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-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs60
-rw-r--r--OpenSim/Framework/OSChatMessage.cs7
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs7
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs13
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs11
-rw-r--r--OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs19
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs11
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Helpers.cs2
11 files changed, 94 insertions, 46 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 4e7c8af..31c80c1 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -1331,32 +1331,40 @@ namespace OpenSim.Data.MySQL
1331 /// <returns></returns> 1331 /// <returns></returns>
1332 private static TaskInventoryItem BuildItem(IDataReader row) 1332 private static TaskInventoryItem BuildItem(IDataReader row)
1333 { 1333 {
1334 TaskInventoryItem taskItem = new TaskInventoryItem(); 1334 try
1335 1335 {
1336 taskItem.ItemID = DBGuid.FromDB(row["itemID"]); 1336 TaskInventoryItem taskItem = new TaskInventoryItem();
1337 taskItem.ParentPartID = DBGuid.FromDB(row["primID"]); 1337
1338 taskItem.AssetID = DBGuid.FromDB(row["assetID"]); 1338 taskItem.ItemID = DBGuid.FromDB(row["itemID"]);
1339 taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]); 1339 taskItem.ParentPartID = DBGuid.FromDB(row["primID"]);
1340 1340 taskItem.AssetID = DBGuid.FromDB(row["assetID"]);
1341 taskItem.InvType = Convert.ToInt32(row["invType"]); 1341 taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]);
1342 taskItem.Type = Convert.ToInt32(row["assetType"]); 1342
1343 1343 taskItem.InvType = Convert.ToInt32(row["invType"]);
1344 taskItem.Name = (String)row["name"]; 1344 taskItem.Type = Convert.ToInt32(row["assetType"]);
1345 taskItem.Description = (String)row["description"]; 1345
1346 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); 1346 taskItem.Name = (String)row["name"];
1347 taskItem.CreatorIdentification = (String)row["creatorID"]; 1347 taskItem.Description = (String)row["description"];
1348 taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]); 1348 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
1349 taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]); 1349 taskItem.CreatorIdentification = (String)row["creatorID"];
1350 taskItem.GroupID = DBGuid.FromDB(row["groupID"]); 1350 taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]);
1351 1351 taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]);
1352 taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); 1352 taskItem.GroupID = DBGuid.FromDB(row["groupID"]);
1353 taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); 1353
1354 taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); 1354 taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
1355 taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); 1355 taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
1356 taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); 1356 taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
1357 taskItem.Flags = Convert.ToUInt32(row["flags"]); 1357 taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
1358 1358 taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
1359 return taskItem; 1359 taskItem.Flags = Convert.ToUInt32(row["flags"]);
1360
1361 return taskItem;
1362 }
1363 catch
1364 {
1365 m_log.ErrorFormat("[MYSQL DB]: Error reading task inventory: itemID was {0}, primID was {1}", row["itemID"].ToString(), row["primID"].ToString());
1366 throw;
1367 }
1360 } 1368 }
1361 1369
1362 private static RegionSettings BuildRegionSettings(IDataReader row) 1370 private static RegionSettings BuildRegionSettings(IDataReader row)
diff --git a/OpenSim/Framework/OSChatMessage.cs b/OpenSim/Framework/OSChatMessage.cs
index 54fa275..7450be2 100644
--- a/OpenSim/Framework/OSChatMessage.cs
+++ b/OpenSim/Framework/OSChatMessage.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Framework
51 protected object m_senderObject; 51 protected object m_senderObject;
52 protected ChatTypeEnum m_type; 52 protected ChatTypeEnum m_type;
53 protected UUID m_fromID; 53 protected UUID m_fromID;
54 protected UUID m_destination = UUID.Zero;
54 55
55 public OSChatMessage() 56 public OSChatMessage()
56 { 57 {
@@ -131,6 +132,12 @@ namespace OpenSim.Framework
131 set { m_fromID = value; } 132 set { m_fromID = value; }
132 } 133 }
133 134
135 public UUID Destination
136 {
137 get { return m_destination; }
138 set { m_destination = value; }
139 }
140
134 /// <summary> 141 /// <summary>
135 /// 142 ///
136 /// </summary> 143 /// </summary>
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 3252251..5bc85ff 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -41,6 +41,7 @@ namespace OpenSim.Framework.Servers.HttpServer
41 41
42 private readonly BaseHttpServer m_server; 42 private readonly BaseHttpServer m_server;
43 private static Queue m_requests = Queue.Synchronized(new Queue()); 43 private static Queue m_requests = Queue.Synchronized(new Queue());
44 private static ManualResetEvent m_ev = new ManualResetEvent(false);
44 private uint m_WorkerThreadCount = 0; 45 private uint m_WorkerThreadCount = 0;
45 private Thread[] m_workerThreads; 46 private Thread[] m_workerThreads;
46 private PollServiceWorkerThread[] m_PollServiceWorkerThreads; 47 private PollServiceWorkerThread[] m_PollServiceWorkerThreads;
@@ -90,15 +91,17 @@ namespace OpenSim.Framework.Servers.HttpServer
90 { 91 {
91 lock (m_requests) 92 lock (m_requests)
92 m_requests.Enqueue(req); 93 m_requests.Enqueue(req);
94 m_ev.Set();
93 } 95 }
94 96
95 public void ThreadStart() 97 public void ThreadStart()
96 { 98 {
97 while (m_running) 99 while (m_running)
98 { 100 {
101 m_ev.WaitOne(1000);
102 m_ev.Reset();
99 Watchdog.UpdateThread(); 103 Watchdog.UpdateThread();
100 ProcessQueuedRequests(); 104 ProcessQueuedRequests();
101 Thread.Sleep(1000);
102 } 105 }
103 } 106 }
104 107
@@ -154,4 +157,4 @@ namespace OpenSim.Framework.Servers.HttpServer
154 m_running = false; 157 m_running = false;
155 } 158 }
156 } 159 }
157} \ No newline at end of file 160}
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
index 35a8dee..d305782 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
@@ -89,8 +89,15 @@ namespace OpenSim.Framework.Servers.HttpServer
89 continue; 89 continue;
90 } 90 }
91 91
92 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd()); 92 try
93 DoHTTPGruntWork(m_server, req, responsedata); 93 {
94 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd());
95 DoHTTPGruntWork(m_server, req, responsedata);
96 }
97 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
98 {
99 // Ignore it, no need to reply
100 }
94 } 101 }
95 else 102 else
96 { 103 {
@@ -161,4 +168,4 @@ namespace OpenSim.Framework.Servers.HttpServer
161 } 168 }
162 } 169 }
163 } 170 }
164} \ No newline at end of file 171}
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index 5649855..bc42fd1 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -199,6 +199,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
199 UUID fromID = UUID.Zero; 199 UUID fromID = UUID.Zero;
200 string message = c.Message; 200 string message = c.Message;
201 IScene scene = c.Scene; 201 IScene scene = c.Scene;
202 UUID destination = c.Destination;
202 Vector3 fromPos = c.Position; 203 Vector3 fromPos = c.Position;
203 Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, 204 Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize,
204 scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); 205 scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
@@ -222,6 +223,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
222 { 223 {
223 fromNamePrefix = m_adminPrefix; 224 fromNamePrefix = m_adminPrefix;
224 } 225 }
226 destination = UUID.Zero; // Avatars cant "SayTo"
225 break; 227 break;
226 228
227 case ChatSourceType.Object: 229 case ChatSourceType.Object:
@@ -244,9 +246,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
244 { 246 {
245 // This should use ForEachClient, but clients don't have a position. 247 // This should use ForEachClient, but clients don't have a position.
246 // If camera is moved into client, then camera position can be used 248 // If camera is moved into client, then camera position can be used
249 // MT: No, it can't, as chat is heard from the avatar position, not
250 // the camera position.
247 s.ForEachRootScenePresence( 251 s.ForEachRootScenePresence(
248 delegate(ScenePresence presence) 252 delegate(ScenePresence presence)
249 { 253 {
254 if (destination != UUID.Zero && presence.UUID != destination)
255 return;
250 ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); 256 ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
251 if (Presencecheck != null) 257 if (Presencecheck != null)
252 { 258 {
@@ -345,8 +351,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
345 UUID fromAgentID, string fromName, ChatTypeEnum type, 351 UUID fromAgentID, string fromName, ChatTypeEnum type,
346 string message, ChatSourceType src) 352 string message, ChatSourceType src)
347 { 353 {
348 // don't send stuff to child agents 354 // don't send llRegionSay to child agents. Send normal chat because you
349 if (presence.IsChildAgent) return false; 355 // can't talk across sim borders if it's not done
356 if (type == ChatTypeEnum.Broadcast && presence.IsChildAgent) return false;
350 357
351 Vector3 fromRegionPos = fromPos + regionPos; 358 Vector3 fromRegionPos = fromPos + regionPos;
352 Vector3 toRegionPos = presence.AbsolutePosition + 359 Vector3 toRegionPos = presence.AbsolutePosition +
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
index 56c3c7d..192b4f6 100644
--- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
@@ -532,7 +532,8 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
532 } 532 }
533 else 533 else
534 { 534 {
535 m_log.Warn("[HttpRequestHandler]: http-in request failed; no such url: "+urlkey.ToString()); 535 //m_log.Warn("[HttpRequestHandler]: http-in request failed; no such url: "+urlkey.ToString());
536 return;
536 } 537 }
537 538
538 //for llGetHttpHeader support we need to store original URI here 539 //for llGetHttpHeader support we need to store original URI here
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
index 176c86d..07bb291 100644
--- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
@@ -90,6 +90,8 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
90 // private static readonly ILog m_log = 90 // private static readonly ILog m_log =
91 // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 91 // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
92 92
93 private const int DEBUG_CHANNEL = 2147483647;
94
93 private ListenerManager m_listenerManager; 95 private ListenerManager m_listenerManager;
94 private Queue m_pending; 96 private Queue m_pending;
95 private Queue m_pendingQ; 97 private Queue m_pendingQ;
@@ -311,6 +313,10 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
311 public bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error) 313 public bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error)
312 { 314 {
313 error = null; 315 error = null;
316
317 if (channel == DEBUG_CHANNEL)
318 return true;
319
314 // Is id an avatar? 320 // Is id an avatar?
315 ScenePresence sp = m_scene.GetScenePresence(target); 321 ScenePresence sp = m_scene.GetScenePresence(target);
316 322
@@ -319,7 +325,9 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
319 // Send message to avatar 325 // Send message to avatar
320 if (channel == 0) 326 if (channel == 0)
321 { 327 {
322 m_scene.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false); 328 // Channel 0 goes to viewer ONLY
329 m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false, false, target);
330 return true;
323 } 331 }
324 332
325 List<SceneObjectGroup> attachments = sp.GetAttachments(); 333 List<SceneObjectGroup> attachments = sp.GetAttachments();
@@ -351,12 +359,9 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
351 return true; 359 return true;
352 } 360 }
353 361
354 // Need to toss an error here 362 SceneObjectPart part = m_scene.GetSceneObjectPart(target);
355 if (channel == 0) 363 if (part == null) // Not even an object
356 { 364 return true; // No error
357 error = "Cannot use llRegionSayTo to message objects on channel 0";
358 return false;
359 }
360 365
361 foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) 366 foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
362 { 367 {
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 3ef1e29..431b903 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -38,8 +38,8 @@ namespace OpenSim.Region.Framework.Scenes
38{ 38{
39 public partial class Scene 39 public partial class Scene
40 { 40 {
41 protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, 41 public void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName,
42 UUID fromID, bool fromAgent, bool broadcast) 42 UUID fromID, bool fromAgent, bool broadcast, UUID destination)
43 { 43 {
44 OSChatMessage args = new OSChatMessage(); 44 OSChatMessage args = new OSChatMessage();
45 45
@@ -49,6 +49,7 @@ namespace OpenSim.Region.Framework.Scenes
49 args.Position = fromPos; 49 args.Position = fromPos;
50 args.SenderUUID = fromID; 50 args.SenderUUID = fromID;
51 args.Scene = this; 51 args.Scene = this;
52 args.Destination = destination;
52 53
53 if (fromAgent) 54 if (fromAgent)
54 { 55 {
@@ -71,6 +72,12 @@ namespace OpenSim.Region.Framework.Scenes
71 EventManager.TriggerOnChatFromWorld(this, args); 72 EventManager.TriggerOnChatFromWorld(this, args);
72 } 73 }
73 74
75 protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName,
76 UUID fromID, bool fromAgent, bool broadcast)
77 {
78 SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, broadcast, UUID.Zero);
79 }
80
74 /// <summary> 81 /// <summary>
75 /// 82 ///
76 /// </summary> 83 /// </summary>
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index ffa19d9..389980e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -12164,9 +12164,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12164 12164
12165 ContactResult result = new ContactResult (); 12165 ContactResult result = new ContactResult ();
12166 result.ConsumerID = group.LocalId; 12166 result.ConsumerID = group.LocalId;
12167 result.Depth = intersection.distance; 12167// result.Depth = intersection.distance;
12168 result.Normal = intersection.normal; 12168 result.Normal = intersection.normal;
12169 result.Pos = intersection.ipoint; 12169 result.Pos = intersection.ipoint;
12170 result.Depth = Vector3.Mag(rayStart - result.Pos);
12170 12171
12171 contacts.Add(result); 12172 contacts.Add(result);
12172 }); 12173 });
@@ -12361,7 +12362,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12361 bool checkPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_PHYSICAL) == ScriptBaseClass.RC_REJECT_PHYSICAL); 12362 bool checkPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_PHYSICAL) == ScriptBaseClass.RC_REJECT_PHYSICAL);
12362 12363
12363 12364
12364 if (World.SuportsRayCastFiltered()) 12365 if (false)// World.SuportsRayCastFiltered())
12365 { 12366 {
12366 if (dist == 0) 12367 if (dist == 0)
12367 return list; 12368 return list;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 5c6ad8a..a08cc42 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -671,7 +671,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
671 671
672 public static readonly LSLInteger RCERR_UNKNOWN = -1; 672 public static readonly LSLInteger RCERR_UNKNOWN = -1;
673 public static readonly LSLInteger RCERR_SIM_PERF_LOW = -2; 673 public static readonly LSLInteger RCERR_SIM_PERF_LOW = -2;
674 public static readonly LSLInteger RCERR_CAST_TIME_EXCEEDED = 3; 674 public static readonly LSLInteger RCERR_CAST_TIME_EXCEEDED = -3;
675 675
676 public const int KFM_MODE = 1; 676 public const int KFM_MODE = 1;
677 public const int KFM_LOOP = 1; 677 public const int KFM_LOOP = 1;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
index 7e7e278..5c9d30f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
@@ -197,6 +197,8 @@ namespace OpenSim.Region.ScriptEngine.Shared
197 presence.Velocity.Z); 197 presence.Velocity.Z);
198 198
199 Type = 0x01; // Avatar 199 Type = 0x01; // Avatar
200 if (presence.PresenceType == PresenceType.Npc)
201 Type = 0x20;
200 if (presence.Velocity != Vector3.Zero) 202 if (presence.Velocity != Vector3.Zero)
201 Type |= 0x02; // Active 203 Type |= 0x02; // Active
202 204