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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 7f3bd76..efcae94 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1574,7 +1574,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1574 { 1574 {
1575 IScriptInstance instance = GetInstance(itemID); 1575 IScriptInstance instance = GetInstance(itemID);
1576 if (instance != null) 1576 if (instance != null)
1577 instance.Stop(0); 1577 {
1578 // Give the script some time to finish processing its last event. Simply aborting the script thread can
1579 // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort.
1580 instance.Stop(1000);
1581 }
1578 } 1582 }
1579 1583
1580 public DetectParams GetDetectParams(UUID itemID, int idx) 1584 public DetectParams GetDetectParams(UUID itemID, int idx)