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authorlbsa712007-03-14 14:04:02 +0000
committerlbsa712007-03-14 14:04:02 +0000
commita9ee8f9382ff853c57468126c70711dcd9169d25 (patch)
tree86efec047ce977f1796479b353404599a0405bc2 /src/Main.cs
parentFixed problem with link to CAPS\SimHttp.cs in second-server project (diff)
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* Made sure physics dlls end up in /bin/Physics
* Re-fixed the timer bug. * Added a README note explaining the fast track to building and running sandbox on Windows/VS 2005
Diffstat (limited to '')
-rw-r--r--src/Main.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Main.cs b/src/Main.cs
index 506f87b..8446c5e 100644
--- a/src/Main.cs
+++ b/src/Main.cs
@@ -154,16 +154,12 @@ namespace OpenSim
154 ServerConsole.MainConsole.Instance.WriteLine("Initialising world"); 154 ServerConsole.MainConsole.Instance.WriteLine("Initialising world");
155 local_world = cfg.LoadWorld(); 155 local_world = cfg.LoadWorld();
156 156
157 timer1.Enabled = true;
158 timer1.Interval = 100;
159 timer1.Elapsed += new ElapsedEventHandler(this.Timer1Tick);
160
161 this.physManager = new PhysicsSystem.PhysicsManager(); 157 this.physManager = new PhysicsSystem.PhysicsManager();
162 this.physManager.LoadPlugins(); 158 this.physManager.LoadPlugins();
163 ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting up messaging system"); 159 ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting up messaging system");
164 local_world.PhysScene = this.physManager.GetPhysicsScene(this._physicsEngine); //should be reading from the config file what physics engine to use 160 local_world.PhysScene = this.physManager.GetPhysicsScene(this._physicsEngine); //should be reading from the config file what physics engine to use
165 local_world.PhysScene.SetTerrain(local_world.LandMap); 161 local_world.PhysScene.SetTerrain(local_world.LandMap);
166 162
167 OpenSim_Main.gridServers.AssetServer.SetServerInfo(OpenSim_Main.cfg.AssetURL, OpenSim_Main.cfg.AssetSendKey); 163 OpenSim_Main.gridServers.AssetServer.SetServerInfo(OpenSim_Main.cfg.AssetURL, OpenSim_Main.cfg.AssetSendKey);
168 OpenSim_Main.gridServers.GridServer.SetServerInfo(OpenSim_Main.cfg.GridURL, OpenSim_Main.cfg.GridSendKey); 164 OpenSim_Main.gridServers.GridServer.SetServerInfo(OpenSim_Main.cfg.GridURL, OpenSim_Main.cfg.GridSendKey);
169 165
@@ -173,7 +169,11 @@ namespace OpenSim
173 ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server"); 169 ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server");
174 http_server = new SimCAPSHTTPServer(); 170 http_server = new SimCAPSHTTPServer();
175 171
176 MainServerListener(); 172 timer1.Enabled = true;
173 timer1.Interval = 100;
174 timer1.Elapsed += new ElapsedEventHandler(this.Timer1Tick);
175
176 MainServerListener();
177 177
178 } 178 }
179 179