 {
46 throw new NotImplementedException ();
47 }
48 }
49
50 public Encoding ContentEncoding
51 {
52 get
53 {
54 throw new NotImplementedException ();
55 }
56 }
57
58 public long ContentLength
59 {
60 get
61 {
62 throw new NotImplementedException ();
63 }
64 }
65
66 public long ContentLength64
67 {
68 get
69 {
70 throw new NotImplementedException ();
71 }
72 }
73
74 public string ContentType
75 {
76 get
77 {
78 throw new NotImplementedException ();
79 }
80 }
81
82 public HttpCookieCollection Cookies
83 {
84 get
85 {
86 throw new NotImplementedException ();
87 }
88 }
89
90 public bool HasEntityBody
91 {
92 get
93 {
94 throw new NotImplementedException ();
95 }
96 }
97
98 public NameValueCollection Headers { get; set; }
99
100 public string HttpMethod
101 {
102 get
103 {
104 throw new NotImplementedException ();
105 }
106 }
107
108 public Stream InputStream
109 {
110 get
111 {
112 throw new NotImplementedException ();
113 }
114 }
115
116 public bool IsSecured
117 {
118 get
119 {
120 throw new NotImplementedException ();
121 }
122 }
123
124 public bool KeepAlive
125 {
126 get
127 {
128 throw new NotImplementedException ();
129 }
130 }
131
132 public NameValueCollection QueryString
133 {
134 get
135 {
136 throw new NotImplementedException ();
137 }
138 }
139
140 public Hashtable Query
141 {
142 get
143 {
144 throw new NotImplementedException ();
145 }
146 }
147
148 public string RawUrl
149 {
150 get
151 {
152 throw new NotImplementedException ();
153 }
154 }
155
156 public IPEndPoint RemoteIPEndPoint
157 {
158 get
159 {
160 throw new NotImplementedException ();
161 }
162 }
163
164 public Uri Url { get; set; }
165
166 public string UserAgent
167 {
168 get
169 {
170 throw new NotImplementedException ();
171 }
172 }
173
174 public TestOSHttpRequest()
175 {
176 Headers = new NameValueCollection();
177 }
178 }
179} \ No newline at end of file
diff --git a/prebuild.xml b/prebuild.xml
index f8cfdad..c0308d2 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2761,6 +2761,56 @@
2761 </Project> 2761 </Project>
2762 2762
2763 2763
2764 <Project frameworkVersion="v3_5" name="OpenSim.Capabilities.Handlers.Tests" path="OpenSim/Capabilities/Handlers" type="Library">
2765 <Configuration name="Debug">
2766 <Options>
2767 <OutputPath>../../../bin/</OutputPath>
2768 </Options>
2769 </Configuration>
2770 <Configuration name="Release">
2771 <Options>
2772 <OutputPath>../../../bin/</OutputPath>
2773 </Options>
2774 </Configuration>
2775
2776 <ReferencePath>../../../bin/</ReferencePath>
2777 <Reference name="System"/>
2778 <Reference name="System.Core"/>
2779 <Reference name="System.Drawing"/>
2780 <Reference name="System.Xml"/>
2781 <Reference name="System.Web"/>
2782 <Reference name="nunit.framework" path="../../../bin/"/>
2783 <Reference name="OpenMetaverse" path="../../../bin/"/>
2784 <Reference name="OpenMetaverseTypes" path="../../../bin/"/>
2785 <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
2786 <Reference name="OpenSim.Capabilities"/>
2787 <Reference name="OpenSim.Capabilities.Handlers"/>
2788 <Reference name="OpenSim.Framework"/>
2789 <Reference name="OpenSim.Framework.Console"/>
2790 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
2791 <Reference name="OpenSim.Region.Framework"/>
2792 <Reference name="OpenSim.Server.Base"/>
2793 <Reference name="OpenSim.Server.Handlers"/>
2794 <Reference name="OpenSim.Services.Base"/>
2795 <Reference name="OpenSim.Services.Interfaces"/>
2796 <Reference name="OpenSim.Tests.Common"/>
2797 <Reference name="Nini" path="../../../bin/"/>
2798 <Reference name="log4net" path="../../../bin/"/>
2799 <Reference name="DotNetOpenId" path="../../../bin/"/>
2800
2801 <!--
2802 TODO: this is kind of lame, we basically build a duplicate
2803 assembly but with tests added in, just so that we don't
2804 need to hard code in a bunch of Test directories here. If
2805 pattern="Tests/*.cs" worked, we wouldn't need this.
2806 -->
2807 <Files>
2808 <!-- SADLY the way this works means you need to keep adding these paths -->
2809 <Match path="GetTexture/Tests" pattern="*.cs" recurse="true"/>
2810 </Files>
2811 </Project>
2812
2813
2764 <Project frameworkVersion="v3_5" name="OpenSim.Data.Tests" path="OpenSim/Data/Tests" type="Library"> 2814 <Project frameworkVersion="v3_5" name="OpenSim.Data.Tests" path="OpenSim/Data/Tests" type="Library">
2765 <Configuration name="Debug"> 2815 <Configuration name="Debug">
2766 <Options> 2816 <Options>