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authoronefang2021-08-11 19:25:39 +1000
committeronefang2021-08-11 19:25:39 +1000
commitb2d6e113cc67a683ccdc864625dc40f769969755 (patch)
treeedde42bfaa0332c7e5c4801ee061352af6826e70 /src/sledjchisl/sledjchisl.c
parentGet basic status of sims. (diff)
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TODO++
Diffstat (limited to '')
-rw-r--r--src/sledjchisl/sledjchisl.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/sledjchisl/sledjchisl.c b/src/sledjchisl/sledjchisl.c
index 4b3527b..d1c57ff 100644
--- a/src/sledjchisl/sledjchisl.c
+++ b/src/sledjchisl/sledjchisl.c
@@ -1868,6 +1868,7 @@ void doSimsThing(simData *simd, char *sim, char *type, int count, int window, in
1868 if (checkSimIsRunning(simd->tab)) 1868 if (checkSimIsRunning(simd->tab))
1869 { 1869 {
1870 // Leave empty panes as is. 1870 // Leave empty panes as is.
1871// TODO - should check if there's people there, but don't count NPCs. alert them, wait a while, or just abort the stop.
1871 sendTmuxCmd(simd->paneID, "quit"); 1872 sendTmuxCmd(simd->paneID, "quit");
1872 // There's three things that might happen - 1873 // There's three things that might happen -
1873 // Sim will quit, tmux pane will go away before we can see the shutdown message. 1874 // Sim will quit, tmux pane will go away before we can see the shutdown message.