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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 1fffd7f..991d5c9 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -2339,6 +2339,8 @@ if (m_shape != null) {
2339 PrimitiveBaseShape m_newshape = m_shape.Copy(); 2339 PrimitiveBaseShape m_newshape = m_shape.Copy();
2340 PhysActor.Shape = m_newshape; 2340 PhysActor.Shape = m_newshape;
2341 m_shape = m_newshape; 2341 m_shape = m_newshape;
2342
2343 m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
2342 } 2344 }
2343 } 2345 }
2344 } 2346 }