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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index 1c1dcf3..7ba1a83 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -354,17 +354,19 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
354 { 354 {
355 if (LUQueue.Count > 0) 355 if (LUQueue.Count > 0)
356 { 356 {
357 m_scriptEngine.Log.InfoFormat("[{0}]: Loading script",
358 m_scriptEngine.ScriptEngineName);
359 LUStruct item = LUQueue.Dequeue(); 357 LUStruct item = LUQueue.Dequeue();
360 358
361 if (item.Action == LUType.Unload) 359 if (item.Action == LUType.Unload)
362 { 360 {
361 m_scriptEngine.Log.DebugFormat("[{0}]: Unloading script",
362 m_scriptEngine.ScriptEngineName);
363 _StopScript(item.localID, item.itemID); 363 _StopScript(item.localID, item.itemID);
364 RemoveScript(item.localID, item.itemID); 364 RemoveScript(item.localID, item.itemID);
365 } 365 }
366 else if (item.Action == LUType.Load) 366 else if (item.Action == LUType.Load)
367 { 367 {
368 m_scriptEngine.Log.DebugFormat("[{0}]: Loading script",
369 m_scriptEngine.ScriptEngineName);
368 _StartScript(item.localID, item.itemID, item.script, 370 _StartScript(item.localID, item.itemID, item.script,
369 item.startParam, item.postOnRez); 371 item.startParam, item.postOnRez);
370 } 372 }