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authorAdam Frisby2007-04-11 06:42:07 +0000
committerAdam Frisby2007-04-11 06:42:07 +0000
commit44989288d6b2f1761dbd11d02154836b02cf0801 (patch)
treeeef7d7c7bed97589b720e7d62e0ba959fbf08095 /prebuild.xml
parentMajor ass changes to terrain (now uses libTerrain-BSD!) and all-round improve... (diff)
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Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml26
1 files changed, 26 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index f1109a6..09d714e 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -473,7 +473,33 @@
473 <Match pattern="*.cs" recurse="true"/> 473 <Match pattern="*.cs" recurse="true"/>
474 </Files> 474 </Files>
475 </Project> 475 </Project>
476
477 <Project name="OpenSim.Storage.LocalStorageSQLite" path="OpenSim.Storage.LocalStorageSQLite" type="Library">
478 <Configuration name="Debug">
479 <Options>
480 <OutputPath>../bin/</OutputPath>
481 </Options>
482 </Configuration>
483 <Configuration name="Release">
484 <Options>
485 <OutputPath>../bin/</OutputPath>
486 </Options>
487 </Configuration>
476 488
489 <ReferencePath>../bin/</ReferencePath>
490 <Reference name="System" localCopy="false"/>
491 <Reference name="System.Xml"/>
492 <Reference name="System.Data"/>
493 <Reference name="System.Data.SQLite.DLL"/>
494 <Reference name="libsecondlife.dll"/>
495 <Reference name="OpenSim.Framework"/>
496 <Reference name="OpenSim.Framework.Console"/>
497 <Files>
498 <Match pattern="*.cs" recurse="true"/>
499 </Files>
500 </Project>
501
502
477 </Solution> 503 </Solution>
478 504
479 505