diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 9 | ||||
-rw-r--r-- | OpenSim/Framework/RegionSettings.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandObject.cs | 2 |
4 files changed, 25 insertions, 3 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 3306968..0754ca8 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -1011,7 +1011,7 @@ namespace OpenSim.Data.MySQL | |||
1011 | "use_estate_sun, fixed_sun, sun_position, " + | 1011 | "use_estate_sun, fixed_sun, sun_position, " + |
1012 | "covenant, Sandbox, sunvectorx, sunvectory, " + | 1012 | "covenant, Sandbox, sunvectorx, sunvectory, " + |
1013 | "sunvectorz, loaded_creation_datetime, " + | 1013 | "sunvectorz, loaded_creation_datetime, " + |
1014 | "loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " + | 1014 | "loaded_creation_id, map_tile_ID, block_search, casino) values (?RegionUUID, ?BlockTerraform, " + |
1015 | "?BlockFly, ?AllowDamage, ?RestrictPushing, " + | 1015 | "?BlockFly, ?AllowDamage, ?RestrictPushing, " + |
1016 | "?AllowLandResell, ?AllowLandJoinDivide, " + | 1016 | "?AllowLandResell, ?AllowLandJoinDivide, " + |
1017 | "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + | 1017 | "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + |
@@ -1026,7 +1026,7 @@ namespace OpenSim.Data.MySQL | |||
1026 | "?SunPosition, ?Covenant, ?Sandbox, " + | 1026 | "?SunPosition, ?Covenant, ?Sandbox, " + |
1027 | "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + | 1027 | "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + |
1028 | "?LoadedCreationDateTime, ?LoadedCreationID, " + | 1028 | "?LoadedCreationDateTime, ?LoadedCreationID, " + |
1029 | "?TerrainImageID)"; | 1029 | "?TerrainImageID, ?block_search, ?casino)"; |
1030 | 1030 | ||
1031 | FillRegionSettingsCommand(cmd, rs); | 1031 | FillRegionSettingsCommand(cmd, rs); |
1032 | 1032 | ||
@@ -1315,6 +1315,9 @@ namespace OpenSim.Data.MySQL | |||
1315 | 1315 | ||
1316 | newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); | 1316 | newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); |
1317 | 1317 | ||
1318 | newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]); | ||
1319 | newSettings.Casino = Convert.ToBoolean(row["casino"]); | ||
1320 | |||
1318 | return newSettings; | 1321 | return newSettings; |
1319 | } | 1322 | } |
1320 | 1323 | ||
@@ -1644,6 +1647,8 @@ namespace OpenSim.Data.MySQL | |||
1644 | cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); | 1647 | cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); |
1645 | cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); | 1648 | cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); |
1646 | cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); | 1649 | cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); |
1650 | cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch); | ||
1651 | cmd.Parameters.AddWithValue("casino", settings.Casino); | ||
1647 | 1652 | ||
1648 | } | 1653 | } |
1649 | 1654 | ||
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index 673cf20..f0786fc 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -397,5 +397,18 @@ namespace OpenSim.Framework | |||
397 | set { m_LoadedCreationID = value; } | 397 | set { m_LoadedCreationID = value; } |
398 | } | 398 | } |
399 | 399 | ||
400 | private bool m_GodBlockSearch = false; | ||
401 | public bool GodBlockSearch | ||
402 | { | ||
403 | get { return m_GodBlockSearch; } | ||
404 | set { m_GodBlockSearch = value; } | ||
405 | } | ||
406 | |||
407 | private bool m_Casino = false; | ||
408 | public bool Casino | ||
409 | { | ||
410 | get { return m_Casino; } | ||
411 | set { m_Casino = value; } | ||
412 | } | ||
400 | } | 413 | } |
401 | } | 414 | } |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index bc76a7c..b96f300 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -1182,6 +1182,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1182 | flags |= RegionFlags.AllowParcelChanges; | 1182 | flags |= RegionFlags.AllowParcelChanges; |
1183 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) | 1183 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) |
1184 | flags |= RegionFlags.BlockParcelSearch; | 1184 | flags |= RegionFlags.BlockParcelSearch; |
1185 | if (Scene.RegionInfo.RegionSettings.GodBlockSearch) | ||
1186 | flags |= (RegionFlags)(1 << 11); | ||
1187 | if (Scene.RegionInfo.RegionSettings.Casino) | ||
1188 | flags |= (RegionFlags)(1 << 10); | ||
1185 | 1189 | ||
1186 | if (Scene.RegionInfo.RegionSettings.FixedSun) | 1190 | if (Scene.RegionInfo.RegionSettings.FixedSun) |
1187 | flags |= RegionFlags.SunFixed; | 1191 | flags |= RegionFlags.SunFixed; |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 6c9bb10..2a6d362 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -304,7 +304,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
304 | 304 | ||
305 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | | 305 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | |
306 | ParcelFlags.AllowPublish | | 306 | ParcelFlags.AllowPublish | |
307 | ParcelFlags.MaturePublish); | 307 | ParcelFlags.MaturePublish) | (uint)(1 << 23); |
308 | } | 308 | } |
309 | 309 | ||
310 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) | 310 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) |