diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs | 2 | ||||
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/Scene.cs | 47 | ||||
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | 40 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 17 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 18 | ||||
-rw-r--r-- | bin/Robust.HG.ini.example | 6 | ||||
-rw-r--r-- | bin/Robust.ini.example | 6 | ||||
-rw-r--r-- | bin/config-include/StandaloneCommon.ini.example | 14 |
8 files changed, 108 insertions, 42 deletions
diff --git a/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs b/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs index 17edb67..8f38a29 100644 --- a/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs +++ b/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs | |||
@@ -509,6 +509,8 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController | |||
509 | { | 509 | { |
510 | module.RegionLoaded(scene); | 510 | module.RegionLoaded(scene); |
511 | } | 511 | } |
512 | |||
513 | scene.AllModulesLoaded(); | ||
512 | } | 514 | } |
513 | 515 | ||
514 | public void RemoveRegionFromModules (Scene scene) | 516 | public void RemoveRegionFromModules (Scene scene) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index dce2247..2fe6e22 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -39,6 +39,7 @@ using Nini.Config; | |||
39 | using OpenMetaverse; | 39 | using OpenMetaverse; |
40 | using OpenMetaverse.Packets; | 40 | using OpenMetaverse.Packets; |
41 | using OpenMetaverse.Imaging; | 41 | using OpenMetaverse.Imaging; |
42 | using OpenMetaverse.StructuredData; | ||
42 | using OpenSim.Framework; | 43 | using OpenSim.Framework; |
43 | using OpenSim.Framework.Monitoring; | 44 | using OpenSim.Framework.Monitoring; |
44 | using OpenSim.Services.Interfaces; | 45 | using OpenSim.Services.Interfaces; |
@@ -381,6 +382,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
381 | } | 382 | } |
382 | private int m_minFrameTicks; | 383 | private int m_minFrameTicks; |
383 | 384 | ||
385 | public int FrameTimeWarnPercent { get; private set; } | ||
386 | public int FrameTimeCritPercent { get; private set; } | ||
387 | |||
388 | // Normalize the frame related stats to nominal 55fps for viewer and scripts option | ||
389 | // see SimStatsReporter.cs | ||
390 | public bool Normalized55FPS { get; private set; } | ||
391 | |||
384 | /// <summary> | 392 | /// <summary> |
385 | /// The minimum length of time in seconds that will be taken for a scene frame. | 393 | /// The minimum length of time in seconds that will be taken for a scene frame. |
386 | /// </summary> | 394 | /// </summary> |
@@ -856,6 +864,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
856 | { | 864 | { |
857 | m_config = config; | 865 | m_config = config; |
858 | MinFrameTicks = 89; | 866 | MinFrameTicks = 89; |
867 | FrameTimeWarnPercent = 60; | ||
868 | FrameTimeCritPercent = 40; | ||
869 | Normalized55FPS = true; | ||
859 | MinMaintenanceTicks = 1000; | 870 | MinMaintenanceTicks = 1000; |
860 | SeeIntoRegion = true; | 871 | SeeIntoRegion = true; |
861 | 872 | ||
@@ -1083,6 +1094,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1083 | 1094 | ||
1084 | if (startupConfig.Contains("MinFrameTime")) | 1095 | if (startupConfig.Contains("MinFrameTime")) |
1085 | MinFrameTicks = (int)(startupConfig.GetFloat("MinFrameTime") * 1000); | 1096 | MinFrameTicks = (int)(startupConfig.GetFloat("MinFrameTime") * 1000); |
1097 | FrameTimeWarnPercent = startupConfig.GetInt( "FrameTimeWarnPercent", FrameTimeWarnPercent); | ||
1098 | FrameTimeCritPercent = startupConfig.GetInt( "FrameTimeCritPercent", FrameTimeCritPercent); | ||
1099 | Normalized55FPS = startupConfig.GetBoolean( "Normalized55FPS", Normalized55FPS); | ||
1086 | 1100 | ||
1087 | m_update_backup = startupConfig.GetInt("UpdateStorageEveryNFrames", m_update_backup); | 1101 | m_update_backup = startupConfig.GetInt("UpdateStorageEveryNFrames", m_update_backup); |
1088 | m_update_coarse_locations = startupConfig.GetInt("UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); | 1102 | m_update_coarse_locations = startupConfig.GetInt("UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); |
@@ -1250,13 +1264,44 @@ namespace OpenSim.Region.Framework.Scenes | |||
1250 | get { return m_sceneGraph; } | 1264 | get { return m_sceneGraph; } |
1251 | } | 1265 | } |
1252 | 1266 | ||
1253 | protected virtual void RegisterDefaultSceneEvents() | 1267 | /// <summary> |
1268 | /// Called by the module loader when all modules are loaded, after each module's | ||
1269 | /// RegionLoaded hook is called. This is the earliest time where RequestModuleInterface | ||
1270 | /// may be used. | ||
1271 | /// </summary> | ||
1272 | public void AllModulesLoaded() | ||
1254 | { | 1273 | { |
1255 | IDialogModule dm = RequestModuleInterface<IDialogModule>(); | 1274 | IDialogModule dm = RequestModuleInterface<IDialogModule>(); |
1256 | 1275 | ||
1257 | if (dm != null) | 1276 | if (dm != null) |
1258 | m_eventManager.OnPermissionError += dm.SendAlertToUser; | 1277 | m_eventManager.OnPermissionError += dm.SendAlertToUser; |
1259 | 1278 | ||
1279 | ISimulatorFeaturesModule fm = RequestModuleInterface<ISimulatorFeaturesModule>(); | ||
1280 | if (fm != null) | ||
1281 | { | ||
1282 | OSD openSimExtras; | ||
1283 | OSDMap openSimExtrasMap; | ||
1284 | |||
1285 | if (!fm.TryGetFeature("OpenSimExtras", out openSimExtras)) | ||
1286 | openSimExtras = new OSDMap(); | ||
1287 | |||
1288 | float FrameTime = MinFrameTicks / 1000.0f; | ||
1289 | float statisticsFPSfactor = 1.0f; | ||
1290 | if(Normalized55FPS) | ||
1291 | statisticsFPSfactor = 55.0f * FrameTime; | ||
1292 | |||
1293 | openSimExtrasMap = (OSDMap)openSimExtras; | ||
1294 | openSimExtrasMap["SimulatorFPS"] = OSD.FromReal(1.0f / FrameTime); | ||
1295 | openSimExtrasMap["SimulatorFPSFactor"] = OSD.FromReal(statisticsFPSfactor); | ||
1296 | openSimExtrasMap["SimulatorFPSWarnPercent"] = OSD.FromInteger(FrameTimeWarnPercent); | ||
1297 | openSimExtrasMap["SimulatorFPSCritPercent"] = OSD.FromInteger(FrameTimeCritPercent); | ||
1298 | |||
1299 | fm.AddFeature("OpenSimExtras", openSimExtrasMap); | ||
1300 | } | ||
1301 | } | ||
1302 | |||
1303 | protected virtual void RegisterDefaultSceneEvents() | ||
1304 | { | ||
1260 | m_eventManager.OnSignificantClientMovement += HandleOnSignificantClientMovement; | 1305 | m_eventManager.OnSignificantClientMovement += HandleOnSignificantClientMovement; |
1261 | } | 1306 | } |
1262 | 1307 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 2174e51..3effee7 100755 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -176,11 +176,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
176 | /// Parameter to adjust reported scene fps | 176 | /// Parameter to adjust reported scene fps |
177 | /// </summary> | 177 | /// </summary> |
178 | /// <remarks> | 178 | /// <remarks> |
179 | /// Our scene loop runs slower than other server implementations, apparantly because we work somewhat differently. | 179 | /// The close we have to a frame rate as expected by viewers, users and scripts |
180 | /// However, we will still report an FPS that's closer to what people are used to seeing. A lower FPS might | 180 | /// is heartbeat rate. |
181 | /// affect clients and monitoring scripts/software. | 181 | /// heartbeat rate default value is very diferent from the expected one |
182 | /// and can be changed from region to region acording to its specific simulation needs | ||
183 | /// since this creates incompatibility with expected values, | ||
184 | /// this scale factor can be used to normalize values to a Virtual FPS. | ||
185 | /// original decision was to use a value of 55fps for all opensim | ||
186 | /// corresponding, with default heartbeat rate, to a value of 5. | ||
182 | /// </remarks> | 187 | /// </remarks> |
183 | private float m_reportedFpsCorrectionFactor = 5; | 188 | private float m_statisticsFPSfactor = 5.0f; |
184 | 189 | ||
185 | // saved last reported value so there is something available for llGetRegionFPS | 190 | // saved last reported value so there is something available for llGetRegionFPS |
186 | private float lastReportedSimFPS; | 191 | private float lastReportedSimFPS; |
@@ -278,10 +283,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
278 | m_usersLoggingIn = 0; | 283 | m_usersLoggingIn = 0; |
279 | 284 | ||
280 | m_scene = scene; | 285 | m_scene = scene; |
281 | m_reportedFpsCorrectionFactor = scene.MinFrameSeconds * m_nominalReportedFps; | 286 | |
282 | m_statsUpdateFactor = (float)(m_statsUpdatesEveryMS / 1000); | 287 | m_statsUpdateFactor = (float)(m_statsUpdatesEveryMS / 1000); |
283 | ReportingRegion = scene.RegionInfo; | 288 | ReportingRegion = scene.RegionInfo; |
284 | 289 | ||
290 | if(scene.Normalized55FPS) | ||
291 | m_statisticsFPSfactor = 55.0f * m_scene.MinFrameTicks / 1000.0f; | ||
292 | else | ||
293 | m_statisticsFPSfactor = 1.0f; | ||
294 | |||
285 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; | 295 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; |
286 | m_report.AutoReset = true; | 296 | m_report.AutoReset = true; |
287 | m_report.Interval = m_statsUpdatesEveryMS; | 297 | m_report.Interval = m_statsUpdatesEveryMS; |
@@ -381,13 +391,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
381 | 391 | ||
382 | #region various statistic googly moogly | 392 | #region various statistic googly moogly |
383 | 393 | ||
384 | // ORIGINAL code commented out until we have time to add our own | 394 | int reportedFPS = (int)(m_fps * m_statisticsFPSfactor); |
385 | // statistics to the statistics window, this will be done as a | ||
386 | // new section given the title of our current project | ||
387 | // We're going to lie about the FPS because we've been lying since 2008. The actual FPS is currently | ||
388 | // locked at a maximum of 11. Maybe at some point this can change so that we're not lying. | ||
389 | //int reportedFPS = (int)(m_fps * m_reportedFpsCorrectionFactor); | ||
390 | int reportedFPS = m_fps; | ||
391 | 395 | ||
392 | // save the reported value so there is something available for llGetRegionFPS | 396 | // save the reported value so there is something available for llGetRegionFPS |
393 | lastReportedSimFPS = reportedFPS / m_statsUpdateFactor; | 397 | lastReportedSimFPS = reportedFPS / m_statsUpdateFactor; |
@@ -395,7 +399,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
395 | // ORIGINAL code commented out until we have time to add our own | 399 | // ORIGINAL code commented out until we have time to add our own |
396 | // statistics to the statistics window | 400 | // statistics to the statistics window |
397 | //float physfps = ((m_pfps / 1000)); | 401 | //float physfps = ((m_pfps / 1000)); |
398 | float physfps = m_numberPhysicsFrames; | 402 | float physfps = m_numberPhysicsFrames * m_statisticsFPSfactor; |
399 | 403 | ||
400 | //if (physfps > 600) | 404 | //if (physfps > 600) |
401 | //physfps = physfps - (physfps - 600); | 405 | //physfps = physfps - (physfps - 600); |
@@ -429,7 +433,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
429 | 433 | ||
430 | uint thisFrame = m_scene.Frame; | 434 | uint thisFrame = m_scene.Frame; |
431 | uint numFrames = thisFrame - m_lastUpdateFrame; | 435 | uint numFrames = thisFrame - m_lastUpdateFrame; |
432 | float framesUpdated = (float)numFrames * m_reportedFpsCorrectionFactor; | 436 | float framesUpdated = (float)numFrames * m_statisticsFPSfactor; |
433 | m_lastUpdateFrame = thisFrame; | 437 | m_lastUpdateFrame = thisFrame; |
434 | 438 | ||
435 | // Avoid div-by-zero if somehow we've not updated any frames. | 439 | // Avoid div-by-zero if somehow we've not updated any frames. |
@@ -502,22 +506,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
502 | // statistics to the statistics window | 506 | // statistics to the statistics window |
503 | sb[8].StatID = (uint)Stats.FrameMS; | 507 | sb[8].StatID = (uint)Stats.FrameMS; |
504 | //sb[8].StatValue = m_frameMS / framesUpdated; | 508 | //sb[8].StatValue = m_frameMS / framesUpdated; |
505 | sb[8].StatValue = (float) totalSumFrameTime / m_numberFramesStored; | 509 | sb[8].StatValue = (float) totalSumFrameTime / m_numberFramesStored / m_statisticsFPSfactor; |
506 | 510 | ||
507 | sb[9].StatID = (uint)Stats.NetMS; | 511 | sb[9].StatID = (uint)Stats.NetMS; |
508 | //sb[9].StatValue = m_netMS / framesUpdated; | 512 | //sb[9].StatValue = m_netMS / framesUpdated; |
509 | sb[9].StatValue = (float) networkSumFrameTime / m_numberFramesStored; | 513 | sb[9].StatValue = (float) networkSumFrameTime / m_numberFramesStored / m_statisticsFPSfactor; |
510 | 514 | ||
511 | sb[10].StatID = (uint)Stats.PhysicsMS; | 515 | sb[10].StatID = (uint)Stats.PhysicsMS; |
512 | //sb[10].StatValue = m_physicsMS / framesUpdated; | 516 | //sb[10].StatValue = m_physicsMS / framesUpdated; |
513 | sb[10].StatValue = (float) physicsSumFrameTime / m_numberFramesStored; | 517 | sb[10].StatValue = (float) physicsSumFrameTime / m_numberFramesStored / m_statisticsFPSfactor; |
514 | 518 | ||
515 | sb[11].StatID = (uint)Stats.ImageMS ; | 519 | sb[11].StatID = (uint)Stats.ImageMS ; |
516 | sb[11].StatValue = m_imageMS / framesUpdated; | 520 | sb[11].StatValue = m_imageMS / framesUpdated; |
517 | 521 | ||
518 | sb[12].StatID = (uint)Stats.OtherMS; | 522 | sb[12].StatID = (uint)Stats.OtherMS; |
519 | //sb[12].StatValue = m_otherMS / framesUpdated; | 523 | //sb[12].StatValue = m_otherMS / framesUpdated; |
520 | sb[12].StatValue = (float) simulationSumFrameTime / m_numberFramesStored; | 524 | sb[12].StatValue = (float) simulationSumFrameTime / m_numberFramesStored / m_statisticsFPSfactor; |
521 | 525 | ||
522 | sb[13].StatID = (uint)Stats.InPacketsPerSecond; | 526 | sb[13].StatID = (uint)Stats.InPacketsPerSecond; |
523 | sb[13].StatValue = (m_inPacketsPerSecond / m_statsUpdateFactor); | 527 | sb[13].StatValue = (m_inPacketsPerSecond / m_statsUpdateFactor); |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index f5268bd..d395efe 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -610,17 +610,16 @@ | |||
610 | [SimulatorFeatures] | 610 | [SimulatorFeatures] |
611 | 611 | ||
612 | ;# {SearchServerURI} {} {URL of the search server} {} | 612 | ;# {SearchServerURI} {} {URL of the search server} {} |
613 | ;; This is identical to the Robust LoginService SearchURL setting | 613 | ;; Optional. If given this serves the same purpose as the grid wide |
614 | ;; and will override that value if set here. The Robust setting | 614 | ;; [LoginServices] SearchURL setting and will override that where |
615 | ;; provides a working default for the grid and setting here is | 615 | ;; supported by viewers. |
616 | ;; optional. | ||
617 | ;SearchServerURI = "http://127.0.0.1:9000/" | 616 | ;SearchServerURI = "http://127.0.0.1:9000/" |
617 | |||
618 | ;# {DestinationGuideURI} {} {URL of the destination guide} {} | 618 | ;# {DestinationGuideURI} {} {URL of the destination guide} {} |
619 | ;; | 619 | ;; Optional. If given this serves the same purpose as the grid wide |
620 | ;; This serves the same purpose as the DestinationGuideURI in the | 620 | ;; [LoginServices] DestinationGuide setting and will override that where |
621 | ;; LoginService setting in the Robust server. This will override | 621 | ;; supported by viewers. |
622 | ;; the Robust setting if desired as an option. | 622 | ;DestinationGuideURI = "http://127.0.0.1:9000/guide" |
623 | ;DestinationGuideURI = "http://127.0.0.1:9000/" | ||
624 | 623 | ||
625 | 624 | ||
626 | [Chat] | 625 | [Chat] |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 636069d..9002650 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -166,12 +166,30 @@ | |||
166 | ; into a restart. | 166 | ; into a restart. |
167 | InworldRestartShutsDown = false | 167 | InworldRestartShutsDown = false |
168 | 168 | ||
169 | ; Use of normalized 55FPS statistics | ||
170 | ; Opensim does not have a frame rate control like other simulators | ||
171 | ; Most parameters that control timing can be configurable region by region | ||
172 | ; To achive closer compatibility with values expected by viewers, scripts and users | ||
173 | ; some parameters are converted to a equivalent per frame value. | ||
174 | ; Adicionaly they are scaled to values they whould have on a system running at a nominal 55 frames per second rate | ||
175 | ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration | ||
176 | ; You can choose to not apply this scale factor setting Normalized55FPS to false. | ||
177 | ; Normalized55FPS = true | ||
178 | |||
169 | ; The minimum proportion of a second that any particular frame can take to execute. | 179 | ; The minimum proportion of a second that any particular frame can take to execute. |
170 | ; Only change this if you really know what you're doing, and be prepared to change UpdatePhysicsEveryNFrames | 180 | ; Only change this if you really know what you're doing, and be prepared to change UpdatePhysicsEveryNFrames |
171 | ; (and other Frames params) to match! For instance, halving MinFrameTime to 0.0445 require | 181 | ; (and other Frames params) to match! For instance, halving MinFrameTime to 0.0445 require |
172 | ; UpdatePhysicsEveryNFrames = 2 unless you don't mind your avatar walking like Benny Hill. | 182 | ; UpdatePhysicsEveryNFrames = 2 unless you don't mind your avatar walking like Benny Hill. |
173 | MinFrameTime = 0.089 | 183 | MinFrameTime = 0.089 |
174 | 184 | ||
185 | ; The values below represent the percentage of the target frame time that, | ||
186 | ; when underrun, should trigger yellow or red in the lag meter. | ||
187 | ; Less than 60% of FPS is amber by default, less then 40% is red. | ||
188 | ; These values are advisory. Viewers may choose to not use them but it is | ||
189 | ; encouraged that they do. | ||
190 | ; FrameTimeWarnPercent = 60; | ||
191 | ; FrameTimeCritPercent = 40; | ||
192 | |||
175 | ; Send scheduled updates to objects in the scene | 193 | ; Send scheduled updates to objects in the scene |
176 | ; This must be a whole number | 194 | ; This must be a whole number |
177 | UpdateObjectsEveryNFrames = 1; | 195 | UpdateObjectsEveryNFrames = 1; |
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 82eaf1f..6af444c 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example | |||
@@ -551,12 +551,12 @@ | |||
551 | ; this as splash page | 551 | ; this as splash page |
552 | ;welcome = ${Const|BaseURL}/welcome | 552 | ;welcome = ${Const|BaseURL}/welcome |
553 | 553 | ||
554 | ; helper uri: optional: if it exists if will be used to tell the client to use | 554 | ; helper uri: optional: if it exists it will be used to tell the client to use |
555 | ; this for all economy related things | 555 | ; this for all economy related things |
556 | ;economy = ${Const|BaseURL}:${Const|PublicPort}/ | 556 | ;economy = ${Const|BaseURL}/economy |
557 | 557 | ||
558 | ; web page of grid: optional: page providing further information about your grid | 558 | ; web page of grid: optional: page providing further information about your grid |
559 | ;about = ${Const|BaseURL}/about/ | 559 | ;about = ${Const|BaseURL}/about |
560 | 560 | ||
561 | ; account creation: optional: page providing further information about obtaining | 561 | ; account creation: optional: page providing further information about obtaining |
562 | ; a user account on your grid | 562 | ; a user account on your grid |
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 8d6496d..099d4da 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example | |||
@@ -538,12 +538,12 @@ | |||
538 | ; this as splash page | 538 | ; this as splash page |
539 | ;welcome = ${Const|BaseURL}/welcome | 539 | ;welcome = ${Const|BaseURL}/welcome |
540 | 540 | ||
541 | ; helper uri: optional: if it exists if will be used to tell the client to use | 541 | ; helper uri: optional: if it exists it will be used to tell the client to use |
542 | ; this for all economy related things | 542 | ; this for all economy related things |
543 | ;economy = ${Const|BaseURL}:${Const|PublicPort}/ | 543 | ;economy = ${Const|BaseURL}/economy |
544 | 544 | ||
545 | ; web page of grid: optional: page providing further information about your grid | 545 | ; web page of grid: optional: page providing further information about your grid |
546 | ;about = ${Const|BaseURL}/about/ | 546 | ;about = ${Const|BaseURL}/about |
547 | 547 | ||
548 | ; account creation: optional: page providing further information about obtaining | 548 | ; account creation: optional: page providing further information about obtaining |
549 | ; a user account on your grid | 549 | ; a user account on your grid |
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example index 76d7a99..d0b152c 100644 --- a/bin/config-include/StandaloneCommon.ini.example +++ b/bin/config-include/StandaloneCommon.ini.example | |||
@@ -134,6 +134,9 @@ | |||
134 | ; Url to search service | 134 | ; Url to search service |
135 | ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}"; | 135 | ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}"; |
136 | 136 | ||
137 | ; For V3 destination guide | ||
138 | ; DestinationGuide = "${Const|BaseURL}/guide" | ||
139 | |||
137 | ; The minimum user level required for a user to be able to login. 0 by default | 140 | ; The minimum user level required for a user to be able to login. 0 by default |
138 | ; If you disable a particular user's account then you can set their login level below this number. | 141 | ; If you disable a particular user's account then you can set their login level below this number. |
139 | ; You can also change this level from the console though these changes will not be persisted. | 142 | ; You can also change this level from the console though these changes will not be persisted. |
@@ -222,26 +225,21 @@ | |||
222 | ; information on a standalone | 225 | ; information on a standalone |
223 | ;welcome = ${Const|BaseURL}/welcome | 226 | ;welcome = ${Const|BaseURL}/welcome |
224 | 227 | ||
225 | ; helper uri: optional: if it exists if will be used to tell the client to use | 228 | ; helper uri: optional: if it exists it will be used to tell the client to use |
226 | ; this for all economy related things | 229 | ; this for all economy related things |
227 | ; currently unused | 230 | ;economy = ${Const|BaseURL}/economy |
228 | ;economy = ${Const|BaseURL}:${Const|PublicPort}/ | ||
229 | 231 | ||
230 | ; web page of grid: optional: page providing further information about your grid | 232 | ; web page of grid: optional: page providing further information about your grid |
231 | ; currently unused | 233 | ;about = ${Const|BaseURL}/about |
232 | ;about = ${Const|BaseURL}/about/ | ||
233 | 234 | ||
234 | ; account creation: optional: page providing further information about obtaining | 235 | ; account creation: optional: page providing further information about obtaining |
235 | ; a user account on your grid | 236 | ; a user account on your grid |
236 | ; currently unused | ||
237 | ;register = ${Const|BaseURL}/register | 237 | ;register = ${Const|BaseURL}/register |
238 | 238 | ||
239 | ; help: optional: page providing further assistance for users of your grid | 239 | ; help: optional: page providing further assistance for users of your grid |
240 | ; currently unused | ||
241 | ;help = ${Const|BaseURL}/help | 240 | ;help = ${Const|BaseURL}/help |
242 | 241 | ||
243 | ; password help: optional: page providing password assistance for users of your grid | 242 | ; password help: optional: page providing password assistance for users of your grid |
244 | ; currently unused | ||
245 | ;password = ${Const|BaseURL}/password | 243 | ;password = ${Const|BaseURL}/password |
246 | 244 | ||
247 | ; HG address of the gatekeeper, if you have one | 245 | ; HG address of the gatekeeper, if you have one |