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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 675322a..efcad22 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -812,7 +812,7 @@ namespace OpenSim.Region.Environment.Scenes
812 ); 812 );
813 } 813 }
814 814
815 set { m_sitTargetOrientation = new Quaternion(value.X, value.Y, value.Z, value.W); } 815 set { m_sitTargetOrientation = new Quaternion(value.W, value.X, value.Y, value.Z); }
816 } 816 }
817 817
818 818
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 626a71c..e37b26b 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1156,7 +1156,7 @@ namespace OpenSim.Region.Environment.Scenes
1156 part.SetAvatarOnSitTarget(UUID); 1156 part.SetAvatarOnSitTarget(UUID);
1157 offset = new LLVector3(avSitOffSet.x, avSitOffSet.y, avSitOffSet.z); 1157 offset = new LLVector3(avSitOffSet.x, avSitOffSet.y, avSitOffSet.z);
1158 sitOrientation = 1158 sitOrientation =
1159 new LLQuaternion(avSitOrientation.w, avSitOrientation.x, avSitOrientation.y, avSitOrientation.z); 1159 new LLQuaternion(avSitOrientation.x, avSitOrientation.y, avSitOrientation.z, avSitOrientation.w);
1160 autopilot = false; 1160 autopilot = false;
1161 } 1161 }
1162 1162