diff options
Diffstat (limited to '')
6 files changed, 55 insertions, 11 deletions
diff --git a/OpenSim/Framework/Serialization/TarArchiveWriter.cs b/OpenSim/Framework/Serialization/TarArchiveWriter.cs index 0bd639f..fca909f 100644 --- a/OpenSim/Framework/Serialization/TarArchiveWriter.cs +++ b/OpenSim/Framework/Serialization/TarArchiveWriter.cs | |||
@@ -28,7 +28,9 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | ||
31 | using System.Text; | 32 | using System.Text; |
33 | using log4net; | ||
32 | 34 | ||
33 | namespace OpenSim.Framework.Serialization | 35 | namespace OpenSim.Framework.Serialization |
34 | { | 36 | { |
@@ -37,7 +39,7 @@ namespace OpenSim.Framework.Serialization | |||
37 | /// </summary> | 39 | /// </summary> |
38 | public class TarArchiveWriter | 40 | public class TarArchiveWriter |
39 | { | 41 | { |
40 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
41 | 43 | ||
42 | protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); | 44 | protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); |
43 | protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); | 45 | protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); |
@@ -148,6 +150,9 @@ namespace OpenSim.Framework.Serialization | |||
148 | /// <param name="fileType"></param> | 150 | /// <param name="fileType"></param> |
149 | protected void WriteEntry(string filePath, byte[] data, char fileType) | 151 | protected void WriteEntry(string filePath, byte[] data, char fileType) |
150 | { | 152 | { |
153 | // m_log.DebugFormat( | ||
154 | // "[TAR ARCHIVE WRITER]: Data for {0} is {1} bytes", filePath, (null == data ? "null" : data.Length.ToString())); | ||
155 | |||
151 | byte[] header = new byte[512]; | 156 | byte[] header = new byte[512]; |
152 | 157 | ||
153 | // file path field (100) | 158 | // file path field (100) |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 4215f97..a1451ce 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -239,7 +239,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
239 | 239 | ||
240 | if (asset != null) | 240 | if (asset != null) |
241 | { | 241 | { |
242 | // m_log.DebugFormat("[ARCHIVER]: Recording asset {0} as found", id); | 242 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); |
243 | m_foundAssetUuids.Add(asset.FullID); | 243 | m_foundAssetUuids.Add(asset.FullID); |
244 | m_assetsArchiver.WriteAsset(asset); | 244 | m_assetsArchiver.WriteAsset(asset); |
245 | } | 245 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 624dc22..f3e5458 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -33,8 +33,8 @@ using log4net.Config; | |||
33 | using NUnit.Framework; | 33 | using NUnit.Framework; |
34 | using NUnit.Framework.SyntaxHelpers; | 34 | using NUnit.Framework.SyntaxHelpers; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenMetaverse.Assets; | ||
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
37 | |||
38 | using OpenSim.Framework.Serialization; | 38 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 39 | using OpenSim.Framework.Serialization.External; |
40 | using OpenSim.Region.CoreModules.World.Serialiser; | 40 | using OpenSim.Region.CoreModules.World.Serialiser; |
@@ -44,6 +44,9 @@ using OpenSim.Region.Framework.Scenes.Serialization; | |||
44 | using OpenSim.Tests.Common; | 44 | using OpenSim.Tests.Common; |
45 | using OpenSim.Tests.Common.Mock; | 45 | using OpenSim.Tests.Common.Mock; |
46 | using OpenSim.Tests.Common.Setup; | 46 | using OpenSim.Tests.Common.Setup; |
47 | using ArchiveConstants = OpenSim.Framework.Serialization.ArchiveConstants; | ||
48 | using TarArchiveReader = OpenSim.Framework.Serialization.TarArchiveReader; | ||
49 | using TarArchiveWriter = OpenSim.Framework.Serialization.TarArchiveWriter; | ||
47 | 50 | ||
48 | namespace OpenSim.Region.CoreModules.World.Archiver.Tests | 51 | namespace OpenSim.Region.CoreModules.World.Archiver.Tests |
49 | { | 52 | { |
@@ -55,6 +58,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
55 | 58 | ||
56 | protected TestScene m_scene; | 59 | protected TestScene m_scene; |
57 | protected ArchiverModule m_archiverModule; | 60 | protected ArchiverModule m_archiverModule; |
61 | |||
62 | protected TaskInventoryItem m_soundItem; | ||
58 | 63 | ||
59 | [SetUp] | 64 | [SetUp] |
60 | public void SetUp() | 65 | public void SetUp() |
@@ -127,7 +132,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
127 | m_scene.AddNewSceneObject(new SceneObjectGroup(part1), false); | 132 | m_scene.AddNewSceneObject(new SceneObjectGroup(part1), false); |
128 | 133 | ||
129 | SceneObjectPart part2 = CreateSceneObjectPart2(); | 134 | SceneObjectPart part2 = CreateSceneObjectPart2(); |
130 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 135 | |
136 | AssetNotecard nc = new AssetNotecard("Hello World!"); | ||
137 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); | ||
138 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); | ||
139 | AssetBase ncAsset | ||
140 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | ||
141 | m_scene.AssetService.Store(ncAsset); | ||
142 | SceneObjectGroup sog2 = new SceneObjectGroup(part2); | ||
143 | TaskInventoryItem ncItem | ||
144 | = new TaskInventoryItem { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid }; | ||
145 | part2.Inventory.AddInventoryItem(ncItem, true); | ||
146 | |||
147 | m_scene.AddNewSceneObject(sog2, false); | ||
131 | 148 | ||
132 | MemoryStream archiveWriteStream = new MemoryStream(); | 149 | MemoryStream archiveWriteStream = new MemoryStream(); |
133 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; | 150 | m_scene.EventManager.OnOarFileSaved += SaveCompleted; |
@@ -151,8 +168,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
151 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | 168 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); |
152 | 169 | ||
153 | bool gotControlFile = false; | 170 | bool gotControlFile = false; |
171 | bool gotNcAssetFile = false; | ||
154 | bool gotObject1File = false; | 172 | bool gotObject1File = false; |
155 | bool gotObject2File = false; | 173 | bool gotObject2File = false; |
174 | |||
175 | string expectedNcAssetFileName = string.Format("{0}_{1}", ncAssetUuid, "notecard.txt"); | ||
156 | string expectedObject1FileName = string.Format( | 176 | string expectedObject1FileName = string.Format( |
157 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 177 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
158 | part1.Name, | 178 | part1.Name, |
@@ -173,6 +193,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
173 | { | 193 | { |
174 | gotControlFile = true; | 194 | gotControlFile = true; |
175 | } | 195 | } |
196 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) | ||
197 | { | ||
198 | string fileName = filePath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); | ||
199 | |||
200 | Assert.That(fileName, Is.EqualTo(expectedNcAssetFileName)); | ||
201 | gotNcAssetFile = true; | ||
202 | } | ||
176 | else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | 203 | else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) |
177 | { | 204 | { |
178 | string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); | 205 | string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); |
@@ -191,6 +218,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
191 | } | 218 | } |
192 | 219 | ||
193 | Assert.That(gotControlFile, Is.True, "No control file in archive"); | 220 | Assert.That(gotControlFile, Is.True, "No control file in archive"); |
221 | Assert.That(gotNcAssetFile, Is.True, "No notecard asset file in archive"); | ||
194 | Assert.That(gotObject1File, Is.True, "No object1 file in archive"); | 222 | Assert.That(gotObject1File, Is.True, "No object1 file in archive"); |
195 | Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 223 | Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
196 | 224 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index 8b80ebe..5e6124b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -58,7 +58,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
58 | TestHelper.InMethod(); | 58 | TestHelper.InMethod(); |
59 | 59 | ||
60 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | 60 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); |
61 | AssetBase corruptAsset = AssetHelpers.CreateAsset(corruptAssetUuid, "CORRUPT ASSET", UUID.Zero); | 61 | AssetBase corruptAsset |
62 | = AssetHelpers.CreateAsset(corruptAssetUuid, AssetType.Notecard, "CORRUPT ASSET", UUID.Zero); | ||
62 | m_assetService.Store(corruptAsset); | 63 | m_assetService.Store(corruptAsset); |
63 | 64 | ||
64 | IDictionary<UUID, AssetType> foundAssetUuids = new Dictionary<UUID, AssetType>(); | 65 | IDictionary<UUID, AssetType> foundAssetUuids = new Dictionary<UUID, AssetType>(); |
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index 0ec3cc3..e3965ce 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -123,8 +123,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
123 | 123 | ||
124 | foreach (SceneObjectPart part in sceneObject.GetParts()) | 124 | foreach (SceneObjectPart part in sceneObject.GetParts()) |
125 | { | 125 | { |
126 | //m_log.DebugFormat( | 126 | // m_log.DebugFormat( |
127 | // "[ARCHIVER]: Getting part {0}, {1} for object {2}", part.Name, part.UUID, sceneObject.UUID); | 127 | // "[ARCHIVER]: Getting part {0}, {1} for object {2}", part.Name, part.UUID, sceneObject.UUID); |
128 | 128 | ||
129 | try | 129 | try |
130 | { | 130 | { |
@@ -155,7 +155,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
155 | // Now analyze this prim's inventory items to preserve all the uuids that they reference | 155 | // Now analyze this prim's inventory items to preserve all the uuids that they reference |
156 | foreach (TaskInventoryItem tii in taskDictionary.Values) | 156 | foreach (TaskInventoryItem tii in taskDictionary.Values) |
157 | { | 157 | { |
158 | //m_log.DebugFormat("[ARCHIVER]: Analysing item asset type {0}", tii.Type); | 158 | // m_log.DebugFormat( |
159 | // "[ARCHIVER]: Analysing item {0} asset type {1} in {2} {3}", | ||
160 | // tii.Name, tii.Type, part.Name, part.UUID); | ||
159 | 161 | ||
160 | if (!assetUuids.ContainsKey(tii.AssetID)) | 162 | if (!assetUuids.ContainsKey(tii.AssetID)) |
161 | GatherAssetUuids(tii.AssetID, (AssetType)tii.Type, assetUuids); | 163 | GatherAssetUuids(tii.AssetID, (AssetType)tii.Type, assetUuids); |
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs index 1fc3cb5..1beafcf 100644 --- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs +++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs | |||
@@ -38,12 +38,20 @@ namespace OpenSim.Tests.Common | |||
38 | /// <summary> | 38 | /// <summary> |
39 | /// Create an asset from the given data | 39 | /// Create an asset from the given data |
40 | /// </summary> | 40 | /// </summary> |
41 | public static AssetBase CreateAsset(UUID assetUuid, string data, UUID creatorID) | 41 | public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, byte[] data, UUID creatorID) |
42 | { | 42 | { |
43 | AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, creatorID.ToString()); | 43 | AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)assetType, creatorID.ToString()); |
44 | asset.Data = Encoding.ASCII.GetBytes(data); | 44 | asset.Data = data; |
45 | return asset; | 45 | return asset; |
46 | } | 46 | } |
47 | |||
48 | /// <summary> | ||
49 | /// Create an asset from the given data | ||
50 | /// </summary> | ||
51 | public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, string data, UUID creatorID) | ||
52 | { | ||
53 | return CreateAsset(assetUuid, assetType, Encoding.ASCII.GetBytes(data), creatorID); | ||
54 | } | ||
47 | 55 | ||
48 | /// <summary> | 56 | /// <summary> |
49 | /// Create an asset from the given scene object | 57 | /// Create an asset from the given scene object |