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author | onefang | 2022-07-17 14:49:51 +1000 |
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committer | onefang | 2022-07-17 14:49:51 +1000 |
commit | 539e39e489d1dcf17216b21dd22da4ac707ffeb3 (patch) | |
tree | 00f5820fd91f5ba74d9a83eaf485ea8cf2040c54 /scripts/gitAR.sh | |
parent | More spellung foxed. (diff) | |
download | opensim-SC-539e39e489d1dcf17216b21dd22da4ac707ffeb3.zip opensim-SC-539e39e489d1dcf17216b21dd22da4ac707ffeb3.tar.gz opensim-SC-539e39e489d1dcf17216b21dd22da4ac707ffeb3.tar.bz2 opensim-SC-539e39e489d1dcf17216b21dd22da4ac707ffeb3.tar.xz |
Efen moar spil chucking.
Diffstat (limited to '')
-rwxr-xr-x | scripts/gitAR.sh | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/gitAR.sh b/scripts/gitAR.sh index d988077..ce7d441 100755 --- a/scripts/gitAR.sh +++ b/scripts/gitAR.sh | |||
@@ -3,8 +3,8 @@ | |||
3 | # Work around OpenSims slow database corruption bug by using git to store all old backups. | 3 | # Work around OpenSims slow database corruption bug by using git to store all old backups. |
4 | # Try to squeeze every last byte out of the tarballs. Seems to cut the total storage size down to one third the size of just the raw I/OAR files. | 4 | # Try to squeeze every last byte out of the tarballs. Seems to cut the total storage size down to one third the size of just the raw I/OAR files. |
5 | # Saves even more if there's been no changes. | 5 | # Saves even more if there's been no changes. |
6 | # On the other hand, these backup files will grow indefinately, the more changes, the faster it grows. I can live with that for more reliable backups that go back further. | 6 | # On the other hand, these backup files will grow indefinitely, the more changes, the faster it grows. I can live with that for more reliable backups that go back further. |
7 | # Tries to avoid loosing data if things go wrong. I think the main remaining problem would be running out of space, in which case you have bigger problems to deal with. | 7 | # Tries to avoid losing data if things go wrong. I think the main remaining problem would be running out of space, in which case you have bigger problems to deal with. |
8 | 8 | ||
9 | # Strategy - unpack the last one, unpack and commit any old I/OARs, pack up the result, delete it's working directory, THEN run the save i/oar. | 9 | # Strategy - unpack the last one, unpack and commit any old I/OARs, pack up the result, delete it's working directory, THEN run the save i/oar. |
10 | # Avoids having to sync with OpenSim finishing the current I/OAR, and as a bonus, an easy to deliver latest I/OAR for people that want it. | 10 | # Avoids having to sync with OpenSim finishing the current I/OAR, and as a bonus, an easy to deliver latest I/OAR for people that want it. |