diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | 58 |
1 files changed, 28 insertions, 30 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index b4af8a6..a0958d1 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -55,8 +55,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
55 | 55 | ||
56 | protected TestScene m_scene; | 56 | protected TestScene m_scene; |
57 | protected ArchiverModule m_archiverModule; | 57 | protected ArchiverModule m_archiverModule; |
58 | |||
59 | protected SceneObjectPart m_part1; | ||
60 | 58 | ||
61 | [SetUp] | 59 | [SetUp] |
62 | public void SetUp() | 60 | public void SetUp() |
@@ -92,7 +90,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
92 | } | 90 | } |
93 | } | 91 | } |
94 | 92 | ||
95 | protected void AddSceneObject1() | 93 | protected SceneObjectPart CreateSceneObjectPart1() |
96 | { | 94 | { |
97 | string partName = "My Little Pony"; | 95 | string partName = "My Little Pony"; |
98 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015"); | 96 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015"); |
@@ -101,10 +99,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
101 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 99 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
102 | Vector3 offsetPosition = new Vector3(5, 10, 15); | 100 | Vector3 offsetPosition = new Vector3(5, 10, 15); |
103 | 101 | ||
104 | m_part1 | 102 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
105 | = new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | ||
106 | |||
107 | m_scene.AddNewSceneObject(new SceneObjectGroup(m_part1), false); | ||
108 | } | 103 | } |
109 | 104 | ||
110 | /// <summary> | 105 | /// <summary> |
@@ -116,7 +111,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
116 | TestHelper.InMethod(); | 111 | TestHelper.InMethod(); |
117 | //log4net.Config.XmlConfigurator.Configure(); | 112 | //log4net.Config.XmlConfigurator.Configure(); |
118 | 113 | ||
119 | AddSceneObject1(); | 114 | SceneObjectPart part1 = CreateSceneObjectPart1(); |
115 | m_scene.AddNewSceneObject(new SceneObjectGroup(part1), false); | ||
120 | 116 | ||
121 | SceneObjectPart part2; | 117 | SceneObjectPart part2; |
122 | 118 | ||
@@ -163,9 +159,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
163 | bool gotObject2File = false; | 159 | bool gotObject2File = false; |
164 | string expectedObject1FileName = string.Format( | 160 | string expectedObject1FileName = string.Format( |
165 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 161 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
166 | m_part1.Name, | 162 | part1.Name, |
167 | Math.Round(m_part1.GroupPosition.X), Math.Round(m_part1.GroupPosition.Y), Math.Round(m_part1.GroupPosition.Z), | 163 | Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), |
168 | m_part1.UUID); | 164 | part1.UUID); |
169 | string expectedObject2FileName = string.Format( | 165 | string expectedObject2FileName = string.Format( |
170 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 166 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
171 | part2.Name, | 167 | part2.Name, |
@@ -185,7 +181,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
185 | { | 181 | { |
186 | string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); | 182 | string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); |
187 | 183 | ||
188 | if (fileName.StartsWith(m_part1.Name)) | 184 | if (fileName.StartsWith(part1.Name)) |
189 | { | 185 | { |
190 | Assert.That(fileName, Is.EqualTo(expectedObject1FileName)); | 186 | Assert.That(fileName, Is.EqualTo(expectedObject1FileName)); |
191 | gotObject1File = true; | 187 | gotObject1File = true; |
@@ -226,19 +222,21 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
226 | 222 | ||
227 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); | 223 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); |
228 | 224 | ||
229 | AddSceneObject1(); | 225 | SceneObjectPart part1 = CreateSceneObjectPart1(); |
230 | string part1Name = "object1"; | ||
231 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder(); | ||
232 | Vector3 groupPosition = new Vector3(90, 80, 70); | ||
233 | Quaternion rotationOffset = new Quaternion(60, 70, 80, 90); | ||
234 | Vector3 offsetPosition = new Vector3(20, 25, 30); | ||
235 | |||
236 | SceneObjectPart part1 | ||
237 | = new SceneObjectPart( | ||
238 | UUID.Zero, shape, groupPosition, rotationOffset, offsetPosition); | ||
239 | part1.Name = part1Name; | ||
240 | SceneObjectGroup object1 = new SceneObjectGroup(part1); | 226 | SceneObjectGroup object1 = new SceneObjectGroup(part1); |
241 | 227 | ||
228 | // string part1Name = "object1"; | ||
229 | // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder(); | ||
230 | // Vector3 groupPosition = new Vector3(90, 80, 70); | ||
231 | // Quaternion rotationOffset = new Quaternion(60, 70, 80, 90); | ||
232 | // Vector3 offsetPosition = new Vector3(20, 25, 30); | ||
233 | // | ||
234 | // SceneObjectPart part1 | ||
235 | // = new SceneObjectPart( | ||
236 | // UUID.Zero, shape, groupPosition, rotationOffset, offsetPosition); | ||
237 | // part1.Name = part1Name; | ||
238 | // SceneObjectGroup object1 = new SceneObjectGroup(part1); | ||
239 | |||
242 | // Let's put some inventory items into our object | 240 | // Let's put some inventory items into our object |
243 | string soundItemName = "sound-item1"; | 241 | string soundItemName = "sound-item1"; |
244 | UUID soundItemUuid = UUID.Parse("00000000-0000-0000-0000-000000000002"); | 242 | UUID soundItemUuid = UUID.Parse("00000000-0000-0000-0000-000000000002"); |
@@ -283,8 +281,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
283 | 281 | ||
284 | string object1FileName = string.Format( | 282 | string object1FileName = string.Format( |
285 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 283 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
286 | part1Name, | 284 | part1.Name, |
287 | Math.Round(groupPosition.X), Math.Round(groupPosition.Y), Math.Round(groupPosition.Z), | 285 | Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), |
288 | part1.UUID); | 286 | part1.UUID); |
289 | tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, SceneObjectSerializer.ToXml2Format(object1)); | 287 | tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, SceneObjectSerializer.ToXml2Format(object1)); |
290 | 288 | ||
@@ -300,15 +298,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
300 | 298 | ||
301 | Assert.That(m_lastErrorMessage, Is.Null); | 299 | Assert.That(m_lastErrorMessage, Is.Null); |
302 | 300 | ||
303 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1Name); | 301 | SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1.Name); |
304 | 302 | ||
305 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); | 303 | Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); |
306 | Assert.That(object1PartLoaded.Name, Is.EqualTo(part1Name), "object1 names not identical"); | 304 | Assert.That(object1PartLoaded.Name, Is.EqualTo(part1.Name), "object1 names not identical"); |
307 | Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(groupPosition), "object1 group position not equal"); | 305 | Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(part1.GroupPosition), "object1 group position not equal"); |
308 | Assert.That( | 306 | Assert.That( |
309 | object1PartLoaded.RotationOffset, Is.EqualTo(rotationOffset), "object1 rotation offset not equal"); | 307 | object1PartLoaded.RotationOffset, Is.EqualTo(part1.RotationOffset), "object1 rotation offset not equal"); |
310 | Assert.That( | 308 | Assert.That( |
311 | object1PartLoaded.OffsetPosition, Is.EqualTo(offsetPosition), "object1 offset position not equal"); | 309 | object1PartLoaded.OffsetPosition, Is.EqualTo(part1.OffsetPosition), "object1 offset position not equal"); |
312 | 310 | ||
313 | TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; | 311 | TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; |
314 | Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); | 312 | Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); |