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authorSnoopy Pfeffer2011-11-06 15:05:19 +0100
committerSnoopy Pfeffer2011-11-06 15:05:19 +0100
commitdfbfc9826aa67e0c8d04faa5608fb33cc86dd374 (patch)
tree435520f189687a80395ebff6391c636687cb3196 /runprebuild.sh
parentFix build break (diff)
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Damaged assets, especially appearance textures, could crash the region server with a fatal exception.
Now, such excpetions are caught by an exception handler and just an error message is shown. This was the kind of exception causing these fatal server crashes: APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs^M ^M Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: offset exceeds the size of buffer at System.Net.Sockets.NetworkStream.BeginRead (System.Byte[] buffer, Int32 offset, Int32 size, System.AsyncCallback callback, System.Object state) [0x00000] in <filename unknown>:0 at HttpServer.HttpClientContext.OnReceive (IAsyncResult ar) [0x00000] in <filename unknown>:0 ^M ^M Application is terminating: True^M
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