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authorgareth2007-02-28 17:01:25 +0000
committergareth2007-02-28 17:01:25 +0000
commitb9f7e6c69f47ecdd5b24013e892d850764a67f49 (patch)
tree3d67139111de513265ecd9c09da862b6e85a9552 /src/OpenSimClient.cs
parentImported MW's terrain encoder/decoder (diff)
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Got LayerData working, need asset management to get the avatar to display
Diffstat (limited to '')
-rw-r--r--src/OpenSimClient.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/OpenSimClient.cs b/src/OpenSimClient.cs
index d3f90b7..b430c3e 100644
--- a/src/OpenSimClient.cs
+++ b/src/OpenSimClient.cs
@@ -83,6 +83,9 @@ namespace OpenSim
83 case PacketType.CompleteAgentMovement: 83 case PacketType.CompleteAgentMovement:
84 ClientAvatar.CompleteMovement(OpenSim_Main.local_world); 84 ClientAvatar.CompleteMovement(OpenSim_Main.local_world);
85 break; 85 break;
86 case PacketType.RegionHandshakeReply:
87 OpenSim_Main.local_world.SendLayerData(this);
88 break;
86 } 89 }
87 } 90 }
88 91
@@ -285,7 +288,7 @@ namespace OpenSim
285 AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); 288 AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed);
286 AckTimer.Start(); 289 AckTimer.Start();
287 290
288 Thread ClientThread = new Thread(new ThreadStart(AuthUser)); 291 ClientThread = new Thread(new ThreadStart(AuthUser));
289 ClientThread.IsBackground = true; 292 ClientThread.IsBackground = true;
290 ClientThread.Start(); 293 ClientThread.Start();
291 } 294 }