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authorMW2007-09-11 07:04:05 +0000
committerMW2007-09-11 07:04:05 +0000
commite2e13a9756e1de21e1b11a9dba7105f831b0df30 (patch)
treece1c283826b1056af569f4a6d7b575247d110071 /prebuild.xml
parentadd DeleteAsset (diff)
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Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor.
Diffstat (limited to 'prebuild.xml')
-rw-r--r--prebuild.xml25
1 files changed, 25 insertions, 0 deletions
diff --git a/prebuild.xml b/prebuild.xml
index c79f963..db80a16 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -276,6 +276,30 @@
276 </Files> 276 </Files>
277 </Project> 277 </Project>
278 278
279 <Project name="OpenSim.Region.Physics.BulletXPlugin" path="OpenSim/Region/Physics/BulletXPlugin" type="Library">
280 <Configuration name="Debug">
281 <Options>
282 <OutputPath>../../../../bin/Physics/</OutputPath>
283 </Options>
284 </Configuration>
285 <Configuration name="Release">
286 <Options>
287 <OutputPath>../../../../bin/Physics/</OutputPath>
288 </Options>
289 </Configuration>
290
291 <ReferencePath>../../../../bin/</ReferencePath>
292 <Reference name="System" localCopy="false"/>
293 <Reference name="Axiom.MathLib.dll" localCopy="false"/>
294 <Reference name="OpenSim.Region.Physics.Manager" localCopy="false"/>
295 <Reference name="Modified.XnaDevRu.BulletX.dll" localCopy="false" />
296 <Reference name="MonoXnaCompactMaths.dll" localCopy="false" />
297
298 <Files>
299 <Match pattern="*.cs" recurse="true"/>
300 </Files>
301 </Project>
302
279 303
280 <!-- Terrain engine --> 304 <!-- Terrain engine -->
281 <Project name="OpenSim.Region.Terrain.BasicTerrain" path="OpenSim/Region/Terrain.BasicTerrain" type="Library"> 305 <Project name="OpenSim.Region.Terrain.BasicTerrain" path="OpenSim/Region/Terrain.BasicTerrain" type="Library">
@@ -800,6 +824,7 @@
800 <Reference name="OpenSim.Framework.Console"/> 824 <Reference name="OpenSim.Framework.Console"/>
801 <Reference name="OpenSim.Framework.Servers"/> 825 <Reference name="OpenSim.Framework.Servers"/>
802 <Reference name="OpenSim.Framework.Data"/> 826 <Reference name="OpenSim.Framework.Data"/>
827 <Reference name="OpenSim.Grid.Framework.Manager"/>
803 <Reference name="libsecondlife.dll"/> 828 <Reference name="libsecondlife.dll"/>
804 <Reference name="Db4objects.Db4o.dll"/> 829 <Reference name="Db4objects.Db4o.dll"/>
805 <Reference name="XMLRPC.dll"/> 830 <Reference name="XMLRPC.dll"/>