diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | 3 | ||||
-rw-r--r-- | OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/EstateBan.cs | 49 | ||||
-rw-r--r-- | OpenSim/Framework/EstateSettings.cs | 101 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 51 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 | ||||
-rw-r--r-- | OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs | 2 | ||||
-rw-r--r-- | prebuild.xml | 1 |
10 files changed, 188 insertions, 47 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs index 1d63d26..3455411 100644 --- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs +++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | |||
@@ -39,6 +39,7 @@ using OpenSim.Region.CoreModules.Avatar.InstantMessage; | |||
39 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; | 39 | using OpenSim.Region.CoreModules.Scripting.DynamicTexture; |
40 | using OpenSim.Region.CoreModules.Scripting.LoadImageURL; | 40 | using OpenSim.Region.CoreModules.Scripting.LoadImageURL; |
41 | using OpenSim.Region.CoreModules.Scripting.XMLRPC; | 41 | using OpenSim.Region.CoreModules.Scripting.XMLRPC; |
42 | using OpenSim.Services.Interfaces; | ||
42 | 43 | ||
43 | namespace OpenSim.ApplicationPlugins.LoadRegions | 44 | namespace OpenSim.ApplicationPlugins.LoadRegions |
44 | { | 45 | { |
@@ -130,7 +131,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions | |||
130 | createdScenes.Add(scene); | 131 | createdScenes.Add(scene); |
131 | 132 | ||
132 | if (changed) | 133 | if (changed) |
133 | regionsToLoad[i].EstateSettings.Save(); | 134 | m_openSim.EstateDataService.StoreEstateSettings(regionsToLoad[i].EstateSettings); |
134 | } | 135 | } |
135 | 136 | ||
136 | foreach (IScene scene in createdScenes) | 137 | foreach (IScene scene in createdScenes) |
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index e011232..44da48a 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -694,7 +694,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
694 | region.EstateSettings.EstateName = (string) requestData["estate_name"]; | 694 | region.EstateSettings.EstateName = (string) requestData["estate_name"]; |
695 | region.EstateSettings.EstateOwner = userID; | 695 | region.EstateSettings.EstateOwner = userID; |
696 | // Persistence does not seem to effect the need to save a new estate | 696 | // Persistence does not seem to effect the need to save a new estate |
697 | region.EstateSettings.Save(); | 697 | m_application.EstateDataService.StoreEstateSettings(region.EstateSettings); |
698 | 698 | ||
699 | if (!m_application.EstateDataService.LinkRegion(region.RegionID, (int) region.EstateSettings.EstateID)) | 699 | if (!m_application.EstateDataService.LinkRegion(region.RegionID, (int) region.EstateSettings.EstateID)) |
700 | throw new Exception("Failed to join estate."); | 700 | throw new Exception("Failed to join estate."); |
@@ -724,7 +724,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
724 | // If an access specification was provided, use it. | 724 | // If an access specification was provided, use it. |
725 | // Otherwise accept the default. | 725 | // Otherwise accept the default. |
726 | newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess); | 726 | newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess); |
727 | newScene.RegionInfo.EstateSettings.Save(); | 727 | m_application.EstateDataService.StoreEstateSettings(newScene.RegionInfo.EstateSettings); |
728 | 728 | ||
729 | // enable voice on newly created region if | 729 | // enable voice on newly created region if |
730 | // requested by either the XmlRpc request or the | 730 | // requested by either the XmlRpc request or the |
@@ -910,7 +910,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
910 | scene.RegionInfo.EstateSettings.PublicAccess = | 910 | scene.RegionInfo.EstateSettings.PublicAccess = |
911 | GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess); | 911 | GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess); |
912 | if (scene.RegionInfo.Persistent) | 912 | if (scene.RegionInfo.Persistent) |
913 | scene.RegionInfo.EstateSettings.Save(); | 913 | m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings); |
914 | 914 | ||
915 | if (requestData.ContainsKey("enable_voice")) | 915 | if (requestData.ContainsKey("enable_voice")) |
916 | { | 916 | { |
@@ -1792,7 +1792,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
1792 | scene.RegionInfo.EstateSettings.EstateAccess = new UUID[]{}; | 1792 | scene.RegionInfo.EstateSettings.EstateAccess = new UUID[]{}; |
1793 | 1793 | ||
1794 | if (scene.RegionInfo.Persistent) | 1794 | if (scene.RegionInfo.Persistent) |
1795 | scene.RegionInfo.EstateSettings.Save(); | 1795 | m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings); |
1796 | 1796 | ||
1797 | m_log.Info("[RADMIN]: Access List Clear Request complete"); | 1797 | m_log.Info("[RADMIN]: Access List Clear Request complete"); |
1798 | } | 1798 | } |
@@ -1838,7 +1838,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
1838 | } | 1838 | } |
1839 | scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray(); | 1839 | scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray(); |
1840 | if (scene.RegionInfo.Persistent) | 1840 | if (scene.RegionInfo.Persistent) |
1841 | scene.RegionInfo.EstateSettings.Save(); | 1841 | m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings); |
1842 | } | 1842 | } |
1843 | 1843 | ||
1844 | responseData["added"] = addedUsers; | 1844 | responseData["added"] = addedUsers; |
@@ -1887,7 +1887,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
1887 | } | 1887 | } |
1888 | scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray(); | 1888 | scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray(); |
1889 | if (scene.RegionInfo.Persistent) | 1889 | if (scene.RegionInfo.Persistent) |
1890 | scene.RegionInfo.EstateSettings.Save(); | 1890 | m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings); |
1891 | } | 1891 | } |
1892 | 1892 | ||
1893 | responseData["removed"] = removedUsers; | 1893 | responseData["removed"] = removedUsers; |
diff --git a/OpenSim/Framework/EstateBan.cs b/OpenSim/Framework/EstateBan.cs index de9ebf6..ebed794 100644 --- a/OpenSim/Framework/EstateBan.cs +++ b/OpenSim/Framework/EstateBan.cs | |||
@@ -25,6 +25,10 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | |||
28 | using OpenMetaverse; | 32 | using OpenMetaverse; |
29 | 33 | ||
30 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
@@ -111,5 +115,50 @@ namespace OpenSim.Framework | |||
111 | } | 115 | } |
112 | } | 116 | } |
113 | 117 | ||
118 | public EstateBan() { } | ||
119 | |||
120 | public Dictionary<string, object> ToMap() | ||
121 | { | ||
122 | Dictionary<string, object> map = new Dictionary<string, object>(); | ||
123 | PropertyInfo[] properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); | ||
124 | foreach (PropertyInfo p in properties) | ||
125 | map[p.Name] = p.GetValue(this, null); | ||
126 | |||
127 | return map; | ||
128 | } | ||
129 | |||
130 | public EstateBan(Dictionary<string, object> map) | ||
131 | { | ||
132 | foreach (KeyValuePair<string, object> kvp in map) | ||
133 | { | ||
134 | PropertyInfo p = this.GetType().GetProperty(kvp.Key, BindingFlags.Public | BindingFlags.Instance); | ||
135 | if (p == null) | ||
136 | continue; | ||
137 | object value = p.GetValue(this, null); | ||
138 | if (value is String) | ||
139 | p.SetValue(this, map[p.Name], null); | ||
140 | else if (value is UInt32) | ||
141 | p.SetValue(this, UInt32.Parse((string)map[p.Name]), null); | ||
142 | else if (value is Boolean) | ||
143 | p.SetValue(this, Boolean.Parse((string)map[p.Name]), null); | ||
144 | else if (value is UUID) | ||
145 | p.SetValue(this, UUID.Parse((string)map[p.Name]), null); | ||
146 | } | ||
147 | } | ||
148 | |||
149 | |||
150 | /// <summary> | ||
151 | /// For debugging | ||
152 | /// </summary> | ||
153 | /// <returns></returns> | ||
154 | public override string ToString() | ||
155 | { | ||
156 | Dictionary<string, object> map = ToMap(); | ||
157 | string result = string.Empty; | ||
158 | foreach (KeyValuePair<string, object> kvp in map) | ||
159 | result += string.Format("{0}: {1} {2}", kvp.Key, kvp.Value, Environment.NewLine); | ||
160 | |||
161 | return result; | ||
162 | } | ||
114 | } | 163 | } |
115 | } | 164 | } |
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index dd3e195..328fca4 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -418,17 +418,106 @@ namespace OpenSim.Framework | |||
418 | Dictionary<string, object> map = new Dictionary<string, object>(); | 418 | Dictionary<string, object> map = new Dictionary<string, object>(); |
419 | PropertyInfo[] properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); | 419 | PropertyInfo[] properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); |
420 | foreach (PropertyInfo p in properties) | 420 | foreach (PropertyInfo p in properties) |
421 | map[p.Name] = p.GetValue(this, null); | 421 | { |
422 | 422 | // EstateBans is a complex type, let's treat it as special | |
423 | if (p.Name == "EstateBans") | ||
424 | continue; | ||
425 | |||
426 | object value = p.GetValue(this, null); | ||
427 | if (value != null) | ||
428 | { | ||
429 | if (p.PropertyType.IsArray) // of UUIDs | ||
430 | { | ||
431 | if (((Array)value).Length > 0) | ||
432 | { | ||
433 | string[] args = new string[((Array)value).Length]; | ||
434 | int index = 0; | ||
435 | foreach (object o in (Array)value) | ||
436 | args[index++] = o.ToString(); | ||
437 | map[p.Name] = String.Join(",", args); | ||
438 | } | ||
439 | } | ||
440 | else // simple types | ||
441 | map[p.Name] = value; | ||
442 | } | ||
443 | } | ||
444 | |||
445 | // EstateBans are special | ||
446 | Dictionary<string, object> bans = new Dictionary<string, object>(); | ||
447 | int i = 0; | ||
448 | foreach (EstateBan ban in EstateBans) | ||
449 | bans["ban" + i++] = ban.ToMap(); | ||
450 | map["EstateBans"] = bans; | ||
423 | return map; | 451 | return map; |
424 | } | 452 | } |
425 | 453 | ||
426 | public EstateSettings(Dictionary<string, object> map) | 454 | /// <summary> |
455 | /// For debugging | ||
456 | /// </summary> | ||
457 | /// <returns></returns> | ||
458 | public override string ToString() | ||
427 | { | 459 | { |
428 | PropertyInfo[] properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); | 460 | Dictionary<string, object> map = ToMap(); |
429 | foreach (PropertyInfo p in properties) | 461 | String result = String.Empty; |
430 | p.SetValue(this, map[p.Name], null); | 462 | |
463 | foreach (KeyValuePair<string, object> kvp in map) | ||
464 | { | ||
465 | if (kvp.Key == "EstateBans") | ||
466 | { | ||
467 | result += "EstateBans:" + Environment.NewLine; | ||
468 | foreach (KeyValuePair<string, object> ban in (Dictionary<string, object>)kvp.Value) | ||
469 | result += ban.Value.ToString(); | ||
470 | } | ||
471 | else | ||
472 | result += string.Format("{0}: {1} {2}", kvp.Key, kvp.Value.ToString(), Environment.NewLine); | ||
473 | } | ||
431 | 474 | ||
475 | return result; | ||
476 | } | ||
477 | |||
478 | public EstateSettings(Dictionary<string, object> map) | ||
479 | { | ||
480 | foreach (KeyValuePair<string, object> kvp in map) | ||
481 | { | ||
482 | PropertyInfo p = this.GetType().GetProperty(kvp.Key, BindingFlags.Public | BindingFlags.Instance); | ||
483 | if (p == null) | ||
484 | continue; | ||
485 | |||
486 | // EstateBans is a complex type, let's treat it as special | ||
487 | if (p.Name == "EstateBans") | ||
488 | continue; | ||
489 | |||
490 | if (p.PropertyType.IsArray) | ||
491 | { | ||
492 | string[] elements = ((string)map[p.Name]).Split(new char[] { ',' }); | ||
493 | UUID[] uuids = new UUID[elements.Length]; | ||
494 | int i = 0; | ||
495 | foreach (string e in elements) | ||
496 | uuids[i++] = new UUID(e); | ||
497 | p.SetValue(this, uuids, null); | ||
498 | } | ||
499 | else | ||
500 | { | ||
501 | object value = p.GetValue(this, null); | ||
502 | if (value is String) | ||
503 | p.SetValue(this, map[p.Name], null); | ||
504 | else if (value is UInt32) | ||
505 | p.SetValue(this, UInt32.Parse((string)map[p.Name]), null); | ||
506 | else if (value is Boolean) | ||
507 | p.SetValue(this, Boolean.Parse((string)map[p.Name]), null); | ||
508 | else if (value is UUID) | ||
509 | p.SetValue(this, UUID.Parse((string)map[p.Name]), null); | ||
510 | } | ||
511 | } | ||
512 | |||
513 | // EstateBans are special | ||
514 | var banData = ((Dictionary<string, object>)map["EstateBans"]).Values; | ||
515 | EstateBan[] bans = new EstateBan[banData.Count]; | ||
516 | int b = 0; | ||
517 | foreach (Dictionary<string, object> ban in banData) | ||
518 | bans[b++] = new EstateBan(ban); | ||
519 | PropertyInfo bansProperty = this.GetType().GetProperty("EstateBans", BindingFlags.Public | BindingFlags.Instance); | ||
520 | bansProperty.SetValue(this, bans, null); | ||
432 | } | 521 | } |
433 | } | 522 | } |
434 | } | 523 | } |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 59b4614..9e4671f 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -730,7 +730,7 @@ namespace OpenSim | |||
730 | CreateRegion(regInfo, true, out scene); | 730 | CreateRegion(regInfo, true, out scene); |
731 | 731 | ||
732 | if (changed) | 732 | if (changed) |
733 | regInfo.EstateSettings.Save(); | 733 | m_estateDataService.StoreEstateSettings(regInfo.EstateSettings); |
734 | } | 734 | } |
735 | 735 | ||
736 | /// <summary> | 736 | /// <summary> |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index feb3cf8..4c1914a 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -232,13 +232,9 @@ namespace OpenSim | |||
232 | module)); | 232 | module)); |
233 | 233 | ||
234 | // Load the estate data service | 234 | // Load the estate data service |
235 | IConfig estateDataConfig = Config.Configs["EstateDataStore"]; | 235 | module = Util.GetConfigVarFromSections<string>(Config, "LocalServiceModule", new string[]{"EstateDataStore", "EstateService"}, String.Empty); |
236 | if (estateDataConfig == null) | ||
237 | throw new Exception("Configuration file is missing the [EstateDataStore] section. Have you copied OpenSim.ini.example to OpenSim.ini to reference config-include/ files?"); | ||
238 | |||
239 | module = estateDataConfig.GetString("LocalServiceModule", String.Empty); | ||
240 | if (String.IsNullOrEmpty(module)) | 236 | if (String.IsNullOrEmpty(module)) |
241 | throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section"); | 237 | throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] or [EstateService] section"); |
242 | 238 | ||
243 | m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { Config }); | 239 | m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { Config }); |
244 | if (m_estateDataService == null) | 240 | if (m_estateDataService == null) |
@@ -555,7 +551,7 @@ namespace OpenSim | |||
555 | else | 551 | else |
556 | { | 552 | { |
557 | regionInfo.EstateSettings.EstateOwner = account.PrincipalID; | 553 | regionInfo.EstateSettings.EstateOwner = account.PrincipalID; |
558 | regionInfo.EstateSettings.Save(); | 554 | m_estateDataService.StoreEstateSettings(regionInfo.EstateSettings); |
559 | } | 555 | } |
560 | } | 556 | } |
561 | 557 | ||
@@ -950,7 +946,7 @@ namespace OpenSim | |||
950 | // back to the default. The reloading of estate settings by scene could be eliminated if it | 946 | // back to the default. The reloading of estate settings by scene could be eliminated if it |
951 | // knows that the passed in settings in RegionInfo are already valid. Also, it might be | 947 | // knows that the passed in settings in RegionInfo are already valid. Also, it might be |
952 | // possible to eliminate some additional later saves made by callers of this method. | 948 | // possible to eliminate some additional later saves made by callers of this method. |
953 | regInfo.EstateSettings.Save(); | 949 | EstateDataService.StoreEstateSettings(regInfo.EstateSettings); |
954 | 950 | ||
955 | return true; | 951 | return true; |
956 | } | 952 | } |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index eecc478..9fac9ff 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -244,7 +244,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
244 | else | 244 | else |
245 | { | 245 | { |
246 | dbSettings.EstateOwner = account.PrincipalID; | 246 | dbSettings.EstateOwner = account.PrincipalID; |
247 | dbSettings.Save(); | 247 | Scene.EstateDataService.StoreEstateSettings(dbSettings); |
248 | response = String.Empty; | 248 | response = String.Empty; |
249 | 249 | ||
250 | // make sure there's a log entry to document the change | 250 | // make sure there's a log entry to document the change |
@@ -292,7 +292,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
292 | { | 292 | { |
293 | string oldName = dbSettings.EstateName; | 293 | string oldName = dbSettings.EstateName; |
294 | dbSettings.EstateName = newName; | 294 | dbSettings.EstateName = newName; |
295 | dbSettings.Save(); | 295 | Scene.EstateDataService.StoreEstateSettings(dbSettings); |
296 | response = String.Empty; | 296 | response = String.Empty; |
297 | 297 | ||
298 | // make sure there's a log entry to document the change | 298 | // make sure there's a log entry to document the change |
@@ -367,10 +367,15 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
367 | else | 367 | else |
368 | { | 368 | { |
369 | EstateSettings settings = Scene.EstateDataService.CreateNewEstate(); | 369 | EstateSettings settings = Scene.EstateDataService.CreateNewEstate(); |
370 | settings.EstateOwner = ownerID; | 370 | if (settings == null) |
371 | settings.EstateName = estateName; | 371 | response = String.Format("Unable to create estate \"{0}\" at this simulator", estateName); |
372 | settings.Save(); | 372 | else |
373 | response = String.Empty; | 373 | { |
374 | settings.EstateOwner = ownerID; | ||
375 | settings.EstateName = estateName; | ||
376 | Scene.EstateDataService.StoreEstateSettings(settings); | ||
377 | response = String.Empty; | ||
378 | } | ||
374 | } | 379 | } |
375 | } | 380 | } |
376 | return response; | 381 | return response; |
@@ -636,13 +641,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
636 | { | 641 | { |
637 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 642 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
638 | estateSettings.AddEstateUser(user); | 643 | estateSettings.AddEstateUser(user); |
639 | estateSettings.Save(); | 644 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
640 | } | 645 | } |
641 | } | 646 | } |
642 | } | 647 | } |
643 | 648 | ||
644 | Scene.RegionInfo.EstateSettings.AddEstateUser(user); | 649 | Scene.RegionInfo.EstateSettings.AddEstateUser(user); |
645 | Scene.RegionInfo.EstateSettings.Save(); | 650 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
646 | 651 | ||
647 | TriggerEstateInfoChange(); | 652 | TriggerEstateInfoChange(); |
648 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, Scene.RegionInfo.EstateSettings.EstateAccess, Scene.RegionInfo.EstateSettings.EstateID); | 653 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, Scene.RegionInfo.EstateSettings.EstateAccess, Scene.RegionInfo.EstateSettings.EstateID); |
@@ -669,13 +674,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
669 | { | 674 | { |
670 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 675 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
671 | estateSettings.RemoveEstateUser(user); | 676 | estateSettings.RemoveEstateUser(user); |
672 | estateSettings.Save(); | 677 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
673 | } | 678 | } |
674 | } | 679 | } |
675 | } | 680 | } |
676 | 681 | ||
677 | Scene.RegionInfo.EstateSettings.RemoveEstateUser(user); | 682 | Scene.RegionInfo.EstateSettings.RemoveEstateUser(user); |
678 | Scene.RegionInfo.EstateSettings.Save(); | 683 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
679 | 684 | ||
680 | TriggerEstateInfoChange(); | 685 | TriggerEstateInfoChange(); |
681 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, Scene.RegionInfo.EstateSettings.EstateAccess, Scene.RegionInfo.EstateSettings.EstateID); | 686 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, Scene.RegionInfo.EstateSettings.EstateAccess, Scene.RegionInfo.EstateSettings.EstateID); |
@@ -701,13 +706,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
701 | { | 706 | { |
702 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 707 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
703 | estateSettings.AddEstateGroup(user); | 708 | estateSettings.AddEstateGroup(user); |
704 | estateSettings.Save(); | 709 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
705 | } | 710 | } |
706 | } | 711 | } |
707 | } | 712 | } |
708 | 713 | ||
709 | Scene.RegionInfo.EstateSettings.AddEstateGroup(user); | 714 | Scene.RegionInfo.EstateSettings.AddEstateGroup(user); |
710 | Scene.RegionInfo.EstateSettings.Save(); | 715 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
711 | 716 | ||
712 | TriggerEstateInfoChange(); | 717 | TriggerEstateInfoChange(); |
713 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, Scene.RegionInfo.EstateSettings.EstateGroups, Scene.RegionInfo.EstateSettings.EstateID); | 718 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, Scene.RegionInfo.EstateSettings.EstateGroups, Scene.RegionInfo.EstateSettings.EstateID); |
@@ -733,13 +738,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
733 | { | 738 | { |
734 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 739 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
735 | estateSettings.RemoveEstateGroup(user); | 740 | estateSettings.RemoveEstateGroup(user); |
736 | estateSettings.Save(); | 741 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
737 | } | 742 | } |
738 | } | 743 | } |
739 | } | 744 | } |
740 | 745 | ||
741 | Scene.RegionInfo.EstateSettings.RemoveEstateGroup(user); | 746 | Scene.RegionInfo.EstateSettings.RemoveEstateGroup(user); |
742 | Scene.RegionInfo.EstateSettings.Save(); | 747 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
743 | 748 | ||
744 | TriggerEstateInfoChange(); | 749 | TriggerEstateInfoChange(); |
745 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, Scene.RegionInfo.EstateSettings.EstateGroups, Scene.RegionInfo.EstateSettings.EstateID); | 750 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, Scene.RegionInfo.EstateSettings.EstateGroups, Scene.RegionInfo.EstateSettings.EstateID); |
@@ -788,7 +793,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
788 | 793 | ||
789 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 794 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
790 | estateSettings.AddBan(bitem); | 795 | estateSettings.AddBan(bitem); |
791 | estateSettings.Save(); | 796 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
792 | } | 797 | } |
793 | } | 798 | } |
794 | } | 799 | } |
@@ -801,7 +806,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
801 | item.BannedHostIPMask = "0.0.0.0"; | 806 | item.BannedHostIPMask = "0.0.0.0"; |
802 | 807 | ||
803 | Scene.RegionInfo.EstateSettings.AddBan(item); | 808 | Scene.RegionInfo.EstateSettings.AddBan(item); |
804 | Scene.RegionInfo.EstateSettings.Save(); | 809 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
805 | 810 | ||
806 | TriggerEstateInfoChange(); | 811 | TriggerEstateInfoChange(); |
807 | 812 | ||
@@ -864,13 +869,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
864 | { | 869 | { |
865 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 870 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
866 | estateSettings.RemoveBan(user); | 871 | estateSettings.RemoveBan(user); |
867 | estateSettings.Save(); | 872 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
868 | } | 873 | } |
869 | } | 874 | } |
870 | } | 875 | } |
871 | 876 | ||
872 | Scene.RegionInfo.EstateSettings.RemoveBan(listitem.BannedUserID); | 877 | Scene.RegionInfo.EstateSettings.RemoveBan(listitem.BannedUserID); |
873 | Scene.RegionInfo.EstateSettings.Save(); | 878 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
874 | 879 | ||
875 | TriggerEstateInfoChange(); | 880 | TriggerEstateInfoChange(); |
876 | } | 881 | } |
@@ -903,13 +908,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
903 | { | 908 | { |
904 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 909 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
905 | estateSettings.AddEstateManager(user); | 910 | estateSettings.AddEstateManager(user); |
906 | estateSettings.Save(); | 911 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
907 | } | 912 | } |
908 | } | 913 | } |
909 | } | 914 | } |
910 | 915 | ||
911 | Scene.RegionInfo.EstateSettings.AddEstateManager(user); | 916 | Scene.RegionInfo.EstateSettings.AddEstateManager(user); |
912 | Scene.RegionInfo.EstateSettings.Save(); | 917 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
913 | 918 | ||
914 | TriggerEstateInfoChange(); | 919 | TriggerEstateInfoChange(); |
915 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, Scene.RegionInfo.EstateSettings.EstateManagers, Scene.RegionInfo.EstateSettings.EstateID); | 920 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, Scene.RegionInfo.EstateSettings.EstateManagers, Scene.RegionInfo.EstateSettings.EstateID); |
@@ -935,13 +940,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
935 | { | 940 | { |
936 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); | 941 | estateSettings = Scene.EstateDataService.LoadEstateSettings(estateID); |
937 | estateSettings.RemoveEstateManager(user); | 942 | estateSettings.RemoveEstateManager(user); |
938 | estateSettings.Save(); | 943 | Scene.EstateDataService.StoreEstateSettings(estateSettings); |
939 | } | 944 | } |
940 | } | 945 | } |
941 | } | 946 | } |
942 | 947 | ||
943 | Scene.RegionInfo.EstateSettings.RemoveEstateManager(user); | 948 | Scene.RegionInfo.EstateSettings.RemoveEstateManager(user); |
944 | Scene.RegionInfo.EstateSettings.Save(); | 949 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
945 | 950 | ||
946 | TriggerEstateInfoChange(); | 951 | TriggerEstateInfoChange(); |
947 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, Scene.RegionInfo.EstateSettings.EstateManagers, Scene.RegionInfo.EstateSettings.EstateID); | 952 | remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, Scene.RegionInfo.EstateSettings.EstateManagers, Scene.RegionInfo.EstateSettings.EstateID); |
@@ -1415,7 +1420,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1415 | else | 1420 | else |
1416 | Scene.RegionInfo.EstateSettings.DenyMinors = false; | 1421 | Scene.RegionInfo.EstateSettings.DenyMinors = false; |
1417 | 1422 | ||
1418 | Scene.RegionInfo.EstateSettings.Save(); | 1423 | Scene.EstateDataService.StoreEstateSettings(Scene.RegionInfo.EstateSettings); |
1419 | TriggerEstateInfoChange(); | 1424 | TriggerEstateInfoChange(); |
1420 | 1425 | ||
1421 | Scene.TriggerEstateSunUpdate(); | 1426 | Scene.TriggerEstateSunUpdate(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index de2c3f7..4a24980 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -1246,7 +1246,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1246 | World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed; | 1246 | World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed; |
1247 | World.RegionInfo.EstateSettings.SunPosition = sunHour; | 1247 | World.RegionInfo.EstateSettings.SunPosition = sunHour; |
1248 | World.RegionInfo.EstateSettings.FixedSun = sunFixed; | 1248 | World.RegionInfo.EstateSettings.FixedSun = sunFixed; |
1249 | World.RegionInfo.EstateSettings.Save(); | 1249 | World.EstateDataService.StoreEstateSettings(World.RegionInfo.EstateSettings); |
1250 | 1250 | ||
1251 | World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle); | 1251 | World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle); |
1252 | } | 1252 | } |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs b/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs index 684a0db..8fc766d 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs | |||
@@ -425,7 +425,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
425 | estate.EstateID, admin.Name); | 425 | estate.EstateID, admin.Name); |
426 | 426 | ||
427 | estate.EstateOwner = admin.PrincipalID; | 427 | estate.EstateOwner = admin.PrincipalID; |
428 | estate.Save(); | 428 | scene.EstateDataService.StoreEstateSettings(estate); |
429 | } | 429 | } |
430 | else | 430 | else |
431 | { | 431 | { |
diff --git a/prebuild.xml b/prebuild.xml index 5f936e8..0143e26 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -1835,6 +1835,7 @@ | |||
1835 | <Reference name="OpenSim.Framework.RegionLoader.Filesystem"/> | 1835 | <Reference name="OpenSim.Framework.RegionLoader.Filesystem"/> |
1836 | <Reference name="OpenSim.Framework.RegionLoader.Web"/> | 1836 | <Reference name="OpenSim.Framework.RegionLoader.Web"/> |
1837 | <Reference name="OpenSim.Framework.Servers"/> | 1837 | <Reference name="OpenSim.Framework.Servers"/> |
1838 | <Reference name="OpenSim.Services.Interfaces"/> | ||
1838 | <Reference name="log4net" path="../../../bin/"/> | 1839 | <Reference name="log4net" path="../../../bin/"/> |
1839 | 1840 | ||
1840 | <Files> | 1841 | <Files> |