diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 782 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 171 |
2 files changed, 530 insertions, 423 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 602a3c8..60ed5c1 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -72,6 +72,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
72 | 72 | ||
73 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | 73 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); |
74 | 74 | ||
75 | |||
75 | IConfigSource config = new IniConfigSource(Application.iniFilePath); | 76 | IConfigSource config = new IniConfigSource(Application.iniFilePath); |
76 | if (config.Configs["LL-Functions"] == null) | 77 | if (config.Configs["LL-Functions"] == null) |
77 | config.AddConfig("LL-Functions"); | 78 | config.AddConfig("LL-Functions"); |
@@ -89,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
89 | private void ScriptSleep(int delay) | 90 | private void ScriptSleep(int delay) |
90 | { | 91 | { |
91 | delay = (int)((float)delay * m_delayFactor); | 92 | delay = (int)((float)delay * m_delayFactor); |
92 | if(delay == 0) | 93 | if (delay == 0) |
93 | return; | 94 | return; |
94 | System.Threading.Thread.Sleep(delay); | 95 | System.Threading.Thread.Sleep(delay); |
95 | } | 96 | } |
@@ -128,15 +129,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
128 | // Object never expires | 129 | // Object never expires |
129 | public override Object InitializeLifetimeService() | 130 | public override Object InitializeLifetimeService() |
130 | { | 131 | { |
131 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | ||
132 | // return null; | ||
133 | ILease lease = (ILease)base.InitializeLifetimeService(); | 132 | ILease lease = (ILease)base.InitializeLifetimeService(); |
134 | 133 | ||
135 | if (lease.CurrentState == LeaseState.Initial) | 134 | if (lease.CurrentState == LeaseState.Initial) |
136 | { | 135 | { |
137 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | 136 | lease.InitialLeaseTime = TimeSpan.Zero; |
138 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
139 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
140 | } | 137 | } |
141 | return lease; | 138 | return lease; |
142 | } | 139 | } |
@@ -154,13 +151,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
154 | 151 | ||
155 | private LLUUID InventorySelf() | 152 | private LLUUID InventorySelf() |
156 | { | 153 | { |
157 | LLUUID invItemID=new LLUUID(); | 154 | LLUUID invItemID = new LLUUID(); |
158 | 155 | ||
159 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 156 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) |
160 | { | 157 | { |
161 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 158 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
162 | { | 159 | { |
163 | invItemID=inv.Key; | 160 | invItemID = inv.Key; |
164 | break; | 161 | break; |
165 | } | 162 | } |
166 | } | 163 | } |
@@ -350,7 +347,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
350 | return angle; | 347 | return angle; |
351 | } | 348 | } |
352 | 349 | ||
353 | |||
354 | // Old implementation of llRot2Euler, now normalized | 350 | // Old implementation of llRot2Euler, now normalized |
355 | 351 | ||
356 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | 352 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) |
@@ -441,8 +437,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
441 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) | 437 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) |
442 | { | 438 | { |
443 | m_host.AddScriptLPS(1); | 439 | m_host.AddScriptLPS(1); |
444 | double x,y,z,s; | 440 | double x, y, z, s; |
445 | int f=0; | 441 | int f = 0; |
446 | // Important Note: q1=<x,y,z,s> is equal to q2=<-x,-y,-z,-s> | 442 | // Important Note: q1=<x,y,z,s> is equal to q2=<-x,-y,-z,-s> |
447 | // Computing quaternion x,y,z,s values | 443 | // Computing quaternion x,y,z,s values |
448 | x = ((fwd.x - left.y - up.z + 1) / 4); | 444 | x = ((fwd.x - left.y - up.z + 1) / 4); |
@@ -459,9 +455,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
459 | s = Math.Sqrt(Math.Sqrt(s)); | 455 | s = Math.Sqrt(Math.Sqrt(s)); |
460 | 456 | ||
461 | // Set f for signs detection | 457 | // Set f for signs detection |
462 | if (fwd.y+left.x >= 0){f+=1;} | 458 | if (fwd.y + left.x >= 0) { f += 1; } |
463 | if (fwd.z+up.x >= 0){f+=2;} | 459 | if (fwd.z + up.x >= 0) { f += 2; } |
464 | if (left.z-up.y >= 0){f+=4;} | 460 | if (left.z - up.y >= 0) { f += 4; } |
465 | // Set correct quaternion signs based on f value | 461 | // Set correct quaternion signs based on f value |
466 | if (f == 0) { x = -x; } | 462 | if (f == 0) { x = -x; } |
467 | if (f == 1) { x = -x; y = -y; } | 463 | if (f == 1) { x = -x; y = -y; } |
@@ -549,7 +545,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
549 | 545 | ||
550 | // Fast Algebric Calculations instead of Vectors & Quaternions Product | 546 | // Fast Algebric Calculations instead of Vectors & Quaternions Product |
551 | x = 2 * (r.x * r.z + r.y * r.s); | 547 | x = 2 * (r.x * r.z + r.y * r.s); |
552 | y = 2*(-r.x * r.s + r.y * r.z); | 548 | y = 2 * (-r.x * r.s + r.y * r.z); |
553 | z = -r.x * r.x - r.y * r.y + r.z * r.z + r.s * r.s; | 549 | z = -r.x * r.x - r.y * r.y + r.z * r.z + r.s * r.s; |
554 | return (new LSL_Types.Vector3(x, y, z)); | 550 | return (new LSL_Types.Vector3(x, y, z)); |
555 | } | 551 | } |
@@ -571,6 +567,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
571 | public void llWhisper(int channelID, string text) | 567 | public void llWhisper(int channelID, string text) |
572 | { | 568 | { |
573 | m_host.AddScriptLPS(1); | 569 | m_host.AddScriptLPS(1); |
570 | |||
571 | if (text.Length > 1023) | ||
572 | text = text.Substring(0, 1023); | ||
573 | |||
574 | World.SimChat(Helpers.StringToField(text), | 574 | World.SimChat(Helpers.StringToField(text), |
575 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 575 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
576 | 576 | ||
@@ -581,6 +581,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
581 | public void llSay(int channelID, string text) | 581 | public void llSay(int channelID, string text) |
582 | { | 582 | { |
583 | m_host.AddScriptLPS(1); | 583 | m_host.AddScriptLPS(1); |
584 | |||
585 | if (text.Length > 1023) | ||
586 | text = text.Substring(0, 1023); | ||
587 | |||
584 | World.SimChat(Helpers.StringToField(text), | 588 | World.SimChat(Helpers.StringToField(text), |
585 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 589 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
586 | 590 | ||
@@ -591,8 +595,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
591 | public void llShout(int channelID, string text) | 595 | public void llShout(int channelID, string text) |
592 | { | 596 | { |
593 | m_host.AddScriptLPS(1); | 597 | m_host.AddScriptLPS(1); |
598 | |||
599 | if (text.Length > 1023) | ||
600 | text = text.Substring(0, 1023); | ||
601 | |||
594 | World.SimChat(Helpers.StringToField(text), | 602 | World.SimChat(Helpers.StringToField(text), |
595 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 603 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); |
596 | 604 | ||
597 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 605 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
598 | wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text); | 606 | wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text); |
@@ -606,6 +614,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
606 | return; | 614 | return; |
607 | } | 615 | } |
608 | 616 | ||
617 | if (text.Length > 1023) | ||
618 | text = text.Substring(0, 1023); | ||
619 | |||
609 | m_host.AddScriptLPS(1); | 620 | m_host.AddScriptLPS(1); |
610 | 621 | ||
611 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 622 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -637,7 +648,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
637 | 648 | ||
638 | public void llSensor(string name, string id, int type, double range, double arc) | 649 | public void llSensor(string name, string id, int type, double range, double arc) |
639 | { | 650 | { |
640 | m_host.AddScriptLPS(300); | 651 | m_host.AddScriptLPS(1); |
641 | LLUUID keyID = LLUUID.Zero; | 652 | LLUUID keyID = LLUUID.Zero; |
642 | LLUUID.TryParse(id, out keyID); | 653 | LLUUID.TryParse(id, out keyID); |
643 | 654 | ||
@@ -651,7 +662,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
651 | LLUUID.TryParse(id, out keyID); | 662 | LLUUID.TryParse(id, out keyID); |
652 | 663 | ||
653 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 664 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
654 | } | 665 | } |
655 | 666 | ||
656 | public void llSensorRemove() | 667 | public void llSensorRemove() |
657 | { | 668 | { |
@@ -685,7 +696,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
685 | if (SensedObject == null) | 696 | if (SensedObject == null) |
686 | return String.Empty; | 697 | return String.Empty; |
687 | return SensedObject.Name; | 698 | return SensedObject.Name; |
688 | |||
689 | } | 699 | } |
690 | 700 | ||
691 | public string llDetectedName(int number) | 701 | public string llDetectedName(int number) |
@@ -821,7 +831,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
821 | LLUUID SensedUUID = uuidDetectedKey(number); | 831 | LLUUID SensedUUID = uuidDetectedKey(number); |
822 | if (SensedUUID == LLUUID.Zero) | 832 | if (SensedUUID == LLUUID.Zero) |
823 | return String.Empty; | 833 | return String.Empty; |
824 | |||
825 | return SensedUUID.ToString(); | 834 | return SensedUUID.ToString(); |
826 | } | 835 | } |
827 | 836 | ||
@@ -869,7 +878,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
869 | mask |= 0x02; // active moving | 878 | mask |= 0x02; // active moving |
870 | if (SensedObject is IScript) mask |= 0x08; // Scripted. It COULD have one hidden ... | 879 | if (SensedObject is IScript) mask |= 0x08; // Scripted. It COULD have one hidden ... |
871 | return mask; | 880 | return mask; |
872 | |||
873 | } | 881 | } |
874 | 882 | ||
875 | public LSL_Types.Vector3 llDetectedPos(int number) | 883 | public LSL_Types.Vector3 llDetectedPos(int number) |
@@ -878,7 +886,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
878 | EntityBase SensedObject = entityDetectedKey(number); | 886 | EntityBase SensedObject = entityDetectedKey(number); |
879 | if (SensedObject == null) | 887 | if (SensedObject == null) |
880 | return new LSL_Types.Vector3(0, 0, 0); | 888 | return new LSL_Types.Vector3(0, 0, 0); |
881 | |||
882 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); | 889 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); |
883 | } | 890 | } |
884 | 891 | ||
@@ -888,7 +895,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
888 | EntityBase SensedObject = entityDetectedKey(number); | 895 | EntityBase SensedObject = entityDetectedKey(number); |
889 | if (SensedObject == null) | 896 | if (SensedObject == null) |
890 | return new LSL_Types.Vector3(0, 0, 0); | 897 | return new LSL_Types.Vector3(0, 0, 0); |
891 | |||
892 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); | 898 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); |
893 | } | 899 | } |
894 | 900 | ||
@@ -911,7 +917,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
911 | EntityBase SensedObject = entityDetectedKey(number); | 917 | EntityBase SensedObject = entityDetectedKey(number); |
912 | if (SensedObject == null) | 918 | if (SensedObject == null) |
913 | return new LSL_Types.Quaternion(); | 919 | return new LSL_Types.Quaternion(); |
914 | |||
915 | return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); | 920 | return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); |
916 | } | 921 | } |
917 | 922 | ||
@@ -986,8 +991,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
986 | } | 991 | } |
987 | else | 992 | else |
988 | m_host.ScriptSetPhysicsStatus(false); | 993 | m_host.ScriptSetPhysicsStatus(false); |
989 | |||
990 | } | 994 | } |
995 | |||
991 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM) | 996 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM) |
992 | { | 997 | { |
993 | if (value == 1) | 998 | if (value == 1) |
@@ -995,27 +1000,32 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
995 | else | 1000 | else |
996 | m_host.ScriptSetPhantomStatus(false); | 1001 | m_host.ScriptSetPhantomStatus(false); |
997 | } | 1002 | } |
1003 | |||
998 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) | 1004 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) |
999 | { | 1005 | { |
1000 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | 1006 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); |
1001 | } | 1007 | } |
1008 | |||
1002 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) | 1009 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) |
1003 | { | 1010 | { |
1004 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X; | 1011 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X; |
1005 | |||
1006 | } | 1012 | } |
1013 | |||
1007 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) | 1014 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) |
1008 | { | 1015 | { |
1009 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y; | 1016 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y; |
1010 | } | 1017 | } |
1018 | |||
1011 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) | 1019 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) |
1012 | { | 1020 | { |
1013 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z; | 1021 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z; |
1014 | } | 1022 | } |
1023 | |||
1015 | if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) | 1024 | if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) |
1016 | { | 1025 | { |
1017 | NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); | 1026 | NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); |
1018 | } | 1027 | } |
1028 | |||
1019 | if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) | 1029 | if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) |
1020 | { | 1030 | { |
1021 | if (value == 1) | 1031 | if (value == 1) |
@@ -1023,18 +1033,20 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1023 | else | 1033 | else |
1024 | m_host.SetDieAtEdge(false); | 1034 | m_host.SetDieAtEdge(false); |
1025 | } | 1035 | } |
1036 | |||
1026 | if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) | 1037 | if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) |
1027 | { | 1038 | { |
1028 | NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); | 1039 | NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); |
1029 | } | 1040 | } |
1041 | |||
1030 | if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX) | 1042 | if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX) |
1031 | { | 1043 | { |
1032 | NotImplemented("llSetStatus - STATUS_SANDBOX"); | 1044 | NotImplemented("llSetStatus - STATUS_SANDBOX"); |
1033 | } | 1045 | } |
1046 | |||
1034 | if (statusrotationaxis != 0) | 1047 | if (statusrotationaxis != 0) |
1035 | { | 1048 | { |
1036 | m_host.SetAxisRotation(statusrotationaxis, value); | 1049 | m_host.SetAxisRotation(statusrotationaxis, value); |
1037 | |||
1038 | } | 1050 | } |
1039 | } | 1051 | } |
1040 | 1052 | ||
@@ -1050,23 +1062,26 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1050 | return 1; | 1062 | return 1; |
1051 | } | 1063 | } |
1052 | return 0; | 1064 | return 0; |
1065 | |||
1053 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: | 1066 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: |
1054 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | 1067 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) |
1055 | { | 1068 | { |
1056 | return 1; | 1069 | return 1; |
1057 | } | 1070 | } |
1058 | return 0; | 1071 | return 0; |
1072 | |||
1059 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: | 1073 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: |
1060 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | 1074 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) |
1061 | { | 1075 | { |
1062 | return 1; | 1076 | return 1; |
1063 | } | 1077 | } |
1064 | return 0; | 1078 | return 0; |
1079 | |||
1065 | case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB: | 1080 | case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB: |
1066 | NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); | 1081 | NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); |
1067 | return 0; | 1082 | return 0; |
1068 | case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE: | ||
1069 | 1083 | ||
1084 | case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE: | ||
1070 | if (m_host.GetDieAtEdge()) | 1085 | if (m_host.GetDieAtEdge()) |
1071 | return 1; | 1086 | return 1; |
1072 | else | 1087 | else |
@@ -1075,15 +1090,19 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1075 | case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE: | 1090 | case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE: |
1076 | NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); | 1091 | NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); |
1077 | return 0; | 1092 | return 0; |
1093 | |||
1078 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X: | 1094 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X: |
1079 | NotImplemented("llGetStatus - STATUS_ROTATE_X"); | 1095 | NotImplemented("llGetStatus - STATUS_ROTATE_X"); |
1080 | return 0; | 1096 | return 0; |
1097 | |||
1081 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y: | 1098 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y: |
1082 | NotImplemented("llGetStatus - STATUS_ROTATE_Y"); | 1099 | NotImplemented("llGetStatus - STATUS_ROTATE_Y"); |
1083 | return 0; | 1100 | return 0; |
1101 | |||
1084 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z: | 1102 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z: |
1085 | NotImplemented("llGetStatus - STATUS_ROTATE_Z"); | 1103 | NotImplemented("llGetStatus - STATUS_ROTATE_Z"); |
1086 | return 0; | 1104 | return 0; |
1105 | |||
1087 | case BuiltIn_Commands_BaseClass.STATUS_SANDBOX: | 1106 | case BuiltIn_Commands_BaseClass.STATUS_SANDBOX: |
1088 | NotImplemented("llGetStatus - STATUS_SANDBOX"); | 1107 | NotImplemented("llGetStatus - STATUS_SANDBOX"); |
1089 | return 0; | 1108 | return 0; |
@@ -1179,103 +1198,103 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1179 | 1198 | ||
1180 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1199 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1181 | { | 1200 | { |
1182 | LLObject.TextureEntry tex = part.Shape.Textures; | 1201 | LLObject.TextureEntry tex = part.Shape.Textures; |
1183 | if (face > -1) | 1202 | if (face > -1) |
1184 | { | 1203 | { |
1185 | tex.CreateFace((uint)face); | 1204 | tex.CreateFace((uint) face); |
1186 | tex.FaceTextures[face].Glow = glow; | 1205 | tex.FaceTextures[face].Glow = glow; |
1187 | part.UpdateTexture(tex); | 1206 | part.UpdateTexture(tex); |
1188 | return; | 1207 | return; |
1189 | } | 1208 | } |
1190 | else if (face == -1) | 1209 | else if (face == -1) |
1191 | { | 1210 | { |
1192 | for (uint i = 0; i < 32; i++) | 1211 | for (uint i = 0; i < 32; i++) |
1193 | { | 1212 | { |
1194 | if (tex.FaceTextures[i] != null) | 1213 | if (tex.FaceTextures[i] != null) |
1195 | { | 1214 | { |
1196 | tex.FaceTextures[i].Glow = glow; | 1215 | tex.FaceTextures[i].Glow = glow; |
1197 | } | 1216 | } |
1198 | tex.DefaultTexture.Glow = glow; | 1217 | tex.DefaultTexture.Glow = glow; |
1199 | } | 1218 | } |
1200 | part.UpdateTexture(tex); | 1219 | part.UpdateTexture(tex); |
1201 | return; | 1220 | return; |
1202 | } | 1221 | } |
1203 | } | 1222 | } |
1204 | 1223 | ||
1205 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | 1224 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) |
1206 | { | 1225 | { |
1207 | 1226 | ||
1208 | Shininess sval = new Shininess(); | 1227 | Shininess sval = new Shininess(); |
1209 | 1228 | ||
1210 | switch (shiny) | 1229 | switch (shiny) |
1211 | { | 1230 | { |
1212 | case 0: | 1231 | case 0: |
1213 | sval = Shininess.None; | 1232 | sval = Shininess.None; |
1214 | break; | 1233 | break; |
1215 | case 1: | 1234 | case 1: |
1216 | sval = Shininess.Low; | 1235 | sval = Shininess.Low; |
1217 | break; | 1236 | break; |
1218 | case 2: | 1237 | case 2: |
1219 | sval = Shininess.Medium; | 1238 | sval = Shininess.Medium; |
1220 | break; | 1239 | break; |
1221 | case 3: | 1240 | case 3: |
1222 | sval = Shininess.High; | 1241 | sval = Shininess.High; |
1223 | break; | 1242 | break; |
1224 | default: | 1243 | default: |
1225 | sval = Shininess.None; | 1244 | sval = Shininess.None; |
1226 | break; | 1245 | break; |
1227 | } | 1246 | } |
1228 | 1247 | ||
1229 | LLObject.TextureEntry tex = part.Shape.Textures; | 1248 | LLObject.TextureEntry tex = part.Shape.Textures; |
1230 | if (face > -1) | 1249 | if (face > -1) |
1231 | { | 1250 | { |
1232 | tex.CreateFace((uint)face); | 1251 | tex.CreateFace((uint) face); |
1233 | tex.FaceTextures[face].Shiny = sval; | 1252 | tex.FaceTextures[face].Shiny = sval; |
1234 | tex.FaceTextures[face].Bump = bump; | 1253 | tex.FaceTextures[face].Bump = bump; |
1235 | part.UpdateTexture(tex); | 1254 | part.UpdateTexture(tex); |
1236 | return; | 1255 | return; |
1237 | } | 1256 | } |
1238 | else if (face == -1) | 1257 | else if (face == -1) |
1239 | { | 1258 | { |
1240 | for (uint i = 0; i < 32; i++) | 1259 | for (uint i = 0; i < 32; i++) |
1241 | { | 1260 | { |
1242 | if (tex.FaceTextures[i] != null) | 1261 | if (tex.FaceTextures[i] != null) |
1243 | { | 1262 | { |
1244 | tex.FaceTextures[i].Shiny = sval; | 1263 | tex.FaceTextures[i].Shiny = sval; |
1245 | tex.FaceTextures[i].Bump = bump; ; | 1264 | tex.FaceTextures[i].Bump = bump;; |
1246 | } | 1265 | } |
1247 | tex.DefaultTexture.Shiny = sval; | 1266 | tex.DefaultTexture.Shiny = sval; |
1248 | tex.DefaultTexture.Bump = bump; | 1267 | tex.DefaultTexture.Bump = bump; |
1249 | } | 1268 | } |
1250 | part.UpdateTexture(tex); | 1269 | part.UpdateTexture(tex); |
1251 | return; | 1270 | return; |
1252 | } | 1271 | } |
1253 | } | 1272 | } |
1254 | 1273 | ||
1255 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1274 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1256 | { | 1275 | { |
1257 | LLObject.TextureEntry tex = part.Shape.Textures; | 1276 | LLObject.TextureEntry tex = part.Shape.Textures; |
1258 | if (face > -1) | 1277 | if (face > -1) |
1259 | { | 1278 | { |
1260 | tex.CreateFace((uint)face); | 1279 | tex.CreateFace((uint) face); |
1261 | tex.FaceTextures[face].Fullbright = bright; | 1280 | tex.FaceTextures[face].Fullbright = bright; |
1262 | part.UpdateTexture(tex); | 1281 | part.UpdateTexture(tex); |
1263 | return; | 1282 | return; |
1264 | } | 1283 | } |
1265 | else if (face == -1) | 1284 | else if (face == -1) |
1266 | { | 1285 | { |
1267 | for (uint i = 0; i < 32; i++) | 1286 | for (uint i = 0; i < 32; i++) |
1268 | { | 1287 | { |
1269 | if (tex.FaceTextures[i] != null) | 1288 | if (tex.FaceTextures[i] != null) |
1270 | { | 1289 | { |
1271 | tex.FaceTextures[i].Fullbright = bright; | 1290 | tex.FaceTextures[i].Fullbright = bright; |
1272 | } | 1291 | } |
1273 | } | 1292 | } |
1274 | tex.DefaultTexture.Fullbright = bright; | 1293 | tex.DefaultTexture.Fullbright = bright; |
1275 | part.UpdateTexture(tex); | 1294 | part.UpdateTexture(tex); |
1276 | return; | 1295 | return; |
1277 | } | 1296 | } |
1278 | } | 1297 | } |
1279 | 1298 | ||
1280 | public double llGetAlpha(int face) | 1299 | public double llGetAlpha(int face) |
1281 | { | 1300 | { |
@@ -1426,8 +1445,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1426 | part.ScheduleFullUpdate(); | 1445 | part.ScheduleFullUpdate(); |
1427 | } | 1446 | } |
1428 | 1447 | ||
1429 | |||
1430 | |||
1431 | public LSL_Types.Vector3 llGetColor(int face) | 1448 | public LSL_Types.Vector3 llGetColor(int face) |
1432 | { | 1449 | { |
1433 | m_host.AddScriptLPS(1); | 1450 | m_host.AddScriptLPS(1); |
@@ -1460,6 +1477,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1460 | { | 1477 | { |
1461 | m_host.AddScriptLPS(1); | 1478 | m_host.AddScriptLPS(1); |
1462 | SetTexture(m_host, texture, face); | 1479 | SetTexture(m_host, texture, face); |
1480 | // ScriptSleep(200); | ||
1463 | } | 1481 | } |
1464 | 1482 | ||
1465 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1483 | private void SetTexture(SceneObjectPart part, string texture, int face) |
@@ -1504,6 +1522,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1504 | m_host.AddScriptLPS(1); | 1522 | m_host.AddScriptLPS(1); |
1505 | 1523 | ||
1506 | ScaleTexture(m_host, u, v, face); | 1524 | ScaleTexture(m_host, u, v, face); |
1525 | // ScriptSleep(200); | ||
1507 | } | 1526 | } |
1508 | 1527 | ||
1509 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1528 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
@@ -1539,6 +1558,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1539 | { | 1558 | { |
1540 | m_host.AddScriptLPS(1); | 1559 | m_host.AddScriptLPS(1); |
1541 | OffsetTexture(m_host, u, v, face); | 1560 | OffsetTexture(m_host, u, v, face); |
1561 | // ScriptSleep(200); | ||
1542 | } | 1562 | } |
1543 | 1563 | ||
1544 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1564 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
@@ -1574,6 +1594,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1574 | { | 1594 | { |
1575 | m_host.AddScriptLPS(1); | 1595 | m_host.AddScriptLPS(1); |
1576 | RotateTexture(m_host, rotation, face); | 1596 | RotateTexture(m_host, rotation, face); |
1597 | // ScriptSleep(200); | ||
1577 | } | 1598 | } |
1578 | 1599 | ||
1579 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1600 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
@@ -1628,19 +1649,25 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1628 | 1649 | ||
1629 | SetPos(m_host, pos); | 1650 | SetPos(m_host, pos); |
1630 | 1651 | ||
1631 | // sleep for 0.2 seconds | ||
1632 | ScriptSleep(200); | 1652 | ScriptSleep(200); |
1633 | } | 1653 | } |
1634 | 1654 | ||
1635 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 pos) | 1655 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos) |
1636 | { | 1656 | { |
1657 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | ||
1658 | LSL_Types.Vector3 currentPos = llGetLocalPos(); | ||
1659 | if (llVecDist(currentPos, targetPos) > 10) | ||
1660 | { | ||
1661 | targetPos = currentPos + 10 * llVecNorm(targetPos - currentPos); | ||
1662 | } | ||
1663 | |||
1637 | if (part.ParentID != 0) | 1664 | if (part.ParentID != 0) |
1638 | { | 1665 | { |
1639 | part.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 1666 | part.UpdateOffSet(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1640 | } | 1667 | } |
1641 | else | 1668 | else |
1642 | { | 1669 | { |
1643 | part.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 1670 | part.UpdateGroupPosition(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1644 | } | 1671 | } |
1645 | } | 1672 | } |
1646 | 1673 | ||
@@ -1675,7 +1702,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1675 | 1702 | ||
1676 | SetRot(m_host, rot); | 1703 | SetRot(m_host, rot); |
1677 | 1704 | ||
1678 | // sleep for 0.2 seconds | ||
1679 | ScriptSleep(200); | 1705 | ScriptSleep(200); |
1680 | } | 1706 | } |
1681 | 1707 | ||
@@ -1954,6 +1980,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1954 | { | 1980 | { |
1955 | m_host.AddScriptLPS(1); | 1981 | m_host.AddScriptLPS(1); |
1956 | m_host.PreloadSound(sound); | 1982 | m_host.PreloadSound(sound); |
1983 | // ScriptSleep(1000); | ||
1957 | } | 1984 | } |
1958 | 1985 | ||
1959 | /// <summary> | 1986 | /// <summary> |
@@ -2237,24 +2264,28 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2237 | { | 2264 | { |
2238 | m_host.AddScriptLPS(1); | 2265 | m_host.AddScriptLPS(1); |
2239 | Deprecated("llMakeExplosion"); | 2266 | Deprecated("llMakeExplosion"); |
2267 | // ScriptSleep(100); | ||
2240 | } | 2268 | } |
2241 | 2269 | ||
2242 | public void llMakeFountain() | 2270 | public void llMakeFountain() |
2243 | { | 2271 | { |
2244 | m_host.AddScriptLPS(1); | 2272 | m_host.AddScriptLPS(1); |
2245 | Deprecated("llMakeFountain"); | 2273 | Deprecated("llMakeFountain"); |
2274 | // ScriptSleep(100); | ||
2246 | } | 2275 | } |
2247 | 2276 | ||
2248 | public void llMakeSmoke() | 2277 | public void llMakeSmoke() |
2249 | { | 2278 | { |
2250 | m_host.AddScriptLPS(1); | 2279 | m_host.AddScriptLPS(1); |
2251 | Deprecated("llMakeSmoke"); | 2280 | Deprecated("llMakeSmoke"); |
2281 | // ScriptSleep(100); | ||
2252 | } | 2282 | } |
2253 | 2283 | ||
2254 | public void llMakeFire() | 2284 | public void llMakeFire() |
2255 | { | 2285 | { |
2256 | m_host.AddScriptLPS(1); | 2286 | m_host.AddScriptLPS(1); |
2257 | Deprecated("llMakeFire"); | 2287 | Deprecated("llMakeFire"); |
2288 | // ScriptSleep(100); | ||
2258 | } | 2289 | } |
2259 | 2290 | ||
2260 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) | 2291 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) |
@@ -2305,8 +2336,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2305 | //Recoil. | 2336 | //Recoil. |
2306 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | 2337 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); |
2307 | found = true; | 2338 | found = true; |
2308 | //script delay | 2339 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) |
2309 | ScriptSleep((int)((groupmass * velmag) / 10)); | 2340 | ScriptSleep((int)((groupmass * velmag) / 10)); |
2341 | // ScriptSleep(100); | ||
2310 | break; | 2342 | break; |
2311 | } | 2343 | } |
2312 | } | 2344 | } |
@@ -2340,8 +2372,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2340 | 2372 | ||
2341 | public void llSleep(double sec) | 2373 | public void llSleep(double sec) |
2342 | { | 2374 | { |
2343 | m_host.AddScriptLPS((int)(sec * 100)); | 2375 | m_host.AddScriptLPS(1); |
2344 | System.Threading.Thread.Sleep((int)(sec * 1000)); | 2376 | Thread.Sleep((int)(sec * 1000)); |
2345 | } | 2377 | } |
2346 | 2378 | ||
2347 | public double llGetMass() | 2379 | public double llGetMass() |
@@ -2460,8 +2492,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2460 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | 2492 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; |
2461 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | 2493 | msg.toAgentID = new Guid(user); // toAgentID.UUID; |
2462 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 2494 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
2463 | Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 2495 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
2464 | Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 2496 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
2465 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | 2497 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; |
2466 | //if (client != null) | 2498 | //if (client != null) |
2467 | //{ | 2499 | //{ |
@@ -2480,6 +2512,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2480 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | 2512 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; |
2481 | msg.binaryBucket = new byte[0];// binaryBucket; | 2513 | msg.binaryBucket = new byte[0];// binaryBucket; |
2482 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 2514 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
2515 | // ScriptSleep(2000); | ||
2516 | |||
2483 | // NotImplemented("llInstantMessage"); | 2517 | // NotImplemented("llInstantMessage"); |
2484 | } | 2518 | } |
2485 | 2519 | ||
@@ -2491,6 +2525,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2491 | return; | 2525 | return; |
2492 | 2526 | ||
2493 | emailModule.SendEmail(m_host.UUID, address, subject, message); | 2527 | emailModule.SendEmail(m_host.UUID, address, subject, message); |
2528 | // ScriptSleep(20000); | ||
2494 | } | 2529 | } |
2495 | 2530 | ||
2496 | public void llGetNextEmail(string address, string subject) | 2531 | public void llGetNextEmail(string address, string subject) |
@@ -2914,7 +2949,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2914 | SceneObjectGroup parentPrim = null, childPrim = null; | 2949 | SceneObjectGroup parentPrim = null, childPrim = null; |
2915 | if (targetPart != null) | 2950 | if (targetPart != null) |
2916 | { | 2951 | { |
2917 | if (parent == BuiltIn_Commands_BaseClass.TRUE) { | 2952 | if (parent != 0) { |
2918 | parentPrim = m_host.ParentGroup; | 2953 | parentPrim = m_host.ParentGroup; |
2919 | childPrim = targetPart.ParentGroup; | 2954 | childPrim = targetPart.ParentGroup; |
2920 | } | 2955 | } |
@@ -2932,9 +2967,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2932 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 2967 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); |
2933 | parentPrim.GetProperties(client); | 2968 | parentPrim.GetProperties(client); |
2934 | 2969 | ||
2935 | // sleep for 1 second | ||
2936 | ScriptSleep(1000); | 2970 | ScriptSleep(1000); |
2937 | |||
2938 | } | 2971 | } |
2939 | 2972 | ||
2940 | public void llBreakLink(int linknum) | 2973 | public void llBreakLink(int linknum) |
@@ -3096,6 +3129,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3096 | // destination is an object | 3129 | // destination is an object |
3097 | World.MoveTaskInventoryItem(destId, m_host, objId); | 3130 | World.MoveTaskInventoryItem(destId, m_host, objId); |
3098 | } | 3131 | } |
3132 | // ScriptSleep(3000); | ||
3099 | } | 3133 | } |
3100 | 3134 | ||
3101 | public void llRemoveInventory(string name) | 3135 | public void llRemoveInventory(string name) |
@@ -3134,12 +3168,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3134 | { | 3168 | { |
3135 | m_host.AddScriptLPS(1); | 3169 | m_host.AddScriptLPS(1); |
3136 | NotImplemented("llRequestAgentData"); | 3170 | NotImplemented("llRequestAgentData"); |
3171 | // ScriptSleep(100); | ||
3137 | return String.Empty; | 3172 | return String.Empty; |
3138 | } | 3173 | } |
3139 | 3174 | ||
3140 | public string llRequestInventoryData(string name) | 3175 | public string llRequestInventoryData(string name) |
3141 | { | 3176 | { |
3142 | m_host.AddScriptLPS(1); | 3177 | m_host.AddScriptLPS(1); |
3178 | |||
3143 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3179 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
3144 | { | 3180 | { |
3145 | if (item.Type == 3 && item.Name == name) | 3181 | if (item.Type == 3 && item.Name == name) |
@@ -3167,9 +3203,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3167 | reply); | 3203 | reply); |
3168 | }, false); | 3204 | }, false); |
3169 | 3205 | ||
3206 | // ScriptSleep(1000); | ||
3170 | return tid.ToString(); | 3207 | return tid.ToString(); |
3171 | } | 3208 | } |
3172 | } | 3209 | } |
3210 | // ScriptSleep(1000); | ||
3173 | return String.Empty; | 3211 | return String.Empty; |
3174 | } | 3212 | } |
3175 | 3213 | ||
@@ -3193,6 +3231,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3193 | World.TeleportClientHome(agentId, presence.ControllingClient); | 3231 | World.TeleportClientHome(agentId, presence.ControllingClient); |
3194 | } | 3232 | } |
3195 | } | 3233 | } |
3234 | // ScriptSleep(5000); | ||
3196 | } | 3235 | } |
3197 | 3236 | ||
3198 | public void llModifyLand(int action, int brush) | 3237 | public void llModifyLand(int action, int brush) |
@@ -3256,7 +3295,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3256 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 3295 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
3257 | partLocalID, partItemID, "link_message", EventQueueManager.llDetectNull, resobj | 3296 | partLocalID, partItemID, "link_message", EventQueueManager.llDetectNull, resobj |
3258 | ); | 3297 | ); |
3259 | |||
3260 | } | 3298 | } |
3261 | } | 3299 | } |
3262 | 3300 | ||
@@ -3363,7 +3401,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3363 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 3401 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
3364 | m_localID, partItemID, "link_message", EventQueueManager.llDetectNull, resobj | 3402 | m_localID, partItemID, "link_message", EventQueueManager.llDetectNull, resobj |
3365 | ); | 3403 | ); |
3366 | |||
3367 | } | 3404 | } |
3368 | } | 3405 | } |
3369 | 3406 | ||
@@ -3437,12 +3474,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3437 | return result; | 3474 | return result; |
3438 | 3475 | ||
3439 | } | 3476 | } |
3477 | |||
3440 | // this function to understand which shape it is (taken from meshmerizer) | 3478 | // this function to understand which shape it is (taken from meshmerizer) |
3441 | // quite useful can be used by meshmerizer to have a centralized point of understanding the shape | 3479 | // quite useful can be used by meshmerizer to have a centralized point of understanding the shape |
3442 | // except that it refers to scripting constants | 3480 | // except that it refers to scripting constants |
3443 | private int getScriptPrimType(PrimitiveBaseShape primShape) | 3481 | private int getScriptPrimType(PrimitiveBaseShape primShape) |
3444 | { | 3482 | { |
3445 | |||
3446 | if (primShape.SculptEntry) | 3483 | if (primShape.SculptEntry) |
3447 | return BuiltIn_Commands_BaseClass.PRIM_TYPE_SCULPT; | 3484 | return BuiltIn_Commands_BaseClass.PRIM_TYPE_SCULPT; |
3448 | if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) | 3485 | if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) |
@@ -3473,9 +3510,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3473 | return BuiltIn_Commands_BaseClass.PRIM_TYPE_RING; | 3510 | return BuiltIn_Commands_BaseClass.PRIM_TYPE_RING; |
3474 | } | 3511 | } |
3475 | return BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX; | 3512 | return BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX; |
3476 | |||
3477 | |||
3478 | } | 3513 | } |
3514 | |||
3479 | // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces | 3515 | // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces |
3480 | private void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, | 3516 | private void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, |
3481 | out bool hasDimple, out bool hasProfileCut) | 3517 | out bool hasDimple, out bool hasProfileCut) |
@@ -3553,10 +3589,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3553 | ret = 1; | 3589 | ret = 1; |
3554 | break; | 3590 | break; |
3555 | } | 3591 | } |
3556 | |||
3557 | return ret; | 3592 | return ret; |
3558 | } | 3593 | } |
3559 | 3594 | ||
3595 | |||
3560 | /* The new / changed functions were tested with the following LSL script: | 3596 | /* The new / changed functions were tested with the following LSL script: |
3561 | 3597 | ||
3562 | default | 3598 | default |
@@ -3714,7 +3750,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3714 | m_host.ParentGroup.RootPart.AllowedDrop = true; | 3750 | m_host.ParentGroup.RootPart.AllowedDrop = true; |
3715 | else | 3751 | else |
3716 | m_host.ParentGroup.RootPart.AllowedDrop = false; | 3752 | m_host.ParentGroup.RootPart.AllowedDrop = false; |
3717 | |||
3718 | } | 3753 | } |
3719 | 3754 | ||
3720 | public LSL_Types.Vector3 llGetSunDirection() | 3755 | public LSL_Types.Vector3 llGetSunDirection() |
@@ -4069,16 +4104,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4069 | { | 4104 | { |
4070 | switch (src[i]) | 4105 | switch (src[i]) |
4071 | { | 4106 | { |
4072 | case '<' : | 4107 | case '<': |
4073 | parens++; | 4108 | parens++; |
4074 | length++; | 4109 | length++; |
4075 | break; | 4110 | break; |
4076 | case '>' : | 4111 | case '>': |
4077 | if (parens > 0) | 4112 | if (parens > 0) |
4078 | parens--; | 4113 | parens--; |
4079 | length++; | 4114 | length++; |
4080 | break; | 4115 | break; |
4081 | case ',' : | 4116 | case ',': |
4082 | if (parens == 0) | 4117 | if (parens == 0) |
4083 | { | 4118 | { |
4084 | result.Add(src.Substring(start,length).Trim()); | 4119 | result.Add(src.Substring(start,length).Trim()); |
@@ -4090,7 +4125,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4090 | length++; | 4125 | length++; |
4091 | } | 4126 | } |
4092 | break; | 4127 | break; |
4093 | default : | 4128 | default: |
4094 | length++; | 4129 | length++; |
4095 | break; | 4130 | break; |
4096 | } | 4131 | } |
@@ -4099,7 +4134,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4099 | result.Add(src.Substring(start,length).Trim()); | 4134 | result.Add(src.Substring(start,length).Trim()); |
4100 | 4135 | ||
4101 | return result; | 4136 | return result; |
4102 | |||
4103 | } | 4137 | } |
4104 | 4138 | ||
4105 | /// <summary> | 4139 | /// <summary> |
@@ -4115,7 +4149,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4115 | 4149 | ||
4116 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | 4150 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) |
4117 | { | 4151 | { |
4118 | |||
4119 | LSL_Types.list result; | 4152 | LSL_Types.list result; |
4120 | Random rand = new Random(); | 4153 | Random rand = new Random(); |
4121 | 4154 | ||
@@ -4174,7 +4207,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4174 | } | 4207 | } |
4175 | 4208 | ||
4176 | return result; | 4209 | return result; |
4177 | |||
4178 | } | 4210 | } |
4179 | 4211 | ||
4180 | /// <summary> | 4212 | /// <summary> |
@@ -4398,6 +4430,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4398 | { | 4430 | { |
4399 | m_host.AddScriptLPS(1); | 4431 | m_host.AddScriptLPS(1); |
4400 | m_host.AdjustSoundGain(volume); | 4432 | m_host.AdjustSoundGain(volume); |
4433 | // ScriptSleep(100); | ||
4401 | } | 4434 | } |
4402 | 4435 | ||
4403 | public void llSetSoundQueueing(int queue) | 4436 | public void llSetSoundQueueing(int queue) |
@@ -4550,81 +4583,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4550 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); | 4583 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); |
4551 | } | 4584 | } |
4552 | 4585 | ||
4553 | public string llGetNotecardLine(string name, int line) | ||
4554 | { | ||
4555 | m_host.AddScriptLPS(1); | ||
4556 | |||
4557 | // TODO: this script function should actually return | ||
4558 | // the requested notecard line via the dataserver event | ||
4559 | // once it is implemented - krtaylor | ||
4560 | |||
4561 | String[] notecardLines = GetNotecardLines(name); | ||
4562 | |||
4563 | line--; // array starts at 0 | ||
4564 | if ((!String.IsNullOrEmpty(notecardLines[0])) && | ||
4565 | (line >= 0) && | ||
4566 | (line < notecardLines.Length)) | ||
4567 | { | ||
4568 | return notecardLines[line]; | ||
4569 | } | ||
4570 | else | ||
4571 | { | ||
4572 | return String.Empty; | ||
4573 | } | ||
4574 | } | ||
4575 | |||
4576 | private String[] GetNotecardLines(string name) | ||
4577 | { | ||
4578 | // bool found = false; | ||
4579 | int notecardIndex = 0; | ||
4580 | String[] notecardLines = { "0" }; | ||
4581 | notecardLines[0] = String.Empty; | ||
4582 | |||
4583 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
4584 | { | ||
4585 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) | ||
4586 | { | ||
4587 | // OK, it has the right name and it is a notecard | ||
4588 | // so get the asset that contains the notecard raw data | ||
4589 | // and convert it into a string | ||
4590 | AssetBase notecardAsset = World.AssetCache.GetAsset(inv.Value.AssetID, false); | ||
4591 | String dataString = System.Text.Encoding.ASCII.GetString(notecardAsset.Data); | ||
4592 | |||
4593 | if (!String.IsNullOrEmpty(dataString)) | ||
4594 | { | ||
4595 | // good, we have the notecard data as a string | ||
4596 | // now parse the text lines using the Linden Text delimiters | ||
4597 | notecardIndex = dataString.IndexOf("}\nText length "); | ||
4598 | if (notecardIndex > 0) | ||
4599 | { | ||
4600 | notecardIndex = notecardIndex + 2; //get past delimiter | ||
4601 | notecardIndex = dataString.IndexOf("\n", notecardIndex); | ||
4602 | if (notecardIndex > 0) | ||
4603 | { | ||
4604 | // Finally got to the first line of the notecard | ||
4605 | // now find the end of the notecard text delimited by }<LF> | ||
4606 | // parse the lines, delimited by <LF> | ||
4607 | notecardIndex = dataString.IndexOf("\n", notecardIndex); | ||
4608 | notecardIndex++; // get past delimiter | ||
4609 | |||
4610 | int notecardLength = dataString.Length - notecardIndex - 3; | ||
4611 | |||
4612 | // create new string to parse that only consists of the actual lines in the asset | ||
4613 | Char[] notecardCharArray = dataString.ToCharArray(notecardIndex, notecardLength); | ||
4614 | String notecardString = new String(notecardCharArray); | ||
4615 | |||
4616 | // split the lines of the notecard into separate strings | ||
4617 | char[] delimChar = { '\n' }; | ||
4618 | notecardLines = notecardString.Split(delimChar); | ||
4619 | return notecardLines; | ||
4620 | } | ||
4621 | } | ||
4622 | } | ||
4623 | } | ||
4624 | } | ||
4625 | return notecardLines; | ||
4626 | } | ||
4627 | |||
4628 | public LSL_Types.Vector3 llGetAgentSize(string id) | 4586 | public LSL_Types.Vector3 llGetAgentSize(string id) |
4629 | { | 4587 | { |
4630 | m_host.AddScriptLPS(1); | 4588 | m_host.AddScriptLPS(1); |
@@ -5071,6 +5029,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5071 | land.ParcelAccessList.Add(entry); | 5029 | land.ParcelAccessList.Add(entry); |
5072 | } | 5030 | } |
5073 | } | 5031 | } |
5032 | // ScriptSleep(100); | ||
5074 | } | 5033 | } |
5075 | 5034 | ||
5076 | public void llSetTouchText(string text) | 5035 | public void llSetTouchText(string text) |
@@ -5158,6 +5117,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5158 | buts[i] = buttons.Data[i].ToString(); | 5117 | buts[i] = buttons.Data[i].ToString(); |
5159 | } | 5118 | } |
5160 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5119 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5120 | // ScriptSleep(1000); | ||
5161 | } | 5121 | } |
5162 | 5122 | ||
5163 | public void llVolumeDetect(int detect) | 5123 | public void llVolumeDetect(int detect) |
@@ -5232,12 +5192,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5232 | { | 5192 | { |
5233 | m_host.AddScriptLPS(1); | 5193 | m_host.AddScriptLPS(1); |
5234 | Deprecated("llRemoteLoadScript"); | 5194 | Deprecated("llRemoteLoadScript"); |
5195 | // ScriptSleep(3000); | ||
5235 | } | 5196 | } |
5236 | 5197 | ||
5237 | public void llSetRemoteScriptAccessPin(int pin) | 5198 | public void llSetRemoteScriptAccessPin(int pin) |
5238 | { | 5199 | { |
5239 | m_host.AddScriptLPS(1); | 5200 | m_host.AddScriptLPS(1); |
5240 | |||
5241 | m_host.ScriptAccessPin = pin; | 5201 | m_host.ScriptAccessPin = pin; |
5242 | } | 5202 | } |
5243 | 5203 | ||
@@ -5287,11 +5247,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5287 | ScriptSleep(3000); | 5247 | ScriptSleep(3000); |
5288 | } | 5248 | } |
5289 | 5249 | ||
5290 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) | ||
5291 | // Not sure where these constants should live: | ||
5292 | // REMOTE_DATA_CHANNEL = 1 | ||
5293 | // REMOTE_DATA_REQUEST = 2 | ||
5294 | // REMOTE_DATA_REPLY = 3 | ||
5295 | public void llOpenRemoteDataChannel() | 5250 | public void llOpenRemoteDataChannel() |
5296 | { | 5251 | { |
5297 | m_host.AddScriptLPS(1); | 5252 | m_host.AddScriptLPS(1); |
@@ -5302,12 +5257,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5302 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 5257 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
5303 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); | 5258 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); |
5304 | } | 5259 | } |
5260 | // ScriptSleep(1000); | ||
5305 | } | 5261 | } |
5306 | 5262 | ||
5307 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | 5263 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) |
5308 | { | 5264 | { |
5309 | m_host.AddScriptLPS(1); | 5265 | m_host.AddScriptLPS(1); |
5310 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5266 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5267 | // ScriptSleep(3000); | ||
5311 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); | 5268 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); |
5312 | } | 5269 | } |
5313 | 5270 | ||
@@ -5316,6 +5273,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5316 | m_host.AddScriptLPS(1); | 5273 | m_host.AddScriptLPS(1); |
5317 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5274 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5318 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | 5275 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); |
5276 | // ScriptSleep(3000); | ||
5319 | } | 5277 | } |
5320 | 5278 | ||
5321 | public void llCloseRemoteDataChannel(string channel) | 5279 | public void llCloseRemoteDataChannel(string channel) |
@@ -5323,6 +5281,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5323 | m_host.AddScriptLPS(1); | 5281 | m_host.AddScriptLPS(1); |
5324 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5282 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5325 | xmlrpcMod.CloseXMLRPCChannel(channel); | 5283 | xmlrpcMod.CloseXMLRPCChannel(channel); |
5284 | // ScriptSleep(1000); | ||
5326 | } | 5285 | } |
5327 | 5286 | ||
5328 | public string llMD5String(string src, int nonce) | 5287 | public string llMD5String(string src, int nonce) |
@@ -5900,7 +5859,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5900 | break; | 5859 | break; |
5901 | case (int)BuiltIn_Commands_BaseClass.PRIM_GLOW: | 5860 | case (int)BuiltIn_Commands_BaseClass.PRIM_GLOW: |
5902 | if (remain < 2) | 5861 | if (remain < 2) |
5903 | return; | 5862 | return; |
5904 | face = Convert.ToInt32(rules.Data[idx++]); | 5863 | face = Convert.ToInt32(rules.Data[idx++]); |
5905 | float glow = (float)Convert.ToDouble(rules.Data[idx++]); | 5864 | float glow = (float)Convert.ToDouble(rules.Data[idx++]); |
5906 | 5865 | ||
@@ -5909,7 +5868,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5909 | break; | 5868 | break; |
5910 | case (int)BuiltIn_Commands_BaseClass.PRIM_BUMP_SHINY: | 5869 | case (int)BuiltIn_Commands_BaseClass.PRIM_BUMP_SHINY: |
5911 | if (remain < 3) | 5870 | if (remain < 3) |
5912 | return; | 5871 | return; |
5913 | face = Convert.ToInt32(rules.Data[idx++]); | 5872 | face = Convert.ToInt32(rules.Data[idx++]); |
5914 | int shiny = Convert.ToInt32(rules.Data[idx++]); | 5873 | int shiny = Convert.ToInt32(rules.Data[idx++]); |
5915 | Bumpiness bump = (Bumpiness)Convert.ToByte(rules.Data[idx++]); | 5874 | Bumpiness bump = (Bumpiness)Convert.ToByte(rules.Data[idx++]); |
@@ -5918,58 +5877,58 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5918 | 5877 | ||
5919 | break; | 5878 | break; |
5920 | case (int)BuiltIn_Commands_BaseClass.PRIM_FULLBRIGHT: | 5879 | case (int)BuiltIn_Commands_BaseClass.PRIM_FULLBRIGHT: |
5921 | if (remain < 2) | 5880 | if (remain < 2) |
5922 | return; | 5881 | return; |
5923 | face = Convert.ToInt32(rules.Data[idx++]); | 5882 | face = Convert.ToInt32(rules.Data[idx++]); |
5924 | string bv = rules.Data[idx++].ToString(); | 5883 | string bv = rules.Data[idx++].ToString(); |
5925 | bool st; | 5884 | bool st; |
5926 | if (bv.Equals("1")) | 5885 | if (bv.Equals("1")) |
5927 | st = true; | 5886 | st = true; |
5928 | else | 5887 | else |
5929 | st = false; | 5888 | st = false; |
5930 | 5889 | ||
5931 | SetFullBright(part, face, st); | 5890 | SetFullBright(part, face , st); |
5932 | break; | 5891 | break; |
5933 | case (int)BuiltIn_Commands_BaseClass.PRIM_MATERIAL: | 5892 | case (int)BuiltIn_Commands_BaseClass.PRIM_MATERIAL: |
5934 | if (remain < 1) | 5893 | if (remain < 1) |
5935 | return; | 5894 | return; |
5936 | if (part != null) | 5895 | if (part != null) |
5937 | { | 5896 | { |
5938 | /* Unhandled at this time - sends "Unhandled" message | 5897 | /* Unhandled at this time - sends "Unhandled" message |
5939 | will enable when available | 5898 | will enable when available |
5940 | byte material = (byte)Convert.ToByte( rules.Data[idx++]); | 5899 | byte material = (byte)Convert.ToByte( rules.Data[idx++]); |
5941 | part.Material = material; | 5900 | part.Material = material; |
5942 | */ | 5901 | */ |
5943 | return; | 5902 | return; |
5944 | } | 5903 | } |
5945 | break; | 5904 | break; |
5946 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHANTOM: | 5905 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHANTOM: |
5947 | if (remain < 1) | 5906 | if (remain < 1) |
5948 | return; | 5907 | return; |
5949 | 5908 | ||
5950 | string ph = rules.Data[idx++].ToString(); | 5909 | string ph = rules.Data[idx++].ToString(); |
5951 | bool phantom; | 5910 | bool phantom; |
5952 | 5911 | ||
5953 | if (ph.Equals("1")) | 5912 | if (ph.Equals("1")) |
5954 | phantom = true; | 5913 | phantom = true; |
5955 | else | 5914 | else |
5956 | phantom = false; | 5915 | phantom = false; |
5957 | 5916 | ||
5958 | part.ScriptSetPhantomStatus(phantom); | 5917 | part.ScriptSetPhantomStatus(phantom); |
5959 | part.ScheduleFullUpdate(); | 5918 | part.ScheduleFullUpdate(); |
5960 | break; | 5919 | break; |
5961 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHYSICS: | 5920 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHYSICS: |
5962 | if (remain < 1) | 5921 | if (remain < 1) |
5963 | return; | 5922 | return; |
5964 | string phy = rules.Data[idx++].ToString(); | 5923 | string phy = rules.Data[idx++].ToString(); |
5965 | bool physics; | 5924 | bool physics; |
5966 | 5925 | ||
5967 | if (phy.Equals("1")) | 5926 | if (phy.Equals("1")) |
5968 | physics = true; | 5927 | physics = true; |
5969 | else | 5928 | else |
5970 | physics = false; | 5929 | physics = false; |
5971 | 5930 | ||
5972 | m_host.ScriptSetPhysicsStatus(physics); | 5931 | m_host.ScriptSetPhysicsStatus(physics); |
5973 | part.ScheduleFullUpdate(); | 5932 | part.ScheduleFullUpdate(); |
5974 | break; | 5933 | break; |
5975 | } | 5934 | } |
@@ -6016,6 +5975,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6016 | { | 5975 | { |
6017 | m_host.AddScriptLPS(1); | 5976 | m_host.AddScriptLPS(1); |
6018 | Deprecated("llXorBase64Strings"); | 5977 | Deprecated("llXorBase64Strings"); |
5978 | // ScriptSleep(300); | ||
6019 | } | 5979 | } |
6020 | 5980 | ||
6021 | public void llRemoteDataSetRegion() | 5981 | public void llRemoteDataSetRegion() |
@@ -6064,6 +6024,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6064 | return; | 6024 | return; |
6065 | } | 6025 | } |
6066 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | 6026 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); |
6027 | // ScriptSleep(2000); | ||
6067 | } | 6028 | } |
6068 | 6029 | ||
6069 | public void osSetParcelMediaURL(string url) | 6030 | public void osSetParcelMediaURL(string url) |
@@ -6203,25 +6164,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6203 | return m_host.ParentGroup.PrimCount; | 6164 | return m_host.ParentGroup.PrimCount; |
6204 | } | 6165 | } |
6205 | 6166 | ||
6206 | public int llGetNumberOfNotecardLines(string name) | ||
6207 | { | ||
6208 | m_host.AddScriptLPS(1); | ||
6209 | |||
6210 | // TODO: this script function should actually return | ||
6211 | // the number of lines via the dataserver event | ||
6212 | // once it is implemented - krtaylor | ||
6213 | |||
6214 | String[] notecardLines = GetNotecardLines(name); | ||
6215 | if (!String.IsNullOrEmpty(notecardLines[0])) | ||
6216 | { | ||
6217 | return notecardLines.Length; | ||
6218 | } | ||
6219 | else | ||
6220 | { | ||
6221 | return 0; | ||
6222 | } | ||
6223 | } | ||
6224 | |||
6225 | public LSL_Types.list llGetBoundingBox(string obj) | 6167 | public LSL_Types.list llGetBoundingBox(string obj) |
6226 | { | 6168 | { |
6227 | m_host.AddScriptLPS(1); | 6169 | m_host.AddScriptLPS(1); |
@@ -6292,22 +6234,20 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6292 | break; | 6234 | break; |
6293 | 6235 | ||
6294 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE: | 6236 | case (int)BuiltIn_Commands_BaseClass.PRIM_TYPE: |
6295 | |||
6296 | // implementing box | 6237 | // implementing box |
6297 | PrimitiveBaseShape Shape=m_host.Shape; | 6238 | PrimitiveBaseShape Shape = m_host.Shape; |
6298 | int primType=getScriptPrimType(m_host.Shape); | 6239 | int primType = getScriptPrimType(m_host.Shape); |
6299 | res.Add(new LSL_Types.LSLInteger(primType)); | 6240 | res.Add(new LSL_Types.LSLInteger(primType)); |
6300 | switch(primType) | 6241 | switch (primType) |
6301 | { | 6242 | { |
6302 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX: | 6243 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_BOX: |
6303 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_CYLINDER: | 6244 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_CYLINDER: |
6304 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_PRISM: | 6245 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_PRISM: |
6305 | |||
6306 | res.Add(new LSL_Types.LSLInteger(Shape.ProfileCurve)); | 6246 | res.Add(new LSL_Types.LSLInteger(Shape.ProfileCurve)); |
6307 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 6247 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
6308 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); | 6248 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); |
6309 | res.Add(new LSL_Types.Vector3(Shape.PathTwistBegin / 100.0,Shape.PathTwist / 100.0,0)); | 6249 | res.Add(new LSL_Types.Vector3(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
6310 | res.Add(new LSL_Types.Vector3(1 - (Shape.PathScaleX / 100.0-1), 1 - (Shape.PathScaleY / 100.0-1), 0)); | 6250 | res.Add(new LSL_Types.Vector3(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); |
6311 | res.Add(new LSL_Types.Vector3(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); | 6251 | res.Add(new LSL_Types.Vector3(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); |
6312 | break; | 6252 | break; |
6313 | 6253 | ||
@@ -6317,24 +6257,21 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6317 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); | 6257 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); |
6318 | res.Add(new LSL_Types.Vector3(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); | 6258 | res.Add(new LSL_Types.Vector3(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
6319 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 6259 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
6320 | |||
6321 | break; | 6260 | break; |
6322 | 6261 | ||
6323 | |||
6324 | |||
6325 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_SCULPT: | 6262 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_SCULPT: |
6326 | res.Add(Shape.SculptTexture.ToString()); | 6263 | res.Add(Shape.SculptTexture.ToString()); |
6327 | res.Add(new LSL_Types.LSLInteger(Shape.SculptType)); | 6264 | res.Add(new LSL_Types.LSLInteger(Shape.SculptType)); |
6328 | |||
6329 | break; | 6265 | break; |
6266 | |||
6330 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_RING: | 6267 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_RING: |
6331 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_TUBE: | 6268 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_TUBE: |
6332 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_TORUS: | 6269 | case BuiltIn_Commands_BaseClass.PRIM_TYPE_TORUS: |
6333 | // holeshape | 6270 | // holeshape |
6334 | res.Add(new LSL_Types.LSLInteger(Shape.ProfileCurve)); | 6271 | res.Add(new LSL_Types.LSLInteger(Shape.ProfileCurve)); |
6335 | 6272 | ||
6336 | // cut | 6273 | // cut |
6337 | res.Add(new LSL_Types.Vector3(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); | 6274 | res.Add(new LSL_Types.Vector3(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); |
6338 | 6275 | ||
6339 | // hollow | 6276 | // hollow |
6340 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); | 6277 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); |
@@ -6344,29 +6281,27 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6344 | 6281 | ||
6345 | // vector holesize | 6282 | // vector holesize |
6346 | res.Add(new LSL_Types.Vector3(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); | 6283 | res.Add(new LSL_Types.Vector3(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); |
6347 | 6284 | ||
6348 | // vector topshear | 6285 | // vector topshear |
6349 | res.Add(new LSL_Types.Vector3(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); | 6286 | res.Add(new LSL_Types.Vector3(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); |
6350 | 6287 | ||
6351 | // vector profilecut | 6288 | // vector profilecut |
6352 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin/ 50000.0, 1 - Shape.ProfileEnd / 50000.0,0)); | 6289 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
6353 | 6290 | ||
6354 | 6291 | ||
6355 | // vector tapera | 6292 | // vector tapera |
6356 | res.Add(new LSL_Types.Vector3(Shape.PathTaperX / 100.0,Shape.PathTaperY / 100.0,0)); | 6293 | res.Add(new LSL_Types.Vector3(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0)); |
6357 | 6294 | ||
6358 | // float revolutions, | 6295 | // float revolutions, |
6359 | res.Add(new LSL_Types.LSLFloat(Shape.PathRevolutions/50.0)); // needs fixing :( | 6296 | res.Add(new LSL_Types.LSLFloat(Shape.PathRevolutions / 50.0)); // needs fixing :( |
6360 | 6297 | ||
6361 | // float radiusoffset, | 6298 | // float radiusoffset, |
6362 | res.Add(new LSL_Types.LSLFloat(Shape.PathRadiusOffset/100.0)); | 6299 | res.Add(new LSL_Types.LSLFloat(Shape.PathRadiusOffset / 100.0)); |
6363 | 6300 | ||
6364 | // float skew | 6301 | // float skew |
6365 | res.Add(new LSL_Types.LSLFloat(Shape.PathSkew/100.0)); | 6302 | res.Add(new LSL_Types.LSLFloat(Shape.PathSkew / 100.0)); |
6366 | break; | 6303 | break; |
6367 | |||
6368 | 6304 | ||
6369 | |||
6370 | } | 6305 | } |
6371 | break; | 6306 | break; |
6372 | 6307 | ||
@@ -6374,7 +6309,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6374 | if (remain < 1) | 6309 | if (remain < 1) |
6375 | return res; | 6310 | return res; |
6376 | 6311 | ||
6377 | int face=Convert.ToInt32(""+rules.Data[idx++]); | 6312 | int face = Convert.ToInt32("" + rules.Data[idx++]); |
6378 | if (face == -1) | 6313 | if (face == -1) |
6379 | face = 0; | 6314 | face = 0; |
6380 | 6315 | ||
@@ -6395,7 +6330,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6395 | if (remain < 1) | 6330 | if (remain < 1) |
6396 | return res; | 6331 | return res; |
6397 | 6332 | ||
6398 | face=Convert.ToInt32(""+rules.Data[idx++]); | 6333 | face=Convert.ToInt32("" + rules.Data[idx++]); |
6399 | 6334 | ||
6400 | tex = m_host.Shape.Textures; | 6335 | tex = m_host.Shape.Textures; |
6401 | LLColor texcolor; | 6336 | LLColor texcolor; |
@@ -6753,6 +6688,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6753 | { | 6688 | { |
6754 | m_host.AddScriptLPS(1); | 6689 | m_host.AddScriptLPS(1); |
6755 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6690 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6691 | // ScriptSleep(200); | ||
6756 | } | 6692 | } |
6757 | 6693 | ||
6758 | // <summary> | 6694 | // <summary> |
@@ -6872,7 +6808,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6872 | if (active[j]) | 6808 | if (active[j]) |
6873 | { | 6809 | { |
6874 | // scan all of the markers | 6810 | // scan all of the markers |
6875 | if ((offset[j] = src.IndexOf((string)spcarray[j-seplen],beginning)) == -1) | 6811 | if ((offset[j] = src.IndexOf((string)spcarray[j-seplen], beginning)) == -1) |
6876 | { | 6812 | { |
6877 | // not present at all | 6813 | // not present at all |
6878 | active[j] = false; | 6814 | active[j] = false; |
@@ -6896,7 +6832,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6896 | { | 6832 | { |
6897 | // no markers were found on this pass | 6833 | // no markers were found on this pass |
6898 | // so we're pretty much done | 6834 | // so we're pretty much done |
6899 | tokens.Add(src.Substring(beginning, srclen-beginning)); | 6835 | tokens.Add(src.Substring(beginning, srclen - beginning)); |
6900 | break; | 6836 | break; |
6901 | } | 6837 | } |
6902 | 6838 | ||
@@ -6907,14 +6843,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6907 | 6843 | ||
6908 | if (best < seplen) | 6844 | if (best < seplen) |
6909 | { | 6845 | { |
6910 | beginning = offset[best]+((string)separray[best]).Length; | 6846 | beginning = offset[best] + ((string)separray[best]).Length; |
6911 | } | 6847 | } |
6912 | else | 6848 | else |
6913 | { | 6849 | { |
6914 | beginning = offset[best]+((string)spcarray[best-seplen]).Length; | 6850 | beginning = offset[best] + ((string)spcarray[best - seplen]).Length; |
6915 | tokens.Add(spcarray[best-seplen]); | 6851 | tokens.Add(spcarray[best - seplen]); |
6916 | } | 6852 | } |
6917 | |||
6918 | } | 6853 | } |
6919 | 6854 | ||
6920 | // This an awkward an not very intuitive boundary case. If the | 6855 | // This an awkward an not very intuitive boundary case. If the |
@@ -7053,65 +6988,78 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7053 | public void llOwnerSay(string msg) | 6988 | public void llOwnerSay(string msg) |
7054 | { | 6989 | { |
7055 | m_host.AddScriptLPS(1); | 6990 | m_host.AddScriptLPS(1); |
7056 | World.SimChatBroadcast(Helpers.StringToField(msg), | ||
7057 | ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, | ||
7058 | m_host.Name, m_host.UUID, false); | ||
7059 | 6991 | ||
7060 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 6992 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
7061 | wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | 6993 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
6994 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | ||
7062 | } | 6995 | } |
7063 | 6996 | ||
7064 | public string llRequestSimulatorData(string simulator, int data) | 6997 | public string llRequestSimulatorData(string simulator, int data) |
7065 | { | 6998 | { |
7066 | m_host.AddScriptLPS(1); | 6999 | try |
7000 | { | ||
7001 | m_host.AddScriptLPS(1); | ||
7067 | 7002 | ||
7068 | string reply = String.Empty; | 7003 | string reply = String.Empty; |
7069 | 7004 | ||
7070 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); | 7005 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); |
7071 | 7006 | ||
7072 | switch (data) | 7007 | switch (data) |
7073 | { | 7008 | { |
7074 | case 5: // DATA_SIM_POS | 7009 | case 5: // DATA_SIM_POS |
7075 | if (info == null) | 7010 | if (info == null) |
7076 | return LLUUID.Zero.ToString(); | 7011 | { |
7077 | reply = new LSL_Types.Vector3( | 7012 | // ScriptSleep(1000); |
7078 | info.RegionLocX * Constants.RegionSize, | 7013 | return LLUUID.Zero.ToString(); |
7079 | info.RegionLocY * Constants.RegionSize, | 7014 | } |
7080 | 0).ToString(); | 7015 | reply = new LSL_Types.Vector3( |
7081 | break; | 7016 | info.RegionLocX * Constants.RegionSize, |
7082 | case 6: // DATA_SIM_STATUS | 7017 | info.RegionLocY * Constants.RegionSize, |
7083 | if (info != null) | 7018 | 0).ToString(); |
7084 | reply = "up"; // Duh! | 7019 | break; |
7085 | else | 7020 | case 6: // DATA_SIM_STATUS |
7086 | reply = "unknown"; | 7021 | if (info != null) |
7087 | break; | 7022 | reply = "up"; // Duh! |
7088 | case 7: // DATA_SIM_RATING | 7023 | else |
7089 | if (info == null) | 7024 | reply = "unknown"; |
7090 | return LLUUID.Zero.ToString(); | 7025 | break; |
7091 | int access = info.RegionSettings.Maturity; | 7026 | case 7: // DATA_SIM_RATING |
7092 | if (access == 0) | 7027 | if (info == null) |
7093 | reply = "PG"; | 7028 | { |
7094 | else if (access == 1) | 7029 | // ScriptSleep(1000); |
7095 | reply = "MATURE"; | 7030 | return LLUUID.Zero.ToString(); |
7096 | else | 7031 | } |
7097 | reply = "UNKNOWN"; | 7032 | int access = info.RegionSettings.Maturity; |
7098 | break; | 7033 | if (access == 0) |
7099 | case 128: // SIM_RELEASE | 7034 | reply = "PG"; |
7100 | reply = m_ScriptEngine.World.GetSimulatorVersion(); | 7035 | else if (access == 1) |
7101 | break; | 7036 | reply = "MATURE"; |
7102 | default: | 7037 | else |
7103 | return LLUUID.Zero.ToString(); // Raise no event | 7038 | reply = "UNKNOWN"; |
7104 | } | 7039 | break; |
7105 | LLUUID rq = LLUUID.Random(); | 7040 | case 128: // SIM_RELEASE |
7041 | reply = m_ScriptEngine.World.GetSimulatorVersion(); | ||
7042 | break; | ||
7043 | default: | ||
7044 | // ScriptSleep(1000); | ||
7045 | return LLUUID.Zero.ToString(); // Raise no event | ||
7046 | } | ||
7047 | LLUUID rq = LLUUID.Random(); | ||
7106 | 7048 | ||
7107 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | 7049 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. |
7108 | m_Dataserver.RegisterRequest(m_localID, | 7050 | m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
7109 | m_itemID, rq.ToString()); | ||
7110 | 7051 | ||
7111 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 7052 | m_ScriptEngine.m_ASYNCLSLCommandManager. |
7112 | m_Dataserver.DataserverReply(rq.ToString(), reply); | 7053 | m_Dataserver.DataserverReply(rq.ToString(), reply); |
7113 | 7054 | ||
7114 | return tid.ToString(); | 7055 | // ScriptSleep(1000); |
7056 | return tid.ToString(); | ||
7057 | } | ||
7058 | catch(Exception e) | ||
7059 | { | ||
7060 | Console.WriteLine(e.ToString()); | ||
7061 | return LLUUID.Zero.ToString(); | ||
7062 | } | ||
7115 | } | 7063 | } |
7116 | 7064 | ||
7117 | public void llForceMouselook(int mouselook) | 7065 | public void llForceMouselook(int mouselook) |
@@ -7145,7 +7093,6 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7145 | 7093 | ||
7146 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | 7094 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) |
7147 | { | 7095 | { |
7148 | |||
7149 | LSL_Types.list pref = null; | 7096 | LSL_Types.list pref = null; |
7150 | 7097 | ||
7151 | m_host.AddScriptLPS(1); | 7098 | m_host.AddScriptLPS(1); |
@@ -7175,9 +7122,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7175 | pref = dest.GetSublist(0,start-1); | 7122 | pref = dest.GetSublist(0,start-1); |
7176 | // Only add a suffix if there is something | 7123 | // Only add a suffix if there is something |
7177 | // beyond the end index (it's inclusive too). | 7124 | // beyond the end index (it's inclusive too). |
7178 | if (end+1 < dest.Length) | 7125 | if (end + 1 < dest.Length) |
7179 | { | 7126 | { |
7180 | return pref + src + dest.GetSublist(end+1,-1); | 7127 | return pref + src + dest.GetSublist(end + 1, -1); |
7181 | } | 7128 | } |
7182 | else | 7129 | else |
7183 | { | 7130 | { |
@@ -7192,9 +7139,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7192 | // is removed. | 7139 | // is removed. |
7193 | else | 7140 | else |
7194 | { | 7141 | { |
7195 | if (end+1 < dest.Length) | 7142 | if (end + 1 < dest.Length) |
7196 | { | 7143 | { |
7197 | return src + dest.GetSublist(end+1,-1); | 7144 | return src + dest.GetSublist(end + 1, -1); |
7198 | } | 7145 | } |
7199 | else | 7146 | else |
7200 | { | 7147 | { |
@@ -7210,7 +7157,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7210 | // might have been negative. | 7157 | // might have been negative. |
7211 | else | 7158 | else |
7212 | { | 7159 | { |
7213 | return dest.GetSublist(end+1,start-1)+src; | 7160 | return dest.GetSublist(end + 1, start - 1) + src; |
7214 | } | 7161 | } |
7215 | } | 7162 | } |
7216 | 7163 | ||
@@ -7220,6 +7167,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7220 | LLUUID avatarId = new LLUUID(avatar_id); | 7167 | LLUUID avatarId = new LLUUID(avatar_id); |
7221 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7168 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
7222 | url); | 7169 | url); |
7170 | // ScriptSleep(10000); | ||
7223 | } | 7171 | } |
7224 | 7172 | ||
7225 | public void llParcelMediaCommandList(LSL_Types.list commandList) | 7173 | public void llParcelMediaCommandList(LSL_Types.list commandList) |
@@ -7306,7 +7254,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7306 | }//end switch | 7254 | }//end switch |
7307 | 7255 | ||
7308 | } | 7256 | } |
7309 | 7257 | // ScriptSleep(2000); | |
7310 | 7258 | ||
7311 | //NotImplemented("llParcelMediaCommandList"); | 7259 | //NotImplemented("llParcelMediaCommandList"); |
7312 | } | 7260 | } |
@@ -7346,8 +7294,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7346 | 7294 | ||
7347 | } | 7295 | } |
7348 | } | 7296 | } |
7297 | // ScriptSleep(2000); | ||
7349 | return list; | 7298 | return list; |
7350 | |||
7351 | } | 7299 | } |
7352 | 7300 | ||
7353 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | 7301 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) |
@@ -7355,6 +7303,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7355 | m_host.AddScriptLPS(1); | 7303 | m_host.AddScriptLPS(1); |
7356 | Int64 tmp = 0; | 7304 | Int64 tmp = 0; |
7357 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | 7305 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); |
7306 | // ScriptSleep(1000); | ||
7358 | return Convert.ToInt32(tmp); | 7307 | return Convert.ToInt32(tmp); |
7359 | } | 7308 | } |
7360 | 7309 | ||
@@ -7420,12 +7369,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7420 | { | 7369 | { |
7421 | m_host.AddScriptLPS(1); | 7370 | m_host.AddScriptLPS(1); |
7422 | NotImplemented("llSetPrimURL"); | 7371 | NotImplemented("llSetPrimURL"); |
7372 | // ScriptSleep(2000); | ||
7423 | } | 7373 | } |
7424 | 7374 | ||
7425 | public void llRefreshPrimURL() | 7375 | public void llRefreshPrimURL() |
7426 | { | 7376 | { |
7427 | m_host.AddScriptLPS(1); | 7377 | m_host.AddScriptLPS(1); |
7428 | NotImplemented("llRefreshPrimURL"); | 7378 | NotImplemented("llRefreshPrimURL"); |
7379 | // ScriptSleep(20000); | ||
7429 | } | 7380 | } |
7430 | 7381 | ||
7431 | public string llEscapeURL(string url) | 7382 | public string llEscapeURL(string url) |
@@ -7458,6 +7409,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7458 | { | 7409 | { |
7459 | m_host.AddScriptLPS(1); | 7410 | m_host.AddScriptLPS(1); |
7460 | NotImplemented("llMapDestination"); | 7411 | NotImplemented("llMapDestination"); |
7412 | // ScriptSleep(1000); | ||
7461 | } | 7413 | } |
7462 | 7414 | ||
7463 | public void llAddToLandBanList(string avatar, double hours) | 7415 | public void llAddToLandBanList(string avatar, double hours) |
@@ -7476,6 +7428,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7476 | land.ParcelAccessList.Add(entry); | 7428 | land.ParcelAccessList.Add(entry); |
7477 | } | 7429 | } |
7478 | } | 7430 | } |
7431 | // ScriptSleep(100); | ||
7479 | } | 7432 | } |
7480 | 7433 | ||
7481 | public void llRemoveFromLandPassList(string avatar) | 7434 | public void llRemoveFromLandPassList(string avatar) |
@@ -7497,6 +7450,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7497 | } | 7450 | } |
7498 | } | 7451 | } |
7499 | } | 7452 | } |
7453 | // ScriptSleep(100); | ||
7500 | } | 7454 | } |
7501 | 7455 | ||
7502 | public void llRemoveFromLandBanList(string avatar) | 7456 | public void llRemoveFromLandBanList(string avatar) |
@@ -7518,6 +7472,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7518 | } | 7472 | } |
7519 | } | 7473 | } |
7520 | } | 7474 | } |
7475 | // ScriptSleep(100); | ||
7521 | } | 7476 | } |
7522 | 7477 | ||
7523 | public void llSetCameraParams(LSL_Types.list rules) | 7478 | public void llSetCameraParams(LSL_Types.list rules) |
@@ -7647,7 +7602,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7647 | IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | 7602 | IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); |
7648 | if (estate == null) | 7603 | if (estate == null) |
7649 | return 67108864; | 7604 | return 67108864; |
7650 | return estate.GetRegionFlags(); | 7605 | return (int)estate.GetRegionFlags(); |
7651 | } | 7606 | } |
7652 | 7607 | ||
7653 | public string llXorBase64StringsCorrect(string str1, string str2) | 7608 | public string llXorBase64StringsCorrect(string str1, string str2) |
@@ -7725,6 +7680,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7725 | } | 7680 | } |
7726 | } | 7681 | } |
7727 | } | 7682 | } |
7683 | // ScriptSleep(100); | ||
7728 | } | 7684 | } |
7729 | 7685 | ||
7730 | public void llResetLandPassList() | 7686 | public void llResetLandPassList() |
@@ -7741,6 +7697,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7741 | } | 7697 | } |
7742 | } | 7698 | } |
7743 | } | 7699 | } |
7700 | // ScriptSleep(100); | ||
7744 | } | 7701 | } |
7745 | 7702 | ||
7746 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | 7703 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) |
@@ -7819,6 +7776,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7819 | ret.Add(d.Value); | 7776 | ret.Add(d.Value); |
7820 | } | 7777 | } |
7821 | } | 7778 | } |
7779 | // ScriptSleep(2000); | ||
7822 | return ret; | 7780 | return ret; |
7823 | } | 7781 | } |
7824 | 7782 | ||
@@ -7915,6 +7873,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7915 | return; | 7873 | return; |
7916 | 7874 | ||
7917 | SetTexture(part, texture, face); | 7875 | SetTexture(part, texture, face); |
7876 | // ScriptSleep(200); | ||
7918 | } | 7877 | } |
7919 | 7878 | ||
7920 | public string llStringTrim(string src, int type) | 7879 | public string llStringTrim(string src, int type) |
@@ -8041,5 +8000,102 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
8041 | { | 8000 | { |
8042 | throw new Exception("LSL Runtime Error: " + msg); | 8001 | throw new Exception("LSL Runtime Error: " + msg); |
8043 | } | 8002 | } |
8003 | public int llGetNumberOfNotecardLines(string name) | ||
8004 | { | ||
8005 | m_host.AddScriptLPS(1); | ||
8006 | |||
8007 | // TODO: this script function should actually return | ||
8008 | // the number of lines via the dataserver event | ||
8009 | // once it is implemented - krtaylor | ||
8010 | |||
8011 | String[] notecardLines = GetNotecardLines(name); | ||
8012 | if (!String.IsNullOrEmpty(notecardLines[0])) | ||
8013 | { | ||
8014 | return notecardLines.Length; | ||
8015 | } | ||
8016 | else | ||
8017 | { | ||
8018 | return 0; | ||
8019 | } | ||
8020 | // ScriptSleep(100); | ||
8021 | } | ||
8022 | |||
8023 | public string llGetNotecardLine(string name, int line) | ||
8024 | { | ||
8025 | m_host.AddScriptLPS(1); | ||
8026 | |||
8027 | // TODO: this script function should actually return | ||
8028 | // the requested notecard line via the dataserver event | ||
8029 | // once it is implemented - krtaylor | ||
8030 | |||
8031 | String[] notecardLines = GetNotecardLines(name); | ||
8032 | |||
8033 | line--; // array starts at 0 | ||
8034 | if ((!String.IsNullOrEmpty(notecardLines[0])) && | ||
8035 | (line >= 0) && | ||
8036 | (line < notecardLines.Length)) | ||
8037 | { | ||
8038 | // ScriptSleep(100); | ||
8039 | return notecardLines[line]; | ||
8040 | } | ||
8041 | else | ||
8042 | { | ||
8043 | // ScriptSleep(100); | ||
8044 | return String.Empty; | ||
8045 | } | ||
8046 | } | ||
8047 | |||
8048 | private String[] GetNotecardLines(string name) | ||
8049 | { | ||
8050 | // bool found = false; | ||
8051 | int notecardIndex = 0; | ||
8052 | String[] notecardLines = { "0" }; | ||
8053 | notecardLines[0] = String.Empty; | ||
8054 | |||
8055 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8056 | { | ||
8057 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) | ||
8058 | { | ||
8059 | // OK, it has the right name and it is a notecard | ||
8060 | // so get the asset that contains the notecard raw data | ||
8061 | // and convert it into a string | ||
8062 | AssetBase notecardAsset = World.AssetCache.GetAsset(inv.Value.AssetID, false); | ||
8063 | String dataString = System.Text.Encoding.ASCII.GetString(notecardAsset.Data); | ||
8064 | |||
8065 | if (!String.IsNullOrEmpty(dataString)) | ||
8066 | { | ||
8067 | // good, we have the notecard data as a string | ||
8068 | // now parse the text lines using the Linden Text delimiters | ||
8069 | notecardIndex = dataString.IndexOf("}\nText length "); | ||
8070 | if (notecardIndex > 0) | ||
8071 | { | ||
8072 | notecardIndex = notecardIndex + 2; //get past delimiter | ||
8073 | notecardIndex = dataString.IndexOf("\n", notecardIndex); | ||
8074 | if (notecardIndex > 0) | ||
8075 | { | ||
8076 | // Finally got to the first line of the notecard | ||
8077 | // now find the end of the notecard text delimited by }<LF> | ||
8078 | // parse the lines, delimited by <LF> | ||
8079 | notecardIndex = dataString.IndexOf("\n", notecardIndex); | ||
8080 | notecardIndex++; // get past delimiter | ||
8081 | |||
8082 | int notecardLength = dataString.Length - notecardIndex - 3; | ||
8083 | |||
8084 | // create new string to parse that only consists of the actual lines in the asset | ||
8085 | Char[] notecardCharArray = dataString.ToCharArray(notecardIndex, notecardLength); | ||
8086 | String notecardString = new String(notecardCharArray); | ||
8087 | |||
8088 | // split the lines of the notecard into separate strings | ||
8089 | char[] delimChar = { '\n' }; | ||
8090 | notecardLines = notecardString.Split(delimChar); | ||
8091 | return notecardLines; | ||
8092 | } | ||
8093 | } | ||
8094 | } | ||
8095 | } | ||
8096 | } | ||
8097 | return notecardLines; | ||
8098 | } | ||
8099 | |||
8044 | } | 8100 | } |
8045 | } | 8101 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c939f74..2b99ce6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -120,20 +120,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
120 | throw new EventAbortException(); | 120 | throw new EventAbortException(); |
121 | } | 121 | } |
122 | 122 | ||
123 | public void llSay(int channelID, string text) | ||
124 | { | ||
125 | m_host.AddScriptLPS(1); | ||
126 | |||
127 | if (text.Length > 1023) | ||
128 | text = text.Substring(0, 1023); | ||
129 | |||
130 | World.SimChat(Helpers.StringToField(text), | ||
131 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
132 | |||
133 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
134 | wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text); | ||
135 | } | ||
136 | |||
137 | // Extension commands use this: | 123 | // Extension commands use this: |
138 | public ICommander GetCommander(string name) | 124 | public ICommander GetCommander(string name) |
139 | { | 125 | { |
@@ -569,6 +555,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
569 | wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text); | 555 | wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text); |
570 | } | 556 | } |
571 | 557 | ||
558 | public void llSay(int channelID, string text) | ||
559 | { | ||
560 | m_host.AddScriptLPS(1); | ||
561 | |||
562 | if (text.Length > 1023) | ||
563 | text = text.Substring(0, 1023); | ||
564 | |||
565 | World.SimChat(Helpers.StringToField(text), | ||
566 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
567 | |||
568 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
569 | wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text); | ||
570 | } | ||
571 | |||
572 | public void llShout(int channelID, string text) | 572 | public void llShout(int channelID, string text) |
573 | { | 573 | { |
574 | m_host.AddScriptLPS(1); | 574 | m_host.AddScriptLPS(1); |
@@ -1312,6 +1312,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1312 | { | 1312 | { |
1313 | m_host.AddScriptLPS(1); | 1313 | m_host.AddScriptLPS(1); |
1314 | SetTexture(m_host, texture, face); | 1314 | SetTexture(m_host, texture, face); |
1315 | // ScriptSleep(200); | ||
1315 | } | 1316 | } |
1316 | 1317 | ||
1317 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1318 | private void SetTexture(SceneObjectPart part, string texture, int face) |
@@ -1356,6 +1357,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1356 | m_host.AddScriptLPS(1); | 1357 | m_host.AddScriptLPS(1); |
1357 | 1358 | ||
1358 | ScaleTexture(m_host, u, v, face); | 1359 | ScaleTexture(m_host, u, v, face); |
1360 | // ScriptSleep(200); | ||
1359 | } | 1361 | } |
1360 | 1362 | ||
1361 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1363 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
@@ -1391,6 +1393,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1391 | { | 1393 | { |
1392 | m_host.AddScriptLPS(1); | 1394 | m_host.AddScriptLPS(1); |
1393 | OffsetTexture(m_host, u, v, face); | 1395 | OffsetTexture(m_host, u, v, face); |
1396 | // ScriptSleep(200); | ||
1394 | } | 1397 | } |
1395 | 1398 | ||
1396 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1399 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
@@ -1426,6 +1429,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1426 | { | 1429 | { |
1427 | m_host.AddScriptLPS(1); | 1430 | m_host.AddScriptLPS(1); |
1428 | RotateTexture(m_host, rotation, face); | 1431 | RotateTexture(m_host, rotation, face); |
1432 | // ScriptSleep(200); | ||
1429 | } | 1433 | } |
1430 | 1434 | ||
1431 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1435 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
@@ -1479,17 +1483,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1479 | m_host.AddScriptLPS(1); | 1483 | m_host.AddScriptLPS(1); |
1480 | 1484 | ||
1481 | SetPos(m_host, pos); | 1485 | SetPos(m_host, pos); |
1486 | |||
1487 | ScriptSleep(200); | ||
1482 | } | 1488 | } |
1483 | 1489 | ||
1484 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 pos) | 1490 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos) |
1485 | { | 1491 | { |
1492 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | ||
1493 | LSL_Types.Vector3 currentPos = llGetLocalPos(); | ||
1494 | if (llVecDist(currentPos, targetPos) > 10) | ||
1495 | { | ||
1496 | targetPos = currentPos + 10 * llVecNorm(targetPos - currentPos); | ||
1497 | } | ||
1498 | |||
1486 | if (part.ParentID != 0) | 1499 | if (part.ParentID != 0) |
1487 | { | 1500 | { |
1488 | part.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 1501 | part.UpdateOffSet(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1489 | } | 1502 | } |
1490 | else | 1503 | else |
1491 | { | 1504 | { |
1492 | part.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 1505 | part.UpdateGroupPosition(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1493 | } | 1506 | } |
1494 | } | 1507 | } |
1495 | 1508 | ||
@@ -1523,6 +1536,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1523 | m_host.AddScriptLPS(1); | 1536 | m_host.AddScriptLPS(1); |
1524 | 1537 | ||
1525 | SetRot(m_host, rot); | 1538 | SetRot(m_host, rot); |
1539 | |||
1540 | ScriptSleep(200); | ||
1526 | } | 1541 | } |
1527 | 1542 | ||
1528 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | 1543 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) |
@@ -1628,11 +1643,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1628 | //No energy force yet | 1643 | //No energy force yet |
1629 | 1644 | ||
1630 | if (force.x > 20000) | 1645 | if (force.x > 20000) |
1631 | force.x = 20000; | 1646 | force.x = 20000; |
1632 | if (force.y > 20000) | 1647 | if (force.y > 20000) |
1633 | force.y = 20000; | 1648 | force.y = 20000; |
1634 | if (force.z > 20000) | 1649 | if (force.z > 20000) |
1635 | force.z = 20000; | 1650 | force.z = 20000; |
1636 | 1651 | ||
1637 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); | 1652 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); |
1638 | } | 1653 | } |
@@ -1683,7 +1698,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1683 | public double llGetTimeOfDay() | 1698 | public double llGetTimeOfDay() |
1684 | { | 1699 | { |
1685 | m_host.AddScriptLPS(1); | 1700 | m_host.AddScriptLPS(1); |
1686 | return (double) (((DateTime.Now.TimeOfDay.TotalMilliseconds / 1000) % (3600*4))*World.TimeDilation); | 1701 | return (double)(((DateTime.Now.TimeOfDay.TotalMilliseconds / 1000) % (3600 * 4)) * World.TimeDilation); |
1687 | } | 1702 | } |
1688 | 1703 | ||
1689 | public double llGetWallclock() | 1704 | public double llGetWallclock() |
@@ -1800,6 +1815,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1800 | { | 1815 | { |
1801 | m_host.AddScriptLPS(1); | 1816 | m_host.AddScriptLPS(1); |
1802 | m_host.PreloadSound(sound); | 1817 | m_host.PreloadSound(sound); |
1818 | // ScriptSleep(1000); | ||
1803 | } | 1819 | } |
1804 | 1820 | ||
1805 | /// <summary> | 1821 | /// <summary> |
@@ -2083,30 +2099,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2083 | { | 2099 | { |
2084 | m_host.AddScriptLPS(1); | 2100 | m_host.AddScriptLPS(1); |
2085 | NotImplemented("llMakeExplosion"); | 2101 | NotImplemented("llMakeExplosion"); |
2102 | // ScriptSleep(100); | ||
2086 | } | 2103 | } |
2087 | 2104 | ||
2088 | public void llMakeFountain() | 2105 | public void llMakeFountain() |
2089 | { | 2106 | { |
2090 | m_host.AddScriptLPS(1); | 2107 | m_host.AddScriptLPS(1); |
2091 | NotImplemented("llMakeFountain"); | 2108 | NotImplemented("llMakeFountain"); |
2109 | // ScriptSleep(100); | ||
2092 | } | 2110 | } |
2093 | 2111 | ||
2094 | public void llMakeSmoke() | 2112 | public void llMakeSmoke() |
2095 | { | 2113 | { |
2096 | m_host.AddScriptLPS(1); | 2114 | m_host.AddScriptLPS(1); |
2097 | NotImplemented("llMakeSmoke"); | 2115 | NotImplemented("llMakeSmoke"); |
2116 | // ScriptSleep(100); | ||
2098 | } | 2117 | } |
2099 | 2118 | ||
2100 | public void llMakeFire() | 2119 | public void llMakeFire() |
2101 | { | 2120 | { |
2102 | m_host.AddScriptLPS(1); | 2121 | m_host.AddScriptLPS(1); |
2103 | NotImplemented("llMakeFire"); | 2122 | NotImplemented("llMakeFire"); |
2123 | // ScriptSleep(100); | ||
2104 | } | 2124 | } |
2105 | 2125 | ||
2106 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) | 2126 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) |
2107 | { | 2127 | { |
2108 | m_host.AddScriptLPS(1); | 2128 | m_host.AddScriptLPS(1); |
2109 | //NotImplemented("llRezObject"); | ||
2110 | bool found = false; | 2129 | bool found = false; |
2111 | 2130 | ||
2112 | // Instead of using return;, I'm using continue; because in our TaskInventory implementation | 2131 | // Instead of using return;, I'm using continue; because in our TaskInventory implementation |
@@ -2157,8 +2176,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2157 | //Recoil. | 2176 | //Recoil. |
2158 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | 2177 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); |
2159 | found = true; | 2178 | found = true; |
2160 | //script delay | 2179 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) |
2161 | ScriptSleep((int)((groupmass * velmag) / 10)); | 2180 | ScriptSleep((int)((groupmass * velmag) / 10)); |
2181 | // ScriptSleep(100); | ||
2162 | break; | 2182 | break; |
2163 | } | 2183 | } |
2164 | } | 2184 | } |
@@ -2332,6 +2352,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2332 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | 2352 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; |
2333 | msg.binaryBucket = new byte[0];// binaryBucket; | 2353 | msg.binaryBucket = new byte[0];// binaryBucket; |
2334 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 2354 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
2355 | // ScriptSleep(2000); | ||
2356 | |||
2335 | // NotImplemented("llInstantMessage"); | 2357 | // NotImplemented("llInstantMessage"); |
2336 | } | 2358 | } |
2337 | 2359 | ||
@@ -2343,6 +2365,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2343 | return; | 2365 | return; |
2344 | 2366 | ||
2345 | emailModule.SendEmail(m_host.UUID, address, subject, message); | 2367 | emailModule.SendEmail(m_host.UUID, address, subject, message); |
2368 | // ScriptSleep(20000); | ||
2346 | } | 2369 | } |
2347 | 2370 | ||
2348 | public void llGetNextEmail(string address, string subject) | 2371 | public void llGetNextEmail(string address, string subject) |
@@ -2813,9 +2836,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2813 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 2836 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); |
2814 | parentPrim.GetProperties(client); | 2837 | parentPrim.GetProperties(client); |
2815 | 2838 | ||
2816 | // sleep for 1 second | ||
2817 | ScriptSleep(1000); | 2839 | ScriptSleep(1000); |
2818 | |||
2819 | } | 2840 | } |
2820 | 2841 | ||
2821 | public void llBreakLink(int linknum) | 2842 | public void llBreakLink(int linknum) |
@@ -2962,9 +2983,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2962 | // destination is an object | 2983 | // destination is an object |
2963 | World.MoveTaskInventoryItem(destId, m_host, objId); | 2984 | World.MoveTaskInventoryItem(destId, m_host, objId); |
2964 | } | 2985 | } |
2986 | // ScriptSleep(3000); | ||
2965 | } | 2987 | } |
2966 | 2988 | ||
2967 | public void llRemoveInventory(string item) | 2989 | public void llRemoveInventory(string name) |
2968 | { | 2990 | { |
2969 | m_host.AddScriptLPS(1); | 2991 | m_host.AddScriptLPS(1); |
2970 | NotImplemented("llRemoveInventory"); | 2992 | NotImplemented("llRemoveInventory"); |
@@ -3040,6 +3062,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3040 | AsyncCommands. | 3062 | AsyncCommands. |
3041 | DataserverPlugin.DataserverReply(rq.ToString(), reply); | 3063 | DataserverPlugin.DataserverReply(rq.ToString(), reply); |
3042 | 3064 | ||
3065 | // ScriptSleep(100); | ||
3043 | return tid.ToString(); | 3066 | return tid.ToString(); |
3044 | } | 3067 | } |
3045 | 3068 | ||
@@ -3075,10 +3098,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3075 | reply); | 3098 | reply); |
3076 | }, false); | 3099 | }, false); |
3077 | 3100 | ||
3101 | // ScriptSleep(1000); | ||
3078 | return tid.ToString(); | 3102 | return tid.ToString(); |
3079 | } | 3103 | } |
3080 | } | 3104 | } |
3081 | 3105 | // ScriptSleep(1000); | |
3082 | return String.Empty; | 3106 | return String.Empty; |
3083 | } | 3107 | } |
3084 | 3108 | ||
@@ -3102,6 +3126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3102 | World.TeleportClientHome(agentId, presence.ControllingClient); | 3126 | World.TeleportClientHome(agentId, presence.ControllingClient); |
3103 | } | 3127 | } |
3104 | } | 3128 | } |
3129 | // ScriptSleep(5000); | ||
3105 | } | 3130 | } |
3106 | 3131 | ||
3107 | public void llModifyLand(int action, int brush) | 3132 | public void llModifyLand(int action, int brush) |
@@ -3351,7 +3376,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3351 | // except that it refers to scripting constants | 3376 | // except that it refers to scripting constants |
3352 | private int getScriptPrimType(PrimitiveBaseShape primShape) | 3377 | private int getScriptPrimType(PrimitiveBaseShape primShape) |
3353 | { | 3378 | { |
3354 | |||
3355 | if (primShape.SculptEntry && primShape.SculptType != (byte)0 && primShape.SculptData.Length > 0) | 3379 | if (primShape.SculptEntry && primShape.SculptType != (byte)0 && primShape.SculptData.Length > 0) |
3356 | return ScriptBaseClass.PRIM_TYPE_SCULPT; | 3380 | return ScriptBaseClass.PRIM_TYPE_SCULPT; |
3357 | if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) | 3381 | if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) |
@@ -3382,11 +3406,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3382 | return ScriptBaseClass.PRIM_TYPE_RING; | 3406 | return ScriptBaseClass.PRIM_TYPE_RING; |
3383 | } | 3407 | } |
3384 | return ScriptBaseClass.PRIM_TYPE_BOX; | 3408 | return ScriptBaseClass.PRIM_TYPE_BOX; |
3385 | |||
3386 | |||
3387 | } | 3409 | } |
3410 | |||
3388 | // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces | 3411 | // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces |
3389 | private void hasCutHollowDimpleProfileCut(int primType,PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, | 3412 | private void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, |
3390 | out bool hasDimple, out bool hasProfileCut) | 3413 | out bool hasDimple, out bool hasProfileCut) |
3391 | { | 3414 | { |
3392 | if (primType == ScriptBaseClass.PRIM_TYPE_BOX | 3415 | if (primType == ScriptBaseClass.PRIM_TYPE_BOX |
@@ -3444,25 +3467,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3444 | ret = 1; | 3467 | ret = 1; |
3445 | if (hasCut) ret += 2; | 3468 | if (hasCut) ret += 2; |
3446 | if (hasProfileCut) ret += 2; | 3469 | if (hasProfileCut) ret += 2; |
3447 | if (hasHollow) ret += 1; | 3470 | if (hasHollow) ret += 1; |
3448 | break; | 3471 | break; |
3449 | case ScriptBaseClass.PRIM_TYPE_TUBE: | 3472 | case ScriptBaseClass.PRIM_TYPE_TUBE: |
3450 | ret = 4; | 3473 | ret = 4; |
3451 | if (hasCut) ret += 2; | 3474 | if (hasCut) ret += 2; |
3452 | if (hasProfileCut) ret += 2; | 3475 | if (hasProfileCut) ret += 2; |
3453 | if (hasHollow) ret += 1; | 3476 | if (hasHollow) ret += 1; |
3454 | break; | 3477 | break; |
3455 | case ScriptBaseClass.PRIM_TYPE_RING: | 3478 | case ScriptBaseClass.PRIM_TYPE_RING: |
3456 | ret = 3; | 3479 | ret = 3; |
3457 | if (hasCut) ret += 2; | 3480 | if (hasCut) ret += 2; |
3458 | if (hasProfileCut) ret += 2; | 3481 | if (hasProfileCut) ret += 2; |
3459 | if (hasHollow) ret += 1; | 3482 | if (hasHollow) ret += 1; |
3460 | break; | 3483 | break; |
3461 | case ScriptBaseClass.PRIM_TYPE_SCULPT: | 3484 | case ScriptBaseClass.PRIM_TYPE_SCULPT: |
3462 | ret = 1; | 3485 | ret = 1; |
3463 | break; | 3486 | break; |
3464 | } | 3487 | } |
3465 | |||
3466 | return ret; | 3488 | return ret; |
3467 | } | 3489 | } |
3468 | 3490 | ||
@@ -4050,10 +4072,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4050 | chunks[i] = i; | 4072 | chunks[i] = i; |
4051 | 4073 | ||
4052 | // Knuth shuffle the chunkk index | 4074 | // Knuth shuffle the chunkk index |
4053 | for (int i = chunkk-1; i >= 1; i--) | 4075 | for (int i = chunkk - 1; i >= 1; i--) |
4054 | { | 4076 | { |
4055 | // Elect an unrandomized chunk to swap | 4077 | // Elect an unrandomized chunk to swap |
4056 | int index = rand.Next(i+1); | 4078 | int index = rand.Next(i + 1); |
4057 | int tmp; | 4079 | int tmp; |
4058 | 4080 | ||
4059 | // and swap position with first unrandomized chunk | 4081 | // and swap position with first unrandomized chunk |
@@ -4304,6 +4326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4304 | { | 4326 | { |
4305 | m_host.AddScriptLPS(1); | 4327 | m_host.AddScriptLPS(1); |
4306 | m_host.AdjustSoundGain(volume); | 4328 | m_host.AdjustSoundGain(volume); |
4329 | // ScriptSleep(100); | ||
4307 | } | 4330 | } |
4308 | 4331 | ||
4309 | public void llSetSoundQueueing(int queue) | 4332 | public void llSetSoundQueueing(int queue) |
@@ -4902,6 +4925,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4902 | land.ParcelAccessList.Add(entry); | 4925 | land.ParcelAccessList.Add(entry); |
4903 | } | 4926 | } |
4904 | } | 4927 | } |
4928 | // ScriptSleep(100); | ||
4905 | } | 4929 | } |
4906 | 4930 | ||
4907 | public void llSetTouchText(string text) | 4931 | public void llSetTouchText(string text) |
@@ -4989,6 +5013,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4989 | buts[i] = buttons.Data[i].ToString(); | 5013 | buts[i] = buttons.Data[i].ToString(); |
4990 | } | 5014 | } |
4991 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5015 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5016 | // ScriptSleep(1000); | ||
4992 | } | 5017 | } |
4993 | 5018 | ||
4994 | public void llVolumeDetect(int detect) | 5019 | public void llVolumeDetect(int detect) |
@@ -5037,6 +5062,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5037 | { | 5062 | { |
5038 | m_host.AddScriptLPS(1); | 5063 | m_host.AddScriptLPS(1); |
5039 | Deprecated("llRemoteLoadScript"); | 5064 | Deprecated("llRemoteLoadScript"); |
5065 | // ScriptSleep(3000); | ||
5040 | } | 5066 | } |
5041 | 5067 | ||
5042 | public void llSetRemoteScriptAccessPin(int pin) | 5068 | public void llSetRemoteScriptAccessPin(int pin) |
@@ -5049,13 +5075,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5049 | { | 5075 | { |
5050 | m_host.AddScriptLPS(1); | 5076 | m_host.AddScriptLPS(1); |
5051 | NotImplemented("llRemoteLoadScriptPin"); | 5077 | NotImplemented("llRemoteLoadScriptPin"); |
5078 | ScriptSleep(3000); | ||
5052 | } | 5079 | } |
5053 | 5080 | ||
5054 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) | ||
5055 | // Not sure where these constants should live: | ||
5056 | // REMOTE_DATA_CHANNEL = 1 | ||
5057 | // REMOTE_DATA_REQUEST = 2 | ||
5058 | // REMOTE_DATA_REPLY = 3 | ||
5059 | public void llOpenRemoteDataChannel() | 5081 | public void llOpenRemoteDataChannel() |
5060 | { | 5082 | { |
5061 | m_host.AddScriptLPS(1); | 5083 | m_host.AddScriptLPS(1); |
@@ -5068,12 +5090,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5068 | "remote_data", resobj, | 5090 | "remote_data", resobj, |
5069 | new DetectParams[0])); | 5091 | new DetectParams[0])); |
5070 | } | 5092 | } |
5093 | // ScriptSleep(1000); | ||
5071 | } | 5094 | } |
5072 | 5095 | ||
5073 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | 5096 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) |
5074 | { | 5097 | { |
5075 | m_host.AddScriptLPS(1); | 5098 | m_host.AddScriptLPS(1); |
5076 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5099 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5100 | // ScriptSleep(3000); | ||
5077 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); | 5101 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); |
5078 | } | 5102 | } |
5079 | 5103 | ||
@@ -5082,6 +5106,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5082 | m_host.AddScriptLPS(1); | 5106 | m_host.AddScriptLPS(1); |
5083 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5107 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5084 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | 5108 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); |
5109 | // ScriptSleep(3000); | ||
5085 | } | 5110 | } |
5086 | 5111 | ||
5087 | public void llCloseRemoteDataChannel(string channel) | 5112 | public void llCloseRemoteDataChannel(string channel) |
@@ -5089,6 +5114,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5089 | m_host.AddScriptLPS(1); | 5114 | m_host.AddScriptLPS(1); |
5090 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5115 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5091 | xmlrpcMod.CloseXMLRPCChannel(channel); | 5116 | xmlrpcMod.CloseXMLRPCChannel(channel); |
5117 | // ScriptSleep(1000); | ||
5092 | } | 5118 | } |
5093 | 5119 | ||
5094 | public string llMD5String(string src, int nonce) | 5120 | public string llMD5String(string src, int nonce) |
@@ -5782,6 +5808,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5782 | { | 5808 | { |
5783 | m_host.AddScriptLPS(1); | 5809 | m_host.AddScriptLPS(1); |
5784 | Deprecated("llXorBase64Strings"); | 5810 | Deprecated("llXorBase64Strings"); |
5811 | // ScriptSleep(300); | ||
5785 | } | 5812 | } |
5786 | 5813 | ||
5787 | public void llRemoteDataSetRegion() | 5814 | public void llRemoteDataSetRegion() |
@@ -5830,6 +5857,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5830 | return; | 5857 | return; |
5831 | } | 5858 | } |
5832 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | 5859 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); |
5860 | // ScriptSleep(2000); | ||
5833 | } | 5861 | } |
5834 | 5862 | ||
5835 | public void osSetParcelMediaURL(string url) | 5863 | public void osSetParcelMediaURL(string url) |
@@ -6048,7 +6076,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6048 | case ScriptBaseClass.PRIM_TYPE_BOX: | 6076 | case ScriptBaseClass.PRIM_TYPE_BOX: |
6049 | case ScriptBaseClass.PRIM_TYPE_CYLINDER: | 6077 | case ScriptBaseClass.PRIM_TYPE_CYLINDER: |
6050 | case ScriptBaseClass.PRIM_TYPE_PRISM: | 6078 | case ScriptBaseClass.PRIM_TYPE_PRISM: |
6051 | |||
6052 | res.Add(new LSL_Types.LSLInteger(Shape.ProfileCurve)); | 6079 | res.Add(new LSL_Types.LSLInteger(Shape.ProfileCurve)); |
6053 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 6080 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
6054 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); | 6081 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); |
@@ -6063,16 +6090,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6063 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); | 6090 | res.Add(new LSL_Types.LSLFloat(Shape.ProfileHollow / 50000.0)); |
6064 | res.Add(new LSL_Types.Vector3(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); | 6091 | res.Add(new LSL_Types.Vector3(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
6065 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 6092 | res.Add(new LSL_Types.Vector3(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
6066 | |||
6067 | break; | 6093 | break; |
6068 | 6094 | ||
6069 | |||
6070 | |||
6071 | case ScriptBaseClass.PRIM_TYPE_SCULPT: | 6095 | case ScriptBaseClass.PRIM_TYPE_SCULPT: |
6072 | res.Add(Shape.SculptTexture.ToString()); | 6096 | res.Add(Shape.SculptTexture.ToString()); |
6073 | res.Add(new LSL_Types.LSLInteger(Shape.SculptType)); | 6097 | res.Add(new LSL_Types.LSLInteger(Shape.SculptType)); |
6074 | |||
6075 | break; | 6098 | break; |
6099 | |||
6076 | case ScriptBaseClass.PRIM_TYPE_RING: | 6100 | case ScriptBaseClass.PRIM_TYPE_RING: |
6077 | case ScriptBaseClass.PRIM_TYPE_TUBE: | 6101 | case ScriptBaseClass.PRIM_TYPE_TUBE: |
6078 | case ScriptBaseClass.PRIM_TYPE_TORUS: | 6102 | case ScriptBaseClass.PRIM_TYPE_TORUS: |
@@ -6111,8 +6135,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6111 | res.Add(new LSL_Types.LSLFloat(Shape.PathSkew / 100.0)); | 6135 | res.Add(new LSL_Types.LSLFloat(Shape.PathSkew / 100.0)); |
6112 | break; | 6136 | break; |
6113 | 6137 | ||
6114 | |||
6115 | |||
6116 | } | 6138 | } |
6117 | break; | 6139 | break; |
6118 | 6140 | ||
@@ -6141,7 +6163,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6141 | if (remain < 1) | 6163 | if (remain < 1) |
6142 | return res; | 6164 | return res; |
6143 | 6165 | ||
6144 | face=Convert.ToInt32(rules.Data[idx++]); | 6166 | face=Convert.ToInt32("" + rules.Data[idx++]); |
6145 | 6167 | ||
6146 | tex = m_host.Shape.Textures; | 6168 | tex = m_host.Shape.Textures; |
6147 | LLColor texcolor; | 6169 | LLColor texcolor; |
@@ -6499,6 +6521,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6499 | { | 6521 | { |
6500 | m_host.AddScriptLPS(1); | 6522 | m_host.AddScriptLPS(1); |
6501 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6523 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6524 | // ScriptSleep(200); | ||
6502 | } | 6525 | } |
6503 | 6526 | ||
6504 | // <summary> | 6527 | // <summary> |
@@ -6818,7 +6841,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6818 | { | 6841 | { |
6819 | case 5: // DATA_SIM_POS | 6842 | case 5: // DATA_SIM_POS |
6820 | if (info == null) | 6843 | if (info == null) |
6821 | return LLUUID.Zero.ToString(); | 6844 | { |
6845 | // ScriptSleep(1000); | ||
6846 | return LLUUID.Zero.ToString(); | ||
6847 | } | ||
6822 | reply = new LSL_Types.Vector3( | 6848 | reply = new LSL_Types.Vector3( |
6823 | info.RegionLocX * Constants.RegionSize, | 6849 | info.RegionLocX * Constants.RegionSize, |
6824 | info.RegionLocY * Constants.RegionSize, | 6850 | info.RegionLocY * Constants.RegionSize, |
@@ -6832,7 +6858,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6832 | break; | 6858 | break; |
6833 | case 7: // DATA_SIM_RATING | 6859 | case 7: // DATA_SIM_RATING |
6834 | if (info == null) | 6860 | if (info == null) |
6835 | return LLUUID.Zero.ToString(); | 6861 | { |
6862 | // ScriptSleep(1000); | ||
6863 | return LLUUID.Zero.ToString(); | ||
6864 | } | ||
6836 | int access = info.RegionSettings.Maturity; | 6865 | int access = info.RegionSettings.Maturity; |
6837 | if (access == 0) | 6866 | if (access == 0) |
6838 | reply = "PG"; | 6867 | reply = "PG"; |
@@ -6845,17 +6874,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6845 | reply = m_ScriptEngine.World.GetSimulatorVersion(); | 6874 | reply = m_ScriptEngine.World.GetSimulatorVersion(); |
6846 | break; | 6875 | break; |
6847 | default: | 6876 | default: |
6877 | // ScriptSleep(1000); | ||
6848 | return LLUUID.Zero.ToString(); // Raise no event | 6878 | return LLUUID.Zero.ToString(); // Raise no event |
6849 | } | 6879 | } |
6850 | LLUUID rq = LLUUID.Random(); | 6880 | LLUUID rq = LLUUID.Random(); |
6851 | 6881 | ||
6852 | LLUUID tid = AsyncCommands. | 6882 | LLUUID tid = AsyncCommands. |
6853 | DataserverPlugin.RegisterRequest(m_localID, | 6883 | DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
6854 | m_itemID, rq.ToString()); | ||
6855 | 6884 | ||
6856 | AsyncCommands. | 6885 | AsyncCommands. |
6857 | DataserverPlugin.DataserverReply(rq.ToString(), reply); | 6886 | DataserverPlugin.DataserverReply(rq.ToString(), reply); |
6858 | 6887 | ||
6888 | // ScriptSleep(1000); | ||
6859 | return tid.ToString(); | 6889 | return tid.ToString(); |
6860 | } | 6890 | } |
6861 | catch(Exception e) | 6891 | catch(Exception e) |
@@ -6877,7 +6907,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6877 | LLUUID key = new LLUUID(); | 6907 | LLUUID key = new LLUUID(); |
6878 | if (LLUUID.TryParse(id,out key)) | 6908 | if (LLUUID.TryParse(id,out key)) |
6879 | { | 6909 | { |
6880 | return (double) World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | 6910 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); |
6881 | } | 6911 | } |
6882 | return 0; | 6912 | return 0; |
6883 | } | 6913 | } |
@@ -6970,6 +7000,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6970 | LLUUID avatarId = new LLUUID(avatar_id); | 7000 | LLUUID avatarId = new LLUUID(avatar_id); |
6971 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7001 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
6972 | url); | 7002 | url); |
7003 | // ScriptSleep(10000); | ||
6973 | } | 7004 | } |
6974 | 7005 | ||
6975 | public void llParcelMediaCommandList(LSL_Types.list commandList) | 7006 | public void llParcelMediaCommandList(LSL_Types.list commandList) |
@@ -7056,7 +7087,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7056 | }//end switch | 7087 | }//end switch |
7057 | 7088 | ||
7058 | } | 7089 | } |
7059 | 7090 | // ScriptSleep(2000); | |
7060 | 7091 | ||
7061 | //NotImplemented("llParcelMediaCommandList"); | 7092 | //NotImplemented("llParcelMediaCommandList"); |
7062 | } | 7093 | } |
@@ -7096,8 +7127,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7096 | 7127 | ||
7097 | } | 7128 | } |
7098 | } | 7129 | } |
7130 | // ScriptSleep(2000); | ||
7099 | return list; | 7131 | return list; |
7100 | |||
7101 | } | 7132 | } |
7102 | 7133 | ||
7103 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | 7134 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) |
@@ -7105,6 +7136,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7105 | m_host.AddScriptLPS(1); | 7136 | m_host.AddScriptLPS(1); |
7106 | Int64 tmp = 0; | 7137 | Int64 tmp = 0; |
7107 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | 7138 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); |
7139 | // ScriptSleep(1000); | ||
7108 | return Convert.ToInt32(tmp); | 7140 | return Convert.ToInt32(tmp); |
7109 | } | 7141 | } |
7110 | 7142 | ||
@@ -7151,8 +7183,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7151 | return new LSL_Types.Vector3(); | 7183 | return new LSL_Types.Vector3(); |
7152 | } | 7184 | } |
7153 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 7185 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
7154 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.x,presence.CameraPosition.y,presence.CameraPosition.z); | 7186 | if (presence != null) |
7155 | return pos; | 7187 | { |
7188 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.x,presence.CameraPosition.y,presence.CameraPosition.z); | ||
7189 | return pos; | ||
7190 | } | ||
7191 | return new LSL_Types.Vector3(); | ||
7156 | } | 7192 | } |
7157 | 7193 | ||
7158 | public LSL_Types.Quaternion llGetCameraRot() | 7194 | public LSL_Types.Quaternion llGetCameraRot() |
@@ -7166,12 +7202,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7166 | { | 7202 | { |
7167 | m_host.AddScriptLPS(1); | 7203 | m_host.AddScriptLPS(1); |
7168 | NotImplemented("llSetPrimURL"); | 7204 | NotImplemented("llSetPrimURL"); |
7205 | // ScriptSleep(2000); | ||
7169 | } | 7206 | } |
7170 | 7207 | ||
7171 | public void llRefreshPrimURL() | 7208 | public void llRefreshPrimURL() |
7172 | { | 7209 | { |
7173 | m_host.AddScriptLPS(1); | 7210 | m_host.AddScriptLPS(1); |
7174 | NotImplemented("llRefreshPrimURL"); | 7211 | NotImplemented("llRefreshPrimURL"); |
7212 | // ScriptSleep(20000); | ||
7175 | } | 7213 | } |
7176 | 7214 | ||
7177 | public string llEscapeURL(string url) | 7215 | public string llEscapeURL(string url) |
@@ -7204,6 +7242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7204 | { | 7242 | { |
7205 | m_host.AddScriptLPS(1); | 7243 | m_host.AddScriptLPS(1); |
7206 | NotImplemented("llMapDestination"); | 7244 | NotImplemented("llMapDestination"); |
7245 | // ScriptSleep(1000); | ||
7207 | } | 7246 | } |
7208 | 7247 | ||
7209 | public void llAddToLandBanList(string avatar, double hours) | 7248 | public void llAddToLandBanList(string avatar, double hours) |
@@ -7222,6 +7261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7222 | land.ParcelAccessList.Add(entry); | 7261 | land.ParcelAccessList.Add(entry); |
7223 | } | 7262 | } |
7224 | } | 7263 | } |
7264 | // ScriptSleep(100); | ||
7225 | } | 7265 | } |
7226 | 7266 | ||
7227 | public void llRemoveFromLandPassList(string avatar) | 7267 | public void llRemoveFromLandPassList(string avatar) |
@@ -7243,6 +7283,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7243 | } | 7283 | } |
7244 | } | 7284 | } |
7245 | } | 7285 | } |
7286 | // ScriptSleep(100); | ||
7246 | } | 7287 | } |
7247 | 7288 | ||
7248 | public void llRemoveFromLandBanList(string avatar) | 7289 | public void llRemoveFromLandBanList(string avatar) |
@@ -7264,6 +7305,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7264 | } | 7305 | } |
7265 | } | 7306 | } |
7266 | } | 7307 | } |
7308 | // ScriptSleep(100); | ||
7267 | } | 7309 | } |
7268 | 7310 | ||
7269 | public void llSetCameraParams(LSL_Types.list rules) | 7311 | public void llSetCameraParams(LSL_Types.list rules) |
@@ -7471,6 +7513,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7471 | } | 7513 | } |
7472 | } | 7514 | } |
7473 | } | 7515 | } |
7516 | // ScriptSleep(100); | ||
7474 | } | 7517 | } |
7475 | 7518 | ||
7476 | public void llResetLandPassList() | 7519 | public void llResetLandPassList() |
@@ -7487,6 +7530,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7487 | } | 7530 | } |
7488 | } | 7531 | } |
7489 | } | 7532 | } |
7533 | // ScriptSleep(100); | ||
7490 | } | 7534 | } |
7491 | 7535 | ||
7492 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | 7536 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) |
@@ -7565,6 +7609,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7565 | ret.Add(d.Value); | 7609 | ret.Add(d.Value); |
7566 | } | 7610 | } |
7567 | } | 7611 | } |
7612 | // ScriptSleep(2000); | ||
7568 | return ret; | 7613 | return ret; |
7569 | } | 7614 | } |
7570 | 7615 | ||
@@ -7661,6 +7706,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7661 | return; | 7706 | return; |
7662 | 7707 | ||
7663 | SetTexture(part, texture, face); | 7708 | SetTexture(part, texture, face); |
7709 | // ScriptSleep(200); | ||
7664 | } | 7710 | } |
7665 | 7711 | ||
7666 | public string llStringTrim(string src, int type) | 7712 | public string llStringTrim(string src, int type) |
@@ -7810,6 +7856,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7810 | AsyncCommands. | 7856 | AsyncCommands. |
7811 | DataserverPlugin.DataserverReply(item.AssetID.ToString(), | 7857 | DataserverPlugin.DataserverReply(item.AssetID.ToString(), |
7812 | NotecardCache.GetLines(item.AssetID).ToString()); | 7858 | NotecardCache.GetLines(item.AssetID).ToString()); |
7859 | // ScriptSleep(100); | ||
7813 | return tid.ToString(); | 7860 | return tid.ToString(); |
7814 | } | 7861 | } |
7815 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | 7862 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) |
@@ -7823,10 +7870,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7823 | DataserverPlugin.DataserverReply(id.ToString(), | 7870 | DataserverPlugin.DataserverReply(id.ToString(), |
7824 | NotecardCache.GetLines(id).ToString()); | 7871 | NotecardCache.GetLines(id).ToString()); |
7825 | }); | 7872 | }); |
7826 | 7873 | // ScriptSleep(100); | |
7827 | return tid.ToString(); | 7874 | return tid.ToString(); |
7828 | } | 7875 | } |
7829 | } | 7876 | } |
7877 | // ScriptSleep(100); | ||
7830 | return LLUUID.Zero.ToString(); | 7878 | return LLUUID.Zero.ToString(); |
7831 | } | 7879 | } |
7832 | 7880 | ||
@@ -7846,6 +7894,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7846 | AsyncCommands. | 7894 | AsyncCommands. |
7847 | DataserverPlugin.DataserverReply(item.AssetID.ToString(), | 7895 | DataserverPlugin.DataserverReply(item.AssetID.ToString(), |
7848 | NotecardCache.GetLine(item.AssetID, line)); | 7896 | NotecardCache.GetLine(item.AssetID, line)); |
7897 | // ScriptSleep(100); | ||
7849 | return tid.ToString(); | 7898 | return tid.ToString(); |
7850 | } | 7899 | } |
7851 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | 7900 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) |
@@ -7860,10 +7909,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7860 | NotecardCache.GetLine(id, line)); | 7909 | NotecardCache.GetLine(id, line)); |
7861 | }); | 7910 | }); |
7862 | 7911 | ||
7912 | // ScriptSleep(100); | ||
7863 | return tid.ToString(); | 7913 | return tid.ToString(); |
7864 | } | 7914 | } |
7865 | } | 7915 | } |
7866 | 7916 | ||
7917 | // ScriptSleep(100); | ||
7867 | return String.Empty; | 7918 | return String.Empty; |
7868 | } | 7919 | } |
7869 | 7920 | ||