diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 18 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 25 |
3 files changed, 47 insertions, 13 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 2fa233b..c817559 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -143,6 +143,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
143 | 143 | ||
144 | public void SaveChangedAttachments(IScenePresence sp) | 144 | public void SaveChangedAttachments(IScenePresence sp) |
145 | { | 145 | { |
146 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Saving changed attachments for {0}", sp.Name); | ||
147 | |||
146 | foreach (SceneObjectGroup grp in sp.GetAttachments()) | 148 | foreach (SceneObjectGroup grp in sp.GetAttachments()) |
147 | { | 149 | { |
148 | if (grp.HasGroupChanged) // Resizer scripts? | 150 | if (grp.HasGroupChanged) // Resizer scripts? |
@@ -242,9 +244,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
242 | { | 244 | { |
243 | lock (sp.AttachmentsSyncLock) | 245 | lock (sp.AttachmentsSyncLock) |
244 | { | 246 | { |
245 | // m_log.DebugFormat( | 247 | // m_log.DebugFormat( |
246 | // "[ATTACHMENTS MODULE]: Attaching object {0} {1} to {2} point {3} from ground (silent = {4})", | 248 | // "[ATTACHMENTS MODULE]: Attaching object {0} {1} to {2} point {3} from ground (silent = {4})", |
247 | // group.Name, group.LocalId, sp.Name, attachmentPt, silent); | 249 | // group.Name, group.LocalId, sp.Name, attachmentPt, silent); |
248 | 250 | ||
249 | if (sp.GetAttachments(attachmentPt).Contains(group)) | 251 | if (sp.GetAttachments(attachmentPt).Contains(group)) |
250 | { | 252 | { |
@@ -365,6 +367,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
365 | 367 | ||
366 | public ISceneEntity RezSingleAttachmentFromInventory(ScenePresence sp, UUID itemID, uint AttachmentPt) | 368 | public ISceneEntity RezSingleAttachmentFromInventory(ScenePresence sp, UUID itemID, uint AttachmentPt) |
367 | { | 369 | { |
370 | // m_log.DebugFormat( | ||
371 | // "[ATTACHMENTS MODULE]: RezSingleAttachmentFromInventory to point {0} from item {1} for {2}", | ||
372 | // (AttachmentPoint)AttachmentPt, itemID, sp.Name); | ||
373 | |||
368 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should | 374 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should |
369 | // be removed when that functionality is implemented in opensim | 375 | // be removed when that functionality is implemented in opensim |
370 | AttachmentPt &= 0x7f; | 376 | AttachmentPt &= 0x7f; |
@@ -485,6 +491,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
485 | 491 | ||
486 | public void DetachObject(uint objectLocalID, IClientAPI remoteClient) | 492 | public void DetachObject(uint objectLocalID, IClientAPI remoteClient) |
487 | { | 493 | { |
494 | // m_log.DebugFormat( | ||
495 | // "[ATTACHMENTS MODULE]: DetachObject() for object {0} on {1}", objectLocalID, remoteClient.Name); | ||
496 | |||
488 | SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); | 497 | SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); |
489 | if (group != null) | 498 | if (group != null) |
490 | { | 499 | { |
@@ -588,6 +597,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
588 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? | 597 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? |
589 | private void DetachSingleAttachmentToInv(UUID itemID, IScenePresence sp) | 598 | private void DetachSingleAttachmentToInv(UUID itemID, IScenePresence sp) |
590 | { | 599 | { |
600 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Detaching item {0} to inventory for {1}", itemID, sp.Name); | ||
601 | |||
591 | if (itemID == UUID.Zero) // If this happened, someone made a mistake.... | 602 | if (itemID == UUID.Zero) // If this happened, someone made a mistake.... |
592 | return; | 603 | return; |
593 | 604 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a0a2624..c5c9260 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2461,14 +2461,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
2461 | /// <returns>False</returns> | 2461 | /// <returns>False</returns> |
2462 | public virtual bool IncomingCreateObject(UUID userID, UUID itemID) | 2462 | public virtual bool IncomingCreateObject(UUID userID, UUID itemID) |
2463 | { | 2463 | { |
2464 | //m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID); | 2464 | m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID); |
2465 | 2465 | ||
2466 | ScenePresence sp = GetScenePresence(userID); | 2466 | // Commented out since this is as yet unused and is arguably not the appropriate place to do this, as |
2467 | if (sp != null && AttachmentsModule != null) | 2467 | // attachments are being rezzed elsewhere in AddNewClient() |
2468 | { | 2468 | // ScenePresence sp = GetScenePresence(userID); |
2469 | uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID); | 2469 | // if (sp != null && AttachmentsModule != null) |
2470 | AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt); | 2470 | // { |
2471 | } | 2471 | // uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID); |
2472 | // AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt); | ||
2473 | // } | ||
2472 | 2474 | ||
2473 | return false; | 2475 | return false; |
2474 | } | 2476 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 46c22ca..f03cf7b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -431,6 +431,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
431 | /// <returns>true if the object was deleted, false if there was no object to delete</returns> | 431 | /// <returns>true if the object was deleted, false if there was no object to delete</returns> |
432 | public bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) | 432 | public bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) |
433 | { | 433 | { |
434 | // m_log.DebugFormat( | ||
435 | // "[SCENE GRAPH]: Deleting scene object with uuid {0}, resultOfObjectLinked = {1}", | ||
436 | // uuid, resultOfObjectLinked); | ||
437 | |||
434 | EntityBase entity; | 438 | EntityBase entity; |
435 | if (!Entities.TryGetValue(uuid, out entity) || (!(entity is SceneObjectGroup))) | 439 | if (!Entities.TryGetValue(uuid, out entity) || (!(entity is SceneObjectGroup))) |
436 | return false; | 440 | return false; |
@@ -878,7 +882,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
878 | if (Entities.TryGetValue(localID, out entity)) | 882 | if (Entities.TryGetValue(localID, out entity)) |
879 | return entity as SceneObjectGroup; | 883 | return entity as SceneObjectGroup; |
880 | 884 | ||
881 | //m_log.DebugFormat("Entered GetGroupByPrim with localID {0}", localID); | 885 | // m_log.DebugFormat("[SCENE GRAPH]: Entered GetGroupByPrim with localID {0}", localID); |
886 | |||
882 | SceneObjectGroup sog; | 887 | SceneObjectGroup sog; |
883 | lock (SceneObjectGroupsByLocalPartID) | 888 | lock (SceneObjectGroupsByLocalPartID) |
884 | SceneObjectGroupsByLocalPartID.TryGetValue(localID, out sog); | 889 | SceneObjectGroupsByLocalPartID.TryGetValue(localID, out sog); |
@@ -886,8 +891,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
886 | if (sog != null) | 891 | if (sog != null) |
887 | { | 892 | { |
888 | if (sog.HasChildPrim(localID)) | 893 | if (sog.HasChildPrim(localID)) |
894 | { | ||
895 | // m_log.DebugFormat( | ||
896 | // "[SCENE GRAPH]: Found scene object {0} {1} {2} containing part with local id {3} in {4}. Returning.", | ||
897 | // sog.Name, sog.UUID, sog.LocalId, localID, m_parentScene.RegionInfo.RegionName); | ||
898 | |||
889 | return sog; | 899 | return sog; |
890 | SceneObjectGroupsByLocalPartID.Remove(localID); | 900 | } |
901 | else | ||
902 | { | ||
903 | lock (SceneObjectGroupsByLocalPartID) | ||
904 | { | ||
905 | m_log.WarnFormat( | ||
906 | "[SCENE GRAPH]: Found scene object {0} {1} {2} via SceneObjectGroupsByLocalPartID index but it doesn't contain part with local id {3}. Removing from entry from index in {4}.", | ||
907 | sog.Name, sog.UUID, sog.LocalId, localID, m_parentScene.RegionInfo.RegionName); | ||
908 | |||
909 | SceneObjectGroupsByLocalPartID.Remove(localID); | ||
910 | } | ||
911 | } | ||
891 | } | 912 | } |
892 | 913 | ||
893 | EntityBase[] entityList = GetEntities(); | 914 | EntityBase[] entityList = GetEntities(); |