diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 53 | ||||
-rw-r--r-- | OpenSim/Framework/RegionSettings.cs | 116 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 78 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs | 70 |
4 files changed, 123 insertions, 194 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index b94f6ac..ebb41a5 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -997,9 +997,7 @@ namespace OpenSim.Data.MySQL | |||
997 | "covenant, Sandbox, sunvectorx, sunvectory, " + | 997 | "covenant, Sandbox, sunvectorx, sunvectory, " + |
998 | "sunvectorz, loaded_creation_datetime, " + | 998 | "sunvectorz, loaded_creation_datetime, " + |
999 | "loaded_creation_id, map_tile_ID, " + | 999 | "loaded_creation_id, map_tile_ID, " + |
1000 | "TelehubEnabled, TelehubObject, TelehubName, " + | 1000 | "TelehubObject) " + |
1001 | "TelehubPosX, TelehubPosY, TelehubPosZ, " + | ||
1002 | "TelehubRotX, TelehubRotY, TelehubRotZ, TelehubRotW) " + | ||
1003 | "values (?RegionUUID, ?BlockTerraform, " + | 1001 | "values (?RegionUUID, ?BlockTerraform, " + |
1004 | "?BlockFly, ?AllowDamage, ?RestrictPushing, " + | 1002 | "?BlockFly, ?AllowDamage, ?RestrictPushing, " + |
1005 | "?AllowLandResell, ?AllowLandJoinDivide, " + | 1003 | "?AllowLandResell, ?AllowLandJoinDivide, " + |
@@ -1015,10 +1013,7 @@ namespace OpenSim.Data.MySQL | |||
1015 | "?SunPosition, ?Covenant, ?Sandbox, " + | 1013 | "?SunPosition, ?Covenant, ?Sandbox, " + |
1016 | "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + | 1014 | "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + |
1017 | "?LoadedCreationDateTime, ?LoadedCreationID, " + | 1015 | "?LoadedCreationDateTime, ?LoadedCreationID, " + |
1018 | "?TerrainImageID, " + | 1016 | "?TerrainImageID) "; |
1019 | "?TelehubEnabled, ?TelehubObject, ?TelehubName, " + | ||
1020 | "?TelehubPosX, ?TelehubPosY, ?TelehubPosZ, " + | ||
1021 | "?TelehubRotX, ?TelehubRotY, ?TelehubRotZ, ?TelehubRotW )"; | ||
1022 | 1017 | ||
1023 | FillRegionSettingsCommand(cmd, rs); | 1018 | FillRegionSettingsCommand(cmd, rs); |
1024 | 1019 | ||
@@ -1306,20 +1301,7 @@ namespace OpenSim.Data.MySQL | |||
1306 | newSettings.LoadedCreationID = (String) row["loaded_creation_id"]; | 1301 | newSettings.LoadedCreationID = (String) row["loaded_creation_id"]; |
1307 | 1302 | ||
1308 | newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); | 1303 | newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); |
1309 | newSettings.HasTelehub = Convert.ToBoolean(row["TelehubEnabled"]); | ||
1310 | newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]); | 1304 | newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]); |
1311 | newSettings.TelehubName = (string) row["TelehubName"]; | ||
1312 | newSettings.TelehubPos = new Vector3 ( | ||
1313 | Convert.ToSingle(row["TelehubPosX"]), | ||
1314 | Convert.ToSingle(row["TelehubPosY"]), | ||
1315 | Convert.ToSingle(row["TelehubPosZ"]) | ||
1316 | ); | ||
1317 | newSettings.TelehubRot = new Quaternion ( | ||
1318 | Convert.ToSingle(row["TelehubRotX"]), | ||
1319 | Convert.ToSingle(row["TelehubRotY"]), | ||
1320 | Convert.ToSingle(row["TelehubRotZ"]), | ||
1321 | Convert.ToSingle(row["TelehubRotW"]) | ||
1322 | ); | ||
1323 | 1305 | ||
1324 | return newSettings; | 1306 | return newSettings; |
1325 | } | 1307 | } |
@@ -1650,16 +1632,7 @@ namespace OpenSim.Data.MySQL | |||
1650 | cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); | 1632 | cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); |
1651 | cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); | 1633 | cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); |
1652 | cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); | 1634 | cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); |
1653 | cmd.Parameters.AddWithValue("TelehubEnabled", settings.HasTelehub); | ||
1654 | cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject); | 1635 | cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject); |
1655 | cmd.Parameters.AddWithValue("TelehubName", settings.TelehubName); | ||
1656 | cmd.Parameters.AddWithValue("TelehubPosX", settings.TelehubPos.X); | ||
1657 | cmd.Parameters.AddWithValue("TelehubPosY", settings.TelehubPos.Y); | ||
1658 | cmd.Parameters.AddWithValue("TelehubPosZ", settings.TelehubPos.Z); | ||
1659 | cmd.Parameters.AddWithValue("TelehubRotX", settings.TelehubRot.X); | ||
1660 | cmd.Parameters.AddWithValue("TelehubRotY", settings.TelehubRot.Y); | ||
1661 | cmd.Parameters.AddWithValue("TelehubRotZ", settings.TelehubRot.Z); | ||
1662 | cmd.Parameters.AddWithValue("TelehubRotW", settings.TelehubRot.W); | ||
1663 | } | 1636 | } |
1664 | 1637 | ||
1665 | /// <summary> | 1638 | /// <summary> |
@@ -1874,20 +1847,20 @@ namespace OpenSim.Data.MySQL | |||
1874 | 1847 | ||
1875 | using (MySqlCommand cmd = dbcon.CreateCommand()) | 1848 | using (MySqlCommand cmd = dbcon.CreateCommand()) |
1876 | { | 1849 | { |
1877 | cmd.CommandText = "select PointX, PointY, PointZ from spawn_points where RegionID = ?RegionID"; | 1850 | cmd.CommandText = "select Yaw, Pitch, Distance from spawn_points where RegionID = ?RegionID"; |
1878 | cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString()); | 1851 | cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString()); |
1879 | 1852 | ||
1880 | using (IDataReader r = cmd.ExecuteReader()) | 1853 | using (IDataReader r = cmd.ExecuteReader()) |
1881 | { | 1854 | { |
1882 | while (r.Read()) | 1855 | while (r.Read()) |
1883 | { | 1856 | { |
1884 | Vector3 point = new Vector3(); | 1857 | SpawnPoint sp = new SpawnPoint(); |
1885 | 1858 | ||
1886 | point.X = (float)r["PointX"]; | 1859 | sp.Yaw = (float)r["Yaw"]; |
1887 | point.Y = (float)r["PointY"]; | 1860 | sp.Pitch = (float)r["Pitch"]; |
1888 | point.Z = (float)r["PointZ"]; | 1861 | sp.Distance = (float)r["Distance"]; |
1889 | 1862 | ||
1890 | rs.AddSpawnPoint(point); | 1863 | rs.AddSpawnPoint(sp); |
1891 | } | 1864 | } |
1892 | } | 1865 | } |
1893 | } | 1866 | } |
@@ -1912,14 +1885,14 @@ namespace OpenSim.Data.MySQL | |||
1912 | 1885 | ||
1913 | cmd.Parameters.Clear(); | 1886 | cmd.Parameters.Clear(); |
1914 | 1887 | ||
1915 | cmd.CommandText = "insert into spawn_points (RegionID, PointX, PointY, PointZ) values ( ?RegionID, ?PointX, ?PointY,?PointZ)"; | 1888 | cmd.CommandText = "insert into spawn_points (RegionID, Yaw, Pitch, Distance) values ( ?RegionID, ?Yaw, ?Pitch, ?Distance)"; |
1916 | 1889 | ||
1917 | foreach (Vector3 p in rs.SpawnPoints()) | 1890 | foreach (SpawnPoint p in rs.SpawnPoints()) |
1918 | { | 1891 | { |
1919 | cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString()); | 1892 | cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString()); |
1920 | cmd.Parameters.AddWithValue("?PointX", p.X); | 1893 | cmd.Parameters.AddWithValue("?Yaw", p.Yaw); |
1921 | cmd.Parameters.AddWithValue("?PointY", p.Y); | 1894 | cmd.Parameters.AddWithValue("?Pitch", p.Pitch); |
1922 | cmd.Parameters.AddWithValue("?PointZ", p.Z); | 1895 | cmd.Parameters.AddWithValue("?Distance", p.Distance); |
1923 | 1896 | ||
1924 | cmd.ExecuteNonQuery(); | 1897 | cmd.ExecuteNonQuery(); |
1925 | cmd.Parameters.Clear(); | 1898 | cmd.Parameters.Clear(); |
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index 9b5bbf2..0a59f43 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -32,6 +32,47 @@ using OpenMetaverse; | |||
32 | 32 | ||
33 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | public struct SpawnPoint | ||
36 | { | ||
37 | public float Yaw; | ||
38 | public float Pitch; | ||
39 | public float Distance; | ||
40 | |||
41 | public void SetLocation(Vector3 pos, Quaternion rot, Vector3 point) | ||
42 | { | ||
43 | // The point is an absolute position, so we need the relative | ||
44 | // location to the spawn point | ||
45 | Vector3 offset = pos - point; | ||
46 | Distance = Vector3.Mag(offset); | ||
47 | |||
48 | // Next we need to rotate this vector into the spawn point's | ||
49 | // coordinate system | ||
50 | offset = offset * rot; | ||
51 | |||
52 | Vector3 dir = Vector3.Normalize(offset); | ||
53 | |||
54 | // Get the bearing (yaw) | ||
55 | Yaw = (float)Math.Atan2(dir.Y, dir.X); | ||
56 | |||
57 | // Get the elevation (pitch) | ||
58 | Pitch = (float)-Math.Atan2(dir.Z, Math.Sqrt(dir.X * dir.X + dir.Y * dir.Y)); | ||
59 | } | ||
60 | |||
61 | public Vector3 GetLocation(Vector3 pos, Quaternion rot) | ||
62 | { | ||
63 | Quaternion y = Quaternion.CreateFromEulers(0, 0, Yaw); | ||
64 | Quaternion p = Quaternion.CreateFromEulers(0, Pitch, 0); | ||
65 | |||
66 | Vector3 dir = new Vector3(1, 0, 0) * p * y; | ||
67 | Vector3 offset = dir * (float)Distance; | ||
68 | |||
69 | rot.W = -rot.W; | ||
70 | offset *= rot; | ||
71 | |||
72 | return pos + offset; | ||
73 | } | ||
74 | } | ||
75 | |||
35 | public class RegionSettings | 76 | public class RegionSettings |
36 | { | 77 | { |
37 | public delegate void SaveDelegate(RegionSettings rs); | 78 | public delegate void SaveDelegate(RegionSettings rs); |
@@ -398,28 +439,13 @@ namespace OpenSim.Framework | |||
398 | set { m_LoadedCreationID = value; } | 439 | set { m_LoadedCreationID = value; } |
399 | } | 440 | } |
400 | 441 | ||
401 | // Telehub support | ||
402 | private bool m_TelehubEnabled = false; | ||
403 | public bool HasTelehub | ||
404 | { | ||
405 | get { return m_TelehubEnabled; } | ||
406 | set { m_TelehubEnabled = value; } | ||
407 | } | ||
408 | |||
409 | // Connected Telehub object | 442 | // Connected Telehub object |
410 | private UUID m_TelehubObject; | 443 | private UUID m_TelehubObject; |
411 | public UUID TelehubObject | 444 | public UUID TelehubObject |
412 | { | 445 | { |
413 | get | 446 | get |
414 | { | 447 | { |
415 | if (HasTelehub) | 448 | return m_TelehubObject; |
416 | { | ||
417 | return m_TelehubObject; | ||
418 | } | ||
419 | else | ||
420 | { | ||
421 | return UUID.Zero; | ||
422 | } | ||
423 | } | 449 | } |
424 | set | 450 | set |
425 | { | 451 | { |
@@ -427,66 +453,14 @@ namespace OpenSim.Framework | |||
427 | } | 453 | } |
428 | } | 454 | } |
429 | 455 | ||
430 | // Connected Telehub name | ||
431 | private string m_TelehubName; | ||
432 | public string TelehubName | ||
433 | { | ||
434 | get | ||
435 | { | ||
436 | if (HasTelehub) | ||
437 | { | ||
438 | return m_TelehubName; | ||
439 | } | ||
440 | else | ||
441 | { | ||
442 | return String.Empty; | ||
443 | } | ||
444 | } | ||
445 | set | ||
446 | { | ||
447 | m_TelehubName = value; | ||
448 | } | ||
449 | } | ||
450 | |||
451 | // Connected Telehub position | ||
452 | private Vector3 m_TelehubPos; | ||
453 | public Vector3 TelehubPos | ||
454 | { | ||
455 | get | ||
456 | { | ||
457 | if (HasTelehub) | ||
458 | { | ||
459 | return m_TelehubPos; | ||
460 | } | ||
461 | else | ||
462 | { | ||
463 | return Vector3.Zero; | ||
464 | } | ||
465 | } | ||
466 | set | ||
467 | { | ||
468 | m_TelehubPos = value; | ||
469 | } | ||
470 | } | ||
471 | |||
472 | // Connected Telehub rotation | ||
473 | private Quaternion m_TelehubRot; | ||
474 | public Quaternion TelehubRot | ||
475 | { | ||
476 | get | ||
477 | { return m_TelehubRot; } | ||
478 | set | ||
479 | { m_TelehubRot = value; } | ||
480 | } | ||
481 | |||
482 | // Our Connected Telehub's SpawnPoints | 456 | // Our Connected Telehub's SpawnPoints |
483 | public List<Vector3> l_SpawnPoints = new List<Vector3>(); | 457 | public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>(); |
484 | 458 | ||
485 | // Add a SpawnPoint | 459 | // Add a SpawnPoint |
486 | // ** These are not region coordinates ** | 460 | // ** These are not region coordinates ** |
487 | // They are relative to the Telehub coordinates | 461 | // They are relative to the Telehub coordinates |
488 | // | 462 | // |
489 | public void AddSpawnPoint(Vector3 point) | 463 | public void AddSpawnPoint(SpawnPoint point) |
490 | { | 464 | { |
491 | l_SpawnPoints.Add(point); | 465 | l_SpawnPoints.Add(point); |
492 | } | 466 | } |
@@ -498,7 +472,7 @@ namespace OpenSim.Framework | |||
498 | } | 472 | } |
499 | 473 | ||
500 | // Return the List of SpawnPoints | 474 | // Return the List of SpawnPoints |
501 | public List<Vector3> SpawnPoints() | 475 | public List<SpawnPoint> SpawnPoints() |
502 | { | 476 | { |
503 | return l_SpawnPoints; | 477 | return l_SpawnPoints; |
504 | 478 | ||
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index cdcea65..2789d5f 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -609,59 +609,37 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
609 | { | 609 | { |
610 | case "info ui": | 610 | case "info ui": |
611 | // Send info: | 611 | // Send info: |
612 | if (Scene.RegionInfo.RegionSettings.HasTelehub) | 612 | SendTelehubInfo(client); |
613 | { | ||
614 | RegionSettings settings = this.Scene.RegionInfo.RegionSettings; | ||
615 | client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos, | ||
616 | settings.TelehubRot, settings.SpawnPoints()); | ||
617 | } | ||
618 | else | ||
619 | { | ||
620 | return; | ||
621 | } | ||
622 | break; | 613 | break; |
623 | 614 | ||
624 | case "connect": | 615 | case "connect": |
625 | // Add the Telehub | 616 | // Add the Telehub |
626 | part = Scene.GetSceneObjectPart((uint)param1); | 617 | part = Scene.GetSceneObjectPart((uint)param1); |
627 | if (m_Telehub.Connect(part)) | 618 | if (part == null) |
628 | { | 619 | return; |
629 | RegionSettings settings = this.Scene.RegionInfo.RegionSettings; | 620 | SceneObjectGroup grp = part.ParentGroup; |
630 | client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos, | 621 | |
631 | settings.TelehubRot, settings.SpawnPoints()); | 622 | if (m_Telehub.Connect(grp)) |
632 | } | 623 | SendTelehubInfo(client); |
633 | break; | 624 | break; |
634 | 625 | ||
635 | case "delete": | 626 | case "delete": |
636 | // Disconnect Telehub | 627 | // Disconnect Telehub |
637 | part = Scene.GetSceneObjectPart((uint)param1); | 628 | if (m_Telehub.Disconnect()) |
638 | if (m_Telehub.DisConnect(part)) | 629 | SendTelehubInfo(client); |
639 | { | ||
640 | RegionSettings settings = this.Scene.RegionInfo.RegionSettings; | ||
641 | client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos, | ||
642 | settings.TelehubRot, settings.SpawnPoints()); | ||
643 | } | ||
644 | break; | 630 | break; |
645 | 631 | ||
646 | case "spawnpoint add": | 632 | case "spawnpoint add": |
647 | // Add SpawnPoint to the Telehub | 633 | // Add SpawnPoint to the Telehub |
648 | part = Scene.GetSceneObjectPart((uint)param1); | 634 | part = Scene.GetSceneObjectPart((uint)param1); |
649 | if( m_Telehub.AddSpawnPoint(part.AbsolutePosition)) | 635 | if( m_Telehub.AddSpawnPoint(part.AbsolutePosition)) |
650 | { | 636 | SendTelehubInfo(client); |
651 | RegionSettings settings = this.Scene.RegionInfo.RegionSettings; | ||
652 | client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos, | ||
653 | settings.TelehubRot, settings.SpawnPoints()); | ||
654 | } | ||
655 | break; | 637 | break; |
656 | 638 | ||
657 | case "spawnpoint remove": | 639 | case "spawnpoint remove": |
658 | // Remove SpawnPoint from Telehub | 640 | // Remove SpawnPoint from Telehub |
659 | if (m_Telehub.RemoveSpawnPoint((int)param1)) | 641 | if (m_Telehub.RemoveSpawnPoint((int)param1)) |
660 | { | 642 | SendTelehubInfo(client); |
661 | RegionSettings settings = this.Scene.RegionInfo.RegionSettings; | ||
662 | client.SendTelehubInfo(settings.TelehubObject, settings.TelehubName, settings.TelehubPos, | ||
663 | settings.TelehubRot, settings.SpawnPoints()); | ||
664 | } | ||
665 | break; | 643 | break; |
666 | 644 | ||
667 | default: | 645 | default: |
@@ -1316,5 +1294,39 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1316 | if (onmessage != null) | 1294 | if (onmessage != null) |
1317 | onmessage(Scene.RegionInfo.RegionID, fromID, fromName, message); | 1295 | onmessage(Scene.RegionInfo.RegionID, fromID, fromName, message); |
1318 | } | 1296 | } |
1297 | |||
1298 | |||
1299 | private void SendTelehubInfo(IClientAPI client) | ||
1300 | { | ||
1301 | RegionSettings settings = | ||
1302 | this.Scene.RegionInfo.RegionSettings; | ||
1303 | |||
1304 | SceneObjectGroup telehub = null; | ||
1305 | if (settings.TelehubObject != UUID.Zero && | ||
1306 | (telehub = Scene.GetSceneObjectGroup(settings.TelehubObject)) != null) | ||
1307 | { | ||
1308 | List<Vector3> spawnPoints = new List<Vector3>(); | ||
1309 | |||
1310 | foreach (SpawnPoint sp in settings.SpawnPoints()) | ||
1311 | { | ||
1312 | spawnPoints.Add(sp.GetLocation(telehub.AbsolutePosition, telehub.GroupRotation)); | ||
1313 | } | ||
1314 | |||
1315 | client.SendTelehubInfo(settings.TelehubObject, | ||
1316 | telehub.Name, | ||
1317 | telehub.AbsolutePosition, | ||
1318 | telehub.GroupRotation, | ||
1319 | spawnPoints); | ||
1320 | } | ||
1321 | else | ||
1322 | { | ||
1323 | client.SendTelehubInfo(UUID.Zero, | ||
1324 | String.Empty, | ||
1325 | Vector3.Zero, | ||
1326 | Quaternion.Identity, | ||
1327 | new List<Vector3>()); | ||
1328 | } | ||
1329 | } | ||
1319 | } | 1330 | } |
1320 | } | 1331 | } |
1332 | |||
diff --git a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs index 2d7d0ee..3eb7efa 100644 --- a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs +++ b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs | |||
@@ -43,102 +43,72 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
43 | } | 43 | } |
44 | 44 | ||
45 | // Connect the Telehub | 45 | // Connect the Telehub |
46 | public bool Connect(SceneObjectPart part) | 46 | public bool Connect(SceneObjectGroup grp) |
47 | { | 47 | { |
48 | bool result = false; | ||
49 | |||
50 | if (m_Scene.RegionInfo.RegionSettings.HasTelehub) | ||
51 | return result; | ||
52 | |||
53 | try | 48 | try |
54 | { | 49 | { |
55 | m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints(); | 50 | m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints(); |
56 | 51 | ||
57 | m_Scene.RegionInfo.RegionSettings.TelehubObject = part.UUID; | 52 | m_Scene.RegionInfo.RegionSettings.TelehubObject = grp.UUID; |
58 | m_Scene.RegionInfo.RegionSettings.TelehubName = part.Name; | ||
59 | m_Scene.RegionInfo.RegionSettings.TelehubPos = part.AbsolutePosition; | ||
60 | m_Scene.RegionInfo.RegionSettings.TelehubRot = part.GetWorldRotation(); | ||
61 | m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(new Vector3(0.0f,0.0f,0.0f)); | ||
62 | m_Scene.RegionInfo.RegionSettings.HasTelehub = true; | ||
63 | m_Scene.RegionInfo.RegionSettings.Save(); | 53 | m_Scene.RegionInfo.RegionSettings.Save(); |
64 | |||
65 | result = true; | ||
66 | } | 54 | } |
67 | catch (Exception ex) | 55 | catch (Exception ex) |
68 | { | 56 | { |
69 | result = false; | 57 | return false; |
70 | } | 58 | } |
71 | 59 | ||
72 | return result; | 60 | return true; |
73 | } | 61 | } |
74 | 62 | ||
75 | // Disconnect the Telehub: | 63 | // Disconnect the Telehub: |
76 | public bool DisConnect(SceneObjectPart part) | 64 | public bool Disconnect() |
77 | { | 65 | { |
78 | bool result = false; | 66 | if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero) |
79 | 67 | return false; | |
80 | if (!m_Scene.RegionInfo.RegionSettings.HasTelehub) | ||
81 | return result; | ||
82 | 68 | ||
83 | try | 69 | try |
84 | { | 70 | { |
85 | m_Scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero; | 71 | m_Scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero; |
86 | m_Scene.RegionInfo.RegionSettings.TelehubName = String.Empty; | ||
87 | m_Scene.RegionInfo.RegionSettings.TelehubPos = Vector3.Zero; | ||
88 | m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints(); | 72 | m_Scene.RegionInfo.RegionSettings.ClearSpawnPoints(); |
89 | m_Scene.RegionInfo.RegionSettings.HasTelehub = false; | ||
90 | m_Scene.RegionInfo.RegionSettings.Save(); | 73 | m_Scene.RegionInfo.RegionSettings.Save(); |
91 | |||
92 | result = true; | ||
93 | } | 74 | } |
94 | catch (Exception ex) | 75 | catch (Exception ex) |
95 | { | 76 | { |
96 | result = false; | 77 | return false; |
97 | } | 78 | } |
98 | 79 | ||
99 | return result; | 80 | return true; |
100 | } | 81 | } |
101 | 82 | ||
102 | // Add a SpawnPoint to the Telehub | 83 | // Add a SpawnPoint to the Telehub |
103 | public bool AddSpawnPoint(Vector3 point) | 84 | public bool AddSpawnPoint(Vector3 point) |
104 | { | 85 | { |
105 | bool result = false; | 86 | if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero) |
87 | return false; | ||
106 | 88 | ||
107 | if (!m_Scene.RegionInfo.RegionSettings.HasTelehub) | 89 | SceneObjectGroup grp = m_Scene.GetSceneObjectGroup(m_Scene.RegionInfo.RegionSettings.TelehubObject); |
108 | return result; | 90 | if (grp == null) |
91 | return false; | ||
109 | 92 | ||
110 | try | 93 | try |
111 | { | 94 | { |
112 | // Need to update the position in case the Telehubn has been moved | 95 | SpawnPoint sp = new SpawnPoint(); |
113 | UUID TelehubID = m_Scene.RegionInfo.RegionSettings.TelehubObject; | 96 | sp.SetLocation(grp.AbsolutePosition, grp.GroupRotation, point); |
114 | SceneObjectPart part = m_Scene.GetSceneObjectPart(TelehubID); | 97 | m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(sp); |
115 | |||
116 | Vector3 TelehubPos = part.AbsolutePosition; | ||
117 | Quaternion TelehubRot = part.GetWorldRotation(); | ||
118 | |||
119 | m_Scene.RegionInfo.RegionSettings.TelehubPos = TelehubPos; | ||
120 | m_Scene.RegionInfo.RegionSettings.TelehubRot = TelehubRot; | ||
121 | |||
122 | float dist = (float) Util.GetDistanceTo(TelehubPos, point); | ||
123 | Vector3 nvec = Util.GetNormalizedVector(point - TelehubPos); | ||
124 | Vector3 spoint = nvec * dist; | ||
125 | |||
126 | m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(spoint); | ||
127 | m_Scene.RegionInfo.RegionSettings.Save(); | 98 | m_Scene.RegionInfo.RegionSettings.Save(); |
128 | result = true; | ||
129 | } | 99 | } |
130 | catch (Exception ex) | 100 | catch (Exception ex) |
131 | { | 101 | { |
132 | result = false; | 102 | return false; |
133 | } | 103 | } |
134 | 104 | ||
135 | return result; | 105 | return true; |
136 | } | 106 | } |
137 | 107 | ||
138 | // Remove a SpawnPoint from the Telehub | 108 | // Remove a SpawnPoint from the Telehub |
139 | public bool RemoveSpawnPoint(int spawnpoint) | 109 | public bool RemoveSpawnPoint(int spawnpoint) |
140 | { | 110 | { |
141 | if (!m_Scene.RegionInfo.RegionSettings.HasTelehub) | 111 | if (m_Scene.RegionInfo.RegionSettings.TelehubObject == UUID.Zero) |
142 | return false; | 112 | return false; |
143 | 113 | ||
144 | m_Scene.RegionInfo.RegionSettings.RemoveSpawnPoint(spawnpoint); | 114 | m_Scene.RegionInfo.RegionSettings.RemoveSpawnPoint(spawnpoint); |