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author | Adam Frisby | 2007-04-11 06:42:07 +0000 |
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committer | Adam Frisby | 2007-04-11 06:42:07 +0000 |
commit | 44989288d6b2f1761dbd11d02154836b02cf0801 (patch) | |
tree | eef7d7c7bed97589b720e7d62e0ba959fbf08095 /prebuild.xml | |
parent | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve... (diff) | |
download | opensim-SC-44989288d6b2f1761dbd11d02154836b02cf0801.zip opensim-SC-44989288d6b2f1761dbd11d02154836b02cf0801.tar.gz opensim-SC-44989288d6b2f1761dbd11d02154836b02cf0801.tar.bz2 opensim-SC-44989288d6b2f1761dbd11d02154836b02cf0801.tar.xz |
Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
Diffstat (limited to 'prebuild.xml')
-rw-r--r-- | prebuild.xml | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml index f1109a6..09d714e 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -473,7 +473,33 @@ | |||
473 | <Match pattern="*.cs" recurse="true"/> | 473 | <Match pattern="*.cs" recurse="true"/> |
474 | </Files> | 474 | </Files> |
475 | </Project> | 475 | </Project> |
476 | |||
477 | <Project name="OpenSim.Storage.LocalStorageSQLite" path="OpenSim.Storage.LocalStorageSQLite" type="Library"> | ||
478 | <Configuration name="Debug"> | ||
479 | <Options> | ||
480 | <OutputPath>../bin/</OutputPath> | ||
481 | </Options> | ||
482 | </Configuration> | ||
483 | <Configuration name="Release"> | ||
484 | <Options> | ||
485 | <OutputPath>../bin/</OutputPath> | ||
486 | </Options> | ||
487 | </Configuration> | ||
476 | 488 | ||
489 | <ReferencePath>../bin/</ReferencePath> | ||
490 | <Reference name="System" localCopy="false"/> | ||
491 | <Reference name="System.Xml"/> | ||
492 | <Reference name="System.Data"/> | ||
493 | <Reference name="System.Data.SQLite.DLL"/> | ||
494 | <Reference name="libsecondlife.dll"/> | ||
495 | <Reference name="OpenSim.Framework"/> | ||
496 | <Reference name="OpenSim.Framework.Console"/> | ||
497 | <Files> | ||
498 | <Match pattern="*.cs" recurse="true"/> | ||
499 | </Files> | ||
500 | </Project> | ||
501 | |||
502 | |||
477 | </Solution> | 503 | </Solution> |
478 | 504 | ||
479 | 505 | ||