diff options
Diffstat (limited to '')
49 files changed, 268 insertions, 307 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs index fd152c3..85e5cc6 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | |||
50 | TestHelpers.InMethod(); | 50 | TestHelpers.InMethod(); |
51 | 51 | ||
52 | // Overkill - we only really need the asset service, not a whole scene. | 52 | // Overkill - we only really need the asset service, not a whole scene. |
53 | Scene scene = SceneHelpers.SetupScene(); | 53 | Scene scene = new SceneHelpers().SetupScene(); |
54 | 54 | ||
55 | GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService); | 55 | GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService); |
56 | TestOSHttpRequest req = new TestOSHttpRequest(); | 56 | TestOSHttpRequest req = new TestOSHttpRequest(); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs index a5209b7..c25b58c 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/Tests/EventQueueTests.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.ClientStack.Linden.Tests | |||
60 | CapabilitiesModule capsModule = new CapabilitiesModule(); | 60 | CapabilitiesModule capsModule = new CapabilitiesModule(); |
61 | EventQueueGetModule eqgModule = new EventQueueGetModule(); | 61 | EventQueueGetModule eqgModule = new EventQueueGetModule(); |
62 | 62 | ||
63 | m_scene = SceneHelpers.SetupScene(); | 63 | m_scene = new SceneHelpers().SetupScene(); |
64 | SceneHelpers.SetupSceneModules(m_scene, config, capsModule, eqgModule); | 64 | SceneHelpers.SetupSceneModules(m_scene, config, capsModule, eqgModule); |
65 | } | 65 | } |
66 | 66 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs index a575e36..1321470 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs | |||
@@ -158,7 +158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
158 | TestHelpers.InMethod(); | 158 | TestHelpers.InMethod(); |
159 | // XmlConfigurator.Configure(); | 159 | // XmlConfigurator.Configure(); |
160 | 160 | ||
161 | TestScene scene = SceneHelpers.SetupScene(); | 161 | TestScene scene = new SceneHelpers().SetupScene(); |
162 | uint myCircuitCode = 123456; | 162 | uint myCircuitCode = 123456; |
163 | UUID myAgentUuid = TestHelpers.ParseTail(0x1); | 163 | UUID myAgentUuid = TestHelpers.ParseTail(0x1); |
164 | UUID mySessionUuid = TestHelpers.ParseTail(0x2); | 164 | UUID mySessionUuid = TestHelpers.ParseTail(0x2); |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs index 1b68d68..221f02b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/LLImageManagerTests.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
79 | 79 | ||
80 | J2KDecoderModule j2kdm = new J2KDecoderModule(); | 80 | J2KDecoderModule j2kdm = new J2KDecoderModule(); |
81 | 81 | ||
82 | scene = SceneHelpers.SetupScene(); | 82 | scene = new SceneHelpers().SetupScene(); |
83 | SceneHelpers.SetupSceneModules(scene, j2kdm); | 83 | SceneHelpers.SetupSceneModules(scene, j2kdm); |
84 | 84 | ||
85 | tc = new TestClient(SceneHelpers.GenerateAgentData(userId), scene); | 85 | tc = new TestClient(SceneHelpers.GenerateAgentData(userId), scene); |
diff --git a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs index 5adb845..c91b25f 100644 --- a/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs +++ b/OpenSim/Region/CoreModules/Asset/Tests/FlotsamAssetCacheTests.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.Asset.Tests | |||
65 | config.Configs["AssetCache"].Set("MemoryCacheEnabled", "true"); | 65 | config.Configs["AssetCache"].Set("MemoryCacheEnabled", "true"); |
66 | 66 | ||
67 | m_cache = new FlotsamAssetCache(); | 67 | m_cache = new FlotsamAssetCache(); |
68 | m_scene = SceneHelpers.SetupScene(); | 68 | m_scene = new SceneHelpers().SetupScene(); |
69 | SceneHelpers.SetupSceneModules(m_scene, config, m_cache); | 69 | SceneHelpers.SetupSceneModules(m_scene, config, m_cache); |
70 | } | 70 | } |
71 | 71 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index bfe5e4a..42d07fd 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
72 | config.AddConfig("Modules"); | 72 | config.AddConfig("Modules"); |
73 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | 73 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); |
74 | 74 | ||
75 | scene = SceneHelpers.SetupScene(); | 75 | scene = new SceneHelpers().SetupScene(); |
76 | m_attMod = new AttachmentsModule(); | 76 | m_attMod = new AttachmentsModule(); |
77 | SceneHelpers.SetupSceneModules(scene, config, m_attMod, new BasicInventoryAccessModule()); | 77 | SceneHelpers.SetupSceneModules(scene, config, m_attMod, new BasicInventoryAccessModule()); |
78 | } | 78 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs index 11a0a86..848b3bf 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/Tests/AvatarFactoryModuleTests.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
53 | UUID userId = TestHelpers.ParseTail(0x1); | 53 | UUID userId = TestHelpers.ParseTail(0x1); |
54 | 54 | ||
55 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 55 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
56 | TestScene scene = SceneHelpers.SetupScene(); | 56 | TestScene scene = new SceneHelpers().SetupScene(); |
57 | SceneHelpers.SetupSceneModules(scene, afm); | 57 | SceneHelpers.SetupSceneModules(scene, afm); |
58 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); | 58 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); |
59 | 59 | ||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
81 | CoreAssetCache assetCache = new CoreAssetCache(); | 81 | CoreAssetCache assetCache = new CoreAssetCache(); |
82 | 82 | ||
83 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 83 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
84 | TestScene scene = SceneHelpers.SetupScene(assetCache); | 84 | TestScene scene = new SceneHelpers(assetCache).SetupScene(); |
85 | SceneHelpers.SetupSceneModules(scene, afm); | 85 | SceneHelpers.SetupSceneModules(scene, afm); |
86 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); | 86 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); |
87 | 87 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs index 45b4264..7a197f7 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs | |||
@@ -78,7 +78,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests | |||
78 | config.AddConfig("FriendsService"); | 78 | config.AddConfig("FriendsService"); |
79 | config.Configs["FriendsService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 79 | config.Configs["FriendsService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
80 | 80 | ||
81 | m_scene = SceneHelpers.SetupScene(); | 81 | m_scene = new SceneHelpers().SetupScene(); |
82 | m_fm = new FriendsModule(); | 82 | m_fm = new FriendsModule(); |
83 | SceneHelpers.SetupSceneModules(m_scene, config, m_fm); | 83 | SceneHelpers.SetupSceneModules(m_scene, config, m_fm); |
84 | } | 84 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs index 19ef571..90ae69d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs | |||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
100 | // log4net.Config.XmlConfigurator.Configure(); | 100 | // log4net.Config.XmlConfigurator.Configure(); |
101 | 101 | ||
102 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 102 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
103 | Scene scene = SceneHelpers.SetupScene(); | 103 | Scene scene = new SceneHelpers().SetupScene(); |
104 | SceneHelpers.SetupSceneModules(scene, archiverModule); | 104 | SceneHelpers.SetupSceneModules(scene, archiverModule); |
105 | 105 | ||
106 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); | 106 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index e409c8e..b112b6d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
61 | SerialiserModule serialiserModule = new SerialiserModule(); | 61 | SerialiserModule serialiserModule = new SerialiserModule(); |
62 | m_archiverModule = new InventoryArchiverModule(); | 62 | m_archiverModule = new InventoryArchiverModule(); |
63 | 63 | ||
64 | m_scene = SceneHelpers.SetupScene(); | 64 | m_scene = new SceneHelpers().SetupScene(); |
65 | SceneHelpers.SetupSceneModules(m_scene, serialiserModule, m_archiverModule); | 65 | SceneHelpers.SetupSceneModules(m_scene, serialiserModule, m_archiverModule); |
66 | } | 66 | } |
67 | 67 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs index 417c20c..6eb3605 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
62 | 62 | ||
63 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 63 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
64 | 64 | ||
65 | Scene scene = SceneHelpers.SetupScene(); | 65 | Scene scene = new SceneHelpers().SetupScene(); |
66 | SceneHelpers.SetupSceneModules(scene, archiverModule); | 66 | SceneHelpers.SetupSceneModules(scene, archiverModule); |
67 | 67 | ||
68 | // Create user | 68 | // Create user |
@@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
179 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 179 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
180 | 180 | ||
181 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene | 181 | // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene |
182 | Scene scene = SceneHelpers.SetupScene(); | 182 | Scene scene = new SceneHelpers().SetupScene(); |
183 | 183 | ||
184 | SceneHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 184 | SceneHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
185 | 185 | ||
@@ -222,7 +222,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
222 | 222 | ||
223 | SerialiserModule serialiserModule = new SerialiserModule(); | 223 | SerialiserModule serialiserModule = new SerialiserModule(); |
224 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 224 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
225 | Scene scene = SceneHelpers.SetupScene(); | 225 | Scene scene = new SceneHelpers().SetupScene(); |
226 | SceneHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 226 | SceneHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
227 | 227 | ||
228 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "password"); | 228 | UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "password"); |
@@ -247,7 +247,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
247 | 247 | ||
248 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 248 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
249 | 249 | ||
250 | Scene scene = SceneHelpers.SetupScene(); | 250 | Scene scene = new SceneHelpers().SetupScene(); |
251 | SceneHelpers.SetupSceneModules(scene, archiverModule); | 251 | SceneHelpers.SetupSceneModules(scene, archiverModule); |
252 | 252 | ||
253 | // Create user | 253 | // Create user |
@@ -326,7 +326,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
326 | TestHelpers.InMethod(); | 326 | TestHelpers.InMethod(); |
327 | // log4net.Config.XmlConfigurator.Configure(); | 327 | // log4net.Config.XmlConfigurator.Configure(); |
328 | 328 | ||
329 | Scene scene = SceneHelpers.SetupScene(); | 329 | Scene scene = new SceneHelpers().SetupScene(); |
330 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); | 330 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); |
331 | 331 | ||
332 | Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); | 332 | Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); |
@@ -393,7 +393,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
393 | TestHelpers.InMethod(); | 393 | TestHelpers.InMethod(); |
394 | //log4net.Config.XmlConfigurator.Configure(); | 394 | //log4net.Config.XmlConfigurator.Configure(); |
395 | 395 | ||
396 | Scene scene = SceneHelpers.SetupScene(); | 396 | Scene scene = new SceneHelpers().SetupScene(); |
397 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); | 397 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); |
398 | 398 | ||
399 | string folder1ExistingName = "a"; | 399 | string folder1ExistingName = "a"; |
@@ -444,7 +444,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
444 | TestHelpers.InMethod(); | 444 | TestHelpers.InMethod(); |
445 | // log4net.Config.XmlConfigurator.Configure(); | 445 | // log4net.Config.XmlConfigurator.Configure(); |
446 | 446 | ||
447 | Scene scene = SceneHelpers.SetupScene(); | 447 | Scene scene = new SceneHelpers().SetupScene(); |
448 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); | 448 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); |
449 | 449 | ||
450 | string folder1ExistingName = "a"; | 450 | string folder1ExistingName = "a"; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 0f3ed27..a318a3c 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -597,7 +597,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
597 | 597 | ||
598 | protected virtual void AgentHasMovedAway(ScenePresence sp, bool logout) | 598 | protected virtual void AgentHasMovedAway(ScenePresence sp, bool logout) |
599 | { | 599 | { |
600 | sp.Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, true); | 600 | if (sp.Scene.AttachmentsModule != null) |
601 | sp.Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, true); | ||
601 | } | 602 | } |
602 | 603 | ||
603 | protected void KillEntity(Scene scene, uint localID) | 604 | protected void KillEntity(Scene scene, uint localID) |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs index e74310c..d6afaa9 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests | |||
65 | config.AddConfig("Modules"); | 65 | config.AddConfig("Modules"); |
66 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | 66 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); |
67 | 67 | ||
68 | m_scene = SceneHelpers.SetupScene(); | 68 | m_scene = new SceneHelpers().SetupScene(); |
69 | SceneHelpers.SetupSceneModules(m_scene, config, m_iam); | 69 | SceneHelpers.SetupSceneModules(m_scene, config, m_iam); |
70 | 70 | ||
71 | // Create user | 71 | // Create user |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index e05e8f6..053c6f5 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
68 | SerialiserModule serialiserModule = new SerialiserModule(); | 68 | SerialiserModule serialiserModule = new SerialiserModule(); |
69 | TerrainModule terrainModule = new TerrainModule(); | 69 | TerrainModule terrainModule = new TerrainModule(); |
70 | 70 | ||
71 | m_scene = SceneHelpers.SetupScene(); | 71 | m_scene = new SceneHelpers().SetupScene(); |
72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); | 72 | SceneHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule); |
73 | } | 73 | } |
74 | 74 | ||
@@ -463,7 +463,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
463 | SerialiserModule serialiserModule = new SerialiserModule(); | 463 | SerialiserModule serialiserModule = new SerialiserModule(); |
464 | TerrainModule terrainModule = new TerrainModule(); | 464 | TerrainModule terrainModule = new TerrainModule(); |
465 | 465 | ||
466 | TestScene scene2 = SceneHelpers.SetupScene(); | 466 | TestScene scene2 = new SceneHelpers().SetupScene(); |
467 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); | 467 | SceneHelpers.SetupSceneModules(scene2, archiverModule, serialiserModule, terrainModule); |
468 | 468 | ||
469 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is | 469 | // Make sure there's a valid owner for the owner we saved (this should have been wiped if the code is |
@@ -607,7 +607,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
607 | SerialiserModule serialiserModule = new SerialiserModule(); | 607 | SerialiserModule serialiserModule = new SerialiserModule(); |
608 | TerrainModule terrainModule = new TerrainModule(); | 608 | TerrainModule terrainModule = new TerrainModule(); |
609 | 609 | ||
610 | Scene scene = SceneHelpers.SetupScene(); | 610 | Scene scene = new SceneHelpers().SetupScene(); |
611 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 611 | SceneHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
612 | 612 | ||
613 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 613 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index e553ffa..b5ee4d2 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests | |||
64 | { | 64 | { |
65 | m_pcm = new PrimCountModule(); | 65 | m_pcm = new PrimCountModule(); |
66 | LandManagementModule lmm = new LandManagementModule(); | 66 | LandManagementModule lmm = new LandManagementModule(); |
67 | m_scene = SceneHelpers.SetupScene(); | 67 | m_scene = new SceneHelpers().SetupScene(); |
68 | SceneHelpers.SetupSceneModules(m_scene, lmm, m_pcm); | 68 | SceneHelpers.SetupSceneModules(m_scene, lmm, m_pcm); |
69 | 69 | ||
70 | int xParcelDivider = (int)Constants.RegionSize - 1; | 70 | int xParcelDivider = (int)Constants.RegionSize - 1; |
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs index 4326606..0545250 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
53 | public void SetUp() | 53 | public void SetUp() |
54 | { | 54 | { |
55 | m_module = new MoapModule(); | 55 | m_module = new MoapModule(); |
56 | m_scene = SceneHelpers.SetupScene(); | 56 | m_scene = new SceneHelpers().SetupScene(); |
57 | SceneHelpers.SetupSceneModules(m_scene, m_module); | 57 | SceneHelpers.SetupSceneModules(m_scene, m_module); |
58 | } | 58 | } |
59 | 59 | ||
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index d1d2020..7825e3e 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -343,7 +343,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
343 | public void Init() | 343 | public void Init() |
344 | { | 344 | { |
345 | m_serialiserModule = new SerialiserModule(); | 345 | m_serialiserModule = new SerialiserModule(); |
346 | m_scene = SceneHelpers.SetupScene(); | 346 | m_scene = new SceneHelpers().SetupScene(); |
347 | SceneHelpers.SetupSceneModules(m_scene, m_serialiserModule); | 347 | SceneHelpers.SetupSceneModules(m_scene, m_serialiserModule); |
348 | } | 348 | } |
349 | 349 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index dacd9b6..4d0aa6f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -437,6 +437,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
437 | { | 437 | { |
438 | if (m_simulationService == null) | 438 | if (m_simulationService == null) |
439 | m_simulationService = RequestModuleInterface<ISimulationService>(); | 439 | m_simulationService = RequestModuleInterface<ISimulationService>(); |
440 | |||
440 | return m_simulationService; | 441 | return m_simulationService; |
441 | } | 442 | } |
442 | } | 443 | } |
@@ -3217,7 +3218,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3217 | try | 3218 | try |
3218 | { | 3219 | { |
3219 | m_log.DebugFormat( | 3220 | m_log.DebugFormat( |
3220 | "[SCENE]: Removing {0} agent {1} {2} from region {2}", | 3221 | "[SCENE]: Removing {0} agent {1} {2} from region {3}", |
3221 | (isChildAgent ? "child" : "root"), avatar.Name, agentID, RegionInfo.RegionName); | 3222 | (isChildAgent ? "child" : "root"), avatar.Name, agentID, RegionInfo.RegionName); |
3222 | 3223 | ||
3223 | m_sceneGraph.removeUserCount(!isChildAgent); | 3224 | m_sceneGraph.removeUserCount(!isChildAgent); |
@@ -3879,7 +3880,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3879 | ILandObject nearestParcel = GetNearestAllowedParcel(cAgentData.AgentID, Constants.RegionSize / 2, Constants.RegionSize / 2); | 3880 | ILandObject nearestParcel = GetNearestAllowedParcel(cAgentData.AgentID, Constants.RegionSize / 2, Constants.RegionSize / 2); |
3880 | if (nearestParcel == null) | 3881 | if (nearestParcel == null) |
3881 | { | 3882 | { |
3882 | m_log.DebugFormat("[SCENE]: Denying root agent entry to {0}: no allowed parcel", cAgentData.AgentID); | 3883 | m_log.DebugFormat( |
3884 | "[SCENE]: Denying root agent entry to {0} in {1}: no allowed parcel", | ||
3885 | cAgentData.AgentID, RegionInfo.RegionName); | ||
3886 | |||
3883 | return false; | 3887 | return false; |
3884 | } | 3888 | } |
3885 | 3889 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index a5d2b23..ea9fc93 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
45 | { | 45 | { |
46 | static public Random random; | 46 | static public Random random; |
47 | SceneObjectGroup found; | 47 | SceneObjectGroup found; |
48 | Scene scene = SceneHelpers.SetupScene(); | 48 | Scene scene = new SceneHelpers().SetupScene(); |
49 | 49 | ||
50 | [Test] | 50 | [Test] |
51 | public void T010_AddObjects() | 51 | public void T010_AddObjects() |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs index 9a60e50..1c33a5f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | public void TestDuplicateObject() | 44 | public void TestDuplicateObject() |
45 | { | 45 | { |
46 | TestHelpers.InMethod(); | 46 | TestHelpers.InMethod(); |
47 | Scene scene = SceneHelpers.SetupScene(); | 47 | Scene scene = new SceneHelpers().SetupScene(); |
48 | 48 | ||
49 | UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); | 49 | UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010"); |
50 | string part1Name = "part1"; | 50 | string part1Name = "part1"; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 7737d8e..453e077 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
88 | { | 88 | { |
89 | TestHelpers.InMethod(); | 89 | TestHelpers.InMethod(); |
90 | 90 | ||
91 | Scene scene = SceneHelpers.SetupScene(); | 91 | Scene scene = new SceneHelpers().SetupScene(); |
92 | int partsToTestCount = 3; | 92 | int partsToTestCount = 3; |
93 | 93 | ||
94 | SceneObjectGroup so | 94 | SceneObjectGroup so |
@@ -118,7 +118,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
118 | { | 118 | { |
119 | TestHelpers.InMethod(); | 119 | TestHelpers.InMethod(); |
120 | 120 | ||
121 | Scene scene = SceneHelpers.SetupScene(); | 121 | Scene scene = new SceneHelpers().SetupScene(); |
122 | 122 | ||
123 | string obj1Name = "Alfred"; | 123 | string obj1Name = "Alfred"; |
124 | string obj2Name = "Betty"; | 124 | string obj2Name = "Betty"; |
@@ -152,7 +152,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
152 | { | 152 | { |
153 | TestHelpers.InMethod(); | 153 | TestHelpers.InMethod(); |
154 | 154 | ||
155 | Scene scene = SceneHelpers.SetupScene(); | 155 | Scene scene = new SceneHelpers().SetupScene(); |
156 | int partsToTestCount = 3; | 156 | int partsToTestCount = 3; |
157 | 157 | ||
158 | SceneObjectGroup so | 158 | SceneObjectGroup so |
@@ -185,7 +185,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
185 | { | 185 | { |
186 | TestHelpers.InMethod(); | 186 | TestHelpers.InMethod(); |
187 | 187 | ||
188 | TestScene scene = SceneHelpers.SetupScene(); | 188 | TestScene scene = new SceneHelpers().SetupScene(); |
189 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 189 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
190 | scene.DeleteSceneObject(part.ParentGroup, false); | 190 | scene.DeleteSceneObject(part.ParentGroup, false); |
191 | 191 | ||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
204 | 204 | ||
205 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 205 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
206 | 206 | ||
207 | TestScene scene = SceneHelpers.SetupScene(); | 207 | TestScene scene = new SceneHelpers().SetupScene(); |
208 | 208 | ||
209 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | 209 | // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. |
210 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 210 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs index 654b1a2..0076f41 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
61 | 61 | ||
62 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 62 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
63 | 63 | ||
64 | TestScene scene = SceneHelpers.SetupScene(); | 64 | TestScene scene = new SceneHelpers().SetupScene(); |
65 | IConfigSource configSource = new IniConfigSource(); | 65 | IConfigSource configSource = new IniConfigSource(); |
66 | IConfig config = configSource.AddConfig("Startup"); | 66 | IConfig config = configSource.AddConfig("Startup"); |
67 | config.Set("serverside_object_permissions", true); | 67 | config.Set("serverside_object_permissions", true); |
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
100 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 100 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
101 | UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); | 101 | UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001"); |
102 | 102 | ||
103 | TestScene scene = SceneHelpers.SetupScene(); | 103 | TestScene scene = new SceneHelpers().SetupScene(); |
104 | IConfigSource configSource = new IniConfigSource(); | 104 | IConfigSource configSource = new IniConfigSource(); |
105 | IConfig config = configSource.AddConfig("Startup"); | 105 | IConfig config = configSource.AddConfig("Startup"); |
106 | config.Set("serverside_object_permissions", true); | 106 | config.Set("serverside_object_permissions", true); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index be5b4a8..1add3dd 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
55 | UUID ownerId = TestHelpers.ParseTail(0x1); | 55 | UUID ownerId = TestHelpers.ParseTail(0x1); |
56 | int nParts = 3; | 56 | int nParts = 3; |
57 | 57 | ||
58 | TestScene scene = SceneHelpers.SetupScene(); | 58 | TestScene scene = new SceneHelpers().SetupScene(); |
59 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(nParts, ownerId, "TestLinkToSelf_", 0x10); | 59 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(nParts, ownerId, "TestLinkToSelf_", 0x10); |
60 | scene.AddSceneObject(sog1); | 60 | scene.AddSceneObject(sog1); |
61 | scene.LinkObjects(ownerId, sog1.LocalId, new List<uint>() { sog1.Parts[1].LocalId }); | 61 | scene.LinkObjects(ownerId, sog1.LocalId, new List<uint>() { sog1.Parts[1].LocalId }); |
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
71 | 71 | ||
72 | bool debugtest = false; | 72 | bool debugtest = false; |
73 | 73 | ||
74 | Scene scene = SceneHelpers.SetupScene(); | 74 | Scene scene = new SceneHelpers().SetupScene(); |
75 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); | 75 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); |
76 | SceneObjectGroup grp1 = part1.ParentGroup; | 76 | SceneObjectGroup grp1 = part1.ParentGroup; |
77 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); | 77 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
153 | 153 | ||
154 | bool debugtest = false; | 154 | bool debugtest = false; |
155 | 155 | ||
156 | Scene scene = SceneHelpers.SetupScene(); | 156 | Scene scene = new SceneHelpers().SetupScene(); |
157 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); | 157 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); |
158 | SceneObjectGroup grp1 = part1.ParentGroup; | 158 | SceneObjectGroup grp1 = part1.ParentGroup; |
159 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); | 159 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); |
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
286 | TestHelpers.InMethod(); | 286 | TestHelpers.InMethod(); |
287 | //log4net.Config.XmlConfigurator.Configure(); | 287 | //log4net.Config.XmlConfigurator.Configure(); |
288 | 288 | ||
289 | TestScene scene = SceneHelpers.SetupScene(); | 289 | TestScene scene = new SceneHelpers().SetupScene(); |
290 | 290 | ||
291 | string rootPartName = "rootpart"; | 291 | string rootPartName = "rootpart"; |
292 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 292 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -325,7 +325,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
325 | TestHelpers.InMethod(); | 325 | TestHelpers.InMethod(); |
326 | //log4net.Config.XmlConfigurator.Configure(); | 326 | //log4net.Config.XmlConfigurator.Configure(); |
327 | 327 | ||
328 | TestScene scene = SceneHelpers.SetupScene(); | 328 | TestScene scene = new SceneHelpers().SetupScene(); |
329 | 329 | ||
330 | string rootPartName = "rootpart"; | 330 | string rootPartName = "rootpart"; |
331 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 331 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs index b49c6e7..0a94c19 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
52 | TestHelpers.InMethod(); | 52 | TestHelpers.InMethod(); |
53 | // log4net.Config.XmlConfigurator.Configure(); | 53 | // log4net.Config.XmlConfigurator.Configure(); |
54 | 54 | ||
55 | Scene scene = SceneHelpers.SetupScene(); | 55 | Scene scene = new SceneHelpers().SetupScene(); |
56 | SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; | 56 | SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; |
57 | 57 | ||
58 | g1.GroupResize(new Vector3(2, 3, 4)); | 58 | g1.GroupResize(new Vector3(2, 3, 4)); |
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
75 | TestHelpers.InMethod(); | 75 | TestHelpers.InMethod(); |
76 | //log4net.Config.XmlConfigurator.Configure(); | 76 | //log4net.Config.XmlConfigurator.Configure(); |
77 | 77 | ||
78 | Scene scene = SceneHelpers.SetupScene(); | 78 | Scene scene = new SceneHelpers().SetupScene(); |
79 | 79 | ||
80 | SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero); | 80 | SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero); |
81 | g1.RootPart.Scale = new Vector3(2, 3, 4); | 81 | g1.RootPart.Scale = new Vector3(2, 3, 4); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs index c582cf6..d2361f8 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectScriptTests.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
52 | // UUID itemId = TestHelpers.ParseTail(0x2); | 52 | // UUID itemId = TestHelpers.ParseTail(0x2); |
53 | string itemName = "Test Script Item"; | 53 | string itemName = "Test Script Item"; |
54 | 54 | ||
55 | Scene scene = SceneHelpers.SetupScene(); | 55 | Scene scene = new SceneHelpers().SetupScene(); |
56 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | 56 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); |
57 | scene.AddNewSceneObject(so, true); | 57 | scene.AddNewSceneObject(so, true); |
58 | 58 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs index 9fea3c6..6d255aa 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
50 | [SetUp] | 50 | [SetUp] |
51 | public void SetUp() | 51 | public void SetUp() |
52 | { | 52 | { |
53 | m_scene = SceneHelpers.SetupScene(); | 53 | m_scene = new SceneHelpers().SetupScene(); |
54 | } | 54 | } |
55 | 55 | ||
56 | [Test] | 56 | [Test] |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs index 360566d..742c769 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
52 | [SetUp] | 52 | [SetUp] |
53 | public void Init() | 53 | public void Init() |
54 | { | 54 | { |
55 | m_scene = SceneHelpers.SetupScene(); | 55 | m_scene = new SceneHelpers().SetupScene(); |
56 | m_so1 = SceneHelpers.CreateSceneObject(1, m_ownerId, "so1", 0x10); | 56 | m_so1 = SceneHelpers.CreateSceneObject(1, m_ownerId, "so1", 0x10); |
57 | m_so2 = SceneHelpers.CreateSceneObject(1, m_ownerId, "so2", 0x20); | 57 | m_so2 = SceneHelpers.CreateSceneObject(1, m_ownerId, "so2", 0x20); |
58 | } | 58 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs index c13d82e..c7eaff9 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
58 | 58 | ||
59 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); | 59 | UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); |
60 | 60 | ||
61 | TestScene scene = SceneHelpers.SetupScene(); | 61 | TestScene scene = new SceneHelpers().SetupScene(); |
62 | IConfigSource configSource = new IniConfigSource(); | 62 | IConfigSource configSource = new IniConfigSource(); |
63 | 63 | ||
64 | IConfig startupConfig = configSource.AddConfig("Startup"); | 64 | IConfig startupConfig = configSource.AddConfig("Startup"); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index ed9b179..2e46377 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -67,10 +67,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
67 | public void Init() | 67 | public void Init() |
68 | { | 68 | { |
69 | TestHelpers.InMethod(); | 69 | TestHelpers.InMethod(); |
70 | 70 | ||
71 | scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | 71 | SceneHelpers sh = new SceneHelpers(); |
72 | scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | 72 | |
73 | scene3 = SceneHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); | 73 | scene = sh.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); |
74 | scene2 = sh.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | ||
75 | scene3 = sh.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000); | ||
74 | 76 | ||
75 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 77 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
76 | interregionComms.Initialise(new IniConfigSource()); | 78 | interregionComms.Initialise(new IniConfigSource()); |
@@ -101,7 +103,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
101 | TestHelpers.InMethod(); | 103 | TestHelpers.InMethod(); |
102 | // log4net.Config.XmlConfigurator.Configure(); | 104 | // log4net.Config.XmlConfigurator.Configure(); |
103 | 105 | ||
104 | TestScene scene = SceneHelpers.SetupScene(); | 106 | TestScene scene = new SceneHelpers().SetupScene(); |
105 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 107 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); |
106 | 108 | ||
107 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null); | 109 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null); |
@@ -126,7 +128,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
126 | IConfig config = configSource.AddConfig("Modules"); | 128 | IConfig config = configSource.AddConfig("Modules"); |
127 | config.Set("SimulationServices", "LocalSimulationConnectorModule"); | 129 | config.Set("SimulationServices", "LocalSimulationConnectorModule"); |
128 | 130 | ||
129 | TestScene scene = SceneHelpers.SetupScene(); | 131 | TestScene scene = new SceneHelpers().SetupScene(); |
130 | SceneHelpers.SetupSceneModules(scene, configSource, lsc); | 132 | SceneHelpers.SetupSceneModules(scene, configSource, lsc); |
131 | 133 | ||
132 | UUID agentId = TestHelpers.ParseTail(0x01); | 134 | UUID agentId = TestHelpers.ParseTail(0x01); |
@@ -176,8 +178,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
176 | 178 | ||
177 | // UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 179 | // UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
178 | 180 | ||
179 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | 181 | TestScene myScene1 = new SceneHelpers().SetupScene("Neighbour y", UUID.Random(), 1000, 1000); |
180 | TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | 182 | TestScene myScene2 = new SceneHelpers().SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); |
181 | 183 | ||
182 | IConfigSource configSource = new IniConfigSource(); | 184 | IConfigSource configSource = new IniConfigSource(); |
183 | IConfig config = configSource.AddConfig("Startup"); | 185 | IConfig config = configSource.AddConfig("Startup"); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs index 89f8007..646e5fa 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
59 | TestHelpers.InMethod(); | 59 | TestHelpers.InMethod(); |
60 | // log4net.Config.XmlConfigurator.Configure(); | 60 | // log4net.Config.XmlConfigurator.Configure(); |
61 | 61 | ||
62 | TestScene scene = SceneHelpers.SetupScene(); | 62 | TestScene scene = new SceneHelpers().SetupScene(); |
63 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 63 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); |
64 | sp.Flying = true; | 64 | sp.Flying = true; |
65 | sp.PhysicsCollisionUpdate(new CollisionEventUpdate()); | 65 | sp.PhysicsCollisionUpdate(new CollisionEventUpdate()); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs index cfea10d..1d1ff88 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAutopilotTests.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
64 | [SetUp] | 64 | [SetUp] |
65 | public void Init() | 65 | public void Init() |
66 | { | 66 | { |
67 | m_scene = SceneHelpers.SetupScene(); | 67 | m_scene = new SceneHelpers().SetupScene(); |
68 | } | 68 | } |
69 | 69 | ||
70 | [Test] | 70 | [Test] |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs index b7b8db4..313e350 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
50 | [SetUp] | 50 | [SetUp] |
51 | public void Init() | 51 | public void Init() |
52 | { | 52 | { |
53 | m_scene = SceneHelpers.SetupScene(); | 53 | m_scene = new SceneHelpers().SetupScene(); |
54 | m_sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); | 54 | m_sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
55 | } | 55 | } |
56 | 56 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index eb7bfbd..19542ff 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
61 | // Not strictly necessary since FriendsModule assumes it is the default (!) | 61 | // Not strictly necessary since FriendsModule assumes it is the default (!) |
62 | config.Configs["Modules"].Set("EntityTransferModule", etm.Name); | 62 | config.Configs["Modules"].Set("EntityTransferModule", etm.Name); |
63 | 63 | ||
64 | TestScene scene = SceneHelpers.SetupScene("sceneA", TestHelpers.ParseTail(0x100), 1000, 1000); | 64 | TestScene scene = new SceneHelpers().SetupScene("sceneA", TestHelpers.ParseTail(0x100), 1000, 1000); |
65 | SceneHelpers.SetupSceneModules(scene, config, etm); | 65 | SceneHelpers.SetupSceneModules(scene, config, etm); |
66 | 66 | ||
67 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 67 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
@@ -83,145 +83,58 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
83 | // Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt)); | 83 | // Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt)); |
84 | } | 84 | } |
85 | 85 | ||
86 | /// <summary> | 86 | [Test] |
87 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. | 87 | public void TestSameSimulatorSeparatedRegionsTeleport() |
88 | /// </summary> | ||
89 | /// Does not yet do what is says on the tin. | ||
90 | /// Commenting for now | ||
91 | //[Test, LongRunning] | ||
92 | public void TestSimpleNotNeighboursTeleport() | ||
93 | { | 88 | { |
94 | TestHelpers.InMethod(); | 89 | TestHelpers.InMethod(); |
95 | ThreadRunResults results = new ThreadRunResults(); | 90 | // log4net.Config.XmlConfigurator.Configure(); |
96 | results.Result = false; | ||
97 | results.Message = "Test did not run"; | ||
98 | TestRunning testClass = new TestRunning(results); | ||
99 | 91 | ||
100 | Thread testThread = new Thread(testClass.run); | 92 | UUID userId = TestHelpers.ParseTail(0x1); |
101 | 93 | ||
102 | // Seems kind of redundant to start a thread and then join it, however.. We need to protect against | 94 | EntityTransferModule etm = new EntityTransferModule(); |
103 | // A thread abort exception in the simulator code. | 95 | LocalSimulationConnectorModule lscm = new LocalSimulationConnectorModule(); |
104 | testThread.Start(); | ||
105 | testThread.Join(); | ||
106 | 96 | ||
107 | Assert.That(testClass.results.Result, Is.EqualTo(true), testClass.results.Message); | 97 | IConfigSource config = new IniConfigSource(); |
108 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); | 98 | config.AddConfig("Modules"); |
109 | } | 99 | // Not strictly necessary since FriendsModule assumes it is the default (!) |
100 | config.Configs["Modules"].Set("EntityTransferModule", etm.Name); | ||
101 | config.Configs["Modules"].Set("SimulationServices", lscm.Name); | ||
110 | 102 | ||
111 | [TearDown] | 103 | SceneHelpers sh = new SceneHelpers(); |
112 | public void TearDown() | 104 | TestScene sceneA = sh.SetupScene("sceneA", TestHelpers.ParseTail(0x100), 1000, 1000); |
113 | { | 105 | TestScene sceneB = sh.SetupScene("sceneB", TestHelpers.ParseTail(0x200), 1002, 1000); |
114 | try | ||
115 | { | ||
116 | if (MainServer.Instance != null) MainServer.Instance.Stop(); | ||
117 | } | ||
118 | catch (NullReferenceException) | ||
119 | { } | ||
120 | } | ||
121 | 106 | ||
122 | } | 107 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, etm, lscm); |
123 | 108 | ||
124 | public class ThreadRunResults | 109 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
125 | { | 110 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
126 | public bool Result = false; | ||
127 | public string Message = string.Empty; | ||
128 | } | ||
129 | 111 | ||
130 | public class TestRunning | 112 | ScenePresence sp = SceneHelpers.AddScenePresence(sceneA, userId); |
131 | { | 113 | sp.AbsolutePosition = new Vector3(30, 31, 32); |
132 | public ThreadRunResults results; | 114 | |
133 | public TestRunning(ThreadRunResults t) | 115 | // XXX: A very nasty hack to tell the client about the destination scene without having to crank the whole |
134 | { | 116 | // UDP stack (?) |
135 | results = t; | 117 | ((TestClient)sp.ControllingClient).TeleportTargetScene = sceneB; |
136 | } | 118 | |
137 | public void run(object o) | 119 | sceneA.RequestTeleportLocation( |
138 | { | 120 | sp.ControllingClient, |
139 | 121 | sceneB.RegionInfo.RegionHandle, | |
140 | //results.Result = true; | 122 | teleportPosition, |
141 | log4net.Config.XmlConfigurator.Configure(); | 123 | teleportLookAt, |
142 | 124 | (uint)TeleportFlags.ViaLocation); | |
143 | UUID sceneAId = UUID.Parse("00000000-0000-0000-0000-000000000100"); | 125 | |
144 | UUID sceneBId = UUID.Parse("00000000-0000-0000-0000-000000000200"); | 126 | Assert.That(sceneA.GetScenePresence(userId), Is.Null); |
145 | 127 | ||
146 | // shared module | 128 | ScenePresence sceneBSp = sceneB.GetScenePresence(userId); |
147 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 129 | Assert.That(sceneBSp, Is.Not.Null); |
148 | 130 | Assert.That(sceneBSp.Scene.RegionInfo.RegionName, Is.EqualTo(sceneB.RegionInfo.RegionName)); | |
149 | 131 | Assert.That(sceneBSp.AbsolutePosition, Is.EqualTo(teleportPosition)); | |
150 | Scene sceneB = SceneHelpers.SetupScene("sceneB", sceneBId, 1010, 1010); | 132 | |
151 | SceneHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 133 | // TODO: Add assertions to check correct circuit details in both scenes. |
152 | sceneB.RegisterRegionWithGrid(); | 134 | |
153 | 135 | // Lookat is sent to the client only - sp.Lookat does not yield the same thing (calculation from camera | |
154 | Scene sceneA = SceneHelpers.SetupScene("sceneA", sceneAId, 1000, 1000); | 136 | // position instead). |
155 | SceneHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | 137 | // Assert.That(sp.Lookat, Is.EqualTo(teleportLookAt)); |
156 | sceneA.RegisterRegionWithGrid(); | ||
157 | |||
158 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | ||
159 | TestClient client = (TestClient)SceneHelpers.AddScenePresence(sceneA, agentId).ControllingClient; | ||
160 | |||
161 | ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>(); | ||
162 | |||
163 | results.Result = (sceneACapsModule.GetCapsPath(agentId) == client.CapsSeedUrl); | ||
164 | |||
165 | if (!results.Result) | ||
166 | { | ||
167 | results.Message = "Incorrect caps object path set up in sceneA"; | ||
168 | return; | ||
169 | } | ||
170 | |||
171 | /* | ||
172 | Assert.That( | ||
173 | sceneACapsModule.GetCapsPath(agentId), | ||
174 | Is.EqualTo(client.CapsSeedUrl), | ||
175 | "Incorrect caps object path set up in sceneA"); | ||
176 | */ | ||
177 | // FIXME: This is a hack to get the test working - really the normal OpenSim mechanisms should be used. | ||
178 | |||
179 | |||
180 | client.TeleportTargetScene = sceneB; | ||
181 | client.Teleport(sceneB.RegionInfo.RegionHandle, new Vector3(100, 100, 100), new Vector3(40, 40, 40)); | ||
182 | |||
183 | results.Result = (sceneB.GetScenePresence(agentId) != null); | ||
184 | if (!results.Result) | ||
185 | { | ||
186 | results.Message = "Client does not have an agent in sceneB"; | ||
187 | return; | ||
188 | } | ||
189 | |||
190 | //Assert.That(sceneB.GetScenePresence(agentId), Is.Not.Null, "Client does not have an agent in sceneB"); | ||
191 | |||
192 | //Assert.That(sceneA.GetScenePresence(agentId), Is.Null, "Client still had an agent in sceneA"); | ||
193 | |||
194 | results.Result = (sceneA.GetScenePresence(agentId) == null); | ||
195 | if (!results.Result) | ||
196 | { | ||
197 | results.Message = "Client still had an agent in sceneA"; | ||
198 | return; | ||
199 | } | ||
200 | |||
201 | ICapabilitiesModule sceneBCapsModule = sceneB.RequestModuleInterface<ICapabilitiesModule>(); | ||
202 | |||
203 | |||
204 | results.Result = ("http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + | ||
205 | "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/" == client.CapsSeedUrl); | ||
206 | if (!results.Result) | ||
207 | { | ||
208 | results.Message = "Incorrect caps object path set up in sceneB"; | ||
209 | return; | ||
210 | } | ||
211 | |||
212 | // Temporary assertion - caps url construction should at least be doable through a method. | ||
213 | /* | ||
214 | Assert.That( | ||
215 | "http://" + sceneB.RegionInfo.ExternalHostName + ":" + sceneB.RegionInfo.HttpPort + "/CAPS/" + sceneBCapsModule.GetCapsPath(agentId) + "0000/", | ||
216 | Is.EqualTo(client.CapsSeedUrl), | ||
217 | "Incorrect caps object path set up in sceneB"); | ||
218 | */ | ||
219 | // This assertion will currently fail since we don't remove the caps paths when no longer needed | ||
220 | //Assert.That(sceneACapsModule.GetCapsPath(agentId), Is.Null, "sceneA still had a caps object path"); | ||
221 | |||
222 | // TODO: Check that more of everything is as it should be | ||
223 | |||
224 | // TODO: test what happens if we try to teleport to a region that doesn't exist | ||
225 | } | 138 | } |
226 | } | 139 | } |
227 | } | 140 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 5c9a77d..d722a09 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
60 | { | 60 | { |
61 | TestHelpers.InMethod(); | 61 | TestHelpers.InMethod(); |
62 | 62 | ||
63 | Scene scene = SceneHelpers.SetupScene(); | 63 | Scene scene = new SceneHelpers().SetupScene(); |
64 | scene.Update(1); | 64 | scene.Update(1); |
65 | 65 | ||
66 | Assert.That(scene.Frame, Is.EqualTo(1)); | 66 | Assert.That(scene.Frame, Is.EqualTo(1)); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 55c80f5..d15141b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Tests | |||
58 | TestHelpers.InMethod(); | 58 | TestHelpers.InMethod(); |
59 | // log4net.Config.XmlConfigurator.Configure(); | 59 | // log4net.Config.XmlConfigurator.Configure(); |
60 | 60 | ||
61 | Scene scene = SceneHelpers.SetupScene(); | 61 | Scene scene = new SceneHelpers().SetupScene(); |
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
63 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | 63 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
64 | SceneObjectPart sop1 = sog1.RootPart; | 64 | SceneObjectPart sop1 = sog1.RootPart; |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Framework.Tests | |||
81 | TestHelpers.InMethod(); | 81 | TestHelpers.InMethod(); |
82 | // log4net.Config.XmlConfigurator.Configure(); | 82 | // log4net.Config.XmlConfigurator.Configure(); |
83 | 83 | ||
84 | Scene scene = SceneHelpers.SetupScene(); | 84 | Scene scene = new SceneHelpers().SetupScene(); |
85 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 85 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
86 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | 86 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
87 | SceneObjectPart sop1 = sog1.RootPart; | 87 | SceneObjectPart sop1 = sog1.RootPart; |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Framework.Tests | |||
124 | TestHelpers.InMethod(); | 124 | TestHelpers.InMethod(); |
125 | // log4net.Config.XmlConfigurator.Configure(); | 125 | // log4net.Config.XmlConfigurator.Configure(); |
126 | 126 | ||
127 | Scene scene = SceneHelpers.SetupScene(); | 127 | Scene scene = new SceneHelpers().SetupScene(); |
128 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 128 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
129 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | 129 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
130 | SceneObjectPart sop1 = sog1.RootPart; | 130 | SceneObjectPart sop1 = sog1.RootPart; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Tests | |||
153 | TestHelpers.InMethod(); | 153 | TestHelpers.InMethod(); |
154 | // log4net.Config.XmlConfigurator.Configure(); | 154 | // log4net.Config.XmlConfigurator.Configure(); |
155 | 155 | ||
156 | Scene scene = SceneHelpers.SetupScene(); | 156 | Scene scene = new SceneHelpers().SetupScene(); |
157 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 157 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
158 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | 158 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
159 | SceneObjectPart sop1 = sog1.RootPart; | 159 | SceneObjectPart sop1 = sog1.RootPart; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index 55fc1e7..44d2d45 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Tests | |||
58 | TestHelpers.InMethod(); | 58 | TestHelpers.InMethod(); |
59 | // log4net.Config.XmlConfigurator.Configure(); | 59 | // log4net.Config.XmlConfigurator.Configure(); |
60 | 60 | ||
61 | Scene scene = SceneHelpers.SetupScene(); | 61 | Scene scene = new SceneHelpers().SetupScene(); |
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); | 62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); |
63 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); | 63 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); |
64 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); | 64 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Tests | |||
85 | TestHelpers.InMethod(); | 85 | TestHelpers.InMethod(); |
86 | // log4net.Config.XmlConfigurator.Configure(); | 86 | // log4net.Config.XmlConfigurator.Configure(); |
87 | 87 | ||
88 | Scene scene = SceneHelpers.SetupScene(); | 88 | Scene scene = new SceneHelpers().SetupScene(); |
89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); | 89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); |
90 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); | 90 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); |
91 | InventoryFolderBase folder1 | 91 | InventoryFolderBase folder1 |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index d9fe87c..198e487 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
47 | public void Init() | 47 | public void Init() |
48 | { | 48 | { |
49 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. | 49 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. |
50 | Scene scene = SceneHelpers.SetupScene(); | 50 | Scene scene = new SceneHelpers().SetupScene(); |
51 | m_assetService = scene.AssetService; | 51 | m_assetService = scene.AssetService; |
52 | m_uuidGatherer = new UuidGatherer(m_assetService); | 52 | m_uuidGatherer = new UuidGatherer(m_assetService); |
53 | } | 53 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs index d2f6327..ac638f1 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests | |||
50 | TestHelpers.InMethod(); | 50 | TestHelpers.InMethod(); |
51 | // log4net.Config.XmlConfigurator.Configure(); | 51 | // log4net.Config.XmlConfigurator.Configure(); |
52 | 52 | ||
53 | TestScene scene = SceneHelpers.SetupScene(); | 53 | TestScene scene = new SceneHelpers().SetupScene(); |
54 | IConfigSource configSource = new IniConfigSource(); | 54 | IConfigSource configSource = new IniConfigSource(); |
55 | IConfig config = configSource.AddConfig("Groups"); | 55 | IConfig config = configSource.AddConfig("Groups"); |
56 | config.Set("Enabled", true); | 56 | config.Set("Enabled", true); |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index eea0b2e..a39257e 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
85 | m_attMod = new AttachmentsModule(); | 85 | m_attMod = new AttachmentsModule(); |
86 | m_npcMod = new NPCModule(); | 86 | m_npcMod = new NPCModule(); |
87 | 87 | ||
88 | m_scene = SceneHelpers.SetupScene(); | 88 | m_scene = new SceneHelpers().SetupScene(); |
89 | SceneHelpers.SetupSceneModules(m_scene, config, m_afMod, m_umMod, m_attMod, m_npcMod, new BasicInventoryAccessModule()); | 89 | SceneHelpers.SetupSceneModules(m_scene, config, m_afMod, m_umMod, m_attMod, m_npcMod, new BasicInventoryAccessModule()); |
90 | } | 90 | } |
91 | 91 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs index e2d0db2..49266e9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
63 | IConfig config = initConfigSource.AddConfig("XEngine"); | 63 | IConfig config = initConfigSource.AddConfig("XEngine"); |
64 | config.Set("Enabled", "true"); | 64 | config.Set("Enabled", "true"); |
65 | 65 | ||
66 | m_scene = SceneHelpers.SetupScene(); | 66 | m_scene = new SceneHelpers().SetupScene(); |
67 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource); | 67 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource); |
68 | 68 | ||
69 | m_engine = new XEngine.XEngine(); | 69 | m_engine = new XEngine.XEngine(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 9cf9258..92a63bf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
58 | IConfig config = initConfigSource.AddConfig("XEngine"); | 58 | IConfig config = initConfigSource.AddConfig("XEngine"); |
59 | config.Set("Enabled", "true"); | 59 | config.Set("Enabled", "true"); |
60 | 60 | ||
61 | Scene scene = SceneHelpers.SetupScene(); | 61 | Scene scene = new SceneHelpers().SetupScene(); |
62 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 62 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
63 | 63 | ||
64 | XEngine.XEngine engine = new XEngine.XEngine(); | 64 | XEngine.XEngine engine = new XEngine.XEngine(); |
@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
261 | TestHelpers.InMethod(); | 261 | TestHelpers.InMethod(); |
262 | 262 | ||
263 | // Create Prim1. | 263 | // Create Prim1. |
264 | Scene scene = SceneHelpers.SetupScene(); | 264 | Scene scene = new SceneHelpers().SetupScene(); |
265 | string obj1Name = "Prim1"; | 265 | string obj1Name = "Prim1"; |
266 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 266 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
267 | SceneObjectPart part1 = | 267 | SceneObjectPart part1 = |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index 7573dff..c51227b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
67 | config = initConfigSource.AddConfig("NPC"); | 67 | config = initConfigSource.AddConfig("NPC"); |
68 | config.Set("Enabled", "true"); | 68 | config.Set("Enabled", "true"); |
69 | 69 | ||
70 | m_scene = SceneHelpers.SetupScene(); | 70 | m_scene = new SceneHelpers().SetupScene(); |
71 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); | 71 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); |
72 | 72 | ||
73 | m_engine = new XEngine.XEngine(); | 73 | m_engine = new XEngine.XEngine(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 9d9fc51..9c36108 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
68 | config = initConfigSource.AddConfig("NPC"); | 68 | config = initConfigSource.AddConfig("NPC"); |
69 | config.Set("Enabled", "true"); | 69 | config.Set("Enabled", "true"); |
70 | 70 | ||
71 | m_scene = SceneHelpers.SetupScene(); | 71 | m_scene = new SceneHelpers().SetupScene(); |
72 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); | 72 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); |
73 | 73 | ||
74 | m_engine = new XEngine.XEngine(); | 74 | m_engine = new XEngine.XEngine(); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs index 7d7bd82..a3f848c 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs | |||
@@ -73,7 +73,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests | |||
73 | // to AssemblyResolver.OnAssemblyResolve fails. | 73 | // to AssemblyResolver.OnAssemblyResolve fails. |
74 | xEngineConfig.Set("AppDomainLoading", "false"); | 74 | xEngineConfig.Set("AppDomainLoading", "false"); |
75 | 75 | ||
76 | m_scene = SceneHelpers.SetupScene("My Test", UUID.Random(), 1000, 1000, null, configSource); | 76 | m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource); |
77 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule); | 77 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule); |
78 | m_scene.StartScripts(); | 78 | m_scene.StartScripts(); |
79 | } | 79 | } |
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index 7a6b1cf..8e54707 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -58,57 +58,67 @@ namespace OpenSim.Tests.Common | |||
58 | /// </summary> | 58 | /// </summary> |
59 | public class SceneHelpers | 59 | public class SceneHelpers |
60 | { | 60 | { |
61 | public static TestScene SetupScene() | 61 | private AgentCircuitManager m_acm = new AgentCircuitManager(); |
62 | private ISimulationDataService m_simDataService | ||
63 | = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | ||
64 | private IEstateDataService m_estateDataService; | ||
65 | |||
66 | private LocalAssetServicesConnector m_assetService; | ||
67 | private LocalAuthenticationServicesConnector m_authenticationService; | ||
68 | private LocalInventoryServicesConnector m_inventoryService; | ||
69 | private LocalGridServicesConnector m_gridService; | ||
70 | private LocalUserAccountServicesConnector m_userAccountService; | ||
71 | private LocalPresenceServicesConnector m_presenceService; | ||
72 | |||
73 | private CoreAssetCache m_cache; | ||
74 | |||
75 | public SceneHelpers() : this(null) {} | ||
76 | |||
77 | public SceneHelpers(CoreAssetCache cache) | ||
62 | { | 78 | { |
63 | return SetupScene(null); | 79 | m_assetService = StartAssetService(cache); |
80 | m_authenticationService = StartAuthenticationService(); | ||
81 | m_inventoryService = StartInventoryService(); | ||
82 | m_gridService = StartGridService(); | ||
83 | m_userAccountService = StartUserAccountService(); | ||
84 | m_presenceService = StartPresenceService(); | ||
85 | |||
86 | m_inventoryService.PostInitialise(); | ||
87 | m_assetService.PostInitialise(); | ||
88 | m_userAccountService.PostInitialise(); | ||
89 | m_presenceService.PostInitialise(); | ||
90 | |||
91 | m_cache = cache; | ||
64 | } | 92 | } |
65 | 93 | ||
66 | /// <summary> | 94 | /// <summary> |
67 | /// Set up a test scene | 95 | /// Set up a test scene |
68 | /// </summary> | 96 | /// </summary> |
69 | /// <remarks> | 97 | /// <remarks> |
70 | /// Automatically starts service threads, as would the normal runtime. | 98 | /// Automatically starts services, as would the normal runtime. |
71 | /// </remarks> | 99 | /// </remarks> |
72 | /// <returns></returns> | 100 | /// <returns></returns> |
73 | public static TestScene SetupScene(CoreAssetCache cache) | 101 | public TestScene SetupScene() |
74 | { | 102 | { |
75 | return SetupScene("Unit test region", UUID.Random(), 1000, 1000, cache); | 103 | return SetupScene("Unit test region", UUID.Random(), 1000, 1000); |
76 | } | 104 | } |
77 | 105 | ||
78 | public static TestScene SetupScene(string name, UUID id, uint x, uint y) | 106 | public TestScene SetupScene(string name, UUID id, uint x, uint y) |
79 | { | ||
80 | return SetupScene(name, id, x, y, null); | ||
81 | } | ||
82 | |||
83 | /// <summary> | ||
84 | /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions | ||
85 | /// or a different, to get a brand new scene with new shared region modules. | ||
86 | /// </summary> | ||
87 | /// <param name="name">Name of the region</param> | ||
88 | /// <param name="id">ID of the region</param> | ||
89 | /// <param name="x">X co-ordinate of the region</param> | ||
90 | /// <param name="y">Y co-ordinate of the region</param> | ||
91 | /// <param name="cache"></param> | ||
92 | /// <returns></returns> | ||
93 | public static TestScene SetupScene( | ||
94 | string name, UUID id, uint x, uint y, CoreAssetCache cache) | ||
95 | { | 107 | { |
96 | return SetupScene(name, id, x, y, cache, new IniConfigSource()); | 108 | return SetupScene(name, id, x, y, new IniConfigSource()); |
97 | } | 109 | } |
98 | 110 | ||
99 | /// <summary> | 111 | /// <summary> |
100 | /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions | 112 | /// Set up a scene. |
101 | /// or a different, to get a brand new scene with new shared region modules. | ||
102 | /// </summary> | 113 | /// </summary> |
103 | /// <param name="name">Name of the region</param> | 114 | /// <param name="name">Name of the region</param> |
104 | /// <param name="id">ID of the region</param> | 115 | /// <param name="id">ID of the region</param> |
105 | /// <param name="x">X co-ordinate of the region</param> | 116 | /// <param name="x">X co-ordinate of the region</param> |
106 | /// <param name="y">Y co-ordinate of the region</param> | 117 | /// <param name="y">Y co-ordinate of the region</param> |
107 | /// <param name="cache"></param> | ||
108 | /// <param name="configSource"></param> | 118 | /// <param name="configSource"></param> |
109 | /// <returns></returns> | 119 | /// <returns></returns> |
110 | public static TestScene SetupScene( | 120 | public TestScene SetupScene( |
111 | string name, UUID id, uint x, uint y, CoreAssetCache cache, IConfigSource configSource) | 121 | string name, UUID id, uint x, uint y, IConfigSource configSource) |
112 | { | 122 | { |
113 | Console.WriteLine("Setting up test scene {0}", name); | 123 | Console.WriteLine("Setting up test scene {0}", name); |
114 | 124 | ||
@@ -119,30 +129,47 @@ namespace OpenSim.Tests.Common | |||
119 | regInfo.RegionName = name; | 129 | regInfo.RegionName = name; |
120 | regInfo.RegionID = id; | 130 | regInfo.RegionID = id; |
121 | 131 | ||
122 | AgentCircuitManager acm = new AgentCircuitManager(); | ||
123 | SceneCommunicationService scs = new SceneCommunicationService(); | 132 | SceneCommunicationService scs = new SceneCommunicationService(); |
124 | 133 | ||
125 | ISimulationDataService simDataService = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | ||
126 | IEstateDataService estateDataService = null; | ||
127 | |||
128 | TestScene testScene = new TestScene( | 134 | TestScene testScene = new TestScene( |
129 | regInfo, acm, scs, simDataService, estateDataService, null, false, configSource, null); | 135 | regInfo, m_acm, scs, m_simDataService, m_estateDataService, null, false, configSource, null); |
130 | 136 | ||
131 | IRegionModule godsModule = new GodsModule(); | 137 | IRegionModule godsModule = new GodsModule(); |
132 | godsModule.Initialise(testScene, new IniConfigSource()); | 138 | godsModule.Initialise(testScene, new IniConfigSource()); |
133 | testScene.AddModule(godsModule.Name, godsModule); | 139 | testScene.AddModule(godsModule.Name, godsModule); |
134 | 140 | ||
135 | LocalAssetServicesConnector assetService = StartAssetService(testScene, cache); | 141 | // Add scene to services |
136 | StartAuthenticationService(testScene); | 142 | m_assetService.AddRegion(testScene); |
137 | LocalInventoryServicesConnector inventoryService = StartInventoryService(testScene); | 143 | |
138 | StartGridService(testScene); | 144 | if (m_cache != null) |
139 | LocalUserAccountServicesConnector userAccountService = StartUserAccountService(testScene); | 145 | { |
140 | LocalPresenceServicesConnector presenceService = StartPresenceService(testScene); | 146 | m_cache.AddRegion(testScene); |
141 | 147 | m_cache.RegionLoaded(testScene); | |
142 | inventoryService.PostInitialise(); | 148 | testScene.AddRegionModule(m_cache.Name, m_cache); |
143 | assetService.PostInitialise(); | 149 | } |
144 | userAccountService.PostInitialise(); | 150 | |
145 | presenceService.PostInitialise(); | 151 | m_assetService.RegionLoaded(testScene); |
152 | testScene.AddRegionModule(m_assetService.Name, m_assetService); | ||
153 | |||
154 | m_authenticationService.AddRegion(testScene); | ||
155 | m_authenticationService.RegionLoaded(testScene); | ||
156 | testScene.AddRegionModule(m_authenticationService.Name, m_authenticationService); | ||
157 | |||
158 | m_inventoryService.AddRegion(testScene); | ||
159 | m_inventoryService.RegionLoaded(testScene); | ||
160 | testScene.AddRegionModule(m_inventoryService.Name, m_inventoryService); | ||
161 | |||
162 | m_gridService.AddRegion(testScene); | ||
163 | m_gridService.RegionLoaded(testScene); | ||
164 | testScene.AddRegionModule(m_gridService.Name, m_gridService); | ||
165 | |||
166 | m_userAccountService.AddRegion(testScene); | ||
167 | m_userAccountService.RegionLoaded(testScene); | ||
168 | testScene.AddRegionModule(m_userAccountService.Name, m_userAccountService); | ||
169 | |||
170 | m_presenceService.AddRegion(testScene); | ||
171 | m_presenceService.RegionLoaded(testScene); | ||
172 | testScene.AddRegionModule(m_presenceService.Name, m_presenceService); | ||
146 | 173 | ||
147 | testScene.RegionInfo.EstateSettings.EstateOwner = UUID.Random(); | 174 | testScene.RegionInfo.EstateSettings.EstateOwner = UUID.Random(); |
148 | testScene.SetModuleInterfaces(); | 175 | testScene.SetModuleInterfaces(); |
@@ -162,19 +189,17 @@ namespace OpenSim.Tests.Common | |||
162 | return testScene; | 189 | return testScene; |
163 | } | 190 | } |
164 | 191 | ||
165 | private static LocalAssetServicesConnector StartAssetService(Scene testScene, CoreAssetCache cache) | 192 | private static LocalAssetServicesConnector StartAssetService(CoreAssetCache cache) |
166 | { | 193 | { |
167 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | ||
168 | IConfigSource config = new IniConfigSource(); | 194 | IConfigSource config = new IniConfigSource(); |
169 | |||
170 | config.AddConfig("Modules"); | 195 | config.AddConfig("Modules"); |
171 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | 196 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); |
172 | config.AddConfig("AssetService"); | 197 | config.AddConfig("AssetService"); |
173 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | 198 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); |
174 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 199 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
175 | 200 | ||
201 | LocalAssetServicesConnector assetService = new LocalAssetServicesConnector(); | ||
176 | assetService.Initialise(config); | 202 | assetService.Initialise(config); |
177 | assetService.AddRegion(testScene); | ||
178 | 203 | ||
179 | if (cache != null) | 204 | if (cache != null) |
180 | { | 205 | { |
@@ -184,56 +209,43 @@ namespace OpenSim.Tests.Common | |||
184 | cacheConfig.AddConfig("AssetCache"); | 209 | cacheConfig.AddConfig("AssetCache"); |
185 | 210 | ||
186 | cache.Initialise(cacheConfig); | 211 | cache.Initialise(cacheConfig); |
187 | cache.AddRegion(testScene); | ||
188 | cache.RegionLoaded(testScene); | ||
189 | testScene.AddRegionModule(cache.Name, cache); | ||
190 | } | 212 | } |
191 | |||
192 | assetService.RegionLoaded(testScene); | ||
193 | testScene.AddRegionModule(assetService.Name, assetService); | ||
194 | 213 | ||
195 | return assetService; | 214 | return assetService; |
196 | } | 215 | } |
197 | 216 | ||
198 | private static void StartAuthenticationService(Scene testScene) | 217 | private static LocalAuthenticationServicesConnector StartAuthenticationService() |
199 | { | 218 | { |
200 | ISharedRegionModule service = new LocalAuthenticationServicesConnector(); | ||
201 | IConfigSource config = new IniConfigSource(); | 219 | IConfigSource config = new IniConfigSource(); |
202 | |||
203 | config.AddConfig("Modules"); | 220 | config.AddConfig("Modules"); |
204 | config.AddConfig("AuthenticationService"); | 221 | config.AddConfig("AuthenticationService"); |
205 | config.Configs["Modules"].Set("AuthenticationServices", "LocalAuthenticationServicesConnector"); | 222 | config.Configs["Modules"].Set("AuthenticationServices", "LocalAuthenticationServicesConnector"); |
206 | config.Configs["AuthenticationService"].Set( | 223 | config.Configs["AuthenticationService"].Set( |
207 | "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); | 224 | "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); |
208 | config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 225 | config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
209 | 226 | ||
227 | LocalAuthenticationServicesConnector service = new LocalAuthenticationServicesConnector(); | ||
210 | service.Initialise(config); | 228 | service.Initialise(config); |
211 | service.AddRegion(testScene); | 229 | |
212 | service.RegionLoaded(testScene); | 230 | return service; |
213 | testScene.AddRegionModule(service.Name, service); | ||
214 | //m_authenticationService = service; | ||
215 | } | 231 | } |
216 | 232 | ||
217 | private static LocalInventoryServicesConnector StartInventoryService(Scene testScene) | 233 | private static LocalInventoryServicesConnector StartInventoryService() |
218 | { | 234 | { |
219 | LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); | ||
220 | |||
221 | IConfigSource config = new IniConfigSource(); | 235 | IConfigSource config = new IniConfigSource(); |
222 | config.AddConfig("Modules"); | 236 | config.AddConfig("Modules"); |
223 | config.AddConfig("InventoryService"); | 237 | config.AddConfig("InventoryService"); |
224 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); | 238 | config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); |
225 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); | 239 | config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); |
226 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 240 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
227 | 241 | ||
242 | LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); | ||
228 | inventoryService.Initialise(config); | 243 | inventoryService.Initialise(config); |
229 | inventoryService.AddRegion(testScene); | ||
230 | inventoryService.RegionLoaded(testScene); | ||
231 | testScene.AddRegionModule(inventoryService.Name, inventoryService); | ||
232 | 244 | ||
233 | return inventoryService; | 245 | return inventoryService; |
234 | } | 246 | } |
235 | 247 | ||
236 | private static LocalGridServicesConnector StartGridService(Scene testScene) | 248 | private static LocalGridServicesConnector StartGridService() |
237 | { | 249 | { |
238 | IConfigSource config = new IniConfigSource(); | 250 | IConfigSource config = new IniConfigSource(); |
239 | config.AddConfig("Modules"); | 251 | config.AddConfig("Modules"); |
@@ -245,8 +257,6 @@ namespace OpenSim.Tests.Common | |||
245 | 257 | ||
246 | LocalGridServicesConnector gridService = new LocalGridServicesConnector(); | 258 | LocalGridServicesConnector gridService = new LocalGridServicesConnector(); |
247 | gridService.Initialise(config); | 259 | gridService.Initialise(config); |
248 | gridService.AddRegion(testScene); | ||
249 | gridService.RegionLoaded(testScene); | ||
250 | 260 | ||
251 | return gridService; | 261 | return gridService; |
252 | } | 262 | } |
@@ -256,7 +266,7 @@ namespace OpenSim.Tests.Common | |||
256 | /// </summary> | 266 | /// </summary> |
257 | /// <param name="testScene"></param> | 267 | /// <param name="testScene"></param> |
258 | /// <returns></returns> | 268 | /// <returns></returns> |
259 | private static LocalUserAccountServicesConnector StartUserAccountService(Scene testScene) | 269 | private static LocalUserAccountServicesConnector StartUserAccountService() |
260 | { | 270 | { |
261 | IConfigSource config = new IniConfigSource(); | 271 | IConfigSource config = new IniConfigSource(); |
262 | config.AddConfig("Modules"); | 272 | config.AddConfig("Modules"); |
@@ -268,10 +278,6 @@ namespace OpenSim.Tests.Common | |||
268 | 278 | ||
269 | LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector(); | 279 | LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector(); |
270 | userAccountService.Initialise(config); | 280 | userAccountService.Initialise(config); |
271 | |||
272 | userAccountService.AddRegion(testScene); | ||
273 | userAccountService.RegionLoaded(testScene); | ||
274 | testScene.AddRegionModule(userAccountService.Name, userAccountService); | ||
275 | 281 | ||
276 | return userAccountService; | 282 | return userAccountService; |
277 | } | 283 | } |
@@ -280,7 +286,7 @@ namespace OpenSim.Tests.Common | |||
280 | /// Start a presence service | 286 | /// Start a presence service |
281 | /// </summary> | 287 | /// </summary> |
282 | /// <param name="testScene"></param> | 288 | /// <param name="testScene"></param> |
283 | private static LocalPresenceServicesConnector StartPresenceService(Scene testScene) | 289 | private static LocalPresenceServicesConnector StartPresenceService() |
284 | { | 290 | { |
285 | IConfigSource config = new IniConfigSource(); | 291 | IConfigSource config = new IniConfigSource(); |
286 | config.AddConfig("Modules"); | 292 | config.AddConfig("Modules"); |
@@ -292,10 +298,6 @@ namespace OpenSim.Tests.Common | |||
292 | 298 | ||
293 | LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector(); | 299 | LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector(); |
294 | presenceService.Initialise(config); | 300 | presenceService.Initialise(config); |
295 | |||
296 | presenceService.AddRegion(testScene); | ||
297 | presenceService.RegionLoaded(testScene); | ||
298 | testScene.AddRegionModule(presenceService.Name, presenceService); | ||
299 | 301 | ||
300 | return presenceService; | 302 | return presenceService; |
301 | } | 303 | } |
@@ -313,19 +315,51 @@ namespace OpenSim.Tests.Common | |||
313 | /// <summary> | 315 | /// <summary> |
314 | /// Setup modules for a scene. | 316 | /// Setup modules for a scene. |
315 | /// </summary> | 317 | /// </summary> |
316 | /// <param name="scene"></param> | 318 | /// <remarks> |
319 | /// If called directly, then all the modules must be shared modules. | ||
320 | /// </remarks> | ||
321 | /// <param name="scenes"></param> | ||
317 | /// <param name="config"></param> | 322 | /// <param name="config"></param> |
318 | /// <param name="modules"></param> | 323 | /// <param name="modules"></param> |
319 | public static void SetupSceneModules(Scene scene, IConfigSource config, params object[] modules) | 324 | public static void SetupSceneModules(Scene scene, IConfigSource config, params object[] modules) |
320 | { | 325 | { |
326 | SetupSceneModules(new Scene[] { scene }, config, modules); | ||
327 | } | ||
328 | |||
329 | /// <summary> | ||
330 | /// Setup modules for a scene using their default settings. | ||
331 | /// </summary> | ||
332 | /// <param name="scenes"></param> | ||
333 | /// <param name="modules"></param> | ||
334 | public static void SetupSceneModules(Scene[] scenes, params object[] modules) | ||
335 | { | ||
336 | SetupSceneModules(scenes, new IniConfigSource(), modules); | ||
337 | } | ||
338 | |||
339 | /// <summary> | ||
340 | /// Setup modules for scenes. | ||
341 | /// </summary> | ||
342 | /// <remarks> | ||
343 | /// If called directly, then all the modules must be shared modules. | ||
344 | /// </remarks> | ||
345 | /// <param name="scenes"></param> | ||
346 | /// <param name="config"></param> | ||
347 | /// <param name="modules"></param> | ||
348 | public static void SetupSceneModules(Scene[] scenes, IConfigSource config, params object[] modules) | ||
349 | { | ||
321 | List<IRegionModuleBase> newModules = new List<IRegionModuleBase>(); | 350 | List<IRegionModuleBase> newModules = new List<IRegionModuleBase>(); |
322 | foreach (object module in modules) | 351 | foreach (object module in modules) |
323 | { | 352 | { |
324 | if (module is IRegionModule) | 353 | if (module is IRegionModule) |
325 | { | 354 | { |
326 | IRegionModule m = (IRegionModule)module; | 355 | IRegionModule m = (IRegionModule)module; |
327 | m.Initialise(scene, config); | 356 | |
328 | scene.AddModule(m.Name, m); | 357 | foreach (Scene scene in scenes) |
358 | { | ||
359 | m.Initialise(scene, config); | ||
360 | scene.AddModule(m.Name, m); | ||
361 | } | ||
362 | |||
329 | m.PostInitialise(); | 363 | m.PostInitialise(); |
330 | } | 364 | } |
331 | else if (module is IRegionModuleBase) | 365 | else if (module is IRegionModuleBase) |
@@ -345,15 +379,19 @@ namespace OpenSim.Tests.Common | |||
345 | 379 | ||
346 | foreach (IRegionModuleBase module in newModules) | 380 | foreach (IRegionModuleBase module in newModules) |
347 | { | 381 | { |
348 | module.AddRegion(scene); | 382 | foreach (Scene scene in scenes) |
349 | scene.AddRegionModule(module.Name, module); | 383 | { |
384 | module.AddRegion(scene); | ||
385 | scene.AddRegionModule(module.Name, module); | ||
386 | } | ||
350 | } | 387 | } |
351 | 388 | ||
352 | // RegionLoaded is fired after all modules have been appropriately added to all scenes | 389 | // RegionLoaded is fired after all modules have been appropriately added to all scenes |
353 | foreach (IRegionModuleBase module in newModules) | 390 | foreach (IRegionModuleBase module in newModules) |
354 | module.RegionLoaded(scene); | 391 | foreach (Scene scene in scenes) |
392 | module.RegionLoaded(scene); | ||
355 | 393 | ||
356 | scene.SetModuleInterfaces(); | 394 | foreach (Scene scene in scenes) { scene.SetModuleInterfaces(); } |
357 | } | 395 | } |
358 | 396 | ||
359 | /// <summary> | 397 | /// <summary> |
diff --git a/OpenSim/Tests/Common/Mock/TestLandChannel.cs b/OpenSim/Tests/Common/Mock/TestLandChannel.cs index 0e4dfb9..4b4d52d 100644 --- a/OpenSim/Tests/Common/Mock/TestLandChannel.cs +++ b/OpenSim/Tests/Common/Mock/TestLandChannel.cs | |||
@@ -46,6 +46,14 @@ namespace OpenSim.Tests.Common.Mock | |||
46 | { | 46 | { |
47 | m_scene = scene; | 47 | m_scene = scene; |
48 | m_parcels = new List<ILandObject>(); | 48 | m_parcels = new List<ILandObject>(); |
49 | SetupDefaultParcel(); | ||
50 | } | ||
51 | |||
52 | private void SetupDefaultParcel() | ||
53 | { | ||
54 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); | ||
55 | obj.LandData.Name = "Your Parcel"; | ||
56 | m_parcels.Add(obj); | ||
49 | } | 57 | } |
50 | 58 | ||
51 | public List<ILandObject> ParcelsNearPoint(Vector3 position) | 59 | public List<ILandObject> ParcelsNearPoint(Vector3 position) |
@@ -63,11 +71,7 @@ namespace OpenSim.Tests.Common.Mock | |||
63 | m_parcels.Clear(); | 71 | m_parcels.Clear(); |
64 | 72 | ||
65 | if (setupDefaultParcel) | 73 | if (setupDefaultParcel) |
66 | { | 74 | SetupDefaultParcel(); |
67 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); | ||
68 | obj.LandData.Name = "Your Parcel"; | ||
69 | m_parcels.Add(obj); | ||
70 | } | ||
71 | } | 75 | } |
72 | 76 | ||
73 | protected ILandObject GetNoLand() | 77 | protected ILandObject GetNoLand() |
@@ -102,6 +106,5 @@ namespace OpenSim.Tests.Common.Mock | |||
102 | 106 | ||
103 | public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) {} | 107 | public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) {} |
104 | public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) {} | 108 | public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) {} |
105 | |||
106 | } | 109 | } |
107 | } | 110 | } \ No newline at end of file |
diff --git a/OpenSim/Tests/Torture/NPCTortureTests.cs b/OpenSim/Tests/Torture/NPCTortureTests.cs index 0224505..731df68 100644 --- a/OpenSim/Tests/Torture/NPCTortureTests.cs +++ b/OpenSim/Tests/Torture/NPCTortureTests.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim.Tests.Torture | |||
98 | umm = new UserManagementModule(); | 98 | umm = new UserManagementModule(); |
99 | am = new AttachmentsModule(); | 99 | am = new AttachmentsModule(); |
100 | 100 | ||
101 | scene = SceneHelpers.SetupScene(); | 101 | scene = new SceneHelpers().SetupScene(); |
102 | SceneHelpers.SetupSceneModules(scene, config, afm, umm, am, new BasicInventoryAccessModule(), new NPCModule()); | 102 | SceneHelpers.SetupSceneModules(scene, config, afm, umm, am, new BasicInventoryAccessModule(), new NPCModule()); |
103 | } | 103 | } |
104 | 104 | ||
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs index d0d2199..195d47b 100644 --- a/OpenSim/Tests/Torture/ObjectTortureTests.cs +++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs | |||
@@ -126,7 +126,7 @@ namespace OpenSim.Tests.Torture | |||
126 | // Using a local variable for scene, at least on mono 2.6.7, means that it's much more likely to be garbage | 126 | // Using a local variable for scene, at least on mono 2.6.7, means that it's much more likely to be garbage |
127 | // collected when we teardown this test. If it's done in a member variable, even if that is subsequently | 127 | // collected when we teardown this test. If it's done in a member variable, even if that is subsequently |
128 | // nulled out, the garbage collect can be delayed. | 128 | // nulled out, the garbage collect can be delayed. |
129 | TestScene scene = SceneHelpers.SetupScene(); | 129 | TestScene scene = new SceneHelpers().SetupScene(); |
130 | 130 | ||
131 | // Process process = Process.GetCurrentProcess(); | 131 | // Process process = Process.GetCurrentProcess(); |
132 | // long startProcessMemory = process.PrivateMemorySize64; | 132 | // long startProcessMemory = process.PrivateMemorySize64; |
diff --git a/OpenSim/Tests/Torture/ScriptTortureTests.cs b/OpenSim/Tests/Torture/ScriptTortureTests.cs index 2ef55b3..24f278f 100644 --- a/OpenSim/Tests/Torture/ScriptTortureTests.cs +++ b/OpenSim/Tests/Torture/ScriptTortureTests.cs | |||
@@ -84,7 +84,7 @@ namespace OpenSim.Tests.Torture | |||
84 | // to AssemblyResolver.OnAssemblyResolve fails. | 84 | // to AssemblyResolver.OnAssemblyResolve fails. |
85 | xEngineConfig.Set("AppDomainLoading", "false"); | 85 | xEngineConfig.Set("AppDomainLoading", "false"); |
86 | 86 | ||
87 | m_scene = SceneHelpers.SetupScene("My Test", UUID.Random(), 1000, 1000, null, configSource); | 87 | m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource); |
88 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule); | 88 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule); |
89 | 89 | ||
90 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; | 90 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; |