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author | Justin Clarke Casey | 2009-01-16 21:56:13 +0000 |
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committer | Justin Clarke Casey | 2009-01-16 21:56:13 +0000 |
commit | eca6442bae4093019bd221e87413c74c77c4ff5d (patch) | |
tree | e62245b1cf2a5f0afdde443fba38c2b62d401100 /prebuild.xml | |
parent | * minor: Future archiver test stub (diff) | |
download | opensim-SC-eca6442bae4093019bd221e87413c74c77c4ff5d.zip opensim-SC-eca6442bae4093019bd221e87413c74c77c4ff5d.tar.gz opensim-SC-eca6442bae4093019bd221e87413c74c77c4ff5d.tar.bz2 opensim-SC-eca6442bae4093019bd221e87413c74c77c4ff5d.tar.xz |
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
Diffstat (limited to 'prebuild.xml')
-rw-r--r-- | prebuild.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml index 71898e4..895bb71 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -2461,6 +2461,7 @@ | |||
2461 | <Reference name="System.Drawing"/> | 2461 | <Reference name="System.Drawing"/> |
2462 | <Reference name="System.Xml"/> | 2462 | <Reference name="System.Xml"/> |
2463 | <Reference name="System.Data"/> | 2463 | <Reference name="System.Data"/> |
2464 | <Reference name="log4net.dll"/> | ||
2464 | <Reference name="Nini.dll" /> | 2465 | <Reference name="Nini.dll" /> |
2465 | <Reference name="nunit.framework.dll" /> | 2466 | <Reference name="nunit.framework.dll" /> |
2466 | <Reference name="OpenMetaverse.dll"/> | 2467 | <Reference name="OpenMetaverse.dll"/> |