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author | gareth | 2007-03-01 02:26:44 +0000 |
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committer | gareth | 2007-03-01 02:26:44 +0000 |
commit | ba299f4e10663b221cccfa0dd9e155143fd50cd4 (patch) | |
tree | 38b03dfa0cb5b88b30a377ba81f4e574aa3347c1 /src/world/Avatar.cs | |
parent | WOOHOO! Avatar/Asset loading works! (diff) | |
download | opensim-SC-ba299f4e10663b221cccfa0dd9e155143fd50cd4.zip opensim-SC-ba299f4e10663b221cccfa0dd9e155143fd50cd4.tar.gz opensim-SC-ba299f4e10663b221cccfa0dd9e155143fd50cd4.tar.bz2 opensim-SC-ba299f4e10663b221cccfa0dd9e155143fd50cd4.tar.xz |
Imported fixed OGS asset server
Fiddled with terrain data
Diffstat (limited to 'src/world/Avatar.cs')
-rw-r--r-- | src/world/Avatar.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/world/Avatar.cs b/src/world/Avatar.cs index d579463..b81fd0b 100644 --- a/src/world/Avatar.cs +++ b/src/world/Avatar.cs | |||
@@ -125,12 +125,12 @@ namespace OpenSim.world | |||
125 | handshake.RegionInfo.TerrainHeightRange01 = 60; | 125 | handshake.RegionInfo.TerrainHeightRange01 = 60; |
126 | handshake.RegionInfo.TerrainHeightRange10 = 60; | 126 | handshake.RegionInfo.TerrainHeightRange10 = 60; |
127 | handshake.RegionInfo.TerrainHeightRange11 = 60; | 127 | handshake.RegionInfo.TerrainHeightRange11 = 60; |
128 | handshake.RegionInfo.TerrainStartHeight00 = 20; | 128 | handshake.RegionInfo.TerrainStartHeight00 = 10; |
129 | handshake.RegionInfo.TerrainStartHeight01 = 20; | 129 | handshake.RegionInfo.TerrainStartHeight01 = 10; |
130 | handshake.RegionInfo.TerrainStartHeight10 = 20; | 130 | handshake.RegionInfo.TerrainStartHeight10 = 10; |
131 | handshake.RegionInfo.TerrainStartHeight11 = 20; | 131 | handshake.RegionInfo.TerrainStartHeight11 = 10; |
132 | handshake.RegionInfo.SimAccess = 13; | 132 | handshake.RegionInfo.SimAccess = 13; |
133 | handshake.RegionInfo.WaterHeight = 10; | 133 | handshake.RegionInfo.WaterHeight = 5; |
134 | handshake.RegionInfo.RegionFlags = 72458694; | 134 | handshake.RegionInfo.RegionFlags = 72458694; |
135 | handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0"); | 135 | handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0"); |
136 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | 136 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); |