diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7a6a334..d74d92b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -353,19 +353,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
353 | /// </summary> | 353 | /// </summary> |
354 | public uint MovementFlag { get; private set; } | 354 | public uint MovementFlag { get; private set; } |
355 | 355 | ||
356 | private bool m_updateflag; | ||
357 | |||
358 | /// <summary> | 356 | /// <summary> |
359 | /// Is the agent stop control flag currently active? | 357 | /// Is the agent stop control flag currently active? |
360 | /// </summary> | 358 | /// </summary> |
361 | public bool AgentControlStopActive { get; private set; } | 359 | public bool AgentControlStopActive { get; private set; } |
362 | 360 | ||
363 | public bool Updated | ||
364 | { | ||
365 | set { m_updateflag = value; } | ||
366 | get { return m_updateflag; } | ||
367 | } | ||
368 | |||
369 | private bool m_invulnerable = true; | 361 | private bool m_invulnerable = true; |
370 | 362 | ||
371 | public bool Invulnerable | 363 | public bool Invulnerable |
@@ -3688,8 +3680,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3688 | { | 3680 | { |
3689 | Vector3 force = m_forceToApply.Value; | 3681 | Vector3 force = m_forceToApply.Value; |
3690 | 3682 | ||
3691 | Updated = true; | ||
3692 | |||
3693 | Velocity = force; | 3683 | Velocity = force; |
3694 | 3684 | ||
3695 | m_forceToApply = null; | 3685 | m_forceToApply = null; |