diff options
Diffstat (limited to '')
5 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/Servers/MainServer.cs b/OpenSim/Framework/Servers/MainServer.cs index 07ff60c..8dc0e3a 100644 --- a/OpenSim/Framework/Servers/MainServer.cs +++ b/OpenSim/Framework/Servers/MainServer.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Framework.Servers | |||
105 | public static void RegisterHttpConsoleCommands(ICommandConsole console) | 105 | public static void RegisterHttpConsoleCommands(ICommandConsole console) |
106 | { | 106 | { |
107 | console.Commands.AddCommand( | 107 | console.Commands.AddCommand( |
108 | "Comms", false, "debug http", "debug http [<level>]", | 108 | "Debug", false, "debug http", "debug http [<level>]", |
109 | "Turn on inbound non-poll http request debugging.", | 109 | "Turn on inbound non-poll http request debugging.", |
110 | "If level <= 0, then no extra logging is done.\n" | 110 | "If level <= 0, then no extra logging is done.\n" |
111 | + "If level >= 1, then short warnings are logged when receiving bad input data.\n" | 111 | + "If level >= 1, then short warnings are logged when receiving bad input data.\n" |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index f418d7b..9c952aa 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim | |||
238 | "Force the update of all objects on clients", | 238 | "Force the update of all objects on clients", |
239 | HandleForceUpdate); | 239 | HandleForceUpdate); |
240 | 240 | ||
241 | m_console.Commands.AddCommand("Comms", false, "debug packet", | 241 | m_console.Commands.AddCommand("Debug", false, "debug packet", |
242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", | 242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", |
243 | "Turn on packet debugging", | 243 | "Turn on packet debugging", |
244 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 244 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
@@ -250,9 +250,9 @@ namespace OpenSim | |||
250 | + "If an avatar name is given then only packets from that avatar are logged", | 250 | + "If an avatar name is given then only packets from that avatar are logged", |
251 | Debug); | 251 | Debug); |
252 | 252 | ||
253 | m_console.Commands.AddCommand("Comms", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); | 253 | m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); |
254 | 254 | ||
255 | m_console.Commands.AddCommand("Regions", false, "debug scene", | 255 | m_console.Commands.AddCommand("Debug", false, "debug scene", |
256 | "debug scene <scripting> <collisions> <physics>", | 256 | "debug scene <scripting> <collisions> <physics>", |
257 | "Turn on scene debugging", Debug); | 257 | "Turn on scene debugging", Debug); |
258 | 258 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 01ce194..0d7390b 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
107 | 107 | ||
108 | MainConsole.Instance.Commands.AddCommand( | 108 | MainConsole.Instance.Commands.AddCommand( |
109 | "Comms", | 109 | "Debug", |
110 | false, | 110 | false, |
111 | "debug eq", | 111 | "debug eq", |
112 | "debug eq [0|1|2]", | 112 | "debug eq [0|1|2]", |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 22cc194..9cce725 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -986,8 +986,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
986 | UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1]; | 986 | UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1]; |
987 | 987 | ||
988 | m_log.DebugFormat( | 988 | m_log.DebugFormat( |
989 | "[LLUDPSERVER]: Handling UseCircuitCode request for circuit {0} from {1}", | 989 | "[LLUDPSERVER]: Handling UseCircuitCode request for circuit {0} to {1} from IP {2}", |
990 | uccp.CircuitCode.Code, buffer.RemoteEndPoint); | 990 | uccp.CircuitCode.Code, m_scene.RegionInfo.RegionName, buffer.RemoteEndPoint); |
991 | 991 | ||
992 | remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; | 992 | remoteEndPoint = (IPEndPoint)buffer.RemoteEndPoint; |
993 | 993 | ||
@@ -1016,8 +1016,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1016 | { | 1016 | { |
1017 | // Don't create clients for unauthorized requesters. | 1017 | // Don't create clients for unauthorized requesters. |
1018 | m_log.WarnFormat( | 1018 | m_log.WarnFormat( |
1019 | "[LLUDPSERVER]: Connection request for client {0} connecting with unnotified circuit code {1} from {2}", | 1019 | "[LLUDPSERVER]: Ignoring connection request for {0} to {1} with unknown circuit code {2} from IP {3}", |
1020 | uccp.CircuitCode.ID, uccp.CircuitCode.Code, remoteEndPoint); | 1020 | uccp.CircuitCode.ID, m_scene.RegionInfo.RegionName, uccp.CircuitCode.Code, remoteEndPoint); |
1021 | } | 1021 | } |
1022 | 1022 | ||
1023 | // m_log.DebugFormat( | 1023 | // m_log.DebugFormat( |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 8c97f58..9a542a3 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -221,7 +221,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
221 | "Force permissions on or off", | 221 | "Force permissions on or off", |
222 | HandleForcePermissions); | 222 | HandleForcePermissions); |
223 | 223 | ||
224 | m_scene.AddCommand("Users", this, "debug permissions", | 224 | m_scene.AddCommand("Debug", this, "debug permissions", |
225 | "debug permissions <true / false>", | 225 | "debug permissions <true / false>", |
226 | "Turn on permissions debugging", | 226 | "Turn on permissions debugging", |
227 | HandleDebugPermissions); | 227 | HandleDebugPermissions); |