diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IMoneyModule.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | 7 |
3 files changed, 15 insertions, 6 deletions
diff --git a/OpenSim/Framework/IMoneyModule.cs b/OpenSim/Framework/IMoneyModule.cs index be45438..c72c742 100644 --- a/OpenSim/Framework/IMoneyModule.cs +++ b/OpenSim/Framework/IMoneyModule.cs | |||
@@ -41,6 +41,7 @@ namespace OpenSim.Framework | |||
41 | void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type, string extraData = ""); | 41 | void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type, string extraData = ""); |
42 | void ApplyUploadCharge(UUID agentID, int amount, string text); | 42 | void ApplyUploadCharge(UUID agentID, int amount, string text); |
43 | void MoveMoney(UUID fromUser, UUID toUser, int amount, string text); | 43 | void MoveMoney(UUID fromUser, UUID toUser, int amount, string text); |
44 | bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text); | ||
44 | 45 | ||
45 | int UploadCharge { get; } | 46 | int UploadCharge { get; } |
46 | int GroupCreationCharge { get; } | 47 | int GroupCreationCharge { get; } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index e0152a3..1fc4609 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -617,12 +617,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
617 | return; | 617 | return; |
618 | } | 618 | } |
619 | 619 | ||
620 | mm.MoveMoney(remote_client.AgentId, ldata.OwnerID, cost, String.Format("Parcel '{0}' pass sell",ldata.Name)); | 620 | string regionName = m_scene.RegionInfo.RegionName; |
621 | // lets try older method | 621 | string payDescription = String.Format("Parcel '{0}' at region '{1} {2:0.###} hours access pass", ldata.Name, regionName, ldata.PassHours); |
622 | // EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(remote_client.AgentId, ldata.OwnerID, | 622 | |
623 | // cost,(int)MoneyTransactionType.LandPassSale , String.Format("Parcel '{0}' pass sell",ldata.Name)); | 623 | if(!mm.MoveMoney(remote_client.AgentId, ldata.OwnerID, cost,MoneyTransactionType.LandPassSale, payDescription)) |
624 | { | ||
625 | remote_client.SendAgentAlertMessage("Sorry pass payment processing failed, please try again later", true); | ||
626 | return; | ||
627 | } | ||
624 | 628 | ||
625 | // m_scene.EventManager.TriggerMoneyTransfer(this, args); | ||
626 | if (idx != -1) | 629 | if (idx != -1) |
627 | ldata.ParcelAccessList.RemoveAt(idx); | 630 | ldata.ParcelAccessList.RemoveAt(idx); |
628 | ldata.ParcelAccessList.Add(entry); | 631 | ldata.ParcelAccessList.Add(entry); |
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 47edeb9..3666c3f 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -844,9 +844,14 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
844 | module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); | 844 | module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); |
845 | } | 845 | } |
846 | 846 | ||
847 | public void MoveMoney(UUID fromAgentID, UUID toAgentID, int amount, string text) | 847 | public void MoveMoney(UUID fromUser, UUID toUser, int amount, string text) |
848 | { | 848 | { |
849 | } | 849 | } |
850 | |||
851 | public bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text) | ||
852 | { | ||
853 | return true; | ||
854 | } | ||
850 | } | 855 | } |
851 | 856 | ||
852 | public enum TransactionType : int | 857 | public enum TransactionType : int |