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-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs16
1 files changed, 9 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
index 3538b46..9002a9f 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
@@ -54,8 +54,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
54 private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); 54 private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3");
55 private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216); 55 private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216);
56 56
57 private static readonly ILog m_log = 57 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
58 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
59 58
60 private Scene m_scene; 59 private Scene m_scene;
61 private IRendering m_primMesher; 60 private IRendering m_primMesher;
@@ -88,11 +87,11 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
88 if (renderers.Count > 0) 87 if (renderers.Count > 0)
89 { 88 {
90 m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); 89 m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
91 m_log.Debug("[MAPTILE]: Loaded prim mesher " + m_primMesher.ToString()); 90 m_log.DebugFormat("[WARP 3D IMAGE MODULE]: Loaded prim mesher {0}", m_primMesher);
92 } 91 }
93 else 92 else
94 { 93 {
95 m_log.Debug("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled"); 94 m_log.Debug("[WARP 3D IMAGE MODULE]: No prim mesher loaded, prim rendering will be disabled");
96 } 95 }
97 96
98 m_scene.RegisterModuleInterface<IMapImageGenerator>(this); 97 m_scene.RegisterModuleInterface<IMapImageGenerator>(this);
@@ -150,7 +149,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
150 } 149 }
151 catch 150 catch
152 { 151 {
153 m_log.Warn("[MAPTILE]: Failed to load StartupConfig"); 152 m_log.Warn("[WARP 3D IMAGE MODULE]: Failed to load StartupConfig");
154 } 153 }
155 154
156 m_colors.Clear(); 155 m_colors.Clear();
@@ -222,7 +221,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
222 catch (Exception e) 221 catch (Exception e)
223 { 222 {
224 // JPEG2000 encoder failed 223 // JPEG2000 encoder failed
225 m_log.Error("[MAPTILE]: Failed generating terrain map: " + e); 224 m_log.Error("[WARP 3D IMAGE MODULE]: Failed generating terrain map: ", e);
226 } 225 }
227 226
228 return null; 227 return null;
@@ -619,7 +618,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
619 } 618 }
620 catch (Exception ex) 619 catch (Exception ex)
621 { 620 {
622 m_log.WarnFormat("[MAPTILE]: Error decoding JPEG2000 texture {0} ({1} bytes): {2}", textureID, j2kData.Length, ex.Message); 621 m_log.WarnFormat(
622 "[WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture {0} ({1} bytes): {2}",
623 textureID, j2kData.Length, ex.Message);
624
623 width = 0; 625 width = 0;
624 height = 0; 626 height = 0;
625 return new Color4(0.5f, 0.5f, 0.5f, 1.0f); 627 return new Color4(0.5f, 0.5f, 0.5f, 1.0f);