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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs20
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs1
2 files changed, 7 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 70d9f23..eca9c3b 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -755,6 +755,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
755 if (tainted) 755 if (tainted)
756 objatt.HasGroupChanged = true; 756 objatt.HasGroupChanged = true;
757 757
758 if (doc != null)
759 {
760 objatt.LoadScriptState(doc);
761 objatt.ResetOwnerChangeFlag();
762 }
763
758 // Fire after attach, so we don't get messy perms dialogs 764 // Fire after attach, so we don't get messy perms dialogs
759 // 4 == AttachedRez 765 // 4 == AttachedRez
760 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); 766 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4);
@@ -771,20 +777,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
771 "[ATTACHMENTS MODULE]: Could not retrieve item {0} for attaching to avatar {1} at point {2}", 777 "[ATTACHMENTS MODULE]: Could not retrieve item {0} for attaching to avatar {1} at point {2}",
772 itemID, sp.Name, attachmentPt); 778 itemID, sp.Name, attachmentPt);
773 } 779 }
774
775 if (doc != null)
776 {
777 objatt.LoadScriptState(doc);
778 objatt.ResetOwnerChangeFlag();
779 }
780
781 // Fire after attach, so we don't get messy perms dialogs
782 // 4 == AttachedRez
783 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4);
784 objatt.ResumeScripts();
785
786 // Do this last so that event listeners have access to all the effects of the attachment
787 m_scene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, sp.UUID);
788 } 780 }
789 } 781 }
790 782
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8ff804b..4034621 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1058,6 +1058,7 @@ namespace OpenSim.Region.Framework.Scenes
1058 if (PhysicsActor != null) 1058 if (PhysicsActor != null)
1059 isFlying = PhysicsActor.Flying; 1059 isFlying = PhysicsActor.Flying;
1060 1060
1061 m_log.DebugFormat("[SCENE PRESENCCE]: Local teleport, flying = {0}", isFlying);
1061 RemoveFromPhysicalScene(); 1062 RemoveFromPhysicalScene();
1062 Velocity = Vector3.Zero; 1063 Velocity = Vector3.Zero;
1063 CheckLandingPoint(ref pos); 1064 CheckLandingPoint(ref pos);