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authorjhurliman2007-03-07 05:09:18 +0000
committerjhurliman2007-03-07 05:09:18 +0000
commit0b6f8a02a7d0927031bf812429770d6ecc5f483a (patch)
tree6795f255e730e5cdfcf79191a0fd64734951d691 /src/Second-server.csproj
parentNEVER COMMIT WITHOUT A TEST COMPILE! (diff)
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* Updating libsecondlife.dll to the latest version with a working LayerData function
* Reformatting some source files * Adding a try/catch sanity check around a phoning home check to osgrid.org * Updating the MSVC project file * Converted LayerData generation to use the functions built in to libsecondlife * Removing unused BitPack.cs and TerrainDecoder.cs files * Added a basic terrain generator (hills algorithm)
Diffstat (limited to '')
-rw-r--r--src/Second-server.csproj4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Second-server.csproj b/src/Second-server.csproj
index 304f666..8d55e06 100644
--- a/src/Second-server.csproj
+++ b/src/Second-server.csproj
@@ -46,19 +46,19 @@
46 <Compile Include="Config.cs" /> 46 <Compile Include="Config.cs" />
47 <Compile Include="Main.cs" /> 47 <Compile Include="Main.cs" />
48 <Compile Include="OpenSimClient.cs" /> 48 <Compile Include="OpenSimClient.cs" />
49 <Compile Include="types\BitPack.cs" /> 49 <Compile Include="ServerConsole.cs" />
50 <Compile Include="types\Mesh.cs" /> 50 <Compile Include="types\Mesh.cs" />
51 <Compile Include="types\Triangle.cs" /> 51 <Compile Include="types\Triangle.cs" />
52 <Compile Include="Util.cs" /> 52 <Compile Include="Util.cs" />
53 <Compile Include="VersionInfo.cs" /> 53 <Compile Include="VersionInfo.cs" />
54 <Compile Include="world\Avatar.cs" /> 54 <Compile Include="world\Avatar.cs" />
55 <Compile Include="world\Entity.cs" /> 55 <Compile Include="world\Entity.cs" />
56 <Compile Include="world\HeightmapGenHills.cs" />
56 <Compile Include="world\PhysicsEngine.cs" /> 57 <Compile Include="world\PhysicsEngine.cs" />
57 <Compile Include="world\Primitive.cs" /> 58 <Compile Include="world\Primitive.cs" />
58 <Compile Include="world\ScriptEngine.cs" /> 59 <Compile Include="world\ScriptEngine.cs" />
59 <Compile Include="world\scripting\IScript.cs" /> 60 <Compile Include="world\scripting\IScript.cs" />
60 <Compile Include="world\SurfacePatch.cs" /> 61 <Compile Include="world\SurfacePatch.cs" />
61 <Compile Include="world\TerrainDecoder.cs" />
62 <Compile Include="world\World.cs" /> 62 <Compile Include="world\World.cs" />
63 </ItemGroup> 63 </ItemGroup>
64 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" /> 64 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />